RU Combusken

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QC: 49 / Spirit / Arikado
GP: GatoDelFuego / P Squared
Overview
########

Combusken has access to the highly coveted Speed Boost, as well as Bulk Up, Swords Dance, and Substitute, which can be given to a partner through Baton Pass. Combusken also happens to be an NFE Pokemon, so it can utilize Eviolite to boost its bulk to respectable levels. Thanks to Combusken's solid bulk, it can Baton Pass multiple times in a single match. Combusken can also sweep teams when boosted, although this is better left to a teammate. However, Combusken is stopped by common Pokemon such as Fletchinder and Slowking, weak to common Water-, Ground-, and Flying-type moves, and lacks reliable recovery, so it is easily worn down. Combusken's typing also doesn't help, sharing weaknesses with common Baton Pass recipients such as Drapion and Emboar.

Quick Pass
########
name: Quick Pass
move 1: Baton Pass
move 2: Protect
move 3: Substitute / Swords Dance
move 4: Flare Blitz / Substitute
ability: Speed Boost
item: Eviolite
evs: 248 HP / 4 Def / 108 SpD / 148 Spe
nature: Careful

Moves
========

Baton Pass is the main reason to use Combusken, as it can pass boosts to a teammate, giving them a chance to sweep. Protect guarantees that Combusken can get one extra turn of Speed Boost. Substitute lets Combusken dodge status and can be passed along with stat boosts. Baton Passing Substitutes is also much more reliable than baton passing Bulk Up boosts, as it gives the recipient a nice buffer against incoming attacks. Swords Dance boosts Combusken's Attack by two stages and, if given the chance, can help Combusken sweep. In cases where Combusken cannot sweep, the boosts should be passed to a partner that is capable of sweeping. Flare Blitz is Combusken's strongest STAB move and can be used to sweep. Flare Blitz can also weaken phazers such as Drapion and Steelix, cutting down on the number of times they are able to switch in. Bulk Up can be used if not running Swords Dance, as it boosts Combusken's Attack and Defense by one stage. This acts as a nice priority buffer, making setting up with Pokemon such as Xatu easier.

Set Details
========

248 HP EVs, 108 Special Defense EVs, and a Careful nature allow Combusken's Substitute to survive Alomomola's Scald and +1 Cresselia's Moonblast. The HP and Defense investment allows Combusken to survive Fletchinder's Acrobatics at full health, while the Speed investment allows Combusken to outpace neutral-natured Hitmonlee after one Speed boost. Eviolite is the only item considered, as it boosts Combusken's defenses. Speed Boost is Combusken's niche and the only reason to use it. At +2, Combusken outspeeds the majority of the tier, and at +3, it outspeeds the entire metagame.

Usage Tips
========

Bring Combusken in on Pokemon that it can force out or set up on, such as Abomasnow and Registeel, and then set up a Substitute on the switch or boost with Swords Dance or Bulk Up. Try to remove all phazers such as Roar Rhyperior before attempting to set up with Combusken, as they can easily phaze out Combusken or the recipient. Combusken dislikes being paralyzed, so set up a Substitute when you think the foe will try to inflict status on it. Make sure that the recipient can safely switch in on the opposing Pokemon; this can be accomplished by setting up a Substitute before Baton Passing.

Team Options
========

Any Pokemon that appreciates Attack and Speed boosts is a good partner. Virizion can switch on on Water- and Ground-type attacks, but note that it shares a Flying-type weakness with Combusken. Virizion also appreciates the Speed, power, and bulk provided by Speed Boost and Bulk Up. Drapion, Feraligatr, Glalie, Pinsir, Tyrantrum, and Druddigon all appreciate the Attack and Speed boosts, as they can easily sweep teams thanks to their good coverage. Calm Mind Xatu is an excellent recipient, as Magic Bounce bounces back Roar and Whirlwind, making it impossible to phaze without Dragon Tail. Defense boosts from Bulk Up make setting up with Xatu easier, and it also has access to Stored Power so that it can make full use of the boosts accumulated.

Other Options
########

Combusken doesn't really have that many other options. It can run a set with Thunder Punch, Swords Dance, Flare Blitz, and Low Kick to try to sweep, but Combusken is rather weak even after a boost. Combusken can also try passing other boosting moves such as Work Up and Hone Claws.

Checks & Counters
########

**Fletchinder**: Fletchinder's priority Acrobatics ignores Combusken's Speed boosts and has the potential to stop a Baton Pass if Combusken has taken some prior damage.

