Pet Mod Döppelgangers

Should we have Ubers slates?

  • Yes

    Votes: 28 65.1%
  • No

    Votes: 15 34.9%

  • Total voters
    43
  • Poll closed .
:ss/Volcarona:
Pokemon: Anti-Volcarona
New Stats: 85/95/105/60/105/100
New Abilities: Heatproof | Adaptability
New Typing: Dragon/Fire
New Moves: Draco Meteor, Dragon Pulse, Dragon Dance, Outrage, Scale Shot
Removed Moves: Bug Buzz, Leech Life, Quiver Dance, Signal Beam, U-turn
Calcs:
+1 252+ Atk Adaptability Anti-Volcarona Outrage vs. 252 HP / 4 Def Volcarona: 488-576 (130.4 - 154%) -- guaranteed OHKO
+2 252 SpA Volcarona Flamethrower vs. 0 HP / 0 SpD Anti-Volcarona: 72-85 (23.1 - 27.3%) -- 65.5% chance to 4HKO
+2 252 SpA Volcarona Bug Buzz vs. 0 HP / 0 SpD Anti-Volcarona: 144-171 (46.3 - 54.9%) -- 64.5% chance to 2HKO
+2 252 SpA Volcarona Psychic vs. 0 HP / 0 SpD Anti-Volcarona: 193-228 (62 - 73.3%) -- guaranteed 2HKO

:ss/Kartana:
Pokemon: Anti-Kartana
New Stats: 59/109/89/131/151/31 [BST: 570]
New Abilities: Fluffy
New Typing: Water/Fire
New Moves: Fire Blast, Flare Blitz, Hydro Pump, Liquidation, Scald
Removed Moves: Giga Drain, Leaf Blade, Psycho Cut, Smart Strike, Synthesis
Calcs:

252+ SpA Abomasnow Fire Blast vs. 252 HP / 4 SpD Kartana: 1896-2232 (588.8 - 693.1%) -- guaranteed OHKO
252+ Atk Abomasnow Flare Blitz vs. 252 HP / 252 Def Kartana: 504-592 (156.5 - 183.8%) -- guaranteed OHKO
+2 252 Atk Life Orb Kartana Leaf Blade vs. 252 HP / 252 Def Fluffy Abomasnow: 209-246 (64.9 - 76.3%) -- guaranteed 2HKO
+2 252 Atk Life Orb Kartana Sacred Sword vs. 252 HP / 252 Def Fluffy Abomasnow: 140-164 (43.4 - 50.9%) -- 4.3% chance to 2HKO
+2 252 Atk Life Orb Kartana Knock Off (97.5 BP) vs. 252 HP / 252 Def Fluffy Abomasnow: 151-177 (46.8 - 54.9%) -- 68.8% chance to 2HKO
 
Pokemon: Anti-Vaporeon
Type: Grass
Ability: Guts/Grassy Surge
Stats: 95/130/60/65/110/65
New Moves: Leaf Blade, Grassy Glide, Wood Hammer, Seed Bomb, Power Whip, Swords Dance, Bullet Seed, U-Turn
Removed Moves: Hydro Pump, Scald, Dive, Brine, Surf, Muddy Water, Liquidation, Flip Turn
Calcs: 252 Atk Anti-Vaporeon Grassy Glide vs. 252 HP / 252+ Def Vaporeon in Grassy Terrain: 294-348 (63.3 - 75%) -- guaranteed 2HKO after Leftovers recovery and Grassy Terrain recovery
252 Atk Anti-Vaporeon Wood Hammer vs. 252 HP / 252+ Def Vaporeon in Grassy Terrain: 504-594 (108.6 - 128%) -- guaranteed OHKO
252 SpA Vaporeon Blizzard vs. 252 HP / 0 SpD Anti-Vaporeon: 198-234 (42.6 - 50.4%) -- guaranteed 3HKO after Grassy Terrain recovery
252+ SpA Vaporeon Ice Beam vs. 0 HP / 0 SpD Anti-Vaporeon: 178-210 (44.3 - 52.3%) -- guaranteed 3HKO after Grassy Terrain recovery
Explanation: Special bulk allows it to take a lot of hits from normal Vaporeon. It gets a 2HKO with Grassy Glide and one shots with Wood Hammer with max Def Vaporeon with Grassy Terrain. Guts can also allow it to take advantage of Scald burns instead of being hurt by them.

