[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Draining Kiss
move 3: Psyshock / Stored Power
move 4: Mystical Fire / Nuzzle
item: Leftovers
tera type: Water / Fire
ability: Magic Bounce
nature: Bold
evs: 252 HP / 204 Def / 52 Spe
[SET COMMENTS]
Calm Mind Hatterene is an excellent option on balance teams to deny entry hazards from being set up. With Magic Bounce, it can switch into and reflect entry hazards from Pokemon such as Great Tusk, Ting-Lu, and Blissey. From there, it can begin setting up Calm Mind to pose a greater threat itself and overwhelm the opponent's defensive answers to it. Draining Kiss acts as pseudo-recovery and can help Hatterene heal off damage it's taken from Pokemon such as Ting-Lu and Great Tusk. Psyshock allows Hatterene to deal high damage to special walls such as Blissey and Clodsire and win potential setup wars against other Hatterene and Volcarona. Stored Power fulfills a similar role to Psyshock in enabling Hatterene to break through special walls and other Calm Mind users and can also help Hatterene defeat various Unaware Pokemon such as Skeledirge and Dondozo, but it requires Hatterene to set up multiple Calm Minds before it becomes truly potent. Mystical Fire deals high damage to many of Hatterene's common switch-ins such as Gholdengo, Corviknight, and Kingambit and has the nice bonus of lowering the target's Special Attack, which is particularly useful against Gholdengo that aren't running Covert Cloak. Nuzzle is another option to cripple switch-ins with paralysis, which can act as useful speed control for Hatterene's teammates. Tera Water nullifies all of Hatterene's weaknesses, which can grant it more opportunities to use Calm Mind against its checks such as Gholdengo, while Tera Fire can similarly neutralize all of Hatterene's weaknesses and comes with additional benefits such as boosting the damage of its Mystical Fire and letting it check Iron Valiant and Volcarona better. However, Tera Fire also comes with notable downsides, namely giving Hatterene a weakness to Ground-type moves and Stealth Rock, which can hinder its matchups against common entry hazard setters. The EV spread allows Hatterene to move reliably switch into physical attacks from common entry hazard setters while also outspeeding Toxapex and Garganacl.
Hatterene's ability to discourage the use of entry hazards will be appreciated by almost any team. Pokemon vulnerable to entry hazards and those that frequently pivot in and out of battle such as Meowscarada, Gholdengo, Garganacl, Iron Moth, and Dragapult enjoy Hatterene's support. Entry hazard removers such as Great Tusk and Corviknight are also good partners, as Hatterene's presence can ease the burden placed on them to remove entry hazards and grants the team greater flexibility in dealing with entry hazard setters. Furthermore, while Hatterene can switch into entry hazard setters such as Ting-Lu and Great Tusk, it can be worn down quickly from their repeated Ground-type attacks. Great Tusk and Corviknight can reduce Hatterene's need to switch in as often by acting as alternative switch-ins. Due to relying on Leftovers and Draining Kiss for recovery, Hatterene can struggle stay healthy, particularly if it loses its Leftovers to Knock Off or is hit by Salt Cure, so it is recommended to have teammates that can switch into these moves. Corviknight can switch into Knock Off from hazard setters such as Meowscarada and Great Tusk, while Covert Cloak Gholdengo can neutralize Salt Cure. Pokemon holding Rocky Helmet such as Corviknight can be troublesome for Hatterene, as they will wear Hatterene down when it uses Nuzzle or Draining Kiss. Covert Cloak users, especially Gholdengo, are similarly irritating for Hatterene due to nullifying the secondary effect of its Nuzzle or Mystical Fire. Knock Off support from Meowscarada, Great Tusk, or Iron Valiant is thus appreciated to remove these items from the opponent's Pokemon. Hatterene's weakness to Steel- and Ghost-type attacks can be exploited by strong attackers such as Gholdengo, Dragapult, and Kingambit. Kingambit and Tera Water Garganacl can reliably switch into Gholdengo and Dragapult, while Great Tusk and Dondozo can counter Kingambit.
