At a Glance
My new goal was to create a team without using legendaries, so here it is.
EDITS IN BOLD
Modest Alakazam @ Choice Scarf
Ability: Synchronize
EVs: 252 SpA/252 Spe/6 SpDef
Psychic
Focus Blast
Shadow Ball
Trick
He's my new lead. He can take the tricks of Gengars, and Shadow Ball before him. This Alakazam can outspeed many things, while tricking slower pokemon into having a choice scarf. He also carries my only fighting move, so he's a great sweeper for this team.
Impish Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 Hp/252 Def/6 Atk
Thunder Fang
Stealth Rock
Earthquake
Slack Off
Hippowdon is the best physical wall in OU, and this Hippowdon is meant to set up Steal Rocks. With the Sandstorm and rocks, the damage will be adding up. Also, Gyarados' might try to set up on it, but thunder fang stops that, as well as being able to kill off Yanmegas. Earthquake gets STAB, and will deal a fair amount of damage to thinks like Porygon2. Slack Off is obviously there for quick recovery.
Modest Empoleon @ Shed Shell
Ability: Torrent
EVs: 252 SpA/252 SpDef/6 HP
Ice Beam
Surf
Grass Knot
Substitute
This guy is my second special attacker, and has nice special defense. I want to max SpDef and SpA so he can take some hits, and hit back hard. If I predict a switch, I'll sub up to scout the opponent. Shed Shell is to escape from Magnezones and Dugtrios. If I have a sub up and dugtrio is out, I can also surf to kill it.
Adamant Dugtrio @ Choice Scarf
Ability: Arena Trap
EVs: 252 Atk/252 Spe/6 HP
Earthquake
Aerial Ace
Stone Edge
Pursuit
Awesome revenge killer. No need for a Jolly nature if I have max attack, and then a choice scarf to boost my speed. He revenge kills most Pokemon in the OU environment and deals lots to Blisseys.
Adamant Kingdra @ Lum Berry
Ability: Swift Swim
EVs: 252 HP/252 Atk/6 SpDef
Waterfall
Outrage
Dragon Dance
Rest
I'm questioning the EVs and nature for this Kingdra. I want him to be bulky, but at the same time, be able to get a couple of DDs up. I chose Lum over Chesto because I don't want to be slowed down so that a) I can't rest soon enough the next turn b) I can make another move.
Bold Spiritomb @ Leftovers
Ability: Pressure
EVs: 252 Hp/126 Def/120 SpA/6 Def
Will-O-Wisp
HP Fighting
Calm Mind
Dark Pulse
Spiritomb is an awesome having no super effective damage. He can take in hits coming at his teammates, and inflict burn to the opponent. Calm Mind is there to boost SpA for dark pulse, and SpDef. I'm not sure if I should switch some SpDef evs over to Def, so please help on that.
Well, that's my team. Please help me fix any necessary changes. Thanks!






My new goal was to create a team without using legendaries, so here it is.
EDITS IN BOLD

Modest Alakazam @ Choice Scarf
Ability: Synchronize
EVs: 252 SpA/252 Spe/6 SpDef
Psychic
Focus Blast
Shadow Ball
Trick
He's my new lead. He can take the tricks of Gengars, and Shadow Ball before him. This Alakazam can outspeed many things, while tricking slower pokemon into having a choice scarf. He also carries my only fighting move, so he's a great sweeper for this team.

Impish Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 Hp/252 Def/6 Atk
Thunder Fang
Stealth Rock
Earthquake
Slack Off
Hippowdon is the best physical wall in OU, and this Hippowdon is meant to set up Steal Rocks. With the Sandstorm and rocks, the damage will be adding up. Also, Gyarados' might try to set up on it, but thunder fang stops that, as well as being able to kill off Yanmegas. Earthquake gets STAB, and will deal a fair amount of damage to thinks like Porygon2. Slack Off is obviously there for quick recovery.

Modest Empoleon @ Shed Shell
Ability: Torrent
EVs: 252 SpA/252 SpDef/6 HP
Ice Beam
Surf
Grass Knot
Substitute
This guy is my second special attacker, and has nice special defense. I want to max SpDef and SpA so he can take some hits, and hit back hard. If I predict a switch, I'll sub up to scout the opponent. Shed Shell is to escape from Magnezones and Dugtrios. If I have a sub up and dugtrio is out, I can also surf to kill it.

Adamant Dugtrio @ Choice Scarf
Ability: Arena Trap
EVs: 252 Atk/252 Spe/6 HP
Earthquake
Aerial Ace
Stone Edge
Pursuit
Awesome revenge killer. No need for a Jolly nature if I have max attack, and then a choice scarf to boost my speed. He revenge kills most Pokemon in the OU environment and deals lots to Blisseys.

Adamant Kingdra @ Lum Berry
Ability: Swift Swim
EVs: 252 HP/252 Atk/6 SpDef
Waterfall
Outrage
Dragon Dance
Rest
I'm questioning the EVs and nature for this Kingdra. I want him to be bulky, but at the same time, be able to get a couple of DDs up. I chose Lum over Chesto because I don't want to be slowed down so that a) I can't rest soon enough the next turn b) I can make another move.

Bold Spiritomb @ Leftovers
Ability: Pressure
EVs: 252 Hp/126 Def/120 SpA/6 Def
Will-O-Wisp
HP Fighting
Calm Mind
Dark Pulse
Spiritomb is an awesome having no super effective damage. He can take in hits coming at his teammates, and inflict burn to the opponent. Calm Mind is there to boost SpA for dark pulse, and SpDef. I'm not sure if I should switch some SpDef evs over to Def, so please help on that.
Well, that's my team. Please help me fix any necessary changes. Thanks!