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So I realized that this team is kinda fire but I tried around with some other mons(prob the only time I'm posting) and made some ideas
wg volcanion is interesting as wildfire and cannonade immunity is nice. It fails however due to spore and common stuff.
No guard calyrex-s cleans most games with sheer cold and fissure and has moongeist been to hit hard
Ogerpon forms and terapagos stellar are strong but a locked tera means it's value kinda isn't good(I haven't tried ogerpon yet but it's prob worst than Arceus grass with infiltrator)
Wg Alolan Muk is interesting and realistically only t-arrows will be hitting you and ur immune to photon geyser which is the most common mold breaker move. but then you realise that sunsteel strike zacian-c is common enough to be a problem and perish trap+encore is a common issue
Speaking of zacian-c, wg is kinda mid. it doesn't have 17 pp rev bless like comatalk or perish trapping or the sheer power from hugepower/no guard. being immune to everything except t-arrows and precipice blades is great but overall seems kinda mid.
I don't want this to get too long(since this thread is kinda dead) but these were just kinda myideas for custom game(though if it wasn't pm only then ig ppl would have more competent sets and NOT force me to the cg bot) but yea. What are your opinions or ideas on cg?
Mostly I was bored at Pure Hackmons until i saw the team
So I created my own 2 teams (Red's team (the one above EeveeWillEatYou's message) and Pokestar Studios team)
Funnily enough I think he was talking to aerobee. also half the thread is aerobee's team the other half is you spamming 'help pls make my goddamn gimmick team' (no offense)
So I realized that this team is kinda fire but I tried around with some other mons(prob the only time I'm posting) and made some ideas
wg volcanion is interesting as wildfire and cannonade immunity is nice. It fails however due to spore and common stuff.
No guard calyrex-s cleans most games with sheer cold and fissure and has moongeist been to hit hard
Ogerpon forms and terapagos stellar are strong but a locked tera means it's value kinda isn't good(I haven't tried ogerpon yet but it's prob worst than Arceus grass with infiltrator)
Wg Alolan Muk is interesting and realistically only t-arrows will be hitting you and ur immune to photon geyser which is the most common mold breaker move. but then you realise that sunsteel strike zacian-c is common enough to be a problem and perish trap+encore is a common issue
Speaking of zacian-c, wg is kinda mid. it doesn't have 17 pp rev bless like comatalk or perish trapping or the sheer power from hugepower/no guard. being immune to everything except t-arrows and precipice blades is great but overall seems kinda mid.
I don't want this to get too long(since this thread is kinda dead) but these were just kinda myideas for custom game(though if it wasn't pm only then ig ppl would have more competent sets and NOT force me to the cg bot) but yea. What are your opinions or ideas on cg?
WG Pikachu with Ability Shield is a good defensive pkmn and has Double Shock to get rid of its Electric typing. It fails however to wildire, cannonade, etc. Tera Grass to remove Ground type weakness.
Magic Bounce Mega Venusaur with Ability Shield is another good defensive pkmn bc it loves hazard removal. Tera Dark for Psychic immunity.
Mega Charizard X, i am not very sure.
Mega Charizard Y, maybe Contrary.
Magic Guard Espeon with Life Orb is good offensive pkmn since it gets Photon Geyser and is immune to any indirect dmg such as Gulp Missile. Tera Psychic for Photon Geyser.
Mega Blastoise, I am not sure.
Snorlax is another good offensive pkmn since it gets Huge Power. Snorlax haves a similar set to MG Espeon. Tera Dark for more Beat Up.
Lapras, maybe STag
Articuno gets Magic Bounce but this time it is a baton passer. Since it is a baton passer, it can pass Quiver Dance and Focus Energy.
Why are we reviving this thread lol(jk) but srsly. The only reason any of the mons I and aerobee tried are honestly bc there broken. emax is the fattest Mon in the game, zac-c is strong fast and has a great typing and leki is used bc it's the fastest Mon in the game. stuff like your Pikachu and zard won't rlly cut it cos imo ur trying to make a theme team competent without realizing the main part of building a team in cg is the mons
I can't believe I read this whole writeup. There's something morbidly fascinating about seeing what's common/optimal in such an unhinged format. Bravo! How many turns do battles normally go?
