Pet Mod Clean Slate: Micro


Name of the Pokemon: Diance
Role(s): Special Wall, Stealth Rock, Cleric, Trick Room setter
Type: Rock
Abilities: Clear Body / Sturdy | Solid Rock (HA)
Stat Distribution: 50/50/115/95/165/30 | 505 BST
Movepool Removals: Calm Mind
Justification: A mono-Rock special wall has some use in the current meta, as it can deal with Ninetales, Kyurem, Galvantula, and Dragalge pretty well. It is designed with enormous bulk and an ability that makes it almost impossible to OHKO, as well as some decent SpA and strong coverage; these advantages come at the cost of its reliable recovery and a typing that can be awkward in general. It's a great SR-setting catch-all check to attackers, but it can work as a stall pokemon with Wish support.


Name of the Pokemon: Latias
Role(s): Defensive Pivot, Defog, Bulky Sweeper, Wish Passer
Type: Psychic / Flying
Abilities: Air Lock | Thick Fat (HA)
Stat Distribution: 90/70/95/80/100/80 | 515 BST
Movepool Additions: Aeroblast, Hurricane, U-turn
Movepool Removals: Ice Beam, Energy Ball, Grass Knot, Surf
Justification: With a some useful resistances and balanced defenses, Latias can check dangerous attackers like Ludicolo, Farfetch'd, and Flower Gift Ninetales. Aeroblast and Thunder Wave are its primary ways of putting the foe into a defensive position, and Roost is invaluable for staying at high HP. The final slot likely determines what kind of set is being run, be it Calm Mind, U-turn, Defog, or Wish.


Name of the Pokemon: Shiftry
Role(s): Defensive Pivot, Spikes, Defog, Bulky Sweeper,
Type: Grass / Steel
Abilities: Bulletproof / Chlorophyll | Dry Skin (HA)
Stat Distribution: 80/80/85/85/95/65 | 490 BST
Movepool Additions: Flash Cannon, Iron Head, Parting Shot, Spikes
Movepool Removals: Nasty Plot
Justification: A much-needed hard stop to Rain Dance Ludicolo ( that isn't Ludicolo ). It has a great defensive typing, Spikes, and Parting Shot, ensuring it has a solid niche in general. However, Farfetch'd and Ninetales will dislodge it easily, and its defenses are not that high. Dry Skin gives it a bit of a niche on Rain teams, as it can pivot into foes such as Kyurem, and then back into its teammate before the rain expires.


Name of the Pokemon: Umbreon
Role(s): Special Wall, Haze, Cleric, Wish Passer
Type: Dark / Ghost
Abilities: Infiltrator / Poison Touch | Merciless (HA)
Stat Distribution: 85/65/75/75/115/65 | 480 BST
Movepool Additions: Haze, Hex, Recover, Toxic Thread
Justification: A wall with a great typing that can deal heavy damage once it has statused the opponent, but is relatively passive beforehand. It can wall Life Orb Ludicolo in rain, and by extension deal with many other special attackers. However, pokemon like Purugly, Ninetales, Pupitar, and Crobat can all switch in very easily and give it trouble.
 
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earl

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10% of this mod will be Rotom at least


Pokemon: Rotom-Heat
Role: Special Wall, Hazards, Hazard Control, Wallbreaker
Type:

Abilities:
Heatproof / Flame Body | Desolate Land
Stats: 50 / 50 / 97 / 95 / 127 / 86 (505 BST)
Movepool Additions: Lava Plume, Flash Cannon, Taunt, Stealth Rock
Movepool Removals: Volt Switch, Thunderbolt, Overheat, Discharge, Thunder
Justification: A special wall that can choose to either counter Ninetales (heatproof) or check Ludicolo (desolate land). Heatproof sets can eat Ninetales sets for day due to resisting both STABs and can wear it down with STAB Flash Cannons. However, the more appealing Desolate Land sets will just boost Ninetales and render it incapable of taking any fire attacks from it in additions to Flash Cannon doing less due to Flower Gift. Desolate Land does give Ludicolo issues unless it's running focus blast. Also dumpsters Kyurem which would otherwise mess with defensive teams. Any resemblance this Rotom has with Heatran is coincidental.


