im glad for the codpoints and customization, if only because while my friends get their faces all painted up, ill be buying weapons perks and attachments to own their sorry asses ;). But that's okay, make your face all pretty for when i teabag it.
The fact that n00b t00bs are still in sucks, although they are expensive and nerfed. They should have at least taken out dirent impact kills >___>. Ghost pro also means i need to put a bullet into every dead body i see, which wont be fun. But they did a really good move with the removal of stopping power and juggernaut, along with OMA and commando. Good job treyarch. I was scared when i first saw maps like nuke town and havannah, afraid of camping, but treyarch is awesome at making maps and i think they'll do ok. The new wager matches look amazing as well, gun game, sharpshooter and one in the chamber all look awesome.
When you consider Infinity Ward is dieing, this was treyarch's chance to take control of the COD serious, and it looks like they're taking it by the reins. The auto nerfs built in are also a genius idea, as if a weapon is overpowered, they can just press a button and it's instantly nerfed until they make a patch. bravo.
Edit: How could i forget the fact that killstreaks dont count to other killstreaks - no more camping for killstreaks. Also, in the hour long youtube video, they treyarch dude mentions that none of the team based wager matches
ship with the game. Possible expansion down the road mebbe?
Also nuke town is the smallest map? >__< Come on treyarch, i hope youve got some good map packs in store, i would pay a lot of cash if you brought back shipment, crossfire, backlot and crash.
What didnt you like about MW2?
Hmm, well, OMA n00b t00bs are probably the defining factor. but also, commando, the fact that 7 of the assault rifles are overpowered, the uzi and UMP were pretty good (no reason really to use mp5k) although there was little reason to use an smg when you had shotguns (underpowered in COD4, so you mega buffed them and made them secondaries?) and machine pistols (which were almost as powerfull as real smgs). Any random noob can quickscope, thinking theyre pro cause they can press 2 buttons at once, and then call you a noob if you use it the right way and "hardscope". Heartbeat sensors almost forced you to use ninja, (i prefer sitrep pro when on SnD defense but i cant use it). Everyone camps because the game isnt based on actually killing, but rather on which team gets a chopper gunner first. Infinity Ward was high off the fat stacks of cash from the best selling game ever so they never bothered to test and find all the glitches in the game (tactical insertion auto spark magic gun anyone?) not to mention they'de rather sell you map packs then fix this. Add in that the best maps in MW2 were worse than Cod4's worst maps.
Those are MW2's problems. Cod4 had an overpowered m16 and slgihtly op frags. thats it. /rant
Also the campaign looks awesome. Cant wait to slice up the inside of an enemy spy's mouth with glass shards.