• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Disconnecting in Global Link matches

Status
Not open for further replies.
Last night I got matched against a Japanese player with a rating in the high 1700s. I got screwed turn 1 because a Rock Slide flinch prevented me from setting up Trick Room.

So after I lose we get matched up again. This time I use Fake Out on his Rock Slide user so the same thing wouldn't happen, and it's an easy battle from there. Then what happened at the end of the battle? Yep, D/C.

Aaaarrggh
 
I take it this hasn't happened to anyone else:

Tried Random Matchup earlier today, Rating Mode. I finally found somebody, and 3 turns had gone by without anyone in a clear lead. Then I lost communication and when I tried again couldn't reconnect (error code I've never seen before).

Tried it again later, in Free since nobody was on Rating, and the same thing happened in the middle of the battle. It also occurred once yesterday.
 
Strange. I have my DS on Double ratings...and i literally sit there for hours and nothing gets found. Guess the problem hasn't been solved.
 
There are a couple different "personalities" I see in MMORPGs or games like Pokemon with very interactive, MMO-like qualities:

1) There are people who want to win or do well in the most efficient way possible, without regards to creativity. These are the people that pick the best gear (Or pokemon) and constantly find ways to make a sleeker, streamlined, more efficient team. They find beauty in doing better and better.

2) There are people who want to have the most creative, diverse team that they conceived by themselves. They don't value wins as much as using their favorite Pokemon/weapons/whatever, and prefer what's cool to what is effective. They find beauty in innovation.

They are always thought of as competing views, yet they are both just means to enjoying the game. You cannot win an argument between these two. You cannot say "Using your favorite pokemon is idiotic and useless" or "Using an unoriginal team is bland and lame." They are just worldviews, personalities, moods, however you want to think of them.

To tie back into the message I quoted: The people who are disconnecting on you have absolute no fucking right to do that under the pretense that "I don't like his cookie-cutter party" any more than people would if they DC'd with the thought that "I don't like his weak, kiddy team." This is not Nazi Germany or Soviet Russia, where the rules people lived under are evil and inescapable, and need to be changed. The GBU is a metagame you go into knowing that 600 BST Pokemon, OU Pokemon, and the like are all allowed. Don't be a prick and DC on folks like Iamslow.

You don't truly appreciate creativity if you're the person who needs a sparkling wincount for self-validation on a team that you "made in the spirit of innovation and originality" You're not any different in that case than the guy who doesn't have any qualms about running a team full of the 600 club, except that at least the person who runs the super-OU team isn't lying to himself.

EDIT: To clarify, I am not specifically a sympathizer with the "efficient, sleek" crowd. Most of the teams I have made have been made out of gimmicks and favorite Pokemon. But it disgusts me to see people thinking that that is the only way, that people who like efficiency are inferior and inherently poor players.

Thanks for going into such great detail about all this, I had a feeling that's the way things were because it seems like UU players disconnect on me most often regardless of where they're from.
 
OMG Finally. Thanks to no disconnecting today, I got THIS:
357raj6.jpg

I feel proud.


I think I'll start Shiny hunting now.
 
OMG Finally. Thanks to no disconnecting today, I got THIS:
357raj6.jpg

I feel proud.
tumblr_lk1vkxmJY01qafrh6.gif
thats pretty amazing! congrats!

But,yeah today was actually a really great day for me.of course,their was that one asshole that just couldnt accept a loss(despite the fact he had like 800+ wins).but other then that it was a good day.No losses FUCK YEAH!
 
I've been trying out my VGC-style team in Doubles, and I had a pretty good match against a guy with 700 wins and a Drizzle team.. he broke Sleep Clause, used Swift Swim Kingdra, then he disconnected the turn after his Metagross' Meteor Mash missed (which made him lose). Oh well, at least I know how to take on rain teams in Doubles (I need to change Discharge to Thunder on Thundurus though)
 
Breaking sleep clause and using Swift Swimmers is a little different in Doubles. I ditched Kingdra on my own rain team because it was just not doing any good, for instance, and I don't remember ever losing to a Sleep clause-breaker. Amoonguss is crippled by priority Taunt, too, so if this is the team you plan to take to a VGC (I couldn't tell by the context) you might want to just stick with Discharge.

I can definitely agree with being pissed off at a disconnector, though.
 
Breaking sleep clause and using Swift Swimmers is a little different in Doubles. I ditched Kingdra on my own rain team because it was just not doing any good, for instance, and I don't remember ever losing to a Sleep clause-breaker. Amoonguss is crippled by priority Taunt, too, so if this is the team you plan to take to a VGC (I couldn't tell by the context) you might want to just stick with Discharge.

I can definitely agree with being pissed off at a disconnector, though.

Well, the fact that he broke a clause and used Drizzle + SS doesn't make me mad, it's just ironic (is that the word?) that he was the one to D/C, even after he tried to use supposedly-unfair strategies.

Also, I'm not confident enough to go to an actual VGC, this is just my team for the VGC-2011 metagame.

And, I can't be bothered to find Taunt (I know it's in Victory Road, but Serebii isn't specific), so I have Hammer Arm (lol) on Tornadus instead.
 