Pokemon: Rotom-Wash
Role: Physical Wall, Hazard Control
Type:

Abilities: Water Absorb / Rain Dish | Cursed Body
Stats: 50 / 50 / 127 / 105 / 97 / 76 (505 BST)
Movepool Additions: Taunt, Surf
Movepool Removals: Volt Switch, Thunderbolt, Discharge, Thunder
Justification: A self-explanatory physical wall that has no ability gimmicks, just a good stat spread and typing. Beats Dugtrio, unboosted Null, Pupitar, weird physical Ninetales, Farfetched. Loses to the electrics and Ludicolo, and Kyurem. Boring but effective.


Pokemon: Rotom-Mow
Role: Defensive Pivot, Hazard Control, Weather Abuser, Priority
Type:

Abilities:
Rough Skin / Chlorophyll | Magic Bounce
Stats: 50 / 105 / 107 / 50 / 107 / 86 (505 BST)
Movepool Additions: Psychic Fangs, Leaf Blade, Power Whip, Crunch, Hone Claws
Movepool Removals: Volt Switch, Thunderbolt, Discharge, Thunder, Will-O-Wisp, Defog
Justification: An amazing utility pivot thanks to Magic Bounce that is kept it check by its mostly-useless typing on defense (checking only Pupitar, Torterra, Dugtrio, and Crobat). However those just happen to be our hazard setters, which allows it to properly control the hazard game. It can also run some sort of Hone Claws Power Whip Chlorophyll set on sun teams, but the effectiveness of that is questionable.


Pokemon: Rotom-Frost
Role: Defensive Pivot, Hazard Control, Offensive Pivot
Type:

Abilities: Ice Body / Filter | Magic Guard
Stats: 50 / 50 / 117 / 95 / 117 / 76 (505 BST)
Movepool Additions: Air Slash, Hurricane, Recover
Movepool Removals: Thunderbolt, Discharge, Thunder, Will-O-Wisp
Justification: Magic Guard shores up Rotom's weak typing and allows it to actually threaten some setters (but rarely actually switch into them). It can still deal with stuff like Crobat, Farfetched, and Dragalge well enough, and should find plenty of openings to defog throughout a match. It also still keeps Volt Switch!
 
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earl

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Sorry life is real busy

Wall 1:
Tuther's Dunsparce
G-Luke's Wailord
Demon Dragon's Azumarill
Scoopapa's Diancie
leonard's Rotom-Wash

Wall 2:
Tuther's Primal Groudon
G-Luke's Hydreigon
Demon Dragon's Virizion
Scoopapa's Umbreon
leonard's Rotom-Heat

Pivot 1:
Tuther's Probopass
G-Luke's Heracross
Demon Dragon's Incineroar
Scoopapa Latias
leonard's Rotom-Mow

Pivot 2:
Tuther's Komala
G-Luke's Jigglypuff
Demon Dragon's Magearna
Scoopapa's Shiftry
leonard's Rotom-Frost

I will vote later cuz I have to think about this... mainly which Rotom I love the least :'(
 
Wall 1: leonard, Scoopapa, G-Luke
Wall 2: Scoopapa, G-Luke, Demon Dragon
Pivot 1: G-Luke, leonard, Tuther
Pivot 2: Demon Dragon, Tuther, Scoopapa
 
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G-Luke

Sugar, Spice and One For All
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Wall 1: Tuther, G-Luke, leonard
Wall 2: Scoopapa, Tuther, G-Luke
Pivot 1: Scoopapa, G-Luke, Demon Dragon
Pivot 2: Demon Dragon, Tuther, Scoopapa
 
Wall 1: Leonard, Tuthur, G-Luke
Wall 2: Scoopapa, Tuthur, Demon Dragon
Pivot 1: G-Luke, Demon Dragon, Leonard
Pivot 2: Demon Dragon, Tuthur, Scoopapa
 

earl

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Wall 1: leonard
Wall 2: Scoopapa
Pivot 1: G-Luke

I mean my votes don't even make a difference at this point so here's the results:
We've achieved 10% rotom

Pokemon: Rotom-Wash
Role: Physical Wall, Hazard Control
Type:

