Mafia and other games are in the description below. There's no need to put mafia in the forum title.
Circus Maximus: Forum Games works best
Circus Maximus: Forum Games works best
Regarding village leaders I agree, some scrubs will idle regardless of what they get (mafia, village PR, vanilla, heck LN has even idled as wolf) but there should be a desire to create interesting if weak village roles so that all townspeople can do 'something' at night even if it is not very strong.I think the best way to progress is to try to give villagers more agency. The more interesting we can make their roles, the more they're going to be involved. Can we completely abolish boring roles? No, because then villages would probably be too strong and games would become imbalanced. And of course some people are going to idle no matter how Unique and Fun their role is.
I swear I am not "personally attacking" anyone here but: if there are Circus mods not listed in the Circus info post, why are they not simply demodded from this subforum? If they are not people who can/should be messaged for help or questions nor are they approving any games/helping new hosts balance them, what are they modded for? Note that if they express an interest in fixing their inactivity and do begin pulling their weight, then absolutely they should be readded to that list and kept on as mods. However. Intentionally inactive mods should be removed a lot faster than they are IMO and I don't even think they should be replaced - the subforum is not big enough atm to warrant 6 mods imo and 5 of the ones we have aren't even involved in the #flamel crew at all. If there are 2 mods who don't actually do anything and get removed (whoever those 2 may be) and in the remaining 4, another winds up idling and the last 3 feel like they do too much work, then demod that 4th and pick a new 4th, maybe a 5th. You can still play mafia without being a mod so I would not want any of the current mods to leave the community, however, if they are not doing their part as a mod of the subforum, stop letting inertia allow them to keep the badge and just ask them to step down or shape up. If they refuse to shape up, then ask for them to be demodded. Past accolades are not a reason for current power. Otherwise we can get BS like Crux being a Circus mod (seriously why did that happen).-maybe readd billy/shade as listed mods since billy's been modding again as of late and shade's expressed interest in becoming more active. Up to them though.
I think this is the point where a mod/CC should be offered to cohost with a first time host, if they want it. It's hard to write a guide on "what if this happens" because who knows what will happen in a game... do you write a guide for "what if GeneralSpoon posts a screenshot of his role PM after the village leader who is actually a mafia mole with a janitor ability posts up the faked PM, oh also if he is godkilled the janitor ability will not work unless you change how it functions midgame" because that was SOME SHENANIGANS. Or do you just write a guide for "if someone doesn't send an action for 1 cycle, warn them, 2, sub them" and so forth? Having an experienced user cohost the game might just be plain more informative and applicable than a guide that is either tl;dr to cover random situations or very general "no duh!" solutions.Guide on how to host a game
The one in the rules ends with "begin hosting your game". But how does one go about hosting a circus game? I know Mekkah(?) wrote a Smog article on that ages ago so at the bare minimum we could link that somewhere, but a more mordernized guide might be in order (and as one of the more prolific hosts I'd be more than willing to write it)
o, ubest mafia moments are when plans your team worked hard on come to fruition
I agree, there should be some sort of post explaining clearly what the anon forums are, what to do on them, what not to do on them, and how to set them up once you ask jumpluff to make you one on their site. Also clarifying what an alias is and that you should probably be cautious with giving it out since it is NOT your role name!Final point: everyone see that anti gmax sticky, can we have one for creating anon forums on specific site so we can stop having excuses. All that needs to be done is that the nameless forum is checked by a mod before the subforums are named and posts are added.
Yes this is the title we need. The current one is so pretentious and I think only relevant to the couple people who do want ~competitive mafia~ more than just "hey dudes lets play a fun forum game lol." Everyone plays to win but it's not like we have some player ranking based on MVPs and wins and Big Plays and so forth we're keeping track of, it's not That serious."Circus Maximus: Forum Games"
I just want to see in addition to an intro section, a common strategies section where something like village leader is explained. This wouldn't be meant to tell people how to play, but prepare them for common practices around here in an unbiased way as opposed to hearing an explanation ingame from someone who could be mafia. I also like preventing newb town mislynches because they react incorrectly to a strategy they've never seen before
These two seem directly at odds with each other and in fact are at odds in how Metagame played out. Certain users said I was too "overbearing" for explaining how to play or react in the village leader system to newbies or explaining some facet of the game in the thread... okay, but, how are new town people going to learn if nobody tells them what they can do in this situation? I was actually town so all of my posts did have the town's best interests at heart [for how I think town should be played if you want to be technical] but people still took issue with it. Which is valid since as MAGS2 showed the leader can be a mole who NEVER gets cleaned but people sheep anyway. At least that game showed how dumb mindless sheeping was and now people are more eager to take some initiative.I really don't like the layers upon layers of intro posts and guides we've amassed over the years, and would rather see newbies eased into the community with good hospitality on our end.
Instead of making a good guide, make an intro that immediately points out how if you really want to get what's going on here, you should PM a mod or join IRC and start asking questions.
Yes. We create side channels on a per-game basis, but #flamel is the RPG hub.- Tabletop RPGs - mostly Pathfinder, but other systems are welcome. For more info, dive right in to #flamel on IRC or look here [link to PFS thread maybe? or make a thread about circus tabletop?] what is the RPG hub? just #flamel?
I meant more from a forum approachability sense; if new players can't figure out what is going on in past games, it disincentives signing up and figuring it out. I like the idea of updating on both forums (or perhaps taking another look at Mekkah's old double alias format).What if future forum games had updates posted on both the anon forums, and a quick version on the smogon page?
Might make them a little more legible.
Also I'm more concerned about how the people playing find the game, rather than the people watching.
One more reason: you might just forget to check the anon forum during the game if you're not super into it. Maybe you lurk CM on a daily basis but the forum just slips your mind because it's a temporary thing.Actually I personally dislike anonymous forums (a bit off-topic but it was brought up), for one simple reason: it's incredibly difficult for a non-player to read through the game afterwards and figure out what happened. Aliases yes because they reduce name-targeting, but while I'd still like to see some anonymous forum games, I certainly wouldn't want them to become the 'norm' for Big/Official games.
Actually I personally dislike anonymous forums (a bit off-topic but it was brought up), for one simple reason: it's incredibly difficult for a non-player to read through the game afterwards and figure out what happened. Aliases yes because they reduce name-targeting, but while I'd still like to see some anonymous forum games, I certainly wouldn't want them to become the 'norm' for Big/Official games.
since RPGs are mentioned in intro/subheading... do you think Flying Press might have room for an article series on tabletop RPGs?
I'm all for archiving the currently still up shaym.in anon forums the second someone tells me how to do that then making sure it's done to all future ones as well. On the other hand I'm glad my early escapades are gone.Well there's also the problem that most of the anon forums seem to go under after a few years and you can't read anything at all as a result...
This is very useful information. People like me/Sam/LW who can prattle off minute details of games held years ago probably don't know what a beginner really needs/wants to see because we know the game so well.As a relatively new player, I've gotta say that something really needs to be done about the introduction. It only talks about Mafia, when at least half aren't mafia games, confusing new players even more, and the Mafia guide doesn't even help that much honestly. I was really not much more enlightened on how to play after reading that whole guide