The time for stats has arrived! We will begin by discussing base stat limits for CAP 24. This will play a major role in determining the effectiveness of CAP 24, and how well it handles the threats and counters we determined in the previous stage.
The BSR calculator can be found here: https://drive.google.com/uc?export=download&id=0B0yPinDCLshXUERRd0IyVUxjS1U
Below is a brief explanation of what stat limits are. This is mandatory reading for all users looking to participate in discussion of stats. This explanation is borrowed from previous processes, but updated.
Once discussion has arrived at a broad consensus, the Stats Leader, in consultation with the TL and the TLT, will decide on and announce our Base Stat Limits.
Please do not submit any stat spreads at this time. The time for that will come after Base Stat Limits are set.
Here are some discussion questions to start us off:
1. In light of CAP 24's typing and threat list, should CAP 24 be oriented toward physical attacking, special attacking, or mixed attacking?
2. Does CAP 24 have different statistical needs in terms of Sun team and Sand teams, or will its role be similar in both?
3. Is CAP 24 most likely to operate as an offensive threat (like Tapu Koko) a defensive threat (like Ferrothorn) or a combination (like Assault Vest Tapu Bulu)?
4. What statistical trends of Pokemon in the USUM CAP metagame should inform our idea of a successful stat spread?
- - - - -
CAP 24 so far:
Topic Leader: Drapionswing
Topic Leadership Team:
SHSP: Typing Leader
Drew: Ability Leader
reachzero: Stats Leader
mxmts: Movepool Leader
Concept
Typing: Grass/Fairy
Abilities: Drought/Trace
The BSR calculator can be found here: https://drive.google.com/uc?export=download&id=0B0yPinDCLshXUERRd0IyVUxjS1U
Below is a brief explanation of what stat limits are. This is mandatory reading for all users looking to participate in discussion of stats. This explanation is borrowed from previous processes, but updated.
These limits will help to define what we consider when making and talking about stat spreads for CAP 24. We will look at limits to CAP 24's physical and special attacking prowess, its physical and special tanking capabilities, and the overall power of its stats.
This is a relatively tricky aspect of the process if you're not familiar with what it is we're doing and why we're doing it. For that reason, I strongly encourage those who intend to participate to read the entire OP thoroughly and ask questions where needed.
Be forewarned that there is no poll for this stage of the CAP. After gauging intellligent community consensus, the Stats Leader will decide the stat limits for the CAP upon consultation with the TL and TLT.
Stat Bias Limits
Stat bias limits set the general stat bias of a Pokemon from an offensive and defensive standpoint. Stat biases are not solely for limiting stats, but they also describe the overall build of the Pokemon in offensive and defensive terms. However, the stat spread is the only part of the project that will be constrained by Stat Bias Limits. There will be four stat biases selected and a total Base Stat Rating (BSR) limit. The Stat Biases are:
Physical Tankiness (PT)
The rating of the Pokémon's physical defense.
Physical Sweepiness (PS)
The rating of the Pokémon's physical offense.
Special Tankiness (ST)
The rating of the Pokémon's special defense.
Special Sweepiness (SS)
The rating of the Pokémon's special offense
If you don't have a spreadsheet program, OpenOffice is free.
If you're a newer member of CAP, we highly recommend that you do some good lurking during this stage in the process. Read this page thoroughly to understand what exactly we're doing here. If you're still confused, check out some of the old Stat Limits Discussion threads for past CAPs in the CAP Process Archive. If you're still uncomfortable with posting here, then I suggest you watch how experienced users post; you can learn a lot from them!
This is a relatively tricky aspect of the process if you're not familiar with what it is we're doing and why we're doing it. For that reason, I strongly encourage those who intend to participate to read the entire OP thoroughly and ask questions where needed.
Be forewarned that there is no poll for this stage of the CAP. After gauging intellligent community consensus, the Stats Leader will decide the stat limits for the CAP upon consultation with the TL and TLT.
Stat Bias Limits
Stat bias limits set the general stat bias of a Pokemon from an offensive and defensive standpoint. Stat biases are not solely for limiting stats, but they also describe the overall build of the Pokemon in offensive and defensive terms. However, the stat spread is the only part of the project that will be constrained by Stat Bias Limits. There will be four stat biases selected and a total Base Stat Rating (BSR) limit. The Stat Biases are:
Physical Tankiness (PT)
The rating of the Pokémon's physical defense.