Also, would teching False Swipe on something to cheese past Innards Out ever be worthwhile? I'm guessing not, but it's funny to think about.
I originally wanted to get to 250-0 or 300-0 before posting an update, but I got bored of spamming games in Lobby, people stopped responding to my requests for fear of getting destroyed, and I don't think Lobby staff appreciate me asking for games every 5 minutes while contributing nothing of note to the room. So user TaxFraud Zero Nine Four of The Anything Goes Room advised me to get to 225-0, and here I am.
- Made Prankster Eternamax an actual hardcounter to Assist teams, since it didn't fully beat them before. Added 3/4 G-Max chip moves (Wildfire/Cannonade/Volcalith) since they need to be Imprisoned for Eternamax to realistically set up, as otherwise opposing Assist team members spam them until Eternamax is eventually overwhelmed. Replaced Photon Geyser with Sunsteel Strike because Air Balloon Alolan Muk otherwise hardwalls Eternamax. Replaced Ability Shield with Leppa Berry since there could be situations where Sparkly Swirl/Sunsteel Strike don't have enough PP to sweep Assist teams (for example, if Arceus-Dark, an optimal pick for Assist teams, is spammed), since Dark-types are very important on Assist teams since they provide counterplay to Prankster users while also being able to run Prankster themselves. This does make Prankster Eternamax weaker into opposing Neutralizing Gas users, but Hadron Engine Eternamax is a good enough answer to them that this shouldn't really matter. Tera Grass for opposing Spore and G-Max Vine Lash if necessary. Eternamax keeps its utility as a Prankster user against non-Neutralizing Gas foes, as I removed what I believed to be the most inconsequential moves on the original set.
- Replaced Shadow Tag Regieleki with Leftovers ComaBlessing Eternamax. Eternamax is over 3 times as bulky as neutral nature Zacian-C, meaning it has far more chances to use Sleep Talk Revival Blessing, though this comes at the cost of Zacian-C's Speed tier and a reduced offensive presence. Eternamax has a similar set to Comatose Zacian-C, though there are a few changes to accommodate for Eternamax's typing, namely Clangorous Soulblaze and Dynamax Cannon. G-Max Befuddle and G-Max Smite were also added, because the potential Sleep chance/Confusion are useful utility against opposing demon/setup sweepers. Tera Normal for Last Respects.
- Replaced Slaking with Ludicolo for a few reasons: Ludicolo is immune to Spore and therefore has a better matchup against Neutralizing Gas Regieleki, it doesn’t get chipped by G-Max Cannonade/Vine Lash, it blocks Final Gambit (meaning after the change I have 3 Final Gambit switch-ins), and happens to fully Imposter-proof Zekrom because I forgot to run one of Noxious Torque/Floaty Fall somewhere. Modified Ludicolo's moveset accordingly; some important changes are Spore as Magic Bounce doesn't screw Ludicolo over, G-Max Volt Crash over G-Max Befuddle because Ludicolo is weak to Bug, and Thousand Waves because being Spore-immune allows Ludicolo to handle Wonder Guard sweeper Regieleki much more easily.
- Changed Mega Audino's moveset to more effectively deter opposing sweeper Eternamax. Core Enforcer removes Good as Gold once the opposing Eternamax's Ability Shield has been removed, Heart Swap allows for removing stat changes from the opponent if they do not have functional Good as Gold, and Court Change allows for redirecting any G-Max chip moves used back to Eternamax, as it often needs multiple Shell Smash boosts to break through Mega Audino and heavily chipping it beforehand is preferred.
- Added Court Change on a few Pokemon, as I learned after creating this RMT that G-Max chip moves are considered field effects, and therefore are affected by the move. Swapping hazards (and occasionally screens) have also been useful in many of my games.
- Added Lunar Dance on a few Pokemon, since them fainting of their own accord still increases Last Respects' power and there have been situations where I'd rather have one healthy Pokemon rather than two weakened ones to handle opposing threats. Additionally, Lunar Dance + ComaBlessing, with optimal play, has the potential to make games infinitely long due to Sleep Talk Revival Blessing having more than 1 PP allowing for extra revivals if needed.
