Double Rainbow Spectacular! 3v3 doubles: Limewire vs LupusAter, ref DA8828

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Yeah.

Added alliterative appeal in affable action: awesome

~ DOUBLE RAINBOW SPECTACULAR ~

3 vs 3 Doubles
2 Recovery / 3 Chills
4 Day DQ
Switch= KO
One ability
No items
And the arena:

In a magical world above the clouds where the horizon is blessed with the forever awesomeness that is the double rainbow. The arena is 40 ft by 60 ft long. There is one floating cloud (~10 feet from the "ground", clouds are solid here) in the center, and 4 other floating clouds about 5 feet diagonally from each corner. These clouds can be used as platforms.
And the teams:


Gible [Chomper] (Female)
Nature: Naughty

Type:

Ground: Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).

Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1).

HP: 100
Atk: *** (+1)
Def: **
SpA: *
SpD: * (-1)
Spe: 42

EC: 2/9
MC: 1
DC: 2/5


Abilities:
Sand Veil: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Rough Skin (DW): When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent. (DW)

Attacks:
Tackle(*)
Sand-Attack(*)
Dragon Rage(*)
Sandstorm(*)
Take Down(*)
Sand Tomb(*)
Slash(*)
Dragon Claw

Outrage(*)
Scary Face(*)
Iron Head(*)

Earthquake(*)
Roar(*)
Dig(*)

Starmie [Shuriken] (Genderless)
Nature: Timid

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

HP: 100
Atk: ** (-1)
Def: ***
SpA: ****
SpD: ***
Spe: 133 (115 * 1.5 ^)

EC: 4/6
MC: 0
DC: 3/5


Abilities:

Illuminate: At any point in a match this Pokemon can illuminate the area without using an action, the light is less powerful than Flash.

Natural Cure: This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Analyze (DW): If this Pokemon attacks second during an action, its attack has +5% (flat) more accuracy do two (2) more damage. However, the opponents attacks have +10% (flat) accuracy.

Attacks:
Tackle(*)
Harden(*)
Water Gun(*)
Rapid Spin(*)
Recover(*)
Camouflage(*)
Swift(*)
Bubblebeam(*)
Minimize(*)
Gyro Ball(*)
Hydro Pump

Psychic
Ice Beam(*)
Thunderbolt(*)
Surf(*)



Magnemite [Thundah] (Genderless)
Nature: Quiet
Type:

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized.

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.

HP: 80
Atk: **
Def: ***
SpA: **** (+1)
SpD: **
Spe: 39 (45 * 1.15)

EC: 3/9
MC: 0
DC: 3/5


Abilities:

Sturdy: This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

Magnet Pull: This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions.

Analyze (DW): If this Pokemon attacks second during an action, its attack has +5% (flat) more accuracy do two (2) more damage. However, the opponents attacks have +10% (flat) accuracy. (DW)

Moves:
Metal Sound(*)
Tackle(*)
ThunderShock(*)
Supersonic(*)
SonicBoom(*)
Thunder Wave(*)
Spark(*)
Electric Ball(*)
Lock-On(*)
Magnet Rise
Zap Cannon

Rain Dance
Thunderbolt(*)
Flash Cannon(*)
Volt Change(*)

Togepi [Kax$TAR] (F)
Nature: Modest (SpA +*, Atk -*)

Type:

Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).

Stats:
HP: 90
Atk: (-)
Def: ***
SpA: *** (+)
SpD: ***
Spe: 20

Abilities:

Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Hustle: (Can Be Activated) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
(DW) Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

Moves:

Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Gift Pass

Nasty Plot
Foresight
Assist Power

Protect
Light Screen
Thunder Wave



Houndour(*) [Fenris] (M)
Nature: Mild
Type:
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).
Fire:Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).

Abilities:
Flash fire: (Innate)This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Early bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Unnerve: (DW locked)(Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.



Stats:

HP: 90
Atk: ***
Def: *(-)
SpA: ****(+)
SpD: **
Spe: 65

EC:
MC:
DC:

Attacks:
Leer(*)
Ember(*)
Howl (*)
Smog(*)
Roar(*)
Bite(*)
Odor Sleuth(*)
Beat Up(*)

Will-O-Wisp(*)
Fire Spin(*)
Sucker Punch(*)

Shadow Ball(*)
Sludge Bomb(*)
Flame Charge(*)



Snivy (*)[Nidhogg] (M)
Nature: Serious
Type:
Grass:Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Abilities:
Overgrow: (Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary: (DW locked)This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.