[CREDITS]
- Written by: [[Magcargo, 177111]]
- Quality checked by: [[tpp, 260369], [chimp, 197439]]
- Grammar checked by: [[lumari, 232216]]
name: Calm Mind
move 1: Calm Mind
move 2: Draining Kiss
move 3: Psyshock / Stored Power
move 4: Mystical Fire / Nuzzle
item: Leftovers
tera type: Water / Fire
ability: Magic Bounce
nature: Bold
evs: 252 HP / 204 Def / 52 Spe
[SET COMMENTS]
Calm Mind Hatterene is an excellent option on balance teams to deny entry hazards from being set up. With Magic Bounce, it can switch into and reflect entry hazards from Pokemon such as Great Tusk, Ting-Lu, and Blissey. From there, it can begin setting up Calm Mind to pose a greater threat itself and overwhelm the opponent's defensive answers to it. Draining Kiss acts as pseudo-recovery and can help Hatterene heal off damage it's taken from Pokemon such as Ting-Lu and Great Tusk. Psyshock allows Hatterene to deal high damage to special walls such as Blissey and Clodsire and win potential setup wars against other Hatterene and Volcarona. Stored Power fulfills a similar role to Psyshock in enabling Hatterene to break through special walls and other Calm Mind users and can also help Hatterene defeat various Unaware Pokemon such as Skeledirge and Dondozo, but it requires Hatterene to set up multiple Calm Minds before it becomes truly potent. Mystical Fire deals high damage to many of Hatterene's common switch-ins such as Gholdengo, Corviknight, and Kingambit and has the nice bonus of lowering the target's Special Attack, which is particularly useful against Gholdengo that aren't running Covert Cloak. Nuzzle is another option to cripple switch-ins with paralysis, which can act as useful speed control for Hatterene's teammates. Tera Water nullifies all of Hatterene's weaknesses, which can grant it more opportunities to use Calm Mind against its checks such as Gholdengo, while Tera Fire can similarly neutralize all of Hatterene's weaknesses and comes with additional benefits such as boosting the damage of its Mystical Fire and letting it check Iron Valiant and Volcarona better. However, Tera Fire also comes with notable downsides, namely giving Hatterene a weakness to Ground-type moves and Stealth Rock, which can hinder its matchups against common entry hazard setters. The EV spread allows Hatterene to move reliably switch into physical attacks from common entry hazard setters while also outspeeding Toxapex and Garganacl.
Hatterene's ability to discourage the use of entry hazards will be appreciated by almost any team. Pokemon vulnerable to entry hazards and those that frequently pivot in and out of battle such as Meowscarada, Gholdengo, Garganacl, Iron Moth, and Dragapult enjoy Hatterene's support. Entry hazard removers such as Great Tusk and Corviknight are also good partners, as Hatterene's presence can ease the burden placed on them to remove entry hazards and grants the team greater flexibility in dealing with entry hazard setters. Furthermore, while Hatterene can switch into entry hazard setters such as Ting-Lu and Great Tusk, it can be worn down quickly from their repeated Ground-type attacks. Great Tusk and Corviknight can reduce Hatterene's need to switch in as often by acting as alternative switch-ins. Due to relying on Leftovers and Draining Kiss for recovery, Hatterene can struggle stay healthy, particularly if it loses its Leftovers to Knock Off or is hit by Salt Cure, so it is recommended to have teammates that can switch into these moves. Corviknight can switch into Knock Off from hazard setters such as Meowscarada and Great Tusk, while Covert Cloak Gholdengo can neutralize Salt Cure. Pokemon holding Rocky Helmet such as Corviknight can be troublesome for Hatterene, as they will wear Hatterene down when it uses Nuzzle or Draining Kiss. Covert Cloak users, especially Gholdengo, are similarly irritating for Hatterene due to nullifying the secondary effect of its Nuzzle or Mystical Fire. Knock Off support from Meowscarada, Great Tusk, or Iron Valiant is thus appreciated to remove these items from the opponent's Pokemon. Hatterene's weakness to Steel- and Ghost-type attacks can be exploited by strong attackers such as Gholdengo, Dragapult, and Kingambit. Kingambit and Tera Water Garganacl can reliably switch into Gholdengo and Dragapult, while Great Tusk and Dondozo can counter Kingambit.
[CREDITS]
- Written by: [[Magcargo, 177111]]
- Quality checked by: [[tpp, 260369], [chimp, 197439]]
- Grammar checked by: [[lumari, 232216]]
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