• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

CAP 4 CAP 4 - Sprite Submissions

Status
Not open for further replies.
Wyverii's back sprite brings up a question I've had all along about the DLL: just *how* exactly are those arms connecting to that tiny body anyways? If we go with the suggested "DLL can retract his hands into his body" thing, then the acompanying picture Cartoons drew indicates they emanate in an octagonal fashion along one line around its body, whereas Wyverii yours makes it look either like there's only 4 or all 8 are somehow super-crammed into the front of the guy.
 
I figure it's like this:
11wbiis.jpg


As you can see, all eight limbs easily attach to the upper head portion.
 
I figure it's like this:
(spiderman)

As you can see, all eight limbs easily attach to the upper head portion.

Right, that's what I mean. That middle-striped ring around DLL is that "upper head portion", separate from the head itself (which on real spiders does not have legs on it), but I only see on one side 2 of the 4 arms that are supposed to be there on the back sprite.
 
Wyverii's back sprite brings up a question I've had all along about the DLL: just *how* exactly are those arms connecting to that tiny body anyways?
I always imaged them either coming out from it's back or attached around that purple mid-section. I actually think the first one is true because of the original picture.
 
What I have so far.
DaddyLong-Arms.jpg

It's not really good but I like it. but the pose and angle is rather bad. C+C please... (it's my first scratch so it isn't good and it's taking me a long time. Does anyone know some good tuts?
Edit: And i realize it's too big.
 
Hmm.... Doug, the biggest thing that bugs me about you sprite is the eyes and how the two hands are basically opposite in shading. Though I guess that's jsut because the one hand looks a tad too bright while the other looks a tad too dark. Maybe make the color range a bit smaller?

Good suggestions. I really tried to stay true to those emotionless circles for eyes on Cartoons' design. After your comment, I realized they really looked pretty bad. I decided to change and make the eyes have a little expression. As for the hand shading, I agree I got a little carried away with the highlights and shadows on the two main hands. I also added spikes to the ball joints in the arms. Here's the old and new version side by side. Better? Worse?

Old ---->
handymantx7.png
New ---->
handyman2ep1.png
 
I made a new sprite. I think it's better. Not doing the hands yet though. really annoying things.
DaddyLong-Arms2.jpg

here is where the hands will go, they're circled in yellow.
DaddyLong-Arms3.jpg

not the best colour...
 
Dayum Doug, that thing looks angry. I like it. It seriously looks like I just pissed it off and it wants revenge. Maybe the left hand should be darker again (sorry).

EDIT- Here's an outline of my backsprite. Something's not right, but I can't put my finger on what it is or how to fix it. I'm not a good backspirter. >_>
Backsprite.png
 
daddylonglegset-1.png


I'll tell you now Elevator, this thing's a nightmare to backsprite. I keep getting the urge to have the arms coming in from the sides but with the limitations it would cut the right arm off and look plain stupid with half an arm randomly floating in. I think the main issue in yours (and what keeps irking me with mine) is the hand which feels disjointed in the perspective your using.

Oh by the way, the gun hand. It was right in the first place. xD The palm's facing outward so the thumb points towards the body.
 
Wyverii, I've come back to nitpick you again. xD

This time it's about consitency between front and back. In the front sprite, most of the arms seem to be connected by the back of the band-thingy, but in the back sprite, there are no arms connected there at all.

Just a suggestion, not sure if you noticed this or not.

P.S., nevermind about the shiny recolourings from before, considering you added the blue. I tried switching the colours for the new colour scheme just for kicks and I really didn't like it. I I like the new colours better than the reversed old ones, anyways.
 
Yeah, i'm going to fix both the front and back sprites later with what I can glean from Cartoon!'s art but I do think that all the arms are attached to the midsection like it would on most insects. It's really just a placeholder thing till I can get it sorted.
 
Agreeing with chronostrike about the hand --- I would also try maybe making it bigger, if only by just a bit ( I understand it can't be much bigger and still fit in the frame ). The elbow could also be tucked down a bit lower, and then making the hand bigger would be even easier.
 
Yes, in my orignal sketch, the elbow was down lower. God this was so much easier to draw then it was to sprite. I should upload the picture for reference, although I think they're pretty much the same at this point.

Keep in mind my front sprite still isn't finalized. I'm trying to get the harder parts out of the way first.

EDIT- Completely agree with you about my hand. It even looks off in the sketch, but I don't really know what to do about it. Maybe make it a gun? Even just changing the angle would help I guess. No need to overcomplicate it.
 