Stats:
HP: 90
Atk: **
Def: **
SpA: **
SpD: **
Spe: 63

Tackle (*)
Leer(*)
Vine Whip(*)
Wrap(*)
Growth(*)
Leaf Tornado(*)
Leech Seed(*)
Mega Drain (*)
Slam(*)

Glare(*)
Iron Tail(*)
Mirror Coat(*)

Aerial Ace(*)
Taunt (*)
Swords Dance(*)



Totodile(*) [Fafnir] (M)
Nature: Lonely
Type:
Water:Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Abilities:
Torrent: (Innate)When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Sheer Force: (Enabled)(DW locked)This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:
HP: 90
Atk: ****(+)
Def: **(-)
SpA: **
SpD: **
Spe: 43

Scratch(*)
Leer(*)
Water Gun(*)
Rage(*)
Bite(*)
Scary Face(*)
Ice Fang(*)
Flail(*)
Thrash(*)

Aqua Jet(*)
Dragon Claw(*)
Dragon Dance(*)

Waterfall(*)
Shadow Claw(*)
Rock Slide(*)[/QUOTE]


So yeah. Limewire, bring out ye pokemon. Lupus, follow suit and attack. Limewire, likewise.

and if someone dqs

there will be hell to pay
 
Fenris the Houndour and Nidhogg the Snivy, come out!
Fenris, trap the Magnemite in a Fire Spin and then go through the flames with a Flame Charge to activate your Flash Fire! End the turn with an Ember on the Magnemite!
Nidhogg, play a supporting role. Glare and Leech Seed the Togepi, then hit it with a Leaf Tornado!
 
Fenris the Houndour and Nidhogg the Snivy, come out!
Fenris, trap the Magnemite in a Fire Spin and then go through the flames with a Flame Charge to activate your Flash Fire! End the turn with an Ember on the Magnemite!
Nidhogg, play a supporting role. Glare and Leech Seed the Togepi, then hit it with a Leaf Tornado!

OOC: No problem at all, Darkamber.
 

Limewire

PRESS R TO WIN
is a Contributor Alumnus
Not so fast! Thundah, use and evasive Volt Change to scoot away from that Fire Spin when it traps you. Give Houndour a nasty Thunderbolt as it activates Flash Fire. Then, dodge ember with an evasive Volt Change (again).

Okay Kax$tar, I want you to support Thundah. First of all, use Yawn on Houndour so Thundah can have an easier time at it. Then, Protect yourself against Snivy's Leech Seed. Finally, Yawn at Snivy.
 
Round 1

Flashes of light...flash...from both sides of the field, as the pokemon battle BEGIIIIIIIINS!!!!!!!!!!!!!!

From the challenger, Limewire, we see kax$tar the Togepi and Thundah the Magnemite!

And from the challengee, LupusAter, here's Fenris the Houndour and Nidhogg the Snivy!


kax$tar (Togepi) (F)
HP: 90
Energy: 100%
Boosts/Drops: N/A
Others: N/A
Speed: 20


Thundah (Magnemite) (U)
HP: 80
Energy: 100%
Boosts/Drops: N/A
Others: N/A
Speed: 39


Fenris (Houndour) (M)
HP: 90
Energy: 100%
Boosts/Drops: N/A
Others: N/A
Speed: 65



Nidhogg (Snivy) (M)
HP: 90
Energy: 100%
Boosts/Drops: N/A
Others: N/A
Speed: 63

Fenris opens his maw and blasts a mighty Fire Spin at Thundah, who darts away withVolt Switch while blasting a pulse of lightning at Fenris, only slightly singed and relieved to not be trapped in a vortex of fire. Nidhogg shoots a Glare at kax$tar, who, paralyzed with fear, is unable to muster the courage to anything. Carp on a poop sandwich.