MINOR UPDATES:
- Replaced Sizzly Slide on Arceus-Ground with V-create since you need it to OHKO Mega Scizor and Kartana.
- Replaced Bonemerang and Sappy Seed on Zekrom with Thousand Arrows and Flower Trick, as Wonder Guard Alolan Muk hardwalled Zekrom without the former and Flower Trick's perfect accuracy is more valuable than Sappy Seed's secondary effect when your goal is to OHKO everything.
- Replaced Ability Shield on Blissey with Heavy-Duty Boots since I've never had to sack Blissey against Neutralizing Gas users, and hazards on the field make Blissey unable to KO healthy Eternamax if OHKOed.
- Added Tidy Up on Wonder Guard Regieleki because otherwise Magic Bounce and Good as Gold foes would be able to remove Regieleki's Substitute while it tries to set up. Replaced Tera Dark with Tera Electric because Regieleki is somewhat prone to having its attacks PP stalled while sweeping.
- Added Fissure onto Sturdy Eternamax for opposing No Guard users, since No Guard works for both Pokemon on the field.
- Added Trick on Shadow Tag Zacian-C because in my experience it's actually gotten stuck with a Choice item quite a bit, and the move allows Zacian-C to Trick it back onto a foe.
- Added Nature's Madness onto Unaware Eternamax, because not being able to break opposing sweeper Eternamax's Substitutes was problematic, especially if Last Respects was Imprisoned or not powerful enough to break opposing Substitutes in one hit.
- Added Spore on Fur Coat Eternamax because I felt like it'd be more useful than Perish Song when its main purpose is to switch into Huge Power/Orichalcum Pulse attackers.
- Replaced G-Max Stun Shock on Comatose Zacian-C with G-Max Befuddle because the secondary effect is more different from G-Max Volt Crash's, and when the move is Imprisoned G-Max Befuddle is more useful overall.
And here are some potential ideas that I haven't tried extensively yet:
- I never actually got around to perfecting an Assist team, here have an early draft https://pokepast.es/1131a19a32d0f769
- Outspeeds Zacian-C, could have some uses as a No Guard/Psychic Surge/Simple user. Normalize sets are bad due to Ability Shield
- Seems suboptimal (underspeeds Zacian-C, 4x Stealth Rock weakness, low bulk against opposing offensive Pokemon) but I probably haven't given it a fair chance
- Huge Power would be a little weak before using Power Trick but maybe someone can make a working set for it
- Innards Out Shell Smash Eternamax sounds funny but nothing short of No Guard is reliably OHKOing you. In Gen 7 Pure Hackmons Innards Out Zygarde-C is already uncomfortably bulky at times
- Magic Guard Eternamax seems useful either as support (hardcounters Assist with the right set) or as a sweeper (not chipped by G-Max chip moves/Salt Cure/Ghost Curse/Poison after Tera)
- Purifying Salt Eternamax for Last Respects and the status immunity
- Wonder Guard, contrary to popular belief, is actually pretty good
- Wonder Guard sounds funny but probably loses hard to Zacian-C/other strong Spectral Thief and Last Respects users
- Once Primals being able to Tera is implemented I might play around with Huge Power Primal Groudon again. Jolly for Scarf Eternamax seems cool
- Funny offensive Wonder Guard whose only disadvantage over Pokestar Spirit is being Bug-weak (and needing a positive nature for Regieleki at +2)
- Refrigerate Tail Glow sounds funny as hell but this is probably awful in practice
- Didn't like it when I tested Wonder Guard Kartana, but maybe I just didn't use the right set
- Highest Attack in the game and STAB Photon Geyser for Huge Power sets but Speed ties with Eternamax and struggles with priority after using Shell Smash
- No Guard/Psychic Surge/Simple + Shell Smash or Tail Glow sets seem funny in theory, probably hates Beat Up/Last Respects/Spectral Thief too much to really be usable though
- Walls some Good as Gold/Prankster Eternamax sweepers with Air Balloon, loses hard to Shadow Tag though
- Support Neutralizing Gas sounds diabolical but I don't like frail Pokemon in general, maybe someone else can abuse King's Rock Beat Up from the fastest Pokemon in the game
- No Guard is too frail for my liking and I actually haven't used it once but with a properly made set it might have some merit
- If competent players start running significantly more hard offensive Pokemon I might add Huge Power Slaking again
- Seems like a good Magic Bounce user in the early game since it's a fair bit bulkier than Mega Audino physically, though I'm paranoid about Last Respects in the late game and it'd be redundant with Mega Audino on the team
- Beat Up bot seems funny but I didn't like Speed Boost due to it not hitting some Wonder Guards hard enough
- Huge Power gets bricked by Eternamax (could try with King's Rock Beat Up?) but it's very nice against almost everything else
I'm not sure if I'm going to record my W/L anymore since the message kinda already gets across, but I might to see how many wins I get before someone takes me down. I'm also not going to test/update this team as often anymore, especially since BH/PH have brand new metagames to explore in a few days, though I'm probably going to find time to if I feel like it.
