WIP
I had a different idea at first in case Neutralizing Gas won, but that ability got nuked in the first round of polls so I had to think of something else, especially after Flower Veil took the proverbial crown. This is very much a first-draft design that will definitely need to be heavily revisited but I think I've got at least the concept and especially the color palette down - it just needs to not look so rushed and not just due to it being colored over a half-hour sketch.
It's a basil-isk, by the way! Apparently, the basil herb was said a few times back in the day to be an antidote for the venom of the basilisk itself, so I thought I'd play around with that for a Grass/Poison-type. The Mega Meganium-style neck petals are based on basil florets, though last I checked, I don't think these structures have eyes!
I had a different idea at first in case Neutralizing Gas won, but that ability got nuked in the first round of polls so I had to think of something else, especially after Flower Veil took the proverbial crown. This is very much a first-draft design that will definitely need to be heavily revisited but I think I've got at least the concept and especially the color palette down - it just needs to not look so rushed and not just due to it being colored over a half-hour sketch.
It's a basil-isk, by the way! Apparently, the basil herb was said a few times back in the day to be an antidote for the venom of the basilisk itself, so I thought I'd play around with that for a Grass/Poison-type. The Mega Meganium-style neck petals are based on basil florets, though last I checked, I don't think these structures have eyes!
Last edited:














