Completed dan's extrEEVEEganza! 7v7 (kill me...)

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#26
Team Danmantincan


HP:42
EN:86
2/2/5/3/130
Other: -1acc (1r)


HP:100
EN: 80
1/4/6/3/65
Other: drowsy (fall asleep at the end of the next action)


HP:73
EN:17
2/2/5/3/65
Other:


HP: 100
EN: 100
4/4/1/5/65
Other:


HP: 95
EN: 82
5/2/4/4/56
Other:


Team The Royal Guard


HP:110
EN:83
1/4/5/3/80
Other:


HP: 28
EN: 69
3/4/4/3/78
Other:


HP:120
EN:100
2/3/4/3/65
Other:


HP:90
EN:100
2/3/5/3/115


HP: 57
EN: 50
2/3/4/3/113
OTHER: Drowsy, -1 spa (1r)

Round 6

Now I know why they kept the limit of pokemon per team at 6.

But...oh well.

Makalov the Jolteon starts the round with Thundershock. The blastoise was getting ready to mirror coat, but then a big book called "da rules" fell on it making it stop whatever he was doing and forget that second substitution.

Anyway, Zephyr then summoned a massive Hurricane that....missed Makalov and destroyed a nearby village. Sumvin bit Titania for...almost null damage. Finally, the Glaceon attacked the ninja turtle with Shadow Ball leaving it with 1hp.

and said hp disappeared quite swiftly, as Makalov once again thundershock the blastoise to oblivion (nah, it just fainted). Zephyr got his vengeance with Mud-Slap it wasn't the perfect revenge, but maybe Sumvin doesn't deserve much.

oh and Titania is snoring loudly.

On the last turn, Makalov gets sleepy himself Yawning toward Zephyr, which got drowsy. The Cyclohm tried the Hurricane again, but it missed and destroyed another village. I won't be surprised if the police got here soon. Finally, Titania woke up (fast nap!) and attacked the Cyclohm with Icy Wind for great damage.


Jolteon: Thundershock (Blastoise): 4+3+3=10*1.5=15 damage for 2 energy
Hit: 48 (yes)
Paralysis: 5 (no)
Crit: 12 (no)

Cyclohm: Hurricane (Jolteon): miss for 8 energy
Hit: 78 (no)


Blastoise: Bite (Glaceon): 6 -1.5 = 4.5 damage for 4 energy
Flinch: 8 (no)
Crit: 2 (no)

Glaceon: Shadow Ball: 8 + 4 = 12 damage for 6 energy
Crit: 14 (no)
SpD: 5 (no)
Sleep Duration: 1/3 (1 turn)

Jolteon: Thundershock (Blastoise): 4+3+3=10*1.5=15 damage for 6 energy
Hit: 47 (yes)
Paralysis: 2 (no)
Crit: 1 (irrelevant)

Blastoise Fainted!

Cyclohm: Mudslap (Jolteon): (4+3)*1.5 = 10.5 damage for 3 energy
Crit: 3 (no)

Glaceon: ZZZZZZZ

Jolteon: Yawn (Cyclohm) for 7 energy
Hit: 22 (yes)

Cyclohm: Hurricane (Jolteon): miss for 8 energy
Hit: 80 (oh you poor unlucky bastard)


Glaceon: Ice Wind: (6 + 3 + 4)*1.5 = 19.5 damage for 4 energy
Hit: 21 (yes)
Crit: 8 (no)




Team Danmantincan


HP:31
EN:71
2/2/5/3/130
Other: -1acc (1r)


HP:95
EN: 70
1/4/6/3/65
Other:


HP:73
EN:17
2/2/5/3/65
Other:


HP: 100
EN: 100
4/4/1/5/65
Other:


HP: 95
EN: 82
5/2/4/4/56
Other:


Team The Royal Guard


HP:90
EN:64
1/4/5/3/80
Other: 1spe for 2r and drowsy (will fall asleep at the end of next turn)


HP: KO
EN: KO
3/4/4/3/78
Other: KO


HP:120
EN:100
2/3/4/3/65
Other:


HP:90
EN:100
2/3/5/3/115


HP: 57
EN: 50
2/3/4/3/113
OTHER: Drowsy, -1 spa (1r)

The Royal Guard sends out pokemon
Danmantincan gives orders
TRG gives orders
I Ref.
 
#30
Renning: Pursuit~Pursuit~Pursuit (All on Starmie)
If Starmie uses Protect, use Dig on Cyclohm, but not on consecutive actions.
Titania: Shadow Ball~Yawn~Shadow Ball (All on Starmie)
If Starmie uses Protect, use Icy Wind on Cyclohm and push actions back.
 
#32
Team Danmantincan


HP: 100
EN: 100
4/4/1/5/65
Other:


HP:95
EN: 70
1/4/6/3/65
Other:


HP:31
EN:71
2/2/5/3/130
Other: -1acc (1r)


HP:73
EN:17
2/2/5/3/65
Other:


HP: 95
EN: 82
5/2/4/4/56
Other:


Team The Royal Guard


HP:90
EN:64
1/4/5/3/80
Other: 1spe for 2r and drowsy (will fall asleep at the end of next turn)


HP:90
EN:100
2/3/5/3/115
Other:


HP:120
EN:100
2/3/4/3/65
Other:


HP: 57
EN: 50
2/3/4/3/113
OTHER: Drowsy, -1 spa (1r)

Round 7


Renning the Umbreon and Weird-Name the Starmie are sent to the battle.

Weird-Name tries to start the match with Dive, but Renning manages to get a hit with Pursuit before the starfish disappears on the water. Titania tries to hit the starmie with Shadow Ball, but failed. And finally, before falling asleep, Cyclohm tries a massive blizzard that hit (only) Glaceon for good damage, considering it resists it and all.

Next turn...nothing happens. Starmie is still underwater, and avoids Pursuit and Yawn. Finally Cyclohm has intense sleep (2 turns, not counting the cooldown).

On the last turn Starmie emerges and attack Umbreon. Cyclohm is sleeping his first turn, Renning hits with Pursuit once again and Titania finally hits with shadow ball.


Umbreon: Pursuit (Starmie) for 4 energy : (8 + 3 + 1.5)*1.5= 18.75 damage
Crit: 11 (no)

DAT: If used on an opposing Pokemon ordered to Bounce, Dig, Dive, Dodge, Double Team, Fly, Take Cover, Teleport, U-turn, Volt Change, Double Team, Minimize, or execute any other evasive action, Pursuit's Base Attack Power increases from four (4) to eight (8)

Starmie: Dive for 5 energy

Glaceon: Shadow Ball (Starmie): missed for 6 energy

Cyclohm: Blizzard + Blizzard:
Hit (Umbreon and Glaceon respectively): 60 (miss), 20 (hit)
vs Glaceon: (12*2.25*0.75+3+1.5)*0.67= 16.58 damage for 35 energy
Crit: 6 (no)
Freeze: 9 (no)
Sleep Duration: 3 (2 turns)

Starmie: Dive for 9 energy

Cyclohm: Cooldown + ZZZ
DAT: "Note that the cooldown from a combination will not decrease the number of turns left of Confusion etc."

Speed tie: 1/2 (Umbreon)

Umbreon: Pursuit (Starmie): missed for 8 energy

Glaceon: Yawn (Starmie): missed for 7 energy

Starmie: Dive (Umbreon) for 9 energy: 8+3-3=8 damage
Crit: 4 (no)

Cyclohm: ZZZZZ

Speed tie: 1/2 (Umbreon)

Umbreon: Pursuit (Starmie): (4+3+1.5)*1.5= 12.75 damage for 12 energy
Crit: 12 (no)

Glaceon: Shadow Ball (Starmie): (8 + 4)*1.5 = 18 damage for 6 energy
Crit: 3 (no)
SpD: 5 (no)



Team Danmantincan


HP: 92
EN: 76
4/4/1/5/65
Other:


HP:78
EN: 50
1/4/6/3/65
Other:


HP:31
EN:71
2/2/5/3/130
Other: -1acc (1r)


HP:73
EN:17
2/2/5/3/65
Other:


HP: 95
EN: 82
5/2/4/4/56
Other:


Team The Royal Guard


HP:90
EN:29
1/4/5/3/80
Other: 1spe for 1r and asleep for 1a


HP:40
EN:77
2/3/5/3/115
Other:


HP:120
EN:100
2/3/4/3/65
Other:


HP: 57
EN: 50
2/3/4/3/113
OTHER: Drowsy, -1 spa (1r)
 
#33
Danmantincan called a DQ (see VM).

I have absolutely no idea of how to do this. Especially being a Switch=OK match.

I believe it should be as follows, but let me know if I got something wrong.

Danmantincan: 2CC
Eevee->Jolteon: 1EC, 2MC, 1DC, 1KOC
Eevee->Vaporeon: 1EC, 2MC, 1DC, 1KOC
Eevee->Flareon : 1EC, 2MC, 1DC
Eevee->Leafeon: 1EC, 2MC, 1DC, 1KOC
Eevee->Glaceon: 1EC, 2MC, 1DC
Eevee->Espeon: 1EC, 2MC, 1DC
Eevee->Umbreon: 1EC, 2MC, 1DC

pwnemon: FLOOR: (4/7)*4UC = 2UC
Frosty: CEILING: 3/7*4UC = 2UC +2.5 (3) = 5UC (KO Bonus, not sure if those are applied).

Those should be the prizes. If not please let me know.
 
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