Pokemon: Anti-Jolteon
Type: Ground
Ability: Thick Fat/Analytic
Stats: 95/110/65/60/130/65
New Moves: Earthquake, Stomping Tantrum, Bulldoze, Stone Edge, Rock Slide, High Horsepower
Removed Moves: All Electric Type Moves
Calcs: 252 Atk Analytic Anti-Jolteon Earthquake vs. 252 HP / 252+ Def Jolteon: 372-440 (111.3 - 131.7%) -- guaranteed OHKO
252+ Atk Anti-Jolteon Earthquake vs. 252 HP / 252 Def Jolteon: 344-408 (102.9 - 122.1%) -- guaranteed OHKO
252+ SpA Choice Specs Jolteon Hidden Power Ice vs. 0 HP / 0 SpD Anti-Jolteon: 154-182 (56.8 - 67.1%) -- guaranteed 2HKO
252+ SpA Choice Specs Jolteon Hidden Power Ice vs. 0 HP / 0 SpD Thick Fat Anti-Jolteon: 78-92 (28.7 - 33.9%) -- 0.6% chance to 3HKO
Explanation: Analytic boosts the power of its moves if it goes last, which give it a power boost against normal Jolteon. Thick Fat helps it take HP Ice, and good HP and special bulk allow it to sponge hits easily, while getting a clean OHKO with Analytic without a boosting nature and, with a bosting nature, a OHKO with Thick Fat. It also has EdgeQuake, which is great coverage.

Pokemon: Anti-Flareon
Type: Water
Ability: Sheer Force/Drizzle
Stats: 65/130/95/60/65/110
New Moves: Liquidation, Waterfall, Surf, Hydro Pump, Aqua Tail, Ice Beam, Blizzard, Icicle Crash
Removed Moves: All Fire Type Moves
Calcs: 0 Atk Anti-Flareon Liquidation vs. 252 HP / 252+ Def Flareon in Rain: 342-404 (102.3 - 120.9%) -- guaranteed OHKO
0 Atk Life Orb Sheer Force Anti-Flareon Liquidation vs. 252 HP / 252+ Def Flareon: 382-452 (114.3 - 135.3%) -- guaranteed OHKO
252 Atk Guts Flareon Facade (140 BP) vs. 52 HP / 0 Def Anti-Flareon: 238-281 (83.8 - 98.9%) -- guaranteed 2HKO
252 Atk Guts Flareon Superpower vs. 0 HP / 0 Def Anti-Flareon: 204-241 (75.2 - 88.9%) -- guaranteed 2HKO
Explanation: It outspeeds Flareon and gets a OHKO in rain with Liquidation and with a Life Orb get a OHKO with sheer force. It has enough bulk to live a Facade with some HP investment and tanks a Superpower. It can also act as a rain setter and gets Icicle Crash as physical Ice coverage.
 
Anti-Cramorant
Type:
Electric/Flying
Ability: Defiant / Competitive / Water Absorb
Stats: 60 / 115 / 75 / 55 / 75 / 95
New Moves: Thunderbolt, Shock Wave, Wild Charge, Bolt Beak
Removed Moves: All water-type moves except Rain Dance, Agility
-1 0- Atk Anti-Cramorant Bolt Beak (85 BP) vs. 0 HP / 0 Def Cramorant: 400-472 (142.3 - 167.9%) -- guaranteed OHKO (lol)
252 SpA Cramorant Surf vs. 0 HP / 4 SpD Anti-Cramorant in Rain: 210-247 (80.4 - 94.6%) -- guaranteed 2HKO (needs +Speed or outsped by Adamant Anti-Cramorant)
it does more than enough at its job, as well as countering other pokemons
252+ Atk Anti-Cramorant Bolt Beak (170 BP) vs. 252 HP / 252+ Def Blissey: 507-597 (71 - 83.6%) -- guaranteed 2HKO
252+ Atk Anti-Cramorant Throat Chop vs. 252 HP / 252+ Def Runerigus: 98-116 (30.6 - 36.2%) -- guaranteed 4HKO after Leftovers recovery
252+ Atk Anti-Cramorant Bolt Beak (170 BP) vs. 252 HP / 100 Def Diancie: 183-216 (60.1 - 71%) -- guaranteed 2HKO after Leftovers recovery
0 Atk Diancie Diamond Storm vs. 0 HP / 0 Def Anti-Cramorant: 272-324 (104.2 - 124.1%) -- guaranteed OHKO
252+ Atk Anti-Cramorant Bolt Beak (170 BP) vs. 0 HP / 4 Def Dracovish: 279-328 (86.9 - 102.1%) -- 18.8% chance to OHKO
252 Atk Choice Band Lycanroc Accelerock vs. 0 HP / 0 Def Anti-Cramorant: 230-272 (88.1 - 104.2%) -- 25% chance to OHKO
252+ Atk Anti-Cramorant Bolt Beak (170 BP) vs. 92 HP / 0 Def Mawile-Mega: 231-273 (87.5 - 103.4%) -- 25% chance to OHKO
Yep its Broken, someone suggest a nerf lol (85 attack and 85 special attack instead of 115|55?)
 
