So I'm looking at the statistics, then the fourth generation Celebi analysis. I decide to give this a whirl, and I think: "Why did we ignore this?"
oh that's right Excadrill was immune to Thunder Wave and used X-scissor. Great.
Status: Written
QC Approvals (3/3): (PK Gaming) (Pocket) (Wilson46)
GP Approvals (2/2): (Engineer Pikachu) (Shame That + Sir)
-----------------------------------------------------------------------
I'm officially revoking your right to use a counter.
[SET]
name: Navi (Non-Choiced Attacker)
move 1: Leaf Storm
move 2: Hidden Power Fire / Hidden Power Ice
move 3: Earth Power / U-turn
move 4: U-turn / Recover
item: Leftovers / Life Orb
nature: Modest
evs: 176 HP / 152 SpA / 180 Spe
[SET COMMENTS]
<p>Although Celebi is commonly seen using Nasty Plot to pose a threat, it is perfectly capable of functioning offensively without the use of boosting moves, as proven by the TinkerBell set. Like its sister set, Navi also operates on a hit-and-run basis, but the main difference between the two is this set's emphasis on utility and momentum rather than support. Moreover, Navi isn't quite as straightforward as Tinkerbell in terms of options; if you want it to function well on its team, a little mixing and matching between Celebi's moves is required. This largely depends on the offensive support its teammates can provide it. The most important move on this set is arguably U-turn, which turns Celebi into a valuable "glue" Pokemon with solid defenses, typing, and offensive prowess. U-turn also allows Celebi to scout out potential counters and switch-ins during a turn, giving you the opportunity to respond depending on the opponent's actions.</p>
<p>Besides the mandatory Leaf Storm, which is used for initial power, Celebi has to choose between a few moves in the last three slots. A Hidden Power is mandatory due to Celebi's limited coverage, but choosing one will leave Celebi susceptible to certain Pokemon—Dragon-types should you choose Hidden Power Fire, and Steel-types neutral to Fire if you choose Hidden Power Ice. In the third slot, Earth Power provides coverage against a number of Fire-types and other Steel-types, especially Heatran. Remember that U-turn gives Celebi a means of escaping such Pokemon and switching to a check or counter of your own. Recover can be used for recovery against repeated attacks and Life Orb recoil, but using it costs a valuable coverage move. A set with three attacks and a recovery may seem obvious, but Shaymin can perform the same set (with arguably less exploitable weaknesses to boot) and not using U-turn goes against the nature of this set. Of course, when using both Recover and U-turn, Celebi will require more offensive support, so take these factors as you will.</p>
[ADDITIONAL COMMENTS]
<p>The EV spread provided, along with a Modest nature, allows Celebi to outrun all neutral base 90s, while yielding three more Special Attack points than it would with a Timid nature and maximized Special Attack. If you are considering using other EV spreads, keep in mind that because of U-turn (which requires Celebi to be fast) and the lack of Thunder Wave, this set requires more speed than usual. An EV spread that can give Celebi a mix of power, bulk, and Speed is ideal for upholding Celebi's role as a utility Pokemon. Of course, Celebi can simply maximize both Special Attack and Speed with either the Modest or Timid natures, at the cost of bulk. Long story short, the first thing you should consider is which targets Celebi should outrun, and the rest of the EVs and nature comes down to personal preference.</p>
<p>Leftovers is recommended over Life Orb because Celebi often takes repeated hits, and the beneficial recovery can help Celebi in disguising itself as a defensive set and luring in targets. Life Orb, of course, can be used for the additional power, and should be complemented with Recover. Other than the item choice, there are several other move options to consider. Celebi has the distinction of being bulky and flexible enough to set up Stealth Rock if your team requires quick entry hazard support. Psychic is decent STAB option for the second or third slots, capable of dealing hard hits to many threats without lowering Celebi's Special Attack. Psychic also hits many threats, such as Conkeldurr, Tentacruel, and Volcarona, harder than its standard options. Last but not least, Baton Pass is also usable over U-turn for escaping Pursuit users more safely, but passing Special Attack decreases from Leaf Storm may prove to be disadvantageous if the receiver is also a special attacker.</p>
<p>The usual matter of limited coverage also applies to this set, but U-turn somewhat mitigates this issue, as Celebi can identify and scout out possible threats. As a matter of fact, this set works extremely well with "trap" Pokemon; to specify, some of Celebi's biggest checks and counters can be trapped and eliminated by Pokemon with Pursuit, Arena Trap, or Magnet Pull. This is made even better by U-turn, ensuring that your opponent can't outpredict you by shifting Pokemon, therefore making the task of trapping and killing even easier. For instance, many Steel-types, especially Scizor and Skarmory, may attempt to set up on a -2 SpA Celebi, but after Celebi uses U-turn, they may find themselves begging for mercy in the presence of Magnezone (preferably one with Volt Switch to complete the VoltTurn combination). The same situation applies to Dugtrio (for trapping Heatran and Tyranitar) and a Tyranitar or Scizor with Pursuit (for Latias, Latios, and various other Psychic-types). Rapid Spin users are also recommended as teammates, since Celebi will switch in and out repeatedly, and will thus run into entry hazards.</p>
oh that's right Excadrill was immune to Thunder Wave and used X-scissor. Great.
