ganj4lF
Nobody is safe from the power of science!
Counter that Pokemon - Mk IV
--- Hosted by ganj4lF and Melee Mewtwo | approved by ginganinja, NixHex, Pocket ---
--- Hosted by ganj4lF and Melee Mewtwo | approved by ginganinja, NixHex, Pocket ---
Welcome everyone to the new edition of the Counter that Pokemon project! Last time it was a great success, spawning some interesting discussion and inspiring new ideas. Compared to the last time, we lost two top class threats like Tornadus-T and Deoxys-D; it will be surely interesting to see how this affects our project. We also gained a new host in Melee Mewtwo, that I'd like to thank in advance for supporting me in handling the project. That said, I'm going to keep this boring introduction short and explain a little better what the CtP project is.
Q: What are we going to do?
A: The idea is to build two teams that, while not necessarily very good in general, are designed to counter each other to the best of their possibilities. We will choose the pokes that will compose the two teams in an alterned fashion: if "1" represents a pick for the Team 1, and "2" a pick for the Team 2, the picks will look like this: 1 - 2 - 2 - 1 - 1 - 2 - 2 - 1 - 1 - 2 - 2 - 1, so except from the first and the last choice, each team will select two pokes consecutively, attempting to neuter the portion of the other team already known, pose new threats for the opponents, and avoid creating excessive weaknesses that could be easily exploited later. The project will end with a battle between the two teams, to "determine" which team countered "better" the opponent.
Q: How does the picking process work?
A: There are two phases when picking a pokemon for any of the two teams, a discussion phase and a voting phase. In the first phase you propose new sets, give feedback on others' proposals, and generally discuss what direction we should follow for the team that's picking currently. The second phase is a voting one, where everyone can express his/hers preference for the set he/she thinks is best suited for the team. We will implement private voting as an experiment this time, to see if the bandwagoning issues we experienced the last time are diminished. The discussion phase will last roughtly 48-72 hours for each pokemon we're going to pick, to allow everone to propose a set and comment on the already listed ones; the voting will be faster, with a duration of 24-48 hours (I'll adjust the durations according to partecipation / relevance of discussion / other factors).
Rules:
- One set per person. A valid set should include all of the following elements: sprite / image, name of the pokemon, item, ability, nature, EVs, IVs (you can omit this in case they're obvious), moveset, and a description about why your suggestion fits the current team (please avoid one-line submissions). Lack of any of those elements can result into your set not being listed for voting.
- No slashes in movesets. Some exceptions may be allowed in case of choices that depend on external factors (e.g. Thunder vs Thunderbolt), however please PLEASE try to keep them to a minimum (see this post for the complete list of allowed slashes).
- Do not complain about the sets listed for voting. If your set wasn't listed for some reasons, contact me in private; I'll happily give advices on how to make a better suggestion, or will edit the voting slate if it was just a mistake.
- NEW: To vote, just PM your preference to Melee Mewtwo; more detailed instructions will be given at the beginning of the voting phase.
- Voting for your own set is allowed. However please keep in mind that there's nothing to win here, so if I see everyone just voting consistently for himself/herself, I'll modify this rule and disallow self voting.
- The standard OU banlist applies, along with common clauses.
- Standard Smogon rules obviously apply here. Please be polite while discussing, avoid flaming, trolling or other disruptive posting habits.
Current state of the project: Final Match!
FINAL MATCH: TUESDAY (TOMORROW) AT 3 PM EST
Team 1:
Landorus @ Life Orb
Trait: Sheer Force
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- Earth Power
- Focus Blast
- Hidden Power [Ice]
- U-turn
Slowbro (M) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 4 SpA / 252 Def
Bold Nature (+Def, -Atk)
- Scald
- Flamethrower
- Thunder Wave
- Slack Off
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 200 HP / 76 Spd / 152 SAtk / 80 Atk
Naive Nature
- Iron Head
- Thunder
- Hidden Power [Ground]
- Icy Wind
Kyurem-Black @ Choice Scarf
Trait: Teravolt
EVs: 252 Atk / 4 SAtk / 252 Spd
Adamant Nature
- Outrage
- Dragon Claw
- Fusion Bolt
- Ice Beam
Azelf @ Life Orb
Trait: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Nature: Naive
- Psyshock
- Fire Blast
- U-turn
- Stealth Rock
Raikou @ Leftovers
Trait: Pressure
EVs: 58 HP / 252 SpA / 200 Spe
Timid nature
- Calm Mind
- Thunderbolt
- Hidden Power [Ice]
- Volt Switch
Trait: Sheer Force
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- Earth Power
- Focus Blast
- Hidden Power [Ice]
- U-turn
Slowbro (M) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 4 SpA / 252 Def
Bold Nature (+Def, -Atk)
- Scald
- Flamethrower
- Thunder Wave
- Slack Off
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 200 HP / 76 Spd / 152 SAtk / 80 Atk
Naive Nature
- Iron Head
- Thunder
- Hidden Power [Ground]
- Icy Wind
Kyurem-Black @ Choice Scarf
Trait: Teravolt
EVs: 252 Atk / 4 SAtk / 252 Spd
Adamant Nature
- Outrage
- Dragon Claw
- Fusion Bolt
- Ice Beam
Azelf @ Life Orb
Trait: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Nature: Naive
- Psyshock
- Fire Blast
- U-turn
- Stealth Rock
Raikou @ Leftovers
Trait: Pressure
EVs: 58 HP / 252 SpA / 200 Spe
Timid nature
- Calm Mind
- Thunderbolt
- Hidden Power [Ice]
- Volt Switch
Team 2:
Zapdos @ Leftovers
Trait: Pressure
EVs: 252 HP / 226 SDef / 32 Spd
Calm Nature
- Volt Switch
- Heat Wave
- Hidden Power [Ice]
- Roost
Terrakion @ Choice Band
Trait: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Close Combat
- Stone Edge
- X-Scissor
- Quick Attack
Rotom (Rotom-Wash) @ Expert Belt
Trait: Levitate
EVs: 248 HP / 252 SAtk / 8 SDef
Modest Nature
- Volt Switch
- Hydro Pump
- Signal Beam
- Hidden Power [Grass]
Garchomp @ Life Orb
Trait: Rough Skin
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Stealth Rock
- Swords Dance
- Outrage
- Earthquake
Blastoise @ Leftovers
Trait: Torrent
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature
- Surf
- Toxic
- Rapid Spin
- Roar
Scizor (M) @ Choice Band
Trait: Technician
EVs: 120 Atk / 248 HP / 140 SDef
Adamant Nature
- U-turn
- Bullet Punch
- Quick Attack
- Superpower
Trait: Pressure
EVs: 252 HP / 226 SDef / 32 Spd
Calm Nature
- Volt Switch
- Heat Wave
- Hidden Power [Ice]
- Roost
Terrakion @ Choice Band
Trait: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Close Combat
- Stone Edge
- X-Scissor
- Quick Attack
Rotom (Rotom-Wash) @ Expert Belt
Trait: Levitate
EVs: 248 HP / 252 SAtk / 8 SDef
Modest Nature
- Volt Switch
- Hydro Pump
- Signal Beam
- Hidden Power [Grass]
Garchomp @ Life Orb
Trait: Rough Skin
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Stealth Rock
- Swords Dance
- Outrage
- Earthquake
Blastoise @ Leftovers
Trait: Torrent
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature
- Surf
- Toxic
- Rapid Spin
- Roar
Scizor (M) @ Choice Band
Trait: Technician
EVs: 120 Atk / 248 HP / 140 SDef
Adamant Nature
- U-turn
- Bullet Punch
- Quick Attack
- Superpower