:ss/blissey:
Anti-Blissey
New Stats: 140 / 95 / 55 / 75 / 85 / 90
Abilities: Magic Guard / Guts
New Typing: Fighting / Ghost
New Moves: Aura Sphere, Bulk Up, Close Combat, Mach Punch, Poltergeist, Shadow Sneak
Removed Moves: Dazzling Gleam, Last Resort, Life Dew, Softboiled, Stored Power, Stealth Rock
0 SpA Blissey Shadow Ball vs. 0 HP / 0 SpD Anti-Blissey: 104-124 (24.7 - 29.4%) -- 99.5% chance to 3HKO after poison damage
0 SpA Blissey Psychic vs. -1 0 HP / 0 SpD Anti-Blissey: 176-208 (41.8 - 49.4%) -- 82.4% chance to 2HKO after poison damage
240 SpA Blissey Psychic vs. -1 0 HP / 0 SpD Anti-Blissey: 232-274 (55.1 - 65%) -- guaranteed 2HKO after poison damage
252+ Atk Anti-Blissey Close Combat vs. 252 HP / 252+ Def Blissey: 626-740 (87.6 - 103.6%) -- 25% chance to OHKO
252+ Atk Guts Anti-Blissey Drain Punch vs. 252 HP / 252+ Def Blissey: 590-696 (82.6 - 97.4%) (70 - 82.6% recovered if 0 EVs/31 IV like above sets) -- guaranteed 2HKO
Blissey already has a surprising number of physical tools (Wild Charge, Rock Slide + Earthquake, Elemental Punches, and Drain Punch as preinstalled STAB) so I didn't want to give it too many extra toys. Just some extra STAB options and a physical setup move, but now it can't be a backup SR setter and has fewer recovery options. The timer on Guts' status makes knowing when to switch for Toxic reset more noticeable, since Drain Punch can't sustain you forever and Rest leaves you wide open for setup.

Or you can choose to not be damaged by status with Magic Guard, but then you run the risk of being burnt and making it difficult to kill anything if you didn't pick up a special option for mixed, since its Sp. Atk of 75 is... decent, but not worth writing home about since it doesn't have any ability modifiers, as well as Assault Vest potentially existing on non-Blisseys.

This might be a little strong (haven't done much checking with non-Blisseys yet but my brain's saying it's probably fine on paper), so I'm definitely willing to tone it down if I have to.
 