**Phazing**: Phazing shuts down Combusken completely. Drapion and Slowking can easily phaze out Combusken with Whirlwind and Dragon Tail, respectively, while Combusken cannot do much back to them. Slowking also puts lots of pressure on Combusken, as it has super effective STAB moves to hit Combusken with. Haze from Cofragrigus erases all of Combusken's boosts, and Perish Song from Meloetta forces Combusken to switch out. However, if Combusken is running Flare Blitz, it can chip away at these phazers, limiting the number of times they can get away with it.

**Super Effective Attacks**: Strong special attackers with super effective moves, such as Delphox and Clawitzer, can easily force Combusken out, as Combusken lacks a way of boosting its Special Defense.

**General Offensive Presence**: A general offensive presence takes away most of Combusken's legroom, usually resulting in a scenario where the recipient has to take a hit. Pokemon with Infiltrator, Boomburst, or Hyper Voice can also bypass Substitutes, making it harder for Combusken to use Baton Pass.
 
Last edited by a moderator:
in OO mention it's typing doesn't help cuz it overlaps with a lot of other things that you might wanna pass to. for example, it doesn't help it when boosting to stuff like emboar or pangoro cuz they kinda share the same weaknesses.

in team options mention Tyrantrum alongside Druddigon etc, it resists flying although shares a ground weakness.
 
in OO mention it's typing doesn't help cuz it overlaps with a lot of other things that you might wanna pass to. for example, it doesn't help it when boosting to stuff like emboar or pangoro cuz they kinda share the same weaknesses.

in team options mention Tyrantrum alongside Druddigon etc, it resists flying although shares a ground weakness.
You mean in overview?
and updated
 
Last edited:
ok, alright, fine, i'll do it. gosh e_e

so i vastly prefer bulk to speed on combusken; the utility provided here is much nicer than the opportunities additional speed can offer. i went over it with some others, and i didn't receive any argument with altering the spread to 248 hp / 4 def / 108 spd / 148 spe @ careful, which allows it to a. outpace adamant lee down after a boost, b.avoid having its sub broken by alomomola's scald (and +1, 60 spa cress' moonblast from all but a max dmg roll), and c.never be ohkoed from fletch's acro from full, which is admittedly a lot more situational than the other stuff. speaking of sub, i'd really like it to be more heavily emphasized, since sub / speed passing has much more consistent value here than sd or bu, at least from my experiences. personally, i'd have the slashes as bp / protect / (sub / sd) / (blitz / sub), but others have expressed an active interest in bulk up on this set, so i won't make any strong pushes for it =(

i'd rework c&c a bit here as well; slowking very rarely is finding room for dragon tail, and it kinda-sorta puts a significant strain on combusken to pass significantly even without it, the 'strong special attacks' comes off as odd, etc. i'd format with this in mind
- phazers; mention that most of the more common ones ('lix and drapion mostly) get chipped away at fairly nicely by flare blitz, limiting the amount of times they can get away with this (also should be mentioned as a pro of blitz when addressing it in moves)
- fletch (should be not last, kinda significant)
- general offensive pressure; restricts combusken from getting too much leg room, can usually force a scenario where the recipient has to take a hit (generally, not a scenario that favours the recipient at all). special mentions to infiltrator / boomburst / hyper voice 'mons that annoy even through sub

the content overlook looks ayte, so i'll likely stamp next time 'round. just implement that for now, if you wouldn't mind haha
 
ok, alright, fine, i'll do it. gosh e_e

so i vastly prefer bulk to speed on combusken; the utility provided here is much nicer than the opportunities additional speed can offer. i went over it with some others, and i didn't receive any argument with altering the spread to 248 hp / 4 def / 108 spd / 148 spe @ careful, which allows it to a. outpace adamant lee down after a boost, b.avoid having its sub broken by alomomola's scald (and +1, 60 spa cress' moonblast from all but a max dmg roll), and c.never be ohkoed from fletch's acro from full, which is admittedly a lot more situational than the other stuff. speaking of sub, i'd really like it to be more heavily emphasized, since sub / speed passing has much more consistent value here than sd or bu, at least from my experiences. personally, i'd have the slashes as bp / protect / (sub / sd) / (blitz / sub), but others have expressed an active interest in bulk up on this set, so i won't make any strong pushes for it =(

