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Counter That Doubles Team #1 [Totem Vs Nollan] FIGHT!!! 1-0 Nollan

What can I say? Maybe I'm growing? Unlike some people...

Arctic edit:
iceburn


Also, no one Nommed it
I was thinking that in next 3 rounds somone would nominate ite it, but i guess you've changed
 
24 hours left to vote. Make it happen folks.

Also, I need BLOOD TOTEM and Nollan to PM me with his Second Choice. Totem already picked.
 
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Alright, it's a close one but Electrolyte wins the vote!

I'll go ahead and open nominations for Totem's 3rd mon. Remember to take into account Nollan's full team thus far when making your counter pick.

Also of note, Totem and Nollan have picked their Seconds, to replace them should they not be available to battle.

Nollan has chosen Pwnemon

Totem has chosen BlankZero

Alright, I'll update the OP. You guys start counterteaming!
 
Once I knew Nollan's team was going to be Jellicent + Conkeldurr, I immediately thought of Aegislash, and Mega Pinsir only adds fuel to the fire.
aegislash.gif

Aegislash @ Leftovers
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
- Shadow Ball
- Flash Cannon
- Substitute
- King's Shield
1 Spe IV

Both Conkeldurr and Mega Pinsir risk King's Shield to attack it and that's only with resisted hits. -2 Mega Pinsir cannot break a Sub in shield form, and Conkeldurr cannot break a Sub even at +0.

Substitute gives Aegislash a way to bypass Jellicent's Will-O-Wisp, and it gels well with Stance Change. Mega Kang's Fake Out helps Aegislash set it up. 1 Spe IV to outspeed Jellicent and Sub before it can WoW, or alternatively Shadow Ball it, which always 2HKOs even accounting for Sitrus Berry.

252+ SpA Aegislash-Blade Shadow Ball vs. 252 HP / 68+ SpD Jellicent: 260-308 (64.3 - 76.2%)

After Jellicent has taken a Shadow Ball and had Sitrus healing, its damage output to Aegislash is not that good: 76 SpA Jellicent Water Spout (90 BP) vs. 252 HP / 4 SpD Aegislash-Blade: 118-141 (36.4 - 43.5%). And that's with a min damage roll from Shadow Ball.

Also:
-Aegislash is immune to Mega Kang's one weakness
-resists all of Cube's weaknesses
-very potent against TR, especially when paired with Mega Kang, which is useful as neither Kang nor Cube enjoy having TR set up
 
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shaymin-sky.gif

Shaymin-Sky @ Life Orb
Ability: Serene Grace
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Air Slash
- Seed Flare
- Earth Power
- Protect

Shaymin-S comes with:
  • Dead Jellicent™
  • Dead Conkeldurr™
  • Dead Mpisnir™
  • AHAHAHAHA, you didn't think you weren't going to flinch this turn did you?™
  • AND, AHAHAHAHAHA, you didn't think you could switch into Seed Flare and then tank another hit did you?™
Obviously it isn't the best switchin to any of the opposing Pokemon but it bonks the conk, wellies the jelli and minces the pinsirs. For this reason, vote skymin.
 
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shaymin-sky.gif

Shaymin-Sky @ Life Orb
  • Dead Mpisnir™
totemerino, sash or coba might be better for countering buggy. this might also help in case smorgenbird (although i doubt it will get added to nollsy's team). i mean, if you want skymin to have BIG PECKS, then keep lo. but i don't remember skymin getting that ability :3
 
This is the counter you are looking for....

thundurus.gif


Nice STAB :]] (Thundurus) (M) @ Yache Berry
Ability: Prankster
EVs: 96 SAtk / 252 HP / 160 Def
Bold Nature
- Taunt
- Thunderbolt
- Hidden Power [Flying]
- Substitute


  • Resists conk and Pinsir's stab, and only needs to hit Jelli to weaken its only STAB.
  • HP Flying guaranteed 2HKO on Conk.
  • Thunderbolt: minimum EVs to OHKO Mega-Pinsir.
  • 2HKOs jelli (sitrus fucks that up though, unnerve pls)
  • Sub avoids feint+attacking attacks that would normally beat protect (as opposed to darkmalices suggestion).
  • Taunt for Jelli's shenanigans.
  • Cool ass mon.
I don't know what the policy is on changing the EVs/ set later on but this is the perfect counter for the mons that are suggested now.

Offensive calcs
96 SpA Thundurus Hidden Power Flying vs. 32 HP / 128 SpD Conkeldurr: 204-240 (56.8 - 66.8%) -- guaranteed 2HKO
96 SpA Thundurus Thunderbolt vs. 252 HP / 68+ SpD Jellicent: 206-246 (50.9 - 60.8%) -- 89.5% -- guaranteed 2HKO
96 SpA Thundurus Thunderbolt vs. 24 HP / 0 SpD Mega Pinsir: 278-330 (100.3 - 119.1%) -- guaranteed OHKO
96 SpA Thundurus Hidden Power Flying vs. 24 HP / 0 SpD Pinsir: 228-270 (82.3 - 97.4%) -- guaranteed 2HKO

Defensive calcs
252+ Atk Life Orb Iron Fist Conkeldurr Ice Punch vs. 252 HP / 164+ Def Yache Berry Thundurus: 147-174 (40.6 - 48%) -- guaranteed 3HKO
252+ Atk Life Orb Iron Fist Conkeldurr Ice Punch vs. 252 HP / 164+ Def Thundurus: 294-348 (81.2 - 96.1%) -- guaranteed 2HKO
252 Atk Aerilate Mega Pinsir Return vs. 252 HP / 164+ Def Thundurus: 123-144 (33.9 - 39.7%) -- guaranteed 3HKO
76 SpA Jellicent Water Spout (150 BP) vs. 252 HP / 0 SpD Thundurus: 138-163 (38.1 - 45%) -- guaranteed 3HKO (unlikely to ever be at full hp, even if it is, thundy avoids the 2HKO)
252 Atk Pinsir Return vs. 252 HP / 164+ Def Thundurus: 107-127 (29.5 - 35%) -- 15.9% chance to 3HKO (Just in case they don't want to mevolve fro w/e reason)
 
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So I'm a little late, but Noms are closed. Sorry for the delay, but I just started a new job and I'm already covering for people so ya. I'll post the voting round tonight when I'm off and can get to my computer.
 
Mang why the nads do we have to wait till you get home, we're not retarded

Speaking of not retarded, that's what you are if and only if you vote Darkmalice's Aegislash
 
Pwne might be the most endearing user on this site, thanks for being great :]

Thundurus

Would probaly vote for aegi if i hadn't spent 5-10 minuntes building the set + writing it up with calcs.

Aegislash
 
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Mang why the nads do we have to wait till you get home, we're not retarded

Speaking of not retarded, that's what you are if and only if you vote Darkmalice's Aegislash

Mainly because I like to add in the condensed sets all in one post.

Also gonna vote Aegislash. It's the reason I didn't Nom anything (and also cuz I never get votes q.q)
 
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