2v2 LC Doubles
Training Items
2 Substitutions
2 Recoveries, 3 Chills
All Abilities
3 Day DQ
Challenger chooses arena.
No arena was specified, so we're going with your standard ASB arena.
Ralts [Jaina] Female
Type: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy (H)
Nature: Modest (+SAtk, -Atk)
Stats:
Hp: 90
Atk: 0 (-)
Def: 1
SAtk: 3 (+)
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Stat Total: 10
EC: 1/9
MC: 0
AC: 1/5
Moves (19):
Level Up
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Imprison
Egg
Destiny Bond
Disable
Encore
Will-o-Wisp
Shadow Sneak
TM/HM
Psychic
Dazzling Gleam
Taunt
Psych Up
Substitute
Shadow Ball
Tutor
Other
Type: Normal
Abilities: Soundproof / Rattled (H)
Nature: Quiet (+SAtk, Speed/1.15, -10% Evasion)
Stats:
Hp: 100
Atk: 2
Def: 1
SAtk: 3 (+)
SpD: 1
Spe: 24 (-)
Size Class: 1
Weight Class: 2
Base Stat Total: 11
EC: 3/9
MC: 0
AC: 1/5
Moves (18):
Level Up
Pound
Uproar
Astonish
Howl
Supersonic
Stomp
Hypervoice
Egg
Endeavor
Extrasensory
Hammer Arm
Disarming Voice
Fake Tears
TM/HM
Ice Beam
Shadow ball
Toxic
Flamethrower
Protect
Substitute
Tutor
Other
ViralN9's Pokemon
Togepi [Hestia]
Nature: Naive (+15% Speed, +5% Accuracy, - SpD)
Type: Fairy
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Hustle: (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Passive) This Pokemon has a blessing which doubles the chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Super Luck: (Passive) [LOCKED] This Pokemon's natural skill
Stats:
HP: 90
Atk: Rank 1
Def: Rank 3
SpA: Rank 2
SpD: Rank 2 -
Spe: 23 (20 + (20 * .15 = 3.2)) +
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Growl*
Charm*
Metronome*
Sweet Kiss*
Yawn*
Encore*
Follow Me*
Bestow*
Extrasensory*
Morning Sun*
Nasty Plot*
Secret Power*
Foresight*
Flamethrower*
Shadow Ball*
Protect*
Dazzling Gleam*
Psychic*
Drifloon [Hindenburg] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type: Ghost/Flying
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Aftermath: (Passive) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Unburden: (Passive) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
Flare Boost: (Passive) [LOCKED] This Pokemon's body can harness the heat from a burn into internal energy, fuelling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.
Stats:
HP: 100
Atk: Rank 1 -
Def: Rank 2
SpA: Rank 2
SpD: Rank 3 +
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 1/6
MC: 0
AC: 1/5
Attacks:
Constrict*
Minimize*
Astonish*
Gust*
Focus Energy*
Payback*
Ominous Wind*
Stockpile*
Hex*
Disable*
Defog*
Weather Ball*
Hypnosis*
Haze*
Thunderbolt*
Calm Mind*
Toxic*
Shadow Ball*
Thunder Wave*
Pain Split
Togepi [Hestia]
Nature: Naive (+15% Speed, +5% Accuracy, - SpD)
Type: Fairy
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Hustle: (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Passive) This Pokemon has a blessing which doubles the chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Super Luck: (Passive) [LOCKED] This Pokemon's natural skill
Stats:
HP: 90
Atk: Rank 1
Def: Rank 3
SpA: Rank 2
SpD: Rank 2 -
Spe: 23 (20 + (20 * .15 = 3.2)) +
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Growl*
Charm*
Metronome*
Sweet Kiss*
Yawn*
Encore*
Follow Me*
Bestow*
Extrasensory*
Morning Sun*
Nasty Plot*
Secret Power*
Foresight*
Flamethrower*
Shadow Ball*
Protect*
Dazzling Gleam*
Psychic*
Drifloon [Hindenburg] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type: Ghost/Flying
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Aftermath: (Passive) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Unburden: (Passive) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
Flare Boost: (Passive) [LOCKED] This Pokemon's body can harness the heat from a burn into internal energy, fuelling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.
Stats:
HP: 100
Atk: Rank 1 -
Def: Rank 2
SpA: Rank 2
SpD: Rank 3 +
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 1/6
MC: 0
AC: 1/5
Attacks:
Constrict*
Minimize*
Astonish*
Gust*
Focus Energy*
Payback*
Ominous Wind*
Stockpile*
Hex*
Disable*
Defog*
Weather Ball*
Hypnosis*
Haze*
Thunderbolt*
Calm Mind*
Toxic*
Shadow Ball*
Thunder Wave*
Pain Split