i'd rework c&c a bit here as well; slowking very rarely is finding room for dragon tail, and it kinda-sorta puts a significant strain on combusken to pass significantly even without it, the 'strong special attacks' comes off as odd, etc. i'd format with this in mind
- phazers; mention that most of the more common ones ('lix and drapion mostly) get chipped away at fairly nicely by flare blitz, limiting the amount of times they can get away with this (also should be mentioned as a pro of blitz when addressing it in moves)
- fletch (should be not last, kinda significant)
- general offensive pressure; restricts combusken from getting too much leg room, can usually force a scenario where the recipient has to take a hit (generally, not a scenario that favours the recipient at all). special mentions to infiltrator / boomburst / hyper voice 'mons that annoy even through sub

the content overlook looks ayte, so i'll likely stamp next time 'round. just implement that for now, if you wouldn't mind haha
k, I think I got everything :D
 
in set details

"248 HP EVs, 108 Special Defense EVs and a Careful nature allow Combusken's Substitute to survive Alomomola's Scald, and +1 Cresselia's Scald"

I believe you mean +1 Moonblast?

edit: i'd like some more examples in team options. feraligatr, glalie, pinsir i guess?

the problem with combusken is that its typing overlaps with a lot of the things it wants to pass to in terms of defensive synergy, so its hard to actually pass stuff to something without it taking a lot of damage.. i guess sub can alleviate this but still :/ mention that in Overview

edit 2: nvm you already had that lol

qc approved 3/3
 
You should probably change the title to reflect that :p
:D
in set details

"248 HP EVs, 108 Special Defense EVs and a Careful nature allow Combusken's Substitute to survive Alomomola's Scald, and +1 Cresselia's Scald"

I believe you mean +1 Moonblast?

edit: i'd like some more examples in team options. feraligatr, glalie, pinsir i guess?

the problem with combusken is that its typing overlaps with a lot of the things it wants to pass to in terms of defensive synergy, so its hard to actually pass stuff to something without it taking a lot of damage.. i guess sub can alleviate this but still :/ mention that in Overview

edit 2: nvm you already had that lol

qc approved 3/3
yeah, I meant moonblast, will add some more mons to team options, thanks!

edit: Everything is done, this is ready for GP :]
 
firehusky

REMOVE CHANGE COMMENTS

Overview
########

Combusken has access to the coveted Speed Boost, something that nearly every offensive Pokemon wants. Combusken also learns Bulk Up, Swords Dance, and Substitute, which can be baton passed given to a partner with Baton Pass. Combusken also happens to be an NFE Pokemon, so it can utilize Eviolite to boost its bulk to respectable levels. Thanks to Combusken's solid bulk, it can Baton Pass multiple times in a single match. Combusken can also sweep teams when boosted, although this is better left to a teammate. However, not everything is good for Combusken. It is walled by common Pokemon such as Fletchinder and Slowking, is weak to common Water-, Ground-, and Flying-type moves, and it lacks reliable recovery so it is easily worn down. Combusken's typing also doesn't help it because it shares weaknesses with common recipients such as Drapion and Emboar.

Baton Pass
########
name: Baton Pass
move 1: Baton Pass
move 2: Protect
move 3: Substitute / Swords Dance
move 4: Flare Blitz / Substitute
ability: Speed Boost
item: Eviolite
evs: 248 HP / 4 Def / 108 SpD / 148 Spe
nature: Careful

Moves
========

Baton Pass is the main reason to use Combusken, as it can pass boosts to a teammate, giving them a chance to sweep. Protect guarantees that Combusken can get one extra turn of Speed Boost. Substitute dodges status, and can be passed along with others boosts. Baton Passing Substitutes is also much more reliable than baton passing Bulk Up boosts, as it gives the recipient a nice buffer against incoming attacks. Swords Dance boosts Combusken's Attack by two stages, and, (AC) if given the chance, can help Combusken sweep. In cases where Combusken cannot sweep, the boosts should be passed to a partner that is capable of sweeping. Flare Blitz is Combusken's strongest STAB move, and can be used to sweep. Flare Blitz can also weaken phazers such as Drapion and Steelix, cutting down on the number of times they are able to switch in. Bulk Up can be used if not running Swords Dance, as it boosts Combusken's Attack and Defense by 1 stage. This acts as a nice priority buffer, making setting up with against Pokemon such as Xatu easier.

Set Details
========

248 HP EVs, 108 Special Defense EVs, (AC) and a Careful nature allow Combusken's Substitute to survive Alomomola's Scald, (RC) and +1 Cresselia's Moonblast. The HP and Defense investment allows Combusken to survive Fletchinder's Acrobatics if at full health, while the Speed investment allows Combusken to outpace neutral-natured Hitmonlee after one Speed boost. Eviolite is the only item considered, as it boosts Combusken's defenses. Speed Boost is Combusken's niche, and the only reason to use it. At +2 it outspeeds the majority of the tier, while and at +3, (RC) it outspeeds the entire metagame.