Abilities: Water Absorb / Rain Dish | Cursed Body
Stats: 50 / 50 / 127 / 105 / 97 / 76 (505 BST)
Movepool Additions: Taunt, Surf
Movepool Removals: Volt Switch, Thunderbolt, Discharge, Thunder
Justification: A self-explanatory physical wall that has no ability gimmicks, just a good stat spread and typing. Beats Dugtrio, unboosted Null, Pupitar, weird physical Ninetales, Farfetched. Loses to the electrics and Ludicolo, and Kyurem. Boring but effective.
2 defensive ghosts ok

Name of the Pokemon: Umbreon
Role(s): Special Wall, Haze, Cleric, Wish Passer
Type: Dark / Ghost
Abilities: Infiltrator / Poison Touch | Merciless (HA)
Stat Distribution: 85/65/75/75/115/65 | 480 BST
Movepool Additions: Haze, Hex, Recover, Toxic Thread
Justification: A wall with a great typing that can deal heavy damage once it has statused the opponent, but is relatively passive beforehand. It can wall Life Orb Ludicolo in rain, and by extension deal with many other special attackers. However, pokemon like Purugly, Ninetales, Pupitar, and Crobat can all switch in very easily and give it trouble.
Guys I wanted Rotoms not ghosts


Name of the Pokemon: Heracross
Role(s): Defensive Pivot, Stealth Rock user
Type: Bug / Ghost
Abilities: Poison Heal / Cursed Body
Stats: 75 HP / 95 Atk / 105 Def / 44 SpA / 73 SpD / 75 Spe (BST 467)
Movepool Additions: Stealth Rock, U-turn, Shadow Sneak, Will O Wisp
Movepool Removals: Swords Dance, Close Combat, Superpower, Megahorn
Justification: Stealth Rock user with an interesting defensive typing and ability to pivot in on status moves. A resistance to a decent variety of types also gives it room to flex. Weakness to Farfetch'd and Ninetales severely hampers its success though, in addition to its rock weakness.
We also have Magearna now I guess, shit's not a null check tho lol

Name of the Pokemon: Magearna
Roles: Defensive Pivot, Assault Vest, Cleric, Offensive Pivot, Trick Room
Type:
/

Abilities: Clear Body
Stats: 80 / 60 / 90 / 85 / 100 / 50 (465 BST)
Movepool Additions: Rest, Sleep Talk, Moonblast, Heal Bell
Movepool Removals: Aura Sphere, Fleur Cannon, Focus Blast, Ice Beam, Thunderbolt, Shift Gear
Justification: Thanks to one of the best defensive typings ever, along with great bulk, Magearna is a great defensive pivot that can wall many threats such as Torterra, Dragalge, Purugly, Kyurem, and Type: Null. Like in vanilla, it can use Assault Vest to great success, and even retains its Grass-coverage for Ground-types like Pupitar and Dugtrio that think they can block Mage's Volt Switch. It also has Heal Bell to act as a cleric for the team, especially since CS is lacking one. However, most of its useful coverage has been taken away, most notably Fighting-coverage for Steels, and Thunderbolt for Waters, meaning more pokemon can switch in on it and wall it. It also is weak to pokes like Ninetales and Dugtrio, which isn't helped by its mostly useless ability.
We have 3 mons left, and hopefully we can get this coded soon in order to test before the last slate(s). We are not going above 20 btw
 

earl

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:psyangry:Slate 8: 2 Wallbreakers and/or Sweepers:psyangry:
This is the second last slate- A little bit of testing revealed that we have like 2 viable breakers and everything else is either defensive or anti-offense (like Purugly or Dugtrio) so we really need some anti fat. There will be one last mon after this with testing from these 2 introduced. Just anything to actually create varied offensive teams beyond "Null+Hazards+Scarfer+Core" or Sun would be great.
 

G-Luke

Sugar, Spice and One For All
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Anti Offense Stall Time


Name of the Pokemon: Unfezant
Role(s): Special Attacker, Sweeper
Type: Flying
Abilities: Super Luck
Stats: 75 HP / 60 Atk / 95 Def / 93 SpA / 55 SpD / 110 Spe [BST 488]
Movepool Distribution: Calm Mind, Hurricane
Justification: Unfezant is a Calm Mind sweeper that also some extra speed control in this well needed era.



