Ubers Dachsbun

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Manaphy

STILL lookin for Japanese QT 3.14 GF
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[SET]
name: Physical Wall
move 1: Play Rough
move 2: Body Press
move 3: Wish
move 4: Protect
item: Rocky Helmet / Leftovers
ability: Well-Baked Body
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
tera type: Flying / Poison / Water

[SET COMMENTS]

* Dachsbun is a niche counter to Koraidon and useful pivot into Chi-Yu thanks to Well-Baked Body.
* Body Press gives good neutral coverage with Play Rough and nails Kingambit and Tera Steel users.
* Wish provides reliable recovery and support for teammates such as Ting-Lu, Great Tusk, and Iron Treads which cannot heal outside of Leftovers.
* Rocky Helmet is useful for the chip damage on Koraidon, while Leftovers works well with Protect and prevents Choice Specs Chi-Yu from 2HKOing with Dark Pulse.
* Tera Flying is useful so that Dachsbun can take on Great Tusk in a pinch.
* Tera Poison makes sure that Toxic Spikes is not a concern.
* Tera Water is useful against Chien-Pao.
* Dachsbun faces significant competition as a defensive Fairy-type from Scream Tail and Hatterene. Scream Tail provides superior overall bulk, which helps it handle Great Tusk, and a more useful support movepool, while Hatterene provides practically-unique utility with Magic Bounce.
* As a Koraidon counter, it also faces competition with Skeledirge, which handles more physical threats than Dachsbun does.
* Dachsbun's main advantages are its superior Speed, a strong Body Press, and most notably taking on Chi-Yu. It provides great counterplay to the common pairing of U-turn Koraidon and Chi-Yu: U-turn Koraidon often threatens its checks by pivoting Chi-Yu into them, but Dachsbun can take on both threats.
* Protect Dondozo works well with Dachsbun, as it appreciates Wish support and Dachsbun taking on Koraidon. In return, Dondozo can handle offensive Great Tusk without worry and sweep more easily with Curse.
* Dachsbun is vulnerable to all entry hazards, so Corviknight, Iron Treads, and Great Tusk are good partners to remove them.


[CREDITS]
- Written by: [[Manaphy, 50695]]
- Quality checked by: [[Lasen, 273339], [corvere, 306317]]
- Grammar checked by: [[Adeleine, 517429]]
 
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Lasen

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[SET]
name: Physical Wall
move 1: Play Rough
move 2: Body Press
move 3: Wish
move 4: Protect
item: Rocky Helmet / Leftovers
ability: Well-Baked Body
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
tera type: Flying / Poison

[SET COMMENTS]

* Dachsbun is a niche counter to Koraidon and useful pivot for Chi-Yu.
* Well-Baked Body allows Dachsbun to absorb all Fire-Type attacks, letting it take non-Steel move Koraidon and Chi-Yu
* Body Press gives good neutral coverage with Play Rough and hits Kingambit and Tera Steel foes like....
* Wish provides reliable recovery and support for teammates such as Ting-Lu, Great Tusk, or Iron Treads which cannot heal outside of Leftovers.
* Rocky Helmet is useful for the chip damage on Koraidon, while Leftovers works well with Protect and prevents Specs Chi-Yi from 2HKOing with Dark Pulse.
* Tera Flying is useful so that Dachsbun can take on Great Tusk in a pinch.
* Tera Poison can be used so that Toxic Spikes are not a concern. (switch order of tera types cause rock weakness makes it worse imo)
* Dachsbun faces significant competition as a Defensive Fairy-type from Scream Tail and Hatterene. Scream Tail provides superior overall bulk which helps it handle Great Tusk, and a more useful support movepool, while Hatterene provides utility with Magic Bounce. (maybe also bring up it faces competition from dirge as a Koraidon "counter")
* Dachsbun's main advantages are its superior Speed, a strong Body Press, and most notably countering any Koraidon without a Steel-type move and taking on Chi-Yu.
* Protect Dodonzo works well with Dachsbun, as it appreciates Wish support and Dachsbun taking on Koraidon. In return, Dodonzo can handle Offensive Great Tusk without worry and sweep easier with Curse.
* Dachsbun is vulnerable to all forms of hazards, so Corviknight, Iron Treads, and Great Tusk are good partners.
(debatable but Roar is not bad as a slash; forces out opponents who double in and can punish stuff like DD Miraidon)