Fenris Flame Charges through the flaming tornado, activating Flash Fire, but failing to damage anything, as Thundah isn't actually in said flaming tornado. Nidhogg blasts a Leech Seed at kax$tar, which fails to penetrate the shining Protective wall kax$tar summons. Thundah takes advantage of the lull in the fight by roasting Fenris with a wicked Thunderbolt, throwing him back several meters.

Fenris climbs back to his feet and returns fire with a barrage of Embers on Thundah, who, once again, Volt Changes while avoiding most of the attack. Nidhogg follows suit with a Leaf Tornado on kax$tar, which seems to startle him into giving a great Yawn right back. Nidhogg's eyes droop, he's not going to last much longer!


kax$tar (Togepi) (F)
HP: 81
Energy: 86%
Boosts/Drops: N/A
Others: paralyzed (20% chance)
Speed: 5 (Base 20)


Thundah (Magnemite) (U)
HP: 64
Energy: 83%
Boosts/Drops: N/A
Others: N/A
Speed: 39


Fenris (Houndour) (M)
HP: 52
Energy: 90%
Boosts/Drops: +1 Spe
Others: Flash Fire Activated
Speed: 97 (base 65)



Nidhogg (Snivy) (M)
HP: 90
Energy: 79%
Boosts/Drops: N/A
Others: Yawn'd (asleep in three actions)
Speed: 63

Lime's pokemon have 85.2941176% of their total health left, and 84.5% of their total energy left.

Lupus' pokemon have 78.8888889% of their total health left, and 84.5% of their total energy left.

Lime seems to have the lead right now, but can he keep it?

Lupus, it's your turn! actually fuck that, Lime go

Also, yes, you do have the exact same percent of energy left. Nifty huh?
 

Limewire

PRESS R TO WIN
is a Contributor Alumnus
Thundah: Thunderbolt (Houndour) ~ Flash Cannon (Snivy) ~ Thunderbolt (Houndour). If Houndour attacks you with a Fire-type attack, evasive Volt Change to dodge most of the attack.

Kax$tar: If, after falling asleep, a Pokemon wakes up, use Yawn on that Pokemon. Otherwise, Nasty Plot ~ AncientPower (Houndour) ~ Assist Power (Snivy).
 
Ok! Fenris, Fire Spin the Magnemite, then Nitro Charge the Togepi and end with an Ember on the Magnemite.
Nidhogg, Taunt the Togepi, then spit back the Flash Cannon with a Mirror Coat and end with a Mega Drain on the Togepi.
 
Round 2


kax$tar (Togepi) (F)
HP: 81
Energy: 86%
Boosts/Drops: N/A
Others: paralyzed (20% chance)
Speed: 5 (Base 20)


Thundah (Magnemite) (U)
HP: 64
Energy: 83%
Boosts/Drops: N/A
Others: N/A
Speed: 39


Fenris (Houndour) (M)
HP: 52
Energy: 90%
Boosts/Drops: +1 Spe
Others: Flash Fire Activated
Speed: 97 (base 65)



Nidhogg (Snivy) (M)
HP: 90
Energy: 79%
Boosts/Drops: N/A
Others: Yawn'd (asleep in three actions)
Speed: 63

Both sides are weary of their opponents' powerful attacks. Nonetheless, they push on in Round 2!

Fenris once again fires (hoho) a Fire Spin at Thundah, trapping the unfortunate magnet thingy in a maelstrom (thank god for thesauruses) of flames, as Thundah fails to escape with a Volt Change, but shocks him anyway. Nidhogg takes advantage of a trapped opponent to Taunt kax$tar with some very inappropriate pokemon swears. kax$tar, in her rage, fails to pull off a Nasty Plot...

...and is hit with a Flame Charge from Fenris, throwing him several feet, tumbling end over end. Thundah draws energy from the sun and his own electromagnetic power and slams Nidhogg with a Flash Cannon. The light from the attack has a mystic effect on the grass snake, lowering his Special Defense! kax$tar, angry at being largely ineffective, calls on the forces of yore and slams Fenris with a mighty Ancientpower. Nidhogg recovers from the blow, and his body glows with a Mirror Coat, sending a powerful shot of psychic energy right back at Thundah!

