CLOUDY WITH A CHANCE OF HURRICANE SPAM
Hey guys, this is my second RMT, and your feedback would be appreciated. I made this team based off of the new tornadus-T, which is officially my new second-favorite poke. It really didn't take that long to make, because I asn't exactly trying, but after playtesting it a little, I realized it was actually winning me quite a few matches. So I tweaked it a little, and here's the finished product. I peaked about 1600 with it, because I was too lazy to raise my rating 10 points by 10 points up to 1700
.And no, it's not original the slightest bit.
Team Building Process

Hey guys, this is my second RMT, and your feedback would be appreciated. I made this team based off of the new tornadus-T, which is officially my new second-favorite poke. It really didn't take that long to make, because I asn't exactly trying, but after playtesting it a little, I realized it was actually winning me quite a few matches. So I tweaked it a little, and here's the finished product. I peaked about 1600 with it, because I was too lazy to raise my rating 10 points by 10 points up to 1700

Team Building Process

Well, I started off with Tornadus-T because I wanted to try out the new superstar of BW2. Obviously, he is perfect for spamming hurricane, one of my absoute favorite moves. And since I wanted to spam hurricane, obviously I had to have rain support. So...


So after adding politoed, I started trying to think of what different things could succesfully abuse rain in the BW2 metagame? So i thought of how rain redces fire weaknesses, And I also somehow thought that I needed yet another special attacker (which it turn out I did). i also wanted some more coverage, so I added in...



After adding genesect, rather than thinking of what could work well in rain, I thought of what partnered well with Tornadus-T. I had seen a lot of teams using a dugtrio + tornadus-t core, which seemed to work pretty well. It would also cover my weaknesses to heatran and pink blobs, as well as being a physical attacker, which I sorely needed.




So after adding dugtrio, I realized that my entire team was relatively frail, because I was using a choice scarf politoed. So I decided to add another rain abuser, my favorite abuser actually, to cover my problems with taking hits. So I added vaporeon. Hydro Tank Vaporeon can be a total b*tch to face unless you have a strong electric attacker.





So after that I was pretty much out of inspiration and good ideas, so I slapped on Cloyster, everyone's favorite shell smasher. It's multi-hit attacks smash through subs, and even most mons that resist his STAB, if he can manage to get off his absurdly OP boosts.






So after testing the team, I realized (at last) that the team had a big weakness to electric attacks of all kinds. Jolteon and Thundurus-T could tear through the team with no trouble at all. I knew I had to change something, but I didn't really know what. So I went over my battles and really thought about it, and I realized that dugtrio was completely unnecesary, and really wasn't helping much. So I replaced him with a much sturdier ground resist in quagsire. I decided to change vaporeon to a specially defensive EV set, and vaporeon and quagsire formed a solid defensive core, assisted by my bulky Tornadus-T.






After wards I tried a couple variations of the team (replacing quagsire with gliscor, replacing cloyster with toxicroak, etc.), but this one was really the most effective overall. However, I sorta feel like cloyster's not pulling his weight enough...

'ThisIsNotFood' (Genesect) @Expert Belt
Ability: Download
4 Hp/252 SpAtk/252 Spd
Hasty nature (+Spd, -Def)
~U-turn
~Ice Beam
~Thunderbolt
~Flamethrower[/CENTER]
Genesect is my all-purpose counter lead. It has amazing coverage, and if it gets a boost from download to its Sp. Atk, then it can tear through unsuspecting stall teams. Genesect really is the glue that holds my team together, with unrivaled coverage. It takes on so many threats my team would've been crushed by otherwise. Genesect is my dragon counter, lead, weather counter, and stallbreaker rolled into one. his resists help a LOT as well.

'Hamburger' (Quagsire) @Leftovers
Ability: Unaware
252 Hp/4 Atk/252 Def
Impish Nature (+Def, -Spd)
~Curse
~Recover
~Encore
~Waterfall/Earthquake

'Clams' (Cloyster) @Life Orb
Ability: Skill Link
4 Hp/252 Atk/252 Spd
Jolly Nature (+Spd, -SpAtk)
~Shell Smash
~Icicle Spear
~Razor Shell
~Rock Blast
Cloyster used to be totally outclassed by almost every other water type in the game, most noticably tentacruel. But BW brought cloyster shell smash. Shell smash is EVIL. After a single smash, I've had cloyster go 6-0 on his own many times. Quagsire is Cloyster's most important supporter, with encore giving cloyster it's crucial chance to set up. Cloyster can't set up on many things (anything with an attacking move or status move basically) but with encore, the opponent can be locked into an ineffective move (ex. jolteon uses hp ice on quagsire. Encore it and switch to cloyster, and win). Bad predictions are the best chance for cloyster to set up, or on hazard setters. Cloyster also works as a lead, because many don't really expect me to lead a boosting sweeper. Cloyster sweeps are pretty hard to pull off though, and most of the time cloyster ends up not KO'ing anything. If I had to hange one poke on my team, it would be cloyster. However, I'm really not sure what to change it to, and the times when I manage to get off a sweep really feels good.Ability: Skill Link
4 Hp/252 Atk/252 Spd
Jolly Nature (+Spd, -SpAtk)
~Shell Smash
~Icicle Spear
~Razor Shell
~Rock Blast

