jas61292
used substitute
So, I'd like to throw in with the Poison/Steel camp, as I feel that, of all they types that have been brought up here, it is the one most suited to give us the opportunities we need as a belly drummer, without giving anything more than we need. While I think Korski hit on most of the important points in his first post, I do think there are a few things worth re-emphasizing. First off, I know some people have brought up concerns that, while Poison/Steel has a lot of resists, many Pokemon have sets where at least one thing can hit neutral, making set up hard. Personally, I think this concern is overblown.
Look for a second at the Pokemon that run around OU. Which would a Poison/Steel Pokemon want to set up on? Dragons, opposing Steels that lack coverage, maybe Tyranitar or Terrakion, Gengar, etc. As already stated we have a lot of resistances. But yes, its true, most of those Pokemon can hit neutrally. So what? Half of the Pokemon there have Choice items on one of, if not their single most, common sets. Catch a Scizor on a CB Bullet Punch, or a Terrakion on a Scarfed Stone Edge. There are tons of opportunities for free set up. But even beyond that, I think insisting on free set up is unnecessary in and of itself. I mean, take Tyranitar for example. Yes, it could have a fire move. Yes, it could have Earthquake. Either way, is it going to be staying in on what is likely an offensively trained steel type? Probably not. We need to remember that set up opportunities are going to be important to pull off for us, and simply being able to do it whenever won't, and frankly shouldn't, happen. I think everyone needs to remember that we don't necessarily need to use Belly Drum the minute that we step into battle for the first time. I mean, if you could set up Belly Drum so easily, you would need to be fairly pathetic after setting up in order to be balanced. What I like so much about this typing is that it gives us ample opportunities to set up, but actually does require a bit of thinking on the players part, and can't just be an auto operating sweeper.
Another thing I love about this typing is that, frankly, it is bad offensively. I have heard a lot of people commenting with things like "...but Poison sucks offensively. Why not Ghost?" The answer is right in the sentence before the question. Because poison sucks offensively. Being better at something does not always make a type better for our purposes, and I think this is the perfect example. One thing we really want to do is encourage Belly Drum to be the most common set, and honestly, if you can do well without it, it will not be your most common set. That is why I think bad offensive STABs are key to making sure Belly Drum is used. When a Pokemon is operating at +0, STABs matter. A lot. If you don't get good coverage, you are not going to be breaking much. However, at +6, that is no longer true in the slightest. Even a not very effective non-STAB coverage moves hit harder at +6 than a neutral hitting STAB move would at +0. To be quite honest, when we are at +6, what our STABs are means next to nothing compared to what overall coverage we have in our movepool. By limiting our STAB offensive potential, we can further guarantee reliance on Belly Drum more than we ever could with a good offensive typing.
On a different note, I just want to say that I think Normal-types of any kind are not good for this Pokemon. Lets be completely honest here, when people have been saying that they think Normal would be a good type, all they actually mean by it is that they want STAB Extremespeed. Now, as I already expressed in concept assessment, I think this approach to the project is one that we have already seen and would not be a valuable experience to have. Beyond that though, I think it is important to remember that the usefulness of ExtremeSpeed is not in its power but in its priority. Sure, power is nice, but that is not why you use it. So, if we want ESpeed, we can give it, no matter what type we are, and between abilities and stats, we can get it at whatever power level we want. STAB is completely irrelevant. If we want to score X KO, we will score X KO regardless of typing. In fact, as I already said, I think that we should try and stay away from any desirable offensive typings as having good STABs is not an incentive to risk a BD. Either way, there is absolutely nothing about Normal itself as a typing that is desirable for this Pokemon, so I can't see why we should be considering it at all.
Look for a second at the Pokemon that run around OU. Which would a Poison/Steel Pokemon want to set up on? Dragons, opposing Steels that lack coverage, maybe Tyranitar or Terrakion, Gengar, etc. As already stated we have a lot of resistances. But yes, its true, most of those Pokemon can hit neutrally. So what? Half of the Pokemon there have Choice items on one of, if not their single most, common sets. Catch a Scizor on a CB Bullet Punch, or a Terrakion on a Scarfed Stone Edge. There are tons of opportunities for free set up. But even beyond that, I think insisting on free set up is unnecessary in and of itself. I mean, take Tyranitar for example. Yes, it could have a fire move. Yes, it could have Earthquake. Either way, is it going to be staying in on what is likely an offensively trained steel type? Probably not. We need to remember that set up opportunities are going to be important to pull off for us, and simply being able to do it whenever won't, and frankly shouldn't, happen. I think everyone needs to remember that we don't necessarily need to use Belly Drum the minute that we step into battle for the first time. I mean, if you could set up Belly Drum so easily, you would need to be fairly pathetic after setting up in order to be balanced. What I like so much about this typing is that it gives us ample opportunities to set up, but actually does require a bit of thinking on the players part, and can't just be an auto operating sweeper.
Another thing I love about this typing is that, frankly, it is bad offensively. I have heard a lot of people commenting with things like "...but Poison sucks offensively. Why not Ghost?" The answer is right in the sentence before the question. Because poison sucks offensively. Being better at something does not always make a type better for our purposes, and I think this is the perfect example. One thing we really want to do is encourage Belly Drum to be the most common set, and honestly, if you can do well without it, it will not be your most common set. That is why I think bad offensive STABs are key to making sure Belly Drum is used. When a Pokemon is operating at +0, STABs matter. A lot. If you don't get good coverage, you are not going to be breaking much. However, at +6, that is no longer true in the slightest. Even a not very effective non-STAB coverage moves hit harder at +6 than a neutral hitting STAB move would at +0. To be quite honest, when we are at +6, what our STABs are means next to nothing compared to what overall coverage we have in our movepool. By limiting our STAB offensive potential, we can further guarantee reliance on Belly Drum more than we ever could with a good offensive typing.
On a different note, I just want to say that I think Normal-types of any kind are not good for this Pokemon. Lets be completely honest here, when people have been saying that they think Normal would be a good type, all they actually mean by it is that they want STAB Extremespeed. Now, as I already expressed in concept assessment, I think this approach to the project is one that we have already seen and would not be a valuable experience to have. Beyond that though, I think it is important to remember that the usefulness of ExtremeSpeed is not in its power but in its priority. Sure, power is nice, but that is not why you use it. So, if we want ESpeed, we can give it, no matter what type we are, and between abilities and stats, we can get it at whatever power level we want. STAB is completely irrelevant. If we want to score X KO, we will score X KO regardless of typing. In fact, as I already said, I think that we should try and stay away from any desirable offensive typings as having good STABs is not an incentive to risk a BD. Either way, there is absolutely nothing about Normal itself as a typing that is desirable for this Pokemon, so I can't see why we should be considering it at all.