CAPTT V - Week 4

Drapionswing

Eating it up, YUMMY!
is a CAP Contributor Alumnus
CAPTT V Week 4 ends on the 15th of July. Request extensions if needed, and contact your opponent asap.

The Choice Band Revenankhs (2) vs The Jumbo Jumbaos (4)
SM 1: snake_rattler vs Pipotchi
SM 2: quziel vs TheJ3estPenguin
SM 3: xapx vs Heaven Jay
SM 4: SiTuM vs Leo EpicUmbreon29
LC: Velvet Blood vs rssp1
ORAS: againa vs Finchinator

The Noble Naviathans (3) vs The Sizzling Smokomodos (2)
SM 1: Reviloja753 vs Lasen
SM 2: Broken Phobias vs Terracotta
SM 3: Frat Dude vs highlighter
SM 4: Dj Breloominati♬ vs Jordy
LC: trace vs Plas Hys
ORAS: Wenderz vs Jrdn

The Kingly Kerfluffles (1) vs The Surging Snaelstroms (5)
SM 1: SHSP vs Chazm
SM 2: reachzero vs Jho
SM 3: Granny Pie vs DetroitLolcat
SM 4: Mellow vs neomon MechSteelix
LC: Simbo vs vooper
ORAS: EternalSnowman vs Rage.Spam.Quit.

-This tour will have all matches default to bo1, period.

-All matches played must have a replay saved. It is the winner of the match who has responsibility to post the replay for match, though the loser is definitely allowed to confirm the loss with a reply as well, and teammates are allowed to post replays as well; the main point is that replays have to be presented. It is unfair to NOT have your match's replay shared because if every replay is available then it presents an equal access to the proof of the players' skills in the context of this tournament. Not sharing replays makes it harder for a particular player to be studied, which is unfair to the players that do put themselves in the public eye via this tournament and their replays.

-Matches must be played in their corresponding format. Do not play in Custom Battles. Cawdet is banned in CAPLC. Aurumoth is banned from ORAS.

-Try to contact your opponent immediately and VM them/post a message on their Smogon wall. Keep scheduling public so that your scheduling attempts can be verified. If you opponent agrees on a scheduled time but does not show up for the match, then record proof of this via a screenshot, video, etc and post it in this thread or PM it to DrapionSwing. If your opponent misses a scheduled match on a Friday or Saturday, you may use your screenshot as proof for an activity victory. If you opponent misses a scheduled match before a Friday, it is expected that some sort of serious rescheduling effort is made by both parties unless you specifically stated earlier that you would not be available Friday/Saturday and your opponent acknowledged this. If there is a serious time conflict between players, then at the earliest available opportunity a substitution should be made. Captains and Co-Captains are the only ones allowed to make substitutions, and they can do so by replying to this thread by stating which of their two subs are subbing in for which starting player. More often than not if an opponent misses a scheduled time during the beginning of a week, it is expected that serious rescheduling efforts will take place and no immediate activity win will be given. If you scheduled a match and then realize you can't make it, it is 100% in your best interest to let your opponent know ASAP so that rescheduling or subbing can be done.

-Coinflips will only happen when two teams are tied 2 vs 2 and the the remaining match is questionable on who should gain activity. If a team is 1 vs 1 (or 0 vs 0) and all remaining matches have questionable activity calls, then the CAPTT Johning Clause will activate and both teams will end up losing the week. It should be every team's top interest to avoid a draw situation by having at the bare minimum 3 matches played each week, though obviously having all 5 matches played is preferable. This clause exists because it's flat out ridiculous if a team can't play more than half of their matches every week. [This rule is making it's return from CAPTT I. It's never had to be activated before and let's keep it that way. Note that this clause do NOT impact a matchup where it is clear that one team deserves multiple activity wins. This clause is reserved for when there's no appropriate contact between multiple sets of opponents between two teams. Again, the clause has never had to be activated in the past and this is more of a harsh deterrent against lack of scheduling.]

-Ghosting is not allowed, nor is any form of psuedo ghosting. Giving advice to a teammate or friend while they are playing a CAPTT match is not allowed. Planning any sort of schedule to ghost is not allowed. Any ghosting or planned ghosting that is found out will result in the offending team automatically losing the week. If a team is found to have ghosted in at least 2 weeks, they will be disqualified from the tournament and the offending captain and/or players might face bans from future CAP meta tournaments. "Public Ghosting" is not allowed either and any offenders will meet immediate and harsh punishment.

-Try to have good sportsmanship and don't be a dick. Poor sportsmanship may result in being kicked from the tournament.

-In the event of a disconnect/timeout, the offending player should show proof that the disconnect was genuine. Acceptable proof would include a photographic picture of your computer's disconnect message or blue screen or whatnot with enough external variation to assume you just didn't google the image or whatever. If the proof of the disconnect is determined to be valid and both players have submitted their teams in a spot the hosts have access to prior to their match, then the match should try to be recreated as close as humanly possible to the way it was at the point of the disconnect (this is the most preferable method-- using server leaders/admins might help in this if they are available and willing). Having neutral parties start with the original teams and giving the original players player status at the start of the match should be done if the same teams are used, since this prevents team changes from being made. In such a case, DrapionSwing should retrieve the teams from the team conversation if available, since a good team has them posted before each match for review anyway. If the player that disconnects does not have a valid copy of their team submitted, then that player does not have the ability to recreate the match and they will lose the matchup if their opponent wishes. In extra-ordinary situations that do not follow the above "best practices" then DrapionSwing will decide how to best move forward and may consult other smogon tournament leaders as applicable.


Week 2:
The Choice Band Revenankhs vs The Kingly Kerfluffles
The Noble Naviathans vs The Jumbo Jumbaos
The Sizzling Smokomodo's vs The Surging Snaelstroms

Week 3:
The Jumbo Jumbaos vs Sizzling Smokodo's
The Choice Band Revenankhs vs The Surging Snaelstroms
The Noble Navaithans vs The Kingly Kerfluffles

Week 4:
The Choice Band Revenankhs vs The Jumbo Jumbaos
The Noble Naviathans vs The Sizzling Smokomodo's
The Kingly Kerfluffles vs The Surging Snaelstroms

Week 5:
The Sizzling Smokomodo's vs The Choice Band Revenankhs
The Noble Naviathans vs The Surging Snaelstroms
The Kingly Kerfluffles vs The Jumbo Jumbaos
 
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SM 1: snake_rattler vs Pipotchi
SM 2: quziel vs TheJ3estPenguin
SM 3: xapx vs Heaven Jay
SM 4: SiTuM vs Leo
LC: Velvet Blood vs rssp1
ORAS: againa vs Finchinator

SM 1: Reviloja753 vs Lasen
SM 2: Broken Phobias vs Terracotta
SM 3: Frat Dude vs highlighter
SM 4: Dj Breloominati♬ vs Jordy
LC: trace vs Hys
ORAS: Wenderz vs Jrdn
 
i see the words hax and crit next to my teams two losses on a make it or break it week. now where have i seen this before

Beat Jho 2-1 in a fun set. Bummer about the hax in the last match, but at least the first two games were relatively clean. GG dude.
http://replay.pokemonshowdown.com/gen7cap-652641103
http://replay.pokemonshowdown.com/gen7cap-652646259
http://replay.pokemonshowdown.com/gen7cap-652653093
Guess the kerfs are just gonna have to smack you in the MOUTH ITS TIME TO REIGN LIKE KINGS
 
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