Hey hey hey, here to make a post this time not as the tier leader but as a player. I'm going to reply to bandit (get a name change actu it feels weird jajaja) and then i will drop my personal 2 cents on the state of the tier with some of my own nominations.
I will commence saying that we may have gone a bit far on dropping spritzee to tier 4 (god voltix is gonna laugh at me so hard when he reads this) but previous to the tour, trick room was close to none seen. Now what have changed? Nothing to be honest, this is just the meta developing which i love to see happening. But is spritzee deserving of being tier 2? Well i personally don't think so.
When i think of tier 2 pokemon i think of pokemon that have success with pretty much no help at all which already makes spritzee not fit the definition. Spritzee better or worse at it (obviusly is the best at it) only works in trick rooms teams as a setter for the most of it. And then another point that i tend to use when i think of tier 2 pokemons is how much checks/counters it has and how many pokemons it checks/counter and the answer tbf is rather low. Spritzee is very tanky yes but the resistances it has won't stop it from getting hard chipped everytime it tries to set TR. Another thing i don't agree with is the part where you say spritzee is the only fairy type of the tier when we literally have Cottonee around, which yes, have a very different role and doesn't hit as hard from the lack of moonblast, but Cottonee offers as much if not more utility than Spritzee does and does it for a larger range of team archetypes yet i wouldn't say Cottonee is tier 2 worth it. Now not everything i have to say are negative things, ofc spritzee rn is phenomenal and is a key for the successful team-scheme "Trick Room" so i would totally support a raise but only to Tier 3.
Ok and with this out of the way, let me drop my own nominations.
 Abra to t2 - I must say before anything that i may be biased here because i was, am and will be an abra stan. But i feel like people is just lurking over the Trick Room hype train when Abra is so good overall, everytime i see an Abra on the field it puts in a lot of work. Having that high SpA with an amazing speed is just so hard to deal with, specially when u can't flinch it and your only bet for revengekilling it is winning the speed tie with Ponyta, having Tailwind up or having an Scarf pokemon. I would also like to call out the Life Orb Inner Focus set which allows abra to break through teams even faster (i will give credits for this one to @risii even if i had thought of it in the past but she was the first one to show it so props on you).
 Abra to t2 - I must say before anything that i may be biased here because i was, am and will be an abra stan. But i feel like people is just lurking over the Trick Room hype train when Abra is so good overall, everytime i see an Abra on the field it puts in a lot of work. Having that high SpA with an amazing speed is just so hard to deal with, specially when u can't flinch it and your only bet for revengekilling it is winning the speed tie with Ponyta, having Tailwind up or having an Scarf pokemon. I would also like to call out the Life Orb Inner Focus set which allows abra to break through teams even faster (i will give credits for this one to @risii even if i had thought of it in the past but she was the first one to show it so props on you).
 Porygon to t2 - Now this may sound weird, why Porygon to tier 2? You just said Spritzee wouldn't make it to tier 2. Okey let me explain myself, to me Porygon was always on the edge of tier 2, this pokemon is super versatile. It has so many sets and so many ways to either give utility or breaking power to teams. What ended up pushing it for me is how good Trick Room is as a strategy rn and Porygon is just so happy about this as both an abuser and a setter because this means more reasons to use it.
 Porygon to t2 - Now this may sound weird, why Porygon to tier 2? You just said Spritzee wouldn't make it to tier 2. Okey let me explain myself, to me Porygon was always on the edge of tier 2, this pokemon is super versatile. It has so many sets and so many ways to either give utility or breaking power to teams. What ended up pushing it for me is how good Trick Room is as a strategy rn and Porygon is just so happy about this as both an abuser and a setter because this means more reasons to use it.
 Skrelp to t4 - Okey soo, after a 5 months iatus on the unranked lands Skrelp came back and seems like its been trainint because it came back strong. Of course the Trick Room raise is what's pushing it but i can't do but to agree with everyone that Skrelp deserves to be ranked for both its bulk and damage output. I personally would say tier 4 by now because i feel like it's one step above in all terms than tier 5 pokemons.
 Skrelp to t4 - Okey soo, after a 5 months iatus on the unranked lands Skrelp came back and seems like its been trainint because it came back strong. Of course the Trick Room raise is what's pushing it but i can't do but to agree with everyone that Skrelp deserves to be ranked for both its bulk and damage output. I personally would say tier 4 by now because i feel like it's one step above in all terms than tier 5 pokemons.
 Solosis to t5 - I know for a fact that i'm not the only one that has been toying with solosis, but boy this little blob is a menace. You let it free to do as it please and it will bring you nothing but hell. The bulk it has makes it survive almost any attack even if it's a super effective one. While the SpA it has allows it to deal huge damage to teams. And the speed it has could be a problem, but trick room is literally one of the best team styles rn; solosis is on its sauce with the current state of the metagame.