Usage Tips
========

Bring Combusken in on Pokemon that it can set up on, such as Abomasnow and Registeel, and then set up a Substitute on the switch, (RC) or boost with Swords Dance or Bulk Up. Try to remove all phazers before attempting to set up with Combusken, as they can easily phaze out Combusken or the recipient. Combusken dislikes being paralyzed, so set up a Substitute when you think the opponent will try to status it you. Make sure that the recipient can safely switch in on the opposing Pokemon; this can be accomplished by setting up a Substitute before baton passing.

Team Options
========

Any Pokemon that appreciates Attack and Speed boosts is a good partner. Virizion can switch on on Water- and Ground-type attacks, but it shares a Flying-type weakness. Virizion also appreciates the Speed, power, (AC) and bulk provided by Bulk Up and Speed Boost. Drapion, Feraligatr, Glalie, Pinsir, Tyrantrum, and Druddigon all appreciate the Attack and Speed boosts, as they can easily sweep teams thanks to their good coverage. Calm Mind Xatu is an excellent recipient, as Magic Bounce bounces back Roar and Whirlwind, making it impossible to phaze without Dragon Tail. Defense boosts from Bulk Up makes setting up with Xatu easier, and it also has access to Stored Power so that it can make use of the boosts accumulated.

Other Options
########

Combusken doesn't really have that many options. It can run a set with Thunder Punch, Swords Dance, Flare Blitz, and Low Kick to try to sweep, but Combusken is rather weak even after a boost. Combusken can also utilize other boosting moves such as Work Up and Hone Claws.

Checks & Counters
########

**Fletchinder**: Fletchinder's priority Acrobatics ignores Combusken's Speed boosts, and has the potential to stop a Baton Pass, (RC) if Combusken has taken some prior damage.

**Phazing**: Phazing shuts down Combusken completely. Drapion and Slowking can easily phaze out Combusken with Whirlwind and Dragon Tail respectively, while Combusken cannot do much back to them. Slowking also puts lots of pressure on Combusken, as it has super effective moves to hit it Combusken with. Haze from Cofragrigus erases all of Combusken's boosts, and Perish Song from Meloetta forces Combusken to switch out. However, if Combusken is running Flare Blitz, it can chip away at these phazers, limiting the number of times they can get away with it. (period)

**Super Effective Attacks**: Strong special attackers with super effective moves such as Delphox and Clawitzer can easily force Combusken out, as it Combusken lacks a way of boosting its Special Defense.

**General Offensive Presence**: A general offensive presence takes away most of Combusken's legroom, usually resulting in a scenario where the recipient has to take a hit. Pokemon with Infiltrator, Boomburst, or Hyper Voice can also bypass Substitutes, making it harder for Combusken to use Baton Pass.
gato

1/2
 
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Implemented, except one change. In the moves section, at the last sentence, I think it should be "with", not "against", as combusken will set up bulk ups, and then pass them to xatu, making it easier for xatu to set up using calm mind, because it has a priority buffer in the form of bulk up boosting it's defense.
Anyway, this is ready for a final GP check!
 
GP 2/2
Overview
########

Combusken has access to the highly coveted Speed Boost, something that nearly every offensive Pokemon wants. Combusken also learns as well as (those previous changes weren't realllly necessary but imo they improve flow. up to you if you want to implement) Bulk Up, Swords Dance, and Substitute, which can be given to a partner with through Baton Pass. Combusken also happens to be an NFE Pokemon, so it can utilize Eviolite to boost its bulk to respectable levels. Thanks to Combusken's solid bulk, it can Baton Pass multiple times in a single match. Combusken can also sweep teams when boosted, although this is better left to a teammate. However, Combusken is walled by common Pokemon such as Fletchinder and Slowking, weak to common Water-, Ground-, and Flying-type moves, and lacks reliable recovery, (comma) so it is easily worn down. Combusken's typing also doesn't help, sharing because it shares weaknesses with common Baton Pass recipients such as Drapion and Emboar.