Wyverii's back sprite brings up a question I've had all along about the DLL: just *how* exactly are those arms connecting to that tiny body anyways? If we go with the suggested "DLL can retract his hands into his body" thing, then the acompanying picture Cartoons drew indicates they emanate in an octagonal fashion along one line around its body, whereas Wyverii yours makes it look either like there's only 4 or all 8 are somehow super-crammed into the front of the guy.
The original design made it look they go all around the belty type middle part.

Good suggestions. I really tried to stay true to those emotionless circles for eyes on Cartoons' design. After your comment, I realized they really looked pretty bad. I decided to change and make the eyes have a little expression. As for the hand shading, I agree I got a little carried away with the highlights and shadows on the two main hands. I also added spikes to the ball joints in the arms. Here's the old and new version side by side. Better? Worse?

Old ---->
handymantx7.png
New ---->
handyman2ep1.png
Doug, my only problem with yours are those back hands. The two bottom ones, while I understand are supposed to be in perspective, come across as just looking like itty bitty little hands. And you have that third one in the back that goes off into nowhere, which isn't good either. You can't use the left side as a 'wall' to hide things behind because in the games, that's open space and limbs could technically go there.


daddylonglegset-1.png


I'll tell you now Elevator, this thing's a nightmare to backsprite. I keep getting the urge to have the arms coming in from the sides but with the limitations it would cut the right arm off and look plain stupid with half an arm randomly floating in. I think the main issue in yours (and what keeps irking me with mine) is the hand which feels disjointed in the perspective your using.
You still have, easily, the best front sprite.

However, my only issue is the placement of the arms on the body. Front sprite they're coming off the back and i don't think that could physically work, you have eight arms coming off an itty bitty area. Maybe move the open hand arm to the right side, it looks like you already have the 'defensive' arm on the left side, as opposed to the back like all the rest.

Actually, now that I look at it, you're really inconsistent in the placing of the arms. All the arms that are on the side we don't see, are placed on that side. All the arms that should be on the side we do see, you threw onto the back. It kinda looks like you were trying to avoid showing how they connect to the body.

I suggest moving them around the body, like Elevator Music's backsprite. And then do so with your own backsprite.

EDIT: Damn, sorry. Another nitpick: Light really doesn't work the way you have it on the backsprite's fingers. There should be more shadow along the side that touches the next finger.

EDIT- Here's an outline of my backsprite. Something's not right, but I can't put my finger on what it is or how to fix it. I'm not a good backspirter. >_>
Backsprite.png
You might think you're not very good at this, but that's easily the best so far.

I suggest moving the one arm we're seeing down, so you can hide the elbow and put the hand more on the side of the face, instead of blocking its line of vision. Moving it over will give you room to make it bigger too. Otherwise, excellent job!
 
CAP4-3.png


Okay, before anyone says 'asdf sprite theft!!!!1!,' EM gave me permission to redo the shading on his. I'm not sure that it's allowed, so if it isn't Sunday, just ignore this. :)

Also EM, your Back Sprite is probably the best from what I can see so far.
 
Here's an update of the backsprite. I lowered the elbow and made the hand bigger, but unfortunately it's even more in the face now. I'll edit the spike into the elbow later and fix the arms coming out of the back (they look a little sloppy).

I figured that making the fingers curve allow it to be more realistic, as opposed to flat fingers which give it a two dimensional feeling. The curving on the left side needs work, but I can do that in the next edit as well. I don't mind the hand being in the face so much, though I'll see how it looks moer off to the side.

Backsprite-1.png

Right now I gotta go reshade my sprite so it's better than Nasty Pass' version. Haha.
 
When I look at both EM and Wyverii back sprite I think to myself "Why in god's name is this creature's hand blocking his vision?" Is it really that important to have it's hand like that?
 
Haha. I promise I will work on that once the reshading is done. I'm darkening the main sprite's colors a tad bit, I didn't like how bright it was. It'll still be lighter than the one NP posted though.

EDIT- He took the old sprite with the small head and overlapping-ish arms on the right. I just noticed that.
 
Ahh, that makes sense. I'm almost done with the recolor, just going to use this post to edit it in. Then I'll do the same with the shinies.

EDIT- Gah, it had to go to the next page while I was uploading. ._. Oh well.
 
Maybe the backsprite could have its hand on / scratching its head, so that its still in the picture, but isn't blocking its vision. It would add to the playful Psyduck / utility feel, I think.
 
Status
Not open for further replies.
Back
Top