Status: Written
QC Approvals (3/3): (PK Gaming) (Pocket) (Wilson46)
GP Approvals (2/2): (Engineer Pikachu) (Shame That + Sir)
-----------------------------------------------------------------------
I'm officially revoking your right to use a counter.
[SET]
name: Navi (Non-Choiced Attacker)
move 1: Leaf Storm
move 2: Hidden Power Fire / Hidden Power Ice
move 3: Earth Power / U-turn
move 4: U-turn / Recover
item: Leftovers / Life Orb
nature: Modest
evs: 176 HP / 152 SpA / 180 Spe
[SET COMMENTS]
<p>Although Celebi is commonly seen using Nasty Plot to pose a threat, it is perfectly capable of functioning offensively without the use of boosting moves, as proven by the TinkerBell set. Like its sister set, Navi also operates on a hit-and-run basis, but the main difference between the two is this set's emphasis on utility and momentum rather than support. Moreover, Navi isn't quite as straightforward as Tinkerbell in terms of options; if you want it to function well on its team, a little mixing and matching between Celebi's moves is required. This largely depends on the offensive support its teammates can provide it. The most important move on this set is arguably U-turn, which turns Celebi into a valuable "glue" Pokemon with solid defenses, typing, and offensive prowess. U-turn also allows Celebi to scout out potential counters and switch-ins during a turn, giving you the opportunity to respond depending on the opponent's actions.</p>
<p>Besides the mandatory Leaf Storm, which is used for initial power, Celebi has to choose between a few moves in the last three slots. A Hidden Power is mandatory due to Celebi's limited coverage, but choosing one will leave Celebi susceptible to certain Pokemon—Dragon-types should you choose Hidden Power Fire, and Steel-types neutral to Fire if you choose Hidden Power Ice. In the third slot, Earth Power provides coverage against a number of Fire-types and other Steel-types, especially Heatran. Remember that U-turn gives Celebi a means of escaping such Pokemon and switching to a check or counter of your own. Recover can be used for recovery against repeated attacks and Life Orb recoil, but using it costs a valuable coverage move. A set with three attacks and a recovery may seem obvious, but Shaymin can perform the same set (with arguably less exploitable weaknesses to boot) and not using U-turn goes against the nature of this set. Of course, when using both Recover and U-turn, Celebi will require more offensive support, so take these factors as you will.</p>
[ADDITIONAL COMMENTS]
<p>The EV spread provided, along with a Modest nature, allows Celebi to outrun all neutral base 90s, while yielding three more Special Attack points than it would with a Timid nature and maximized Special Attack. If you are considering using other EV spreads, keep in mind that because of U-turn (which requires Celebi to be fast) and the lack of Thunder Wave, this set requires more speed than usual. An EV spread that can give Celebi a mix of power, bulk, and Speed is ideal for upholding Celebi's role as a utility Pokemon. Of course, Celebi can simply maximize both Special Attack and Speed with either the Modest or Timid natures, at the cost of bulk. Long story short, the first thing you should consider is which targets Celebi should outrun, and the rest of the EVs and nature comes down to personal preference.</p>
<p>Leftovers is recommended over Life Orb because Celebi often takes repeated hits, and the beneficial recovery can help Celebi in disguising itself as a defensive set and luring in targets. Life Orb, of course, can be used for the additional power, and should be complemented with Recover. Other than the item choice, there are several other move options to consider. Celebi has the distinction of being bulky and flexible enough to set up Stealth Rock if your team requires quick entry hazard support. Psychic is decent STAB option for the second or third slots, capable of dealing hard hits to many threats without lowering Celebi's Special Attack. Psychic also hits many threats, such as Conkeldurr, Tentacruel, and Volcarona, harder than its standard options. Last but not least, Baton Pass is also usable over U-turn for escaping Pursuit users more safely, but passing Special Attack decreases from Leaf Storm may prove to be disadvantageous if the receiver is also a special attacker.</p>
<p>The usual matter of limited coverage also applies to this set, but U-turn somewhat mitigates this issue, as Celebi can identify and scout out possible threats. As a matter of fact, this set works extremely well with "trap" Pokemon; to specify, some of Celebi's biggest checks and counters can be trapped and eliminated by Pokemon with Pursuit, Arena Trap, or Magnet Pull. This is made even better by U-turn, ensuring that your opponent can't outpredict you by shifting Pokemon, therefore making the task of trapping and killing even easier. For instance, many Steel-types, especially Scizor and Skarmory, may attempt to set up on a -2 SpA Celebi, but after Celebi uses U-turn, they may find themselves begging for mercy in the presence of Magnezone (preferably one with Volt Switch to complete the VoltTurn combination). The same situation applies to Dugtrio (for trapping Heatran and Tyranitar) and a Tyranitar or Scizor with Pursuit (for Latias, Latios, and various other Psychic-types). Rapid Spin users are also recommended as teammates, since Celebi will switch in and out repeatedly, and will thus run into entry hazards.</p>