737373elj
Banned deucer.
Hi everyone!
Some of you may have seen my thread for Gen 4 OU, and know what I want is actually suggestions more than ratings. That said, I’ll just go to the team straight. (P.S.. I’m a total noob here so I don’t know much here. )
Zapdos @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 216 Atk / 156 SpA / 136 Spe
Mild Nature
- Thunderbolt
- Drill Peck
- Hidden Power [Grass]
- Substitute
Zapdos is meant to counter Water-types. Celebi is meant to be a cleric and small Psychic-type attacker, so I need Zapdos instead. However, it can double up as a Flying or Grass-type attacker instead with Drill Peck and HP Grass. Substitute is to give it a little breathing space.
Swampert @ Leftovers
Ability: Torrent
EVs: 232 HP / 136 Def / 98 SpA / 42 Spe
Relaxed Nature
- Earthquake
- Ice Beam
- Hydro Pump
- Protect
Swampert is my Water- and Ground- type attacker with Hydro Pump and Earthquake respectively. Ice Beam is for killing dragons. Blissey can do the same job, but it is meant for a staller and therefore not exactly sent out to kill dragons. Protect makes Swampert into a sort of staller too, but I usually use it for scouting an opponent’s moves.
Blissey @ Leftovers
Ability: Natural Cure
EVs: 106 HP / 252 Def / 152 SpA
Modest Nature
- Aromatherapy
- Soft-Boiled
- Seismic Toss
- Ice Beam
Blissey is my staller, and with Soft-Boiled, it can make any opponent frustrated. Aromatherapy heals teammates, especially handy in a place where status conditions are very common. So much so that my Celebi has Heal Bell, another move that cures status conditions. The other two moves help whittle down an opponent’s health while stalling.
Houndoom @ Leftovers
Ability: Early Bird
Shiny: Yes
EVs: 56 HP / 252 SpA / 12 SpD / 188 Spe
Timid Nature
IVs: 0 Atk
- Pursuit
- Fire Blast
- Crunch
- Will-O-Wisp
Houndoom was meant to counter Ghost types like Gengar, but I have found it particularly useful in destroying Steel- and Psychic- types like Skarmory, Metagross and Celebi. Will-O-Wisp is for burning the opponent and speeding up the battle, Fire Blast for STAB Fire-type move and Crunch and Pursuit for STAB Dark-type moves (Puirsuit is particularly useful; there was once I OHKOed a full health Dusclops when it was being pulled back).
Metagross @ Leftovers
Ability: Clear Body
Shiny: Yes
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Agility
- Meteor Mash
- Earthquake
- Rock Slide
Metagross fulfills my need for a Steel-type and generalist. Agility raises its speed, Meteor Mash for STAB Steel-type move, Earthquake for Metagross to double up as a back-up Ground-type and Rock Slide for hitting Flying-types hard, as well as possible causing the target to flinch.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 220 Def / 36 Spe
Bold Nature
IVs: 0 Atk
- Psychic
- Leech Seed
- Heal Bell
- Recover
Last of all, Celebi is my cleric, helping me cure Pokemon of status with Heal Bell, allow for passive recovery with Leech Seed, and healing itself with Recover. It also has Psychic to attack opponents as well.
Thanks for reading and do give helpful comments!
Replay
http://replay.pokemonshowdown.com/gen3ou-892533445P.S. Thanks vivalospride for being so understanding, I know I was a bit rude just now :) .
Edit: I just realized I need a threat list. If you could add Pokemon, I would be most grateful. A few Pokemon include Choice Band Heracross that I only defeated with my boosted Meteor Mash Metagross, and Tyranitar, which I only defeated after a very close Hydro Pump from Swampert, and even then I only had 2% health left.
Some of you may have seen my thread for Gen 4 OU, and know what I want is actually suggestions more than ratings. That said, I’ll just go to the team straight. (P.S.. I’m a total noob here so I don’t know much here. )
Zapdos @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 216 Atk / 156 SpA / 136 Spe
Mild Nature
- Thunderbolt
- Drill Peck
- Hidden Power [Grass]
- Substitute
Zapdos is meant to counter Water-types. Celebi is meant to be a cleric and small Psychic-type attacker, so I need Zapdos instead. However, it can double up as a Flying or Grass-type attacker instead with Drill Peck and HP Grass. Substitute is to give it a little breathing space.
Swampert @ Leftovers
Ability: Torrent
EVs: 232 HP / 136 Def / 98 SpA / 42 Spe
Relaxed Nature
- Earthquake
- Ice Beam
- Hydro Pump
- Protect
Swampert is my Water- and Ground- type attacker with Hydro Pump and Earthquake respectively. Ice Beam is for killing dragons. Blissey can do the same job, but it is meant for a staller and therefore not exactly sent out to kill dragons. Protect makes Swampert into a sort of staller too, but I usually use it for scouting an opponent’s moves.
Blissey @ Leftovers
Ability: Natural Cure
EVs: 106 HP / 252 Def / 152 SpA
Modest Nature
- Aromatherapy
- Soft-Boiled
- Seismic Toss
- Ice Beam
Blissey is my staller, and with Soft-Boiled, it can make any opponent frustrated. Aromatherapy heals teammates, especially handy in a place where status conditions are very common. So much so that my Celebi has Heal Bell, another move that cures status conditions. The other two moves help whittle down an opponent’s health while stalling.
Houndoom @ Leftovers
Ability: Early Bird
Shiny: Yes
EVs: 56 HP / 252 SpA / 12 SpD / 188 Spe
Timid Nature
IVs: 0 Atk
- Pursuit
- Fire Blast
- Crunch
- Will-O-Wisp
Houndoom was meant to counter Ghost types like Gengar, but I have found it particularly useful in destroying Steel- and Psychic- types like Skarmory, Metagross and Celebi. Will-O-Wisp is for burning the opponent and speeding up the battle, Fire Blast for STAB Fire-type move and Crunch and Pursuit for STAB Dark-type moves (Puirsuit is particularly useful; there was once I OHKOed a full health Dusclops when it was being pulled back).
Metagross @ Leftovers
Ability: Clear Body
Shiny: Yes
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Agility
- Meteor Mash
- Earthquake
- Rock Slide
Metagross fulfills my need for a Steel-type and generalist. Agility raises its speed, Meteor Mash for STAB Steel-type move, Earthquake for Metagross to double up as a back-up Ground-type and Rock Slide for hitting Flying-types hard, as well as possible causing the target to flinch.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 220 Def / 36 Spe
Bold Nature
IVs: 0 Atk
- Psychic
- Leech Seed
- Heal Bell
- Recover
Last of all, Celebi is my cleric, helping me cure Pokemon of status with Heal Bell, allow for passive recovery with Leech Seed, and healing itself with Recover. It also has Psychic to attack opponents as well.
Thanks for reading and do give helpful comments!
Replay
http://replay.pokemonshowdown.com/gen3ou-892533445P.S. Thanks vivalospride for being so understanding, I know I was a bit rude just now :) .
Edit: I just realized I need a threat list. If you could add Pokemon, I would be most grateful. A few Pokemon include Choice Band Heracross that I only defeated with my boosted Meteor Mash Metagross, and Tyranitar, which I only defeated after a very close Hydro Pump from Swampert, and even then I only had 2% health left.
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