Going to make a few suggestions
Scald should be moved to optional moves. Scald is strong enough of a move that I think making it required feels like it's going to be very restricting for a lot of stats submissions to deal with. I do think that there are plenty of valid routes that we can take that involve not utilizing Scald, and allowing users to choose between Scald and Surf would make the stage as a whole a lot more diverse in the types of submissions that we would see.
Jungle Healing / Lunar Blessing should be removed outright. I echo spoo's sentiment regarding this move that these are something that should generally be held to a higher standard due to their status as legendary signature moves, and these moves don't do nearly enough to make me believe that they do enough to meet this standard. As a recovery move, while I could see an argument for Jungle Healing > Lunar Blessing on a bulky set-up sweeper, on a wall they are just entirely outclassed. As status recovery, I similarly don't see a whole lot of value here. Looking at Refresh, we can see that with the exception of SM Blastoise (Who really only ran it due to the move's Z-Move effect), pretty much everything that historically run the move has been a bulky set-up sweeper, as most walls really would rather want to be running some sort of utility that helps them make progress over occasionally protecting themselves from status moves.
Disable should be removed outright. I was going to bring this up during the last round of questions, but I pulled a binpin and forgot. This move is just bad, end of story. The situations where we would find some sort of use out of the move are quite minimal, and in most of those cases, Taunt/Encore just does a much better job overall.
Scald should be moved to optional moves. Scald is strong enough of a move that I think making it required feels like it's going to be very restricting for a lot of stats submissions to deal with. I do think that there are plenty of valid routes that we can take that involve not utilizing Scald, and allowing users to choose between Scald and Surf would make the stage as a whole a lot more diverse in the types of submissions that we would see.
Jungle Healing / Lunar Blessing should be removed outright. I echo spoo's sentiment regarding this move that these are something that should generally be held to a higher standard due to their status as legendary signature moves, and these moves don't do nearly enough to make me believe that they do enough to meet this standard. As a recovery move, while I could see an argument for Jungle Healing > Lunar Blessing on a bulky set-up sweeper, on a wall they are just entirely outclassed. As status recovery, I similarly don't see a whole lot of value here. Looking at Refresh, we can see that with the exception of SM Blastoise (Who really only ran it due to the move's Z-Move effect), pretty much everything that historically run the move has been a bulky set-up sweeper, as most walls really would rather want to be running some sort of utility that helps them make progress over occasionally protecting themselves from status moves.
Disable should be removed outright. I was going to bring this up during the last round of questions, but I pulled a binpin and forgot. This move is just bad, end of story. The situations where we would find some sort of use out of the move are quite minimal, and in most of those cases, Taunt/Encore just does a much better job overall.