i heard some ppl doing vr of cgame soon. prob my last post on this forum cos ive been losing interest in the meta since there are very few competent players and fighting the bot gets repetitive and annoying but honestly i hope that this metagame just becomres an om
Can someone help me with something?
I need help with finding a item for my Magic Bounce Zacian-Crowned.
I also need help with finding a item for my Mold Breaker Tyranitar-Mega.
This is for my Gen 8 CGame team
L. 9999 Imposter Chansey with Eviolite
L. 9999 Magic Bounce Zacian-Crowned
L. 9999 Protean Groudon-Primal with Expert Belt
L. 9999 Protean Rayquaza-Mega with Expert Belt
L. 9999 Mold Breaker Tyranitar-Mega
L. 9999 Prankster Zygarde-Complete with Safety Goggles
Can someone help me with something?
I need help with finding a item for my Magic Bounce Zacian-Crowned.
I also need help with finding a item for my Mold Breaker Tyranitar-Mega.
This is for my Gen 8 CGame team
L. 9999 Imposter Chansey with Eviolite
L. 9999 Magic Bounce Zacian-Crowned
L. 9999 Protean Groudon-Primal with Expert Belt
L. 9999 Protean Rayquaza-Mega with Expert Belt
L. 9999 Mold Breaker Tyranitar-Mega
L. 9999 Prankster Zygarde-Complete with Safety Goggle
Can someone help me with this Gen 8 CGame team? I am only using Gen 2-8 items + Gen 1-8 moves (no Gen 9 items and moves)
L. 9999 Imposter Chansey w/ Eviolite (Bold Nature)
L. 9999 Magic Bounce Zacian-Crowned w/ Leftovers? (Adamant Nature?)
L. 9999 Protean Groudon-Primal w/ Expert Belt (Naive Nature?)
L. 9999 Protean Rayquaza-Mega w/ Expert Belt (I have no idea what Nature to put on this mon)
L. 9999 Mold Breaker Tyranitar-Mega w/ either Lum Berry or Heavy-Duty Boots or any other item except for Gen 9 items (Jolly Nature)
L. 9999 Prankster Zygarde-Complete w/ Safety Goggles (Relaxed Nature)
Can someone help me with this Gen 8 CGame team? I am only using Gen 2-8 items + Gen 1-8 moves (no Gen 9 items and moves)
L. 9999 Imposter Chansey w/ Eviolite (Bold Nature)
L. 9999 Magic Bounce Zacian-Crowned w/ Leftovers? (Adamant Nature?)
L. 9999 Protean Groudon-Primal w/ Expert Belt (Naive Nature?)
L. 9999 Protean Rayquaza-Mega w/ Expert Belt (I have no idea what Nature to put on this mon)
L. 9999 Mold Breaker Tyranitar-Mega w/ either Lum Berry or Heavy-Duty Boots or any other item except for Gen 9 items (Jolly Nature)
L. 9999 Prankster Zygarde-Complete w/ Safety Goggles (Relaxed Nature)