Fenris breaks the Fire Spin to release a flurry of Embers at Thundah, who Volt Change out of the way while firing a parting shot of electricity at Fenris. Nidhogg, wounded from Thundah's previous assault, sucks off some strength from kax$tar with a Mega Drain. kax$tar is less than pleased with her new parasite, and throws Nidhogg off with an Assist Power! Nidhogg struggles to climb to his feet...and falls over, snoring, as kax$tar's Yawn from the previous round managed to send him off to dreamland.


kax$tar (Togepi) (F)
HP: 63
Energy: 86%
Boosts/Drops: N/A
Others: paralyzed (15% chance)
Speed: 5 (Base 20)


Thundah (Magnemite) (U)
HP: 3
Energy: 69%
Boosts/Drops: N/A
Others:
Speed: 39


Fenris (Houndour) (M)
HP: 17
Energy: 80%
Boosts/Drops: +1 Spe
Others: Flash Fire Activated
Speed: 97 (base 65)



Nidhogg (Snivy) (M)
HP: 72
Energy: 51%
Boosts/Drops: N/A
Others: Asleep
Speed: 63

Lime's pokemon have 38.8235294% of their health left and 77.5% of their energy left.

Lupus' pokemon have 49.4444444% of their health left and 65.5% of their energy left.

Well, this is a big change from last round. Lupus' pokemon have a lot more health, but Lime's are ahead in energy. Both sides have a pokemon in critical condition.

This is getting intense!

Lupus, NOW you can go first.
 
Fenris, Nitro Charge the Magnemite, and if it's somehow still standing nail it with an Ember, which will hit Togepi if Magnemite is out of commission. End with a Sucker Punch on Magnemite, or on Togepi if Magnemite is KO.
Nidhogg, if you wake up Mega Drain Togepi dry, alternating with Leaf Tornado if needed.
 

Limewire

PRESS R TO WIN
is a Contributor Alumnus
Magnemite: Try to stall him out with evasive Volt Changes.

Togepi: Light Screen ~ Protect ~ Nasty Plot.

Sucker Punch should fail because Togepi is using a non-attacking move IIRC.
 

kax$tar (Togepi) (F)
HP: 63
Energy: 86%
Boosts/Drops: N/A
Others: paralyzed (15% chance), Taunted (3 actions)
Speed: 5 (Base 20)


Thundah (Magnemite) (U)
HP: 3
Energy: 69%
Boosts/Drops: N/A
Others:
Speed: 39


Fenris (Houndour) (M)
HP: 17
Energy: 80%
Boosts/Drops: +1 Spe
Others: Flash Fire Activated
Speed: 97 (base 65)



Nidhogg (Snivy) (M)
HP: 72
Energy: 51%
Boosts/Drops: N/A
Others: Asleep
Speed: 63

Aaaand we're back with another intense round! Tonight something dies!

Thundah desperately zooms out of the way of Fenris' Flame Charge, summoning energy for a final Volt Change...but is singed, and keels over like a stone. kax$tar fails.

Fenris turns his attention to kax$tar, and breaths Ember at the young pok'egg. kax$tar fails.

Fenris feigns weakness to strike kax$tar with a Sucker Punch...but she doesn't take the bait, failing instead.


kax$tar (Togepi) (F)
HP: 54
Energy: 86%
Boosts/Drops: N/A
Others: paralyzed (10% chance)
Speed: 5 (Base 20)


Thundah (Magnemite) (U)
HP: 0
Energy: 0%
Boosts/Drops: N/A
Others:
Speed: 39


Fenris (Houndour) (M)
HP: 17
Energy: 68%
Boosts/Drops: +1 Spe
Others: Flash Fire Activated
Speed: 97 (base 65)



Nidhogg (Snivy) (M)
HP: 72
Energy: 51%
Boosts/Drops: N/A
Others: Asleep
Speed: 63

Lime, send out your new pokemon and attack, k?
 

Limewire

PRESS R TO WIN
is a Contributor Alumnus
Well this is embarrassing.

Well, I'm tempted to send out Starmie, but LupusAter if you find this unfair, as I'm using an evolved Pokemon, gladly tell me and I will send out Gible instead. I'll wait for your reply before I issue my commands.
 

Limewire

PRESS R TO WIN
is a Contributor Alumnus
Aight then.