:ss/blissey:
Anti-Blissey
New Stats: 140 / 95 / 55 / 75 / 85 / 90
Abilities: Magic Guard / Guts
New Typing: Fighting / Ghost
New Moves: Aura Sphere, Bulk Up, Close Combat, Mach Punch, Poltergeist, Shadow Sneak
Removed Moves: Dazzling Gleam, Last Resort, Life Dew, Softboiled, Stored Power, Stealth Rock
0 SpA Blissey Shadow Ball vs. 0 HP / 0 SpD Anti-Blissey: 104-124 (24.7 - 29.4%) -- 99.5% chance to 3HKO after poison damage
0 SpA Blissey Psychic vs. -1 0 HP / 0 SpD Anti-Blissey: 176-208 (41.8 - 49.4%) -- 82.4% chance to 2HKO after poison damage
240 SpA Blissey Psychic vs. -1 0 HP / 0 SpD Anti-Blissey: 232-274 (55.1 - 65%) -- guaranteed 2HKO after poison damage
252+ Atk Anti-Blissey Close Combat vs. 252 HP / 252+ Def Blissey: 626-740 (87.6 - 103.6%) -- 25% chance to OHKO
252+ Atk Guts Anti-Blissey Drain Punch vs. 252 HP / 252+ Def Blissey: 590-696 (82.6 - 97.4%) (70 - 82.6% recovered if 0 EVs/31 IV like above sets) -- guaranteed 2HKO
Blissey already has a surprising number of physical tools (Wild Charge, Rock Slide + Earthquake, Elemental Punches, and Drain Punch as preinstalled STAB) so I didn't want to give it too many extra toys. Just some extra STAB options and a physical setup move, but now it can't be a backup SR setter and has fewer recovery options. The timer on Guts' status makes knowing when to switch for Toxic reset more noticeable, since Drain Punch can't sustain you forever and Rest leaves you wide open for setup.

Or you can choose to not be damaged by status with Magic Guard, but then you run the risk of being burnt and making it difficult to kill anything if you didn't pick up a special option for mixed, since its Sp. Atk of 75 is... decent, but not worth writing home about since it doesn't have any ability modifiers, as well as Assault Vest potentially existing on non-Blisseys.

This might be a little strong (haven't done much checking with non-Blisseys yet but my brain's saying it's probably fine on paper), so I'm definitely willing to tone it down if I have to.
I'm sorry if I'm not allowed to do replies or stuff, but because there isn't anywhere I can put this (yet (i think)), I just want to say that instead of using a Toxic Orb/Poisoned status, a Flame Orb would be better for this. Most Guts users use burns because with Guts, they ignore the power decrease that comes with the burn. The only reason they would not run a Flame Orb would be if they were Fire type, like Flareon. So, it would most likely be better to use a burn for the Anti-Blissey instead of poison.
(also, is it okay to make antis for not fully evolved mons?)
Thanks
 
I'm sorry if I'm not allowed to do replies or stuff, but because there isn't anywhere I can put this (yet (i think)), I just want to say that instead of using a Toxic Orb/Poisoned status, a Flame Orb would be better for this. Most Guts users use burns because with Guts, they ignore the power decrease that comes with the burn. The only reason they would not run a Flame Orb would be if they were Fire type, like Flareon. So, it would most likely be better to use a burn for the Anti-Blissey instead of poison.
(also, is it okay to make antis for not fully evolved mons?)
Thanks
You can make anti-nfes and anti-lcs, and I think poison was from Blissey using toxic.
 
:ss/magearna:
Pokemon: Anti-Magearna
New Stats: 100/85/105/120/125/65
New Typing: Ghost/Steel
New Ability: Cursed Body
New Moves: Night Shade, Hex, Poltergeist, Flamethrower
Removed Moves: Brick Break, Agility, Thunderbolt, Grass Knot
Calcs:

252+ SpA Choice Specs Magearna Fleur Cannon vs. 252 HP / 252+ SpD Anti-Magearna: 108-127 (27.4 - 32.2%) -- 61.1% chance to 4HKO after Leftovers recovery

252+ SpA Choice Specs Magearna Volt Switch vs. 252 HP / 252+ SpD Anti-Magearna: 78-92 (19.7 - 23.3%) -- possible 6HKO after Leftovers recovery

0 SpA Anti-Magearna Flamethrower vs. 0 HP / 4 SpD Magearna: 144-170 (47.8 - 56.4%) -- 84% chance to 2HKO

As you can see, Anti-Mag laughs at anything normal Magearna can throw at it and can shrug off damage with Pain Split. In addition, Anti-Mag has a high chance to 2HKO standard offensive Magearna with Flamethrower.