Physical Sweepiness (PS)
The rating of the Pokémon's physical offense.
Special Tankiness (ST)
The rating of the Pokémon's special defense.
Special Sweepiness (SS)
The rating of the Pokémon's special offense
If you don't have a spreadsheet program, OpenOffice is free.
If you're a newer member of CAP, we highly recommend that you do some good lurking during this stage in the process. Read this page thoroughly to understand what exactly we're doing here. If you're still confused, check out some of the old Stat Limits Discussion threads for past CAPs in the CAP Process Archive. If you're still uncomfortable with posting here, then I suggest you watch how experienced users post; you can learn a lot from them!
Once discussion has arrived at a broad consensus, the Stats Leader, in consultation with the TL and the TLT, will decide on and announce our Base Stat Limits.
Please do not submit any stat spreads at this time. The time for that will come after Base Stat Limits are set.
Here are some discussion questions to start us off:
1. In light of CAP 24's typing and threat list, should CAP 24 be oriented toward physical attacking, special attacking, or mixed attacking?
2. Does CAP 24 have different statistical needs in terms of Sun team and Sand teams, or will its role be similar in both?
3. Is CAP 24 most likely to operate as an offensive threat (like Tapu Koko) a defensive threat (like Ferrothorn) or a combination (like Assault Vest Tapu Bulu)?
4. What statistical trends of Pokemon in the USUM CAP metagame should inform our idea of a successful stat spread?
- - - - -
CAP 24 so far:
Topic Leader: Drapionswing
Topic Leadership Team:
SHSP: Typing Leader
Drew: Ability Leader
reachzero: Stats Leader
mxmts: Movepool Leader
Concept
Drew said:
- Name - Snow or Shine (or Sand)
- Description - A Pokemon that abuses 2 weather conditions for different effects
- Justification - Currently in CAP, there is only one form of weather that is really worth using: rain, and only one really type of weather abuser: offensive sweeper. This concept means to address both of these issues by creating a new niche for two weather conditions. This concept would fill the archetype of a weather abuser, but I feel it also fits into the Actualization category as it would also aim to create a new role for a weather abuser for 1 or more different weather conditions.
- Questions To Be Answered
- Why are hail, sun, and sand underrepresented in the current metagame?
- What makes rain the best weather condition currently?
- How can this CAP encourage the use of other weather conditions? What do hail, sun, and/or sand need? Sweepers? Setters? Walls?
- What weather effects are underutilized? How can we successfully use these effects?
- How can one Pokemon utilize different weather conditions for different effects and sets?
- Should this Pokemon be able to function outside of weather-based teams? If so, what niche would it need to fulfill? If it sets it's own weather, is it enough to abuse the weather condition on its own?
- Explanation - For those who don't fully see how a not-sweeper weather abuser could work, take Lileep in LC for example. Lileep, mainly back in BW and XY as sand is quite uncommon in SM, is on most sand teams, as it can abuse its Rock-typing to boost Special Defense, the passive damage from sand, and its access to Recover and Toxic to become a weather abusing wall. Another possible interaction would be running Ferrothorn on rain teams to semi-nullify its Fire weakness. Not only typings are underexplored though! There are many moves, items, and of course abilities that can be used to abuse different weather conditions in a way that no Pokemon really does currently.
Typing: Grass/Fairy
Threatlist said:Pokemon we want to beat:
Sun:
Heatran, Crawdaunt, Latios, Mega Latios, Pajantom, Zygarde,
Sand:
Heatran, Landorus-T, Tapu Bulu, Tomohawk
Pokemon we want to pressure/threaten:
Mega Mawille, Cawmodore, Ash Greninja, Kartana, Marowak-Alola, Celesteela
Pokemon we want to check Cap24:
Fire-Types: Volcarona, Marowak-Alola, Pyroak(Sand), Blacephalon, Victini
Steel Types: Mega Scizor, Excadrill, Magearna(Sand)
Poison Types: Plasmanta, Mollux, Crucibelle, Mega Crucibelle, Toxapex, Mega Venusaur(Sun)
Priority Users: Kitsunoh, Mega Pinsir, Mega Scizor, Syclant, Cawmodore
Other: Mega Alakazam, Hawlucha
Pokemon we want to counter Cap24:
Mega Venusaur(Sand)
Mega Charizard Y
Pyroak(Sun)
Chansey
Abilities: Drought/Trace
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