Shuriken: Hey Shuriken, remember how clouds are made up from water droplets? Oh yeeah. Surf (should hit all three Pokemon on the field) ~ Hydro Pump (Houndour) ~ Surf

If Houndour tries to evade Surf by jumping on the cloud platforms, fry it with Thunderbolt. If Snivy does it, freeze it with Ice Beam instead. If both Pokemon jump, focus on Houndour.

Kax$tar: First of all, jump onto a cloud platform by using Shuriken as a boost. Then, blast Houndour with an AncientPower (and if it jumps on a platform, try to knock it down). If Taunt wears out by your 3rd action, then either use Protect if Snivy tries to Taunt or Leech Seed you, or Light Screen. In not, then use another AncientPower at Houndour, I guess.

On a final note kax$tar, if you fall down from the platform and Starmie is about to use Surf, drop whatever you are doing and get back on a platform IMMEDIATELY.
 
Ok, guys, time to give all we've got.
Fenris, hit Starmie with a Sucker Punch, then Bite it and end with another Sucker Punch on Starmie.
Nidhogg, jump on a platform and then Mirror Coat the Ice Beam back to sender. End by recovering health with a Mega Drain on Starmie.
 
So now Limewire sends out his fully-evolved (gasp) Shuriken the Starmie! Will the might of Shuriken's fully-evolved-ness serve as the downfall of Lupus's team? Let's find out!


kax$tar (Togepi) (F)
HP: 54
Energy: 86%
Boosts/Drops: N/A
Others: paralyzed (10% chance), Taunt'd (1 Action)
Speed: 5 (Base 20)


Starmie [Shuriken] (Genderless)
HP: 100
Energy: 100%
Boosts/Drops: N/A
Others: N/A
Spe: 133 (115 * 1.5 ^)


Fenris (Houndour) (M)
HP: 17
Energy: 68%
Boosts/Drops: +1 Spe
Others: Flash Fire Activated
Speed: 97 (base 65)



Nidhogg (Snivy) (M)
HP: 72
Energy: 51%
Boosts/Drops: N/A
Others: Asleep
Speed: 63

Fenris starts things out by surprising Shuriken with a deadly Sucker Punch. Shuriken recoils, but returns fire by swamping the clouds with a powerful Surf, which knocks Fenris out! Nidhogg wakes up just in time to be crushed by a wave, and jumps to a cloud platform to dodge any future tsunamis. kax$tar fails. Then she realizes how faily she's been, and in a textbook case of epiphany therapy, recovers from Taunt.

Angry at Nidhogg's attempts to flee, Shuriken fires off a freezing Ice Beam at him, wounding him heavily. kax$tar follows suit with an Ancientpower. The spirits of long ago seemed to have raised all her stats 1 stage! Nidhogg withstands the abuse, and Mirror Coats a humongous blast of light at Shuriken, throwing it back meters.

Shuriken responds with a second Ice Beam, knocking Nidhogg off his platform. Nidhogg fires a Mega Drain back, restoring some much-maligned health. kax$tar summons all her new power and smashes Nidhogg with a mighty Ancientpower.

With one pokemon gone and the other heavily injured, things don't look too good at the moment. Perhaps Lupus's new pokemon will be able to turn the tables?


kax$tar (Togepi) (F)
HP: 54
Energy: 74%
Boosts/Drops: +1 Atk, +1 Def, +1 Spa, +1 SpD, +1 Spd, +1 Acc, +1 Eva
Others: paralyzed (5% chance), on a cloud platform
Speed: 5 (Base 20)


Starmie [Shuriken] (Genderless)
HP: 76
Energy: 81%
Boosts/Drops: N/A
Others: N/A
Spe: 133 (115 * 1.5 ^)


Fenris (Houndour) (M)
HP: 0
Energy: 0%
Boosts/Drops: ded
Others: ded
Speed: ded


Nidhogg (Snivy) (M)
HP: 18
Energy: 35%
Boosts/Drops: N/A
Others: N/A
Speed: 63

...and we all know who's coming out.



Lupus, actions.
 
Fafnir, Dragon Dance and double Waterfall on kax$tar!
Nidhogg, Mega Drain, Leaf Tornado, and Mega Drain on Shuriken! If you ever survive a special attack, Mirror Coat it back!
 
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