CAP 28 So Far
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Coming off Threats discussion, we have our initial threatlist for CAP 28:
With that in mind, it's time to discuss Primary Ability! Please pay very close attention to -Voltage-'s posts during this thread and remain on topic. DO NOT begin by posting massive lists of abilities!
Some general rules for this discussion:
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Coming off Threats discussion, we have our initial threatlist for CAP 28:
And time's up! As no one has posted any objections, I haven't made any changes to the list showed above.
CAP 28 Threatlist:
- Checks and Counters:
(only against physical sets)
- Pressure:
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:krillowatt:
(at least offensive sets)
- Situational switch ins:
(Only against mixed/special sets)
- Safe switch ins:
(Teleport/Scald/Future Sight/Slack Off sets)
A few notes regarding this list:
- This is supposed to represent how CAP 28 should be expected to perform based on concept and typing alone, later stages might alter this list drastically.
- Being capable of switching safely into Slowbro and Slowking, immediately forcing out Blissey, and pressuring Steel-types should be our main priorities in order to achieve our concept.
- Given that our current list of switch ins is very limited, adding more switch ins (either situational or safe) should be another main point of discussion on later stages.
- Lowering the number of checks and counters to CAP 28 should also be considered, but it's not required and should not take priority over the previous 2 points, as that list is already rather small.
With that out of the way, it's time to move to the Primary Ability stage, which will be lead by the Rising Star himself, -Voltage-!
With that in mind, it's time to discuss Primary Ability! Please pay very close attention to -Voltage-'s posts during this thread and remain on topic. DO NOT begin by posting massive lists of abilities!
Some general rules for this discussion:
- Custom abilities are banned. No exceptions. Posts suggesting custom abilities will be deleted.
- There are ability banlists for the different stages of ability discussion. Posts suggesting banned abilities will be deleted.
- Flavor abilities do not have any place in this thread. Do not bring up flavor reasoning. Posts that rely on flavor reasoning will be deleted.
Air Lock
Arena Trap
Aura Break
Bad Dreams
Battle Bond
Color Change
Dark Aura
Dauntless Shield
Defeatist
Delta Stream
Desolate Land
Disguise
Fairy Aura
Flower Gift
Forecast
Full Metal Body
Fur Coat
Gorilla Tactics
Gulp Missile
Huge Power
Hunger Switch
Ice Face
Ice Scales
Illusion
Imposter
Intrepid Sword
Libero
Mimicry
Moody
Multitype
Neuroforce
Parental Bond
Power Construct
Primordial Sea
Prism Armor
Protean
Pure Power
RKS System
Schooling
Shadow Shield
Shadow Tag
Shields Down
Slow Start
Soul Heart
Stance Change
Teravolt
Truant
Turboblaze
Victory Star
Water Bubble
Wonder Guard
Zen Mode
Ball Fetch
Battery
Big Pecks
Friend Guard
Healer
Honey Gather
Illuminate
Pickup
Power Spot
Power of Alchemy
Propeller Tail
Receiver
Run Away
Stalwart
Symbiosis
Telepathy
Arena Trap
Aura Break
Bad Dreams
Battle Bond
Color Change
Dark Aura
Dauntless Shield
Defeatist
Delta Stream
Desolate Land
Disguise
Fairy Aura
Flower Gift
Forecast
Full Metal Body
Fur Coat
Gorilla Tactics
Gulp Missile
Huge Power
Hunger Switch
Ice Face
Ice Scales
Illusion
Imposter
Intrepid Sword
Libero
Mimicry
Moody
Multitype
Neuroforce
Parental Bond
Power Construct
Primordial Sea
Prism Armor
Protean
Pure Power
RKS System
Schooling
Shadow Shield
Shadow Tag
Shields Down
Slow Start
Soul Heart
Stance Change
Teravolt
Truant
Turboblaze
Victory Star
Water Bubble
Wonder Guard
Zen Mode
Ball Fetch
Battery
Big Pecks
Friend Guard
Healer
Honey Gather
Illuminate
Pickup
Power Spot
Power of Alchemy
Propeller Tail
Receiver
Run Away
Stalwart
Symbiosis
Telepathy