'WhoEatsFrogLegsAnyMore?' (Politoed) @Choice Scarf
Ability: Drizzle
4 Hp/252 SpAtk/252 Spd
Modest Nature (+SpAtk, -Atk)
~Hydro Pump
~Ice Beam
~Focus Blast
~Hidden Power Grass


'Dogfish' (Vaporeon) @Leftovers
Ability: Hydration
252 Hp/4 SpAtk/252 SpDef
Calm Nature (+SpDef, -Atk)
~Rest
~Wish
~Scald
~Ice Beam
Vaporeon is the other member of my tanking core, along with Quagsire. Vaporeon is the specially defensive side, able to tank even most super effective hits. Vaporeon can take almost any hit that's thrown at it, and heal it off with rest. Wish is there for WishPassing, something Vaporeon does quite well, taking the burn off of Tornadus-T's switch-ins on SR. Wish basically gives a free switch to whatever I want in (well, maybe not Cloyster... damn thing's so frail). Vaporeon is an AMAZING tank and can counter just aout anything that's thrown at me. Vaporeon is my defensive VIP, and the team just wouldn't function without it. Scald's burn chance has been a lifesaver more times than I can count, and I've killed unknowable amounts of dragons on the switch-in with ice beam (and in stall wars the freeze chance is pretty useful). I even use Vaporeon as one of my wallbreakers, along with tornadus-t and genesect, since it can take hits without flinching (metaphorically, not literally).Vaporeon's ability to take status is it's most useful purpose of all, countering anything with a status move. However, If I predict badly, Vaporeon can faint, and usually the battle goes downhill from there. I'm a little too dependent on its offensive and defensive support.Ability: Hydration
252 Hp/4 SpAtk/252 SpDef
Calm Nature (+SpDef, -Atk)
~Rest
~Wish
~Scald
~Ice Beam

'RoastDuck' (Tornadus- Therian) @ Life Orb
Ability: Regenerator
128 Hp/128 SpAtk/252 Spd
Timid Nature (+Spd, -Atk)
~Substitute
~Hurricane
~Heat Wave
~Focus Blast
Well thanks for reading my RMT guys, please rate and comment below and luvdisc if you like it! I'll add the threat list later, when I don't feel so lazy

Importable:
ThisIsNotFood (Genesect) @ Expert Belt
Trait: Download
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature
- U-turn
- Ice Beam
- Flamethrower
- Thunderbolt
Hamburger (Quagsire) @ Leftovers
Trait: Unaware
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Curse
- Recover
- Encore
- Waterfall
Clams (Cloyster) @ Life Orb
Trait: Skill Link
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Shell Smash
- Icicle Spear
- Razor Shell
- Rock Blast
WhoEatsFrogLegsAnymore? (Politoed) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Hydro Pump
- Ice Beam
- Focus Blast
- Hidden Power [Grass]
RoastDuck (Tornadus-Therian) (M) @ Life Orb
Trait: Regenerator
EVs: 128 HP / 128 SAtk / 252 Spd
Timid Nature
- Substitute
- Hurricane
- Focus Blast
- Heat Wave
Dogfish (Vaporeon) @ Leftovers
Trait: Hydration
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Rest
- Wish
- Scald
- Ice Beam
Trait: Download
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature
- U-turn
- Ice Beam
- Flamethrower
- Thunderbolt
Hamburger (Quagsire) @ Leftovers
Trait: Unaware
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Curse
- Recover
- Encore
- Waterfall
Clams (Cloyster) @ Life Orb
Trait: Skill Link
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Shell Smash
- Icicle Spear
- Razor Shell
- Rock Blast
WhoEatsFrogLegsAnymore? (Politoed) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Hydro Pump
- Ice Beam
- Focus Blast
- Hidden Power [Grass]
RoastDuck (Tornadus-Therian) (M) @ Life Orb
Trait: Regenerator
EVs: 128 HP / 128 SAtk / 252 Spd
Timid Nature
- Substitute
- Hurricane
- Focus Blast
- Heat Wave
Dogfish (Vaporeon) @ Leftovers
Trait: Hydration
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Rest
- Wish
- Scald
- Ice Beam