Again, consisting of 1st Generation Pokemon comes my latest and hopefully greatest attempt at an iconic team, this time sporting none of the 3 starter evolutions. This team compromises of completely unoriginal bog standard Pokes, with the exception of the Dragonite build I jacked from MetaNite. But I ditched that for a generic Starmie. So no.
Aerodactyl (M) @ Focus Sash
Ability: Pressure
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Rock Slide
- Stealth Rock
- Taunt
This is a typical lead I'm sure we've all seen. I, too, dislike relying on chance against other Aeros, but the fact of the matter is that I really wanted Stealth Rock on the team because I consider this team more offensive than most my teams (though it is significantly lacking in the Scarfzard department. I miss you poor guy!). Stops the other guys from setting up while I have always being able to set up Stealth Rock myself. My question is, is Focus Sash really that important on Aero?
Snorlax (M) @ Choice Band
Ability: Thick Fat
EVs: 6 HP/252 Atk/252 SDef
Adamant nature (+Atk, -SAtk)
- Body Slam
- Pursuit
- Earthquake
- Fire Punch
This guys pretty cool. And by "pretty cool", I mean it counters Latias. CB Lax is a beast. Although it has high defense, I try to keep a heavy eye on it's imaginary health bar because he counters a lot of jizz and counters hard. 2HKOs Blissey. Don't really know what to do without that. Yes, I've seen a many Jirachi, Celebi, and even Starmie fall to this fat piece of ****. Goddamn Snorlax, you are a fat mother ******. This guy would never make it to the Marines, but that's ok because he still does his duty if eating teh other pogeys. Such as Skarmory.
Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 156 HP/108 Atk/100 Def /144 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Waterfall
- Stone Edge
- Dragon Dance
My second ground immunity dude (don't stop counting yet). Takes care of Heatran nicely, among other things. Now at one point or another I'm sure we've all been swept by a Gyarados who managed to get off one too many Dragon Dances. He really needs no introduction, because an introduction just wouldn't do this guy justice. Just look his face. He's pissed off and ****. Yes, we ALL know about this guy. But let me explain.
I switch this guy into some other guy that he scares away because the other, less masculine guy, decides he doesn't want to play chicken. Could be CB Gyarados. Who knows? Probably not though. In fact, it's not. It's a DD Gyarados. So yeah, when the other girly man (random Golem) switches out I fire off DD and BAM! they're like "oh ****" (unless they bring in a counter) and I proceed to Earthquake, Stone Edge, or Waterfall depending on who they bring in. Thinking about switching out SE for Ice Fang because I hate inaccurate moves/gives me someone else that can kill Celebi (paved the way for Mew wannabes such as Jirachi).
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/220 Def/36 Spd
Bold nature (+Def, -Atk)
- Thunderbolt
- Heat Wave
- Roost
- Roar
Physical Wall, phazer, and my much needed answer to Scizor. Gives me a kill on Metagross and Bronzong as well. If it oops powers up Heatran, no problem. Let's gogo Snorlax!
Devil Dog (Jolteon) (M) @ Choice Specs
Ability: Volt Absorb
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Hidden Power [Grass]
- Shadow Ball
- Signal Beam
Does some pretty cool stuff. Revenge kills, hit Salamence hard, destroys Celebi, hits Gengar hard as well as absorbing Thunder/baiting ground attacks for the switch.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 136 HP/156 Def/216 SDef
Timid nature (+Spd, -Atk)
- Surf
- Thunderbolt
- Rapid Spin
- Recover
Provides much needed Rapid Spin support and acts as the status absorber in this show. Fun fact: if they're left with only bulky waters, fire types, or flying types on their team when this guy thing shows up, it's usually "GG"! What we have here is... a defensive set because my team already seems to have not trouble on the offensive side and Stealth Rock really does screw my game up.
Loser squad (former Pokes):
Zeus (M) @ Leftovers
Ability: Inner Focus
EVs: 248 HP/44 Spd/216 SDef
Careful nature (+SDef, -SAtk)
- Dragon Claw
- Thunder Wave
- Roost
- Heal Bell
Description: Go Dragonite! I was using a Chansey but that didn't work. Then I came to this. Extremely underestimated, completely unseen, support Dragonite is an amazing Pokemon. Latias has recently been brought into the metagame, and it largely outclasses this set. However resistance to Bug, and most of all access to Heal Bell makes this set more useful for me. When a pesky Rotom burns Snorlax when I try to Pursuit it, a Zapdos paralyzes my super Zapdos, its Dragonite to the rescue easily putting me back into the game.
I prefer going physical with Dragon Claw rather than Dragon Pulse. Makes no sense to be seeing as Dragonite has 236 SpA and 304 Atk. Zeus is king of the fallen Gods, Dragonite is dead to my team. His last 4 letters are Nite. Add on a "Meta" and it does indeed make "MetaNite", the inventor of this set's name.
Gengar (M) @ Life Orb
Ability: Levitate
EVs: 40 Atk/252 Spd/216 SAtk
Hasty nature (+Spd, -Def)
- Shadow Ball
- Thunderbolt
- Focus Blast
- Explosion
Gengar is still just as useful as he's always been to me, and I've never really used this crazy son of a ***** but I loved killing him with my Scarfzard. He made me feel good about myself. This thing also gives me self satisfaction, albeit it in much more moderate dosages. Can Revenge kill Latias most of the time. Focus Blast is for the Blissey's when the winner of the team, Snorlax, has done too much work for this team (though I hate the inaccuracy of the thing). I was debating Destiny Bond > Explosion because I just hate whiffing against ghosts and steels. I figured most ghosts in scary movies would be significantly cooler if they stopped trying to develope their ****** plot lines that suck and more time exploding and stuff. Also, I already have a fairly decent ghost revenge killer (Snorlax) and steels aren't too scary to this team either. Considering dropping this guy for a much more masculine and efficient Machamp.