 Solosis to t5 - I know for a fact that i'm not the only one that has been toying with solosis, but boy this little blob is a menace. You let it free to do as it please and it will bring you nothing but hell. The bulk it has makes it survive almost any attack even if it's a super effective one. While the SpA it has allows it to deal huge damage to teams. And the speed it has could be a problem, but trick room is literally one of the best team styles rn; solosis is on its sauce with the current state of the metagame.
 Cubchoo to t5  - We were thinking about the wrong hail sweeper all this time. Cubchoo has the actual SpA to spam Blizzard which is amazingand still carry some physical moves specially superpower which allows it to ohko one of the biggest threads to hail teams on Pawniard. Additionally it can carry Surf on certain teams to also hit Ponyta for a big chunk.
 Cubchoo to t5  - We were thinking about the wrong hail sweeper all this time. Cubchoo has the actual SpA to spam Blizzard which is amazingand still carry some physical moves specially superpower which allows it to ohko one of the biggest threads to hail teams on Pawniard. Additionally it can carry Surf on certain teams to also hit Ponyta for a big chunk.
 Gastly to t3 - I think Gastly is still a top threat that you need to have into account when building but it's sooo frail for it to do any progress on its own. The damage output is of course amazing but when you have to kill everytime in order to not die is a bit shaky of a condition to be considered tier 2.
 Gastly to t3 - I think Gastly is still a top threat that you need to have into account when building but it's sooo frail for it to do any progress on its own. The damage output is of course amazing but when you have to kill everytime in order to not die is a bit shaky of a condition to be considered tier 2.
 Sandshrew-Alola to UR - Yeah you readed what i said about Cubchoo? Well so this pokemon here can't do it. Additionally the x4 weakness makes itjust so vulnerable to a lot more things which makes it not worth using in my opinion.
 Sandshrew-Alola to UR - Yeah you readed what i said about Cubchoo? Well so this pokemon here can't do it. Additionally the x4 weakness makes itjust so vulnerable to a lot more things which makes it not worth using in my opinion.
So this would be it for now, thanks for reading my opinion and of course feel free to give your own one or reply to mine if you think i'm wrong with anything, i'm always down to debate. I probably wont be adding any new nominations myself but i will try to reply to anyone that replies to me or that gives any new nomination.
				
			tier 4 -> 2. Spritzee is the most reliable trick room setter, one of the best TR attackers, and the only relevant fairy type in the tier all wrapped up in one.
Its ability means it can’t be taunted or encored (unless neutralizing gas is present), and its 78/60/65 bulk allows Spritzee to always get off at least one trick room.
As an attacker, spritzee’s decent 63 spa combined with good coverage in moonblast & psychic lets it do big damage to a lot of the top threats. While steels do wall it, the best two Pokémon in the tier (mienfoo and ponyta) can easily remove these obstacles. Spritzee is really the only fairy attacker in a meta where two of the three Pokémon in tier 1 are fairy-weak.
I will commence saying that we may have gone a bit far on dropping spritzee to tier 4 (god voltix is gonna laugh at me so hard when he reads this) but previous to the tour, trick room was close to none seen. Now what have changed? Nothing to be honest, this is just the meta developing which i love to see happening. But is spritzee deserving of being tier 2? Well i personally don't think so.
When i think of tier 2 pokemon i think of pokemon that have success with pretty much no help at all which already makes spritzee not fit the definition. Spritzee better or worse at it (obviusly is the best at it) only works in trick rooms teams as a setter for the most of it. And then another point that i tend to use when i think of tier 2 pokemons is how much checks/counters it has and how many pokemons it checks/counter and the answer tbf is rather low. Spritzee is very tanky yes but the resistances it has won't stop it from getting hard chipped everytime it tries to set TR. Another thing i don't agree with is the part where you say spritzee is the only fairy type of the tier when we literally have Cottonee around, which yes, have a very different role and doesn't hit as hard from the lack of moonblast, but Cottonee offers as much if not more utility than Spritzee does and does it for a larger range of team archetypes yet i wouldn't say Cottonee is tier 2 worth it. Now not everything i have to say are negative things, ofc spritzee rn is phenomenal and is a key for the successful team-scheme "Trick Room" so i would totally support a raise but only to Tier 3.
Well i feel pretty much the same way as i do with Spritzee here, the only difference would be that i was already a Mudbray to tier 3 voucher previously to the tour. Bray is PHENOMENAL the bulk, coverage and offensive stats are just that good. But same as Spritzee i think Tier 2 is to much for it.Tier 4 -> 2. Mudbray’s combination of high overall base stats, good movepool, and great offensive typing in ground makes it one of the most threatening Pokémon in the meta. It has two useful abilities, one aiding its offensive presence making sure it can never be intimated or flinched by fake out (inner focus) and the other increasing its physical bulk in a meta where most attackers are physical