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Mew @ Leftovers
Ability: Synchronize
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Substitute / Aura Sphere
- Shadow Ball
- Aura Sphere / Substitute
- Nasty Plot / Roost
SubPlot is pretty simple. Normal / Ghost is chosen due to it being a pretty neat defensive typing, although Ghost / Fighting is too and might be better, especially on the variants without Nasty Plot. Shadow Ball and Aura Sphere is all you really need due to how awesome the coverage is. This is a re-occuring theme of Ghost / Fighting coverage on these Mews. However, the cool thing about Mew is that you don't have to run Ghost / Fighting coverage. You can slap on Dark Pulse, BoltBeam - anything. Mew's movepool is huge.
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Mew @ Life Orb
Ability: Synchronize
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Aura Sphere
- Shadow Ball
- Nasty Plot
- Roost / Dark Pulse
Same idea as the above, but a more full-offensive NP set. Not much to say here, since its pretty similar to the above. Dark Pulse is an option over Roost because Dark Pulse hits the Ghost / Normals that would completely wall you. Again, you don't have to run Ghost / Fight - You can run Dazzling Gleam + Dark Pulse, BoltBeam, ect.
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Mew @ Life Orb
Ability: Synchronize
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance / Drain Punch
- Shadow Claw
- Drain Punch / Swords Dance
- Knock Off / Roost
SD set works pretty much the same but from the other spectrum. Its kind of suffers from low BP moves, but Drain Punch is a cool STAB, so its w/e. Roost isn't ran here because Drain Punch should give you enough recovery, and Knock Off is 2gud to pass up, because of those nasty Ghost / Normals. Again, you can run w/e you want for coverage. Knock Off / Gunk Shot is pretty neat coverage for typing imo.
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/
Mew @ Leftovers
Ability: Synchronize
EVs: 248 HP / 4 Atk / 252 SpD
Careful Nature
- Knock Off
- Gunk Shot
- Substitute
- Bulk Up
SubBulk Up is neat. Dark / Poison is also a neat defensive typing, so I went with that. Again, Drain Punch / Shadow Claw can be used if you want to. Only weak to Ground is neat. Mainly made this one Dark / Poison to show that Mew doesn't just have to be Ghost / BLANK all the time. Sadly it doesn't learn Play Rough, but it does get Dark Pulse + Dazzling Gleam for special sets.