Name of the Pokemon: Cobalion
Role(s): Set Up Sweeper
Type: Steel / Fighting
Abilities: Justified / Water Veil
Stats: 91 HP / 91 Atk / 99 Def / 49 SpA / 62 SpD / 108 Spe [BST 500]
Movepool Distribution: Meteor Mash
Movepool Removals: Volt Switch, Stealth Rock, Taunt, Thunder Wave
Justification: Cobalion is a cool Swords Dance sweeper, with a great speed tier, strong STABs and a colourful coverage palette. It can comfortably take on threats like Purugly, Pupitar, Heracross and Type: Null. Its special bulk however is horrendous, and struggles against Ludicolo, both variants of Rotom and Galvantula. Its still a top pick, with Water Veil allowing it to tackle burn spam.
 
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Name of the Pokemon: Vivillon
Roles: Special Sweeper, Stall Breaker
Type:

Abilities: Levitate
Stats: 70 / 70 / 80 / 105 / 75 / 90 | BST: 490
Movepool Additions: Ice Beam, Blizzard, Dazzling Gleam
Movepool Removals: Sleep Powder
Justification: A speed-boosting sweeper that defeats Ludicolo and Dragalge, but loses to Magearna and ( to a lesser extent ) Umbreon. This is pretty much the opposite of the matchups that Ninetales and Pupitar have. More importantly, it can blow past pokemon like Dugtrio, Purugly, and Galvantula after a boost, important for offense teams that want to set up a sweep. However, if Stealth Rock is on the field then its use will be very limited.


Name of the Pokemon: Dragonair ( no Eviolite )
Roles: Wall Breaker, Mixed Attacker
Type:

Abilities: Marvel Scale
Stats: 60 / 110 / 65 / 105 / 50 / 110 | BST: 500
Movepool Additions: U-turn, Iron Head, Defog
Movepool Removals: Dragon Dance, Aqua Tail, Surf, Waterfall, Fire Blast, Flamethrower,
Justification: A fast glass cannon and offensive hazard remover. The double threat of Outrage and Draco Meteor is difficult for many teams to handle, and most walls can be killed depending on the set. Magearna counters it and Ninetales and Purugly check it, although the latter has to worry about Iron Head into Extremespeed. Any pokemon that can take a hit and hit back can probably kill it.
 

Mintly

formerly Spook
is an Artist
never subbed to clean slate before so might as well
:sm/raticate:
Name of the Pokemon: Raticate
Role(s): Status Absorber, Physical Sweeper, Physical Wallbreaker
Type:
|

Abilities: Flame Heal / Guts / Hustle
Stat Distribution: 75/100/60/50/70/111
Movepool Additions: Cross Poison, Earthquake
Movepool Removals: Super Fang, Sucker Punch
Custom Elements: Flame Heal: Poison Heal clone for Burn. does not half Attack Stat.
Justification: Imagine if you took Raticate, but gave it passive healing when it switches into burns instead of a guts boost? what if we kept the guts boost? What if Raticate was literally not affected by 2 out of the 5 major status conditions? Thats right, a Poison to crush Poisons. Happy times to Torterra who keels over to two hits of a Guts Boosted Cross Poison.


:sm/malamar:
Name of the Pokemon: Malamar
Role(s): Z-Move User, Late-Game Cleaner, Special Wallbreaker
Type:
|

Abilities: Contrary / Suction Cups / Analytic
Stat Distribution: 86/60/78/100/75/73
Movepool Additions: Flash Cannon
Justification: A Sluggish user of Z-Happy Hour to take down Dragalge with ease. It unfortunately loses to another Special Wall, Umbreon. Contrary helps when switching into a move that could potentially drop a stat that Malamar can lose, while Analytic can be used for anything that switches in / uses a priority move such as Sucker Punch or Shadow Sneak.
 