[CREDITS]
- Written by: [[Manaphy, 50695]]
- Quality checked by: [[ , 273339], [ , 306317]]
- Grammar checked by: [[ ]]


you already have my numbers included you sly dog 1/2
 

corvere

all things will pass
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slash roar with body press and mention the utility it provides.
also mention tera water, gives a resistance to chienpao but also to water types like floatzel and (mainly) palafin.
maybe mention boots too since hazards are so common but idk
2/2
 
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Adeleine

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(AC): Add Comma
[SET]
name: Physical Wall
move 1: Play Rough
move 2: Body Press
move 3: Wish
move 4: Protect
item: Rocky Helmet / Leftovers
ability: Well-Baked Body
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
tera type: Flying / Poison / Water

[SET COMMENTS]

* Dachsbun is a niche counter to Koraidon and useful pivot for into Chi-Yu thanks to Well-Baked Body.
* Body Press gives good neutral coverage with Play Rough and hits nails Kingambit and Tera Steel users.
* Wish provides reliable recovery and support for teammates such as Ting-Lu, Great Tusk, or Iron Treads who and Iron Hands, which cannot heal outside of Leftovers.
* Rocky Helmet is useful for the chip damage on Koraidon, while Leftovers works well with Protect and prevents Choice Specs Chi-Yi Chi-Yu from 2HKOing with Dark Pulse.
* Tera Flying is useful so that Dachsbun can take on Great Tusk in a pinch.
* Tera Poison can be used so that makes sure Toxic Spikes are is not a concern for Dachsbun and its team. Be aware that, if Dachsbun switches in through Toxic Spikes before Terastallizing, it can't cure the poison by Terastallizing. (I imagine this is true and makes sense and is relevant? make changes if needed. eg if dachsbun's immunity to tspikes itself doesn't really matter, you can remove "Dachsbun and" + the ending sentence if desired)
* Tera Water is useful against Chien-Pao.
* Dachsbun faces significant competition as a Defensive defensive Fairy-type from Scream Tail and Hatterene. Scream Tail provides superior overall bulk, (AC) which helps it handle Great Tusk, and a more useful support movepool, while Hatterene provides practically-unique utility with Magic Bounce.
* As a Koraidon counter, it also faces competition with Skeledirge, (AC) which handles more physical threats than Dachsbun does.
* Dachsbun's main advantages are it's its superior Speed, a strong Body Press, and most notably taking on Chi-Yu. It provides a great matchup great counterplay to the common pairing of U-Turn U-turn Koraidon and Chi-Yu. Chi-Yu: U-turn Koraidon often threatens its checks by pivoting Chi-Yu into them, but Dachsbun can take on both threats. (I imagine this makes sense? if it doesn't, correct it as appropriate)
* Protect Dodonzo (why Protect Dondozo specifically? could you somehow specify that here) works well with Dachsbun, as it appreciates Wish support and Dachsbun taking on Koraidon. In return, Dodonzo can handle Offensive offensive Great Tusk without worry and sweep easier more easily with Curse.
* Dachsbun is vulnerable to all forms of hazards, entry hazards, so Corviknight, Iron Treads, and Great Tusk are good partners to remove them.

[CREDITS]
- Written by: [[Manaphy, 50695]]
- Quality checked by: [[Lasen, 273339], [corvere, 306317]]
- Grammar checked by: [[Adeleine, 517429]]

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GP Team done
 
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