Vote instead of constantly complaining.Dont worry empoleon, we will win!
Totally....
Question for next slate are we allowed to use CAP pokemon and moves
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Torkoal
Roles
Rain Abuser / Hazards Removal
Typing
View attachment 224620View attachment 224957
Abilities
Humidifier
(Fire-type moves are 1.5x as powerful in the rain. Ignores rain weakening fire damage.)
Stats
90 / 130 / 120 / 95 / 100 / 70 (BST - 605)
New Moves
Flare Blitz
Razor Shell
Removed Moves
Stealth Rock
Justification:
A Fire-type. In the rain? Seriously??
Hell Yeah.
Torkoal is an absolute madlad of a Physical rain abuser, with Flare Blitz, Earthquake, Stone Edge, Razor Shell, Superpower, and Body Press at it's disposal, Torkoal threatens almost half of the metagame.
Pokemon Torkoal Can Handle: Orbeetle, Cherrim-Sunshine, Snorlax-Gmax, Dhelmise, Togekiss, Scolipede, Cursola, Gumshoos
Pokemon Torkoal Can't Handle: Weezing-Galar, Stonjourner, Zacian, Dubwool, Seismitoad, Walrein
Torkoal in the rain has access to basically a Fire/Water STAB Combo in Flare Blitz and Razor Shell, allowing it to take on Gumshoos that normally threaten its it otherwise. However, Pokemon such as Weezing-Galar and Seismitoad stop it in it's tracks. Seismitoad boasts a high HP and moderate defense stat coupled with 4x fire resistance and water-type immunity, while Weezing-Galar negates Humidifier, making Torkoal a sitting duck. Other than that, Torkoal is a force to be feared.
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Name of the Pokemon: Gligar (Eviolite Compatible)
Roles: Hazard Setter, Hazard Control, Physical Wall, Defensive Pivot
Type:/![]()
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Abilities: Hyper Cutter / Sticky Hold / Prankster
Stat Distribution: 78 / 94 / 117 / 67 / 65 / 59 (475 BST)
Movepool Additions: Spikes, Toxic Spikes, Baneful Bunker, Foul Play, Gastro Acid, Poison Fang
Movepool Removals: Acrobatics, Bulldoze, Dig, Earth Power, Swords Dance, Wing Attack
Justification: A very bulky hazard setter and remover that makes up for its pathetic speed by having a great defensive typing and access to Prankster, which allows it to set hazards even against the fastest pokemon in the meta. Its typing and great defenses let it serve as a great check to pokemon like Weezing-Galar, Stonjourner, Zacian, Scolipede, and Cursola. It can also annoy bulky foes by spreading poison through the use of Baneful Bunker and Poison Fang, as well as crippling other pokemon like Cherrim, Stonjourner, Gumshoos and Snorlax-Gmax that heavily rely on their abilities to be successful with Gastro Acid. However, while this may be very hard to break physically, it will not at all be difficult to do so specially due to its pathetic Special Defense which even Eviolite cannot salvage, leaving it weak to foes like Cherrim, Flare Boost Seismitoad, and Togekiss, especially if the Eviolite is knocked off.
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Name of Pokemon: Octillery
Roles: Set-Up Sweeper, Choice Scarf
Type: Ice
Abilities: Suction Cups / Sniper / Rain Dish
Stats: 88/88/88/118/118/100 (BST: 600)
Movepool Additions: Scope In*, Snipe Shot, Freeze Dry
Movepool Removals: Energy Ball, Sludge Bomb, Sludge Wave, Flash Cannon, Water Spout
Custom Elements: Scope In: Coil Clone, +1 Crit Rate, +1 Accuracy, +1 Speed
Justification: Octillery is a setup sweeper that relies on two uncommon stats, being Crit Rate and Accuracy. Scope In allows Octillery to boost those two and Speed in order to set up to sweep. Octillery actually needs 3 boosts (2 if running Scope Lens / Razor Claw) before it hits perfect Crit rate. Once it uses Scope In a few times, it can use boosted accuracy Blizzard/Fire Blast/Hydro Pump to tear through opposing teams. If Octillery is not set up, it struggles against Cherrim, Zacian, and Drizzile Dhelmise, and is walled reliably by Cursola. However after 1 or 2 boosts, most of these matchups are not as bad.
and yes, I know someone else already submitted a different Octillery, see Snorlax-Gigantamax a few slates agoOctillery @ Scope Lens
Ability: Sniper
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scope In
- Blizzard / Ice Beam
- Fire Blast
- Hydro Pump / Substitute
Octillery @ Choice Scarf
Ability: Sniper
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Snipe Shot
- Fire Blast
- Freeze Dry
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Name of Pokemon: Necrozma
Roles: Set-up Sweeper, Hazard Control, Hazards, Stallbreaker
Type:![]()
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Abilities: Prism Armor | Magic Bounce
Stats: 97 / 113 / 113 / 113 / 113 / 101 (650 BST)
Movepool Additions: Nasty Plot, Taunt, Body Press
Movepool Removals: Moonlight, Morning Sun
Justification: Possible set-up moves: Swords Dance, Trick Room, Dragon Dance, Nasty Plot, Calm Mind, Autotomize, Iron Defense/Cosmic Power+Body Press- Basically, the world's your oyster when you're using this thing. Good bulk and Magic Bounce give it plentiful switch-in opportunities against targets like Walrein, but poor defensive typing, lack of recovery, and middling speed should keep this from being too problematic against anything but the hardest of stalls. Also outspeeds Stonjourner by 1 point and has the bulk to stomach a hit, making it a valuable check against that thing.
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Name of the Pokemon: Blacephalon
Role(s): Setup Sweeper,
Type:![]()
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Abilities: Mold Breaker / Flash Fire | Ice Body (HA)
Stat Distribution: 90 / 80 / 92 / 130 / 110 / 98 | 600 BST
Movepool Additions: Quiver Dance, Ice Beam, Blizzard, Nature Power,
Justification:
-Quiver Dance sweeper with powerful STABs
-Mold Breaker bypasses Thick Fat and Flash Fire, and possibly other abilities in the future
-Has some trouble with Water and Fire types ( although the current ones it can hit neutrally with its STABs )
-Heavy-Duty Boots is almost a necessity