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Oh, you want the meta to be less fat? MUAHAHAHA!
:sm/deoxys:
Name of the Pokemon: Deoxys
Role: Special Sweeper, Wallbreaker, Stallbreaker, Choice Specs
Type:
/
(finally having a poke of each type)
Abilities: Pressure / Limber
Stat Distribution: 66 / 72 / 58 / 116 / 79 / 124 (515 BST)
Movepool Additions: Dark Pulse
Movepool Removals: Focus Blast, Ice Beam, Psycho Boost, Shadow Ball, Thunderbolt, Thunder
Description: A powerful sweeper that wrecks everything with its STAB moves barring SpD Umbreon and AV Mage. Once this thing sets up, even the special walls will be practically eliminated due to a weakness to one of its STABs (Dragalge), or needing to consistently recover (Ludicolo). While this may seem OP, its bulk is horrible, especially its physical bulk, leaving it very weak to priority from the likes of Type: Null, Purugly, and even Heracross if it runs enough Attack EVs. Its offensive movepool is also limited to STABS (with the strongest one even being taken away), Grass moves, Hidden Power and other weakshit coverage moves. Its abilities also aren't that useful as well. Nevertheless, do not underestimate this pokemon, as with the right support and prediction, it can 6-0 your team easily.

:sm/victini:
Name of the Pokemon: Victini
Role: Physical Wallbreaker, Choice Band, Choice Scarf, Offensive Pivot
Type:
/

Abilities: Blaze / Motor Drive
Stat Distibution: 81 / 117 / 84 / 59 / 77 / 77 (495 BST)
Movepool Additions: Nuzzle, Spark
Movepool Removals: V-create, Bolt Strike, Celebrate
Description: One of the best offensive typings, plus a great attack stat and powerful STABs make Victini a truly terrifying threat. Fire / Electric hits almost every poke in the meta super effectively, including prominent attackers like Type: Null, Galvantula and Kyurem, as well as walls like Rotom-Wash, Heracross and Magearna. Motor Drive lets it switch into foes like Galvantula and the little fuckface Rotom to gain a valuable speed boost. Downsides include severe drawbacks with its STABs (causes recoil and low PP, respectively), weaknesses against foes like Dugtrio and Pupitar as well as being walled by Dragalge and Torterra that don't run Drought as well as a weakness to every hazard, mediocre bulk and terrible speed without a Scarf or Motor Drive boost.
 
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Cookie Butter

formerly the someone

Name of the Pokemon: Castform
Role(s): Special Sweeper, Choice Specs
Type: Normal/Psychic
Abilities: Water Bubble
Stat Distribution: 110/70/70/70/70/110 (500)
Movepool Additions: Techno Blast, Psycho Boost, Calm Mind
Justification: Castform hits everything really hard. Can't do anything to Umbreon or Magearna tho.
 
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T.I.A.

formerly Ticktock
Well, first try now.

Name of the Pokemon: Araquanid
Role: Special Sweeper, Wallbreaker
Type:
/

Abilities: Water Droplet (Water Bubble downgrade, instead boosting damage of Water-type moves by 25%) / Water Absorb
Stat Distribution: 64 / 76 / 84 / 96 / 102 / 112 (534 BST)
Movepool Additions: Bug Buzz, Origin Pulse
Movepool Removals: Scald, Sticky Web, Magic Coat,
Description: Destroys with Water Bubble STABs, but outside of that, its ridiculously weak. Growth can make some improvements I guess?
 
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earl

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is a Community Contributor

Pokemon: Rotom-Mow
Role: Setup Sweeper, Wallbreaker, Hazard Control
Type:

Abilities:
Rough Skin / Chlorophyll | Steelworker
Stats: 50 / 105 / 107 / 50 / 107 / 86 (505 BST)
Movepool Additions: Psychic Fangs, Leaf Blade, Iron Head, Rapid Spin, Shift Gear
Movepool Removals: Volt Switch, Thunderbolt, Discharge, Thunder, Will-O-Wisp, Defog
Justification: A straightforward set-up sweeper that can beat most Purugly sets with Steelworker Iron Head but loses to Galvantula. As a physical attacker it easily punches through Crobat but isn't as solid against Torterra (but Torterra can't do much back). Ludicolo obviously beats it with investment, and Heracross is a safe answer. Also loses to the GOAT First Impression Farfetched


Pokemon: Rotom-Fan
Role: Wallbreaker
Type:

Abilities:
Static / Emergency Exit | Compound Eyes
Stats: 50 / 50 / 107 / 115 / 107 / 76 (505 BST)
Movepool Additions: Hurricane
Movepool Removals: Will-O-Wisp, Pain Split
Justification: This mon does 2 things for offense- Hit hard and check Farfetched. Has enough bulk to also threaten the anti-offense mons while most walls don't exactly want to take a hit from this thing. Slow and has no form of recovery, however.
 