Baton Pass
########
name: Baton Pass
move 1: Baton Pass
move 2: Protect
move 3: Substitute / Swords Dance
move 4: Flare Blitz / Substitute
ability: Speed Boost
item: Eviolite
evs: 248 HP / 4 Def / 108 SpD / 148 Spe
nature: Careful

Moves
========

Baton Pass is the main reason to use Combusken, as it can pass boosts to a teammate, giving them a chance to sweep. Protect guarantees that Combusken can get one extra turn of Speed Boost. Substitute lets Combusken dodge status and dodges status, and can be passed along with others stat boosts. Baton Passing Substitutes is also much more reliable than Baton Passing Bulk Up boosts, as it gives the recipient a nice buffer against incoming attacks. Swords Dance boosts Combusken's Attack by two stages, (remove comma) and, if given the chance, can help Combusken sweep. In cases where Combusken cannot sweep, the boosts should be passed to a partner that is capable of sweeping. Flare Blitz is Combusken's strongest STAB move, (remove comma) and can be used to sweep. Flare Blitz can also weaken phazers such as Drapion and Steelix, cutting down on the number of times they are able to switch in. Bulk Up can be used if not running Swords Dance, as it boosts Combusken's Attack and Defense by 1 one stage. This acts as a nice priority buffer, making setting up with Pokemon such as Xatu easier.

Set Details
========

248 HP EVs, 108 Special Defense EVs, and a Careful nature allow Combusken's Substitute to survive Alomomola's Scald and +1 Cresselia's Moonblast. The HP and Defense investment allows Combusken to survive Fletchinder's Acrobatics if at full health, while the Speed investment allows Combusken to outpace neutral-natured Hitmonlee after one Speed boost. Eviolite is the only item considered, as it boosts Combusken's defenses. Speed Boost is Combusken's niche, (remove comma) and the only reason to use it. At +2, Combusken it outspeeds the majority of the tier, and at +3, it outspeeds the entire metagame.

Usage Tips
========

Bring Combusken in on Pokemon that it can set up on, such as Abomasnow and Registeel, and then set up a Substitute on the switch or boost with Swords Dance or Bulk Up. Try to remove all phazers before attempting to set up with Combusken, as they can easily phaze out Combusken or the recipient. Combusken dislikes being paralyzed, so set up a Substitute when you think the opponent foe will try to inflict status on it. Make sure that the recipient can safely switch in on the opposing Pokemon; this can be accomplished by setting up a Substitute before Baton Passing.

Team Options
========

Any Pokemon that appreciates Attack and Speed boosts is a good partner. Virizion can switch on on Water- and Ground-type attacks, but note that it shares a Flying-type weakness with Combusken. Virizion also appreciates the Speed, power, and bulk provided by Speed Boost and Bulk Up and Speed Boost. Drapion, Feraligatr, Glalie, Pinsir, Tyrantrum, and Druddigon all appreciate the Attack and Speed boosts, as they can easily sweep teams thanks to their good coverage. Calm Mind Xatu is an excellent recipient, as Magic Bounce bounces back Roar and Whirlwind, making it impossible to phaze without Dragon Tail. Defense boosts from Bulk Up make setting up with Xatu easier, and it also has access to Stored Power so that it can make full use of the boosts accumulated.

Other Options
########

Combusken doesn't really have that many other options. It can run a set with Thunder Punch, Swords Dance, Flare Blitz, and Low Kick to try to sweep, but Combusken is rather weak even after a boost. Combusken can also utilize other boosting moves such as Work Up and Hone Claws.

Checks & Counters
########

**Fletchinder**: Fletchinder's priority Acrobatics ignores Combusken's Speed boosts, (remove comma) and has the potential to stop a Baton Pass if Combusken has taken some prior damage.

**Phazing**: Phazing shuts down Combusken completely. Drapion and Slowking can easily phaze out Combusken with Whirlwind and Dragon Tail, (comma) respectively, while Combusken cannot do much back to them. Slowking also puts lots of pressure on Combusken, as it has super effective STAB moves to hit Combusken with. Haze from Cofragrigus erases all of Combusken's boosts, and Perish Song from Meloetta forces Combusken to switch out. However, if Combusken is running Flare Blitz, it can chip away at these phazers, limiting the number of times they can get away with it.

**Super Effective Attacks**: Strong special attackers with super effective moves, (comma) such as Delphox and Clawitzer, (comma) can easily force Combusken out, as Combusken lacks a way of boosting its Special Defense.

**General Offensive Presence**: A general offensive presence takes away most of Combusken's legroom, usually resulting in a scenario where the recipient has to take a hit. Pokemon with Infiltrator, Boomburst, or Hyper Voice can also bypass Substitutes, making it harder for Combusken to use Baton Pass.
 
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