A 110 stab special ghost move after will-o-whisp isn't really bad or anything.All of those seem useless to me, am I missing something?
A 110 stab special ghost move after will-o-whisp isn't really bad or anything.All of those seem useless to me, am I missing something?
The main reason he fell out of ou was the rotom forms doing his job better, with them losing their ghost typing he had a chance at coming back.I am not really sure how much more dusknoir can fall lol.
I think that mummy has potential to be a good ability, but it only works for PHYSICAL attacks, to it is still trapped by things like shandera.
Gyarados has to be careful of will-o-wisp on the switch.The problem is that non-Dream World Gyarados (i.e. ones with Intimidate) won't care that their ability has been overwritten once they switch in. Only Dream World Gyarados will care (and you know which one it is when it switches in).
Desukan can team up with Slaking with any set. It really doesn't affect how you use Desukan itself at all.i can see this being a good switch in on speed boost blaziken. Slaking is also one of my favorites, to i'll definitely look for a way to make them work together, though i still think its not the best use of desukan.
Even with a long fight, Shadow Ball is a bit more viable due to the chance of lowering your foe's Special Defense.Even then, unless it's a really long fight, you'll do more damage with Shadow Ball over a few turns than Evil Eye on something that's statused. If we're factoring in Burn damage, then it could very well be a viable option, even if Shadow Ball is consistent.
But it's not like Desukan's going to give a damn about its Attack being lowered. And WoW still cripples Gyarados, even if Mummy doesn't.Yogi Bear said:The problem is that non-Dream World Gyarados (i.e. ones with Intimidate) won't care that their ability has been overwritten once they switch in. Only Dream World Gyarados will care (and you know which one it is when it switches in).
I already posted a far less situational version of that strategy.Is it possible that a wave of Slakings can result from common usage of Desukan? I figured to myself, "I like this thing, but there is a chance that someone who is either foolhardy or ballsy enough to anticipate Desukan on my team, and Pursuit me to lose Truant?" I know it's farfetched, but the same analogy can be said for a multitude of sweepers who would love to use Pursuit to acquire Mummy.
...That's exactly my point.It doesn't even take Deathkan on either side, really - if you've spread Mummy to your opponent then Slaking can come in at any time
The Trick Room move is the first thing I thought of when I saw that speed. I hate Trick Room lol. Ya Dusnkoir still has it's usage but I still fancy this over him.I'd take this over, but I'll give the OP a chance since it's not missing much. First off, here is a Desukan sprite.
Secondly, this guy looks pretty solid for Trick Room teams. Trick Room + Memento is a nice combo to have since it severely cripples the Pokmon that it's used on, which either means a forced switch or your Trick Room sweeper gets a small cushion. It can be a Trick Room sweeper. Nasty Plot / Trick Room / Shadow Ball / Hidden Power Fighting. It's not the greatest set to a degree, but probably nothing terrible to use either.
Finally, there should list some reasons why to use Desukan over a Pokemon, say, Dusknoir. Remember that Dusknoir still gets recovery, albeit somewhat unreliable, but it is important. Mummy is a mixed card. While it strips away No Guard from Machamp, it could also strip out Faint Hearted from Aakeosu.
It's an interesting Pokemon, but it's quirky. While it cockblocks ability-reliant Pokemon (which is great), it also poses a gamble on some of the negative abilities.
This is pretty much the set I was thinking of, except I was thinking of 252 HP, 128 Def, 128 SpDef for the spread. And possibly another attacking move instead of Destiny Bond. I like this more than the Trick Room variation people seem to be speaking of because I'm more of a stall person than offensive.Here's what I'm thinking, is a wall and anti-physical sweeper, much like Dusknoir. He could also be an anti-spinner, depending on how prevalent things like Stealth Rock are this generation. Can also sweep.
Desukan @ Leftovers
Ability: Mummy
EVs: 4 HP / 252 SpA / 252 SpD
-Will-o-Wisp
-Calm Mind
-Shadow Ball / Evil Eye
-Destiny Bond
Will-o-Wisp to cripple physical attackers. Calm Mind to boost Special Defense, and set up for a sweep. Shadow Ball or Evil Eye, depending on weather you want reliability or power, and Destiny Bond to take the foe with it when he dies.