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Tuthur

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Name of the Pokemon: Mightyena
Role(s): Wallbreaker, Stallbreaker, Utility
Type:

Abilities:
Intimidate | Strong Jaw
Stat Distribution: 95/115/95/50/70/80 | 505
Custom Elements: Poison Fang is now a 60 BP move.
Justification: Mightyena has insane wallbreaking capacities thanks to its very powerfull Fang moves and great STAB combination (only resisted by Crobat and Magearna). It also has access to Sucker Punch to threaten faster playstyle, Taunt+Super Fang to dismantle Stall and Crobat, and Fire Fangs to hit Magearna. It also has access to Intimidate+Parting Shot which paired with its good bulk makes it a potent pivot. Mightyena has a particullary great matchup against defensive playstyle thanks to its Poison immunity and Poison Fang 50% bad poison chance. Mightyena still has flaws like its medium speed tier and reliance on Sucker Punch to hit faster threats, difficulty to come on most Ghost-type due to Will-O-Wisp and the fact that without Super Fang it is completely walled by Crobat.
All Out Attacker
Mightyena @ Life Orb
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Poison Fang
- Sucker Punch
- Fire Fang / Pursuit

Stallbreaker
Mightyena @ Black Sludge
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Poison Fang
- Super Fang
- Taunt

Utility
Mightyena @ Black Sludge / Normalium Z
Ability: Intimidate
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Poison Fang / Crunch
- Sucker Punch
- Taunt
- Heal Bell

Name of the Pokemon: Cosmoem (no Eviolite)
Role(s): Sweeper, Cleaner, OTR
Type:

Abilities:
Sturdy
Stat Distribution: 40/85/90/95/115/40 | 465
Movepool Additions: Shell Smash, Photo Geyser, Psychic, Psyshock, Psybeam, Psywave, Confusion, Calm Mind, Barrier, Gravity, Zen Headbutt, Flash Cannon, Heavy Slam, Gyro Ball, Iron Head, Iron Defense, Mirror Shot, Hidden Power, Seismic Toss, Substitute, Protect, Night Shade, Explosion, Self-Destruct, Trick Room
Justification: Cosmoem is a very powerful sweeper thanks to Shell Smash and its ability to run both a physical and special set. Special Cosmoem is able thanks to Photo Geyser to break through Ludicolo and Dragalge but due to its shallow movepool struggules against Umbreon and Type:Null (no HP Fight). Physical set breaks through Crobat but struggles against Torterra. Cosmoem despite its great wallbreaking capacities has a rather medium bulk which makes it easily revenge killed by priorities (Heracross Shadow Sneak or Purugly Sucker Punch) as well as every Scarfer. However Cosmoem can sacrifice power for bulk by running OTR.
tldr: a monster once Scarfers and Priority users are removed.
Special Shell Smash
Cosmoem @ White Herb
Ability: Sturdy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shell Smash
- Photo Geyser
- Flash Cannon
- Hidden Power [Ground] / Substitute

Physical Shell Smash
Cosmoem @ White Herb
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shell Smash
- Photo Geyser
- Heavy Slam
- Explosion / Substitute

Offensive Trick Room
Cosmoem @ Psychium Z
Ability: Sturdy
EVs: 248 HP / 8 Atk / 252 SpA
Quiet Nature
- Trick Room
- Photo Geyser
- Flash Cannon
- Explosion / Heavy Slam
 
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earl

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Ok voting time:

Offense #1:
G-Luke's Cobalion
Scoopapa's Dragonair
Spooktune's Raticate
Demon Dragon's Victini
leonard's Rotom-Mow
Tuther's Mightyena

Offense #2:
G-Luke's Unfeazant
Scoopapa's Vivillon
Spooktune's Malamar
Demon Dragon's Deoxys
Cookie Butter's Castform
Ticktock's Araquanid
leonard's Rotom-Fan
Tuther's Cosmoem

My votes:
Offense #1: leonard, Spooktune, Tuther
Offense #2: Demon Dragon, Scoopapa, Tuther
 
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