:ss/buzzwole:
Pokemon: Anti-Buzzwole
New Stats: 103/100/115/120/52/80
New Typing: Ghost/Poison
New Ability: Levitate
New Moves: Shadow Ball, Poltergeist, Sludge Bomb, Sludge Wave, Air Slash, Aura Sphere
Removed Moves: Outrage, Close Combat, Lunge, Dual Wingbeat, Iron Head, Counter
Calcs:

252 Atk Choice Band Buzzwole Leech Life vs. 0 HP / 0 Def Anti-Buzzwole: 45-54 (12.9 - 15.5%) -- possible 7HKO

252 Atk Choice Band Buzzwole Ice Punch vs. 0 HP / 0 Def Buzzwole: 114-135 (32.8 - 38.9%) -- 99.7% chance to 3HKO

252 Atk Choice Band Buzzwole Stone Edge vs. 0 HP / 0 Def Anti-Buzzwole: 153-180 (44 - 51.8%) -- 13.3% chance to 2HKO

252 SpA Anti-Buzzwole Shadow Ball vs. 0 HP / 0 SpD Buzzwole: 205-243 (57.7 - 68.4%) -- guaranteed 2HKO

252 SpA Anti-Buzzwole Sludge Wave vs. 0 HP / 0 SpD Buzzwole: 244-288 (68.7 - 81.1%) -- guaranteed 2HKO

Do I even need to calc Air Slash? Lol

Anti-Buzzwole is a hard stop to normal Buzzwole, as it quad resists Leech Life and is immune to Close Combat and EQ by virtue of Levitate. Anti-Buzz, on the other hand, gleefully takes advantage of Buzz’s lower SpDef stat and 2HKOs it and can absolutely obliterate it with Air Slash if needed. Oh, and if that’s not enough, Anti-Buzz can force out Buzzwole and recover any damage sustained with Roost.
 
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Alright, voting starts now! You may vote for up to 6 submissions and a max of half your amount of submissions self votes, rounded down!
 

zxgzxg

scrabble
is a Forum Moderator
still no definite answer about the team preview thing but ok

My Anti-Toxapex
iceblazer's Anti-Buzzwole
readytolose's Anti-Clefable

might add more later idk
 
On team preview I don't know the limits of coding and if shinies can be displayed in team preview, because they aren't right now in regular battles, but if they are, we should incorperate those.
 

ViZar

your toast is burned
is a Social Media Contributor Alumnus
On team preview I don't know the limits of coding and if shinies can be displayed in team preview, because they aren't right now in regular battles, but if they are, we should incorperate those.
To my knowlegde, it's not possible to view shinies in team preview nor make the shiny a different Pokémon. The Anti-Pokémon have to be entirely new Pokémon with their sprites being the shinies of the corresponding Pokémon. I'm not a year-long experienced coder though, so take this with a grain of salt.


Anyways
  1. Anti-Toxapex (zxgzxg)
  2. Anti-Blissey
  3. Anti-Tapu Lele
  4. Anti-Rillaboom
  5. Anti-Magearna
  6. Anti-Clefable
 
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VOTES ARE CLOSED!
Congrats on Zxgzxg and ReadyToLose for winning the vote!

Pokemon: Anti-Clefable
New Stats: 87 / 90 / 61 / 90 / 90 / 65 (483)
New Typing:

Abilities: Magic Guard / Limber / Justified
New Moves: Flash Cannon, Steel Beam, Iron Head, Shift Gear, Bullet Punch, Wild Charge
Removed Moves: Teleport, Wish, Heal Bell, Aromatherapy, Trick, Healing Wish
Description: Although it has low stats overall, Anti-Clefable has much of regular Clefable's versatility and utility while being able to pose as a threatening setup sweeper thanks to Shift Gear. It's less initially threatening than Magearna but perhaps even more unpredictable, as it can hit hard physically with Meteor Mash being a powerful physical STAB and the threatening Magic Guard LO Steel Beam being a very powerful special option. Limber and Justified are kinda the more flavourful ability options but punish common Clefable tech in Thunder Wave and Knock Off respectively.
:ss/toxapex:
Pokemon: Anti-Toxapex
Type: Poison / Ground
Ability: Merciless / Limber / Storm Drain
Stats: 50 / 35 / 112 / 133 / 102 / 63
New Moves: Calm Mind, Earthquake, Earth Power, Mud Shot, Mud Slap
Removed Moves: Frost Breath, Haze, Hydro Pump, Knock Off, Smack Down
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
All right, what do you have in mind as a slate?
Isn't this your Pet Mod? You should be the one either putting out slates or at least putting out ideas. I suggest if you cannot manage or maintain the Pet Mod, at least ask for assistance of some kind, or if you do not want to do it anymore, forfeit it to someone who wants it. All I know is the chances of you getting another mod to lead is basically zero at this point.
 

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