I'm surprised that most people who disconnect do not have a lot of wins. This morning I've battled someone with 80ish victories, who d/ced after his Rotom-W check was gone, and another guy with 120ish victories who quitted when I KO'd his last pokemon. However, when I won against a guy with 900ish victories and another one with 300ish victories, they didn't d/c.
 
Well, the fact that he broke a clause and used Drizzle + SS doesn't make me mad, it's just ironic (is that the word?) that he was the one to D/C, even after he tried to use supposedly-unfair strategies
I take issue with these. There is no sleep clause and no retarded Drizzle+SwSw ban on GBU (retarded because I personally support a full auto-weather ban for OU). Either get better and play to win, or just stop complaining because you aren't doing so.
 
I take issue with these. There is no sleep clause and no retarded Drizzle+SwSw ban on GBU (retarded because I personally support a full auto-weather ban for OU). Either get better and play to win, or just stop complaining because you aren't doing so.

I won the battle. I believe that means that I'm fine on the "getting better" part in this case

I already said that the clause-breaking didn't upset me, it was the fact that he disconnected after failing to abuse the unfair (by Smogon rules; I know they obviously don't apply outside of Smogon, but they make sense for the most part) tactics he used.
 
Well, the fact that he broke a clause and used Drizzle + SS doesn't make me mad, it's just ironic (is that the word?) that he was the one to D/C, even after he tried to use supposedly-unfair strategies.

I see what you're saying, though it would only be ironic if he agreed to these rules (or even specifically advocated them) before the match, then D/C'd in spite of having things his way. (Obviously you can't agree to rules before a Random Matchup match, so we go on assumption) But the fact that he used a rain team suggests that he doesn't have a problem with it, so his disconnecting wouldn't be ironic, just in bad taste.
 
They should just put a pentaly for D/Cing, but only if the battle goes past a certain time period.
Or a report option, therefore the battler could report the D/Cer if the dissconnect was intentional
 
Uhm, recently I've been using my Drought team, and I noticed that every single female player (Both Japanese and American) I battled two nights ago each didn't D/C and I believe one forfeited, even the in-game teams stayed until the end.. although I'm sure it's just a coincidence.
 
it's a pretty horrible feeling when your wifi d/c's on you, especially when you're losing and you're about to forfeit :(

(happened yesterday twice)
 
I wrote a poem about D/Cers.
Of course I'l share it with you!

*ahem*

If a crit hit you twice, disconnect.
If you're 4x weak to ice, disconnect!
If his Taunt blocked your setup,
And his weather team won't letup,
If you were already fed up DISCONNECT



It's a little weak right now, maybe I'll evolve it into a rap.
 
i have played 10 battles in a row(in what i was supposed to win) and they all got d/c just before i win....
 
You think you have the record?
I once was on rating match (all sections) for TWO DAYS looking for a battle, and must've cycled through at least 12 a day! What ends up breaking the streak? My acceptance of a loss, of course.
I haven't kept exact track, but I'm 100% sure that my total number of wins and losses combined outnumber my D/Cs multiple times over.

Ashenlock, awesome poem, haha.
 
~24 straight D/Cs then? That's messed up. You're a trooper if you didn't get pissed off enough to just give up.

The game chooses commands for the opponent if the opponent doesn't choose in time, so why weren't they able to just do like SSBB, as some people have suggested, and make the AI play for the opponent once he D/Cs?
 
The game chooses commands for the opponent if the opponent doesn't choose in time, so why weren't they able to just do like SSBB, as some people have suggested, and make the AI play for the opponent once he D/Cs?

I wish this would happen. The site says it does that, but believe me, I've played around 3,000 online random brawls and whenever someone ragequits, it freezes the game for a bit then the message "Connection to the other players has been lost. Returning to the menu." pops up.
 
I wish this would happen. The site says it does that, but believe me, I've played around 3,000 online random brawls and whenever someone ragequits, it freezes the game for a bit then the message "Connection to the other players has been lost. Returning to the menu." pops up.

Ah, that's disappointing. :/ At least we can rest certain that Nintendo at least knows about this problem and will probably try to fix it in Pokemon notGray. Unless they do something like in Monster Hunter Freedom Unite, though, where you are able to transfer data from the previous title into it, I'll probably stick to my White version's Random Matchup, since I don't want to start all over again at 0-wins 0-losses.
 
Completely forgot that I'll have to start all over in Pokemon Grey! When "Grey" gets released, (*crosses fingers for DSlite/ DSi release*) I assume that the Global Link is going to need a complete overhaul, so Nintendo could possibly fix this disconnecting problem then. (Although I've lost faith that they will) But I feel the same way as Ashenlock.... working my rating back up from 1500 is going to be challenging, especially at the rate people D/C nowadays, especially to me :O

Also, you make a good point, why not let the server take over? I think it's because it would require too much programming and tech stuff.

(On a side, off topic note, if you guys play major Wii titles like Mario Kart and Brawl, join my social group Mario Kart Wii Players)
 
Status
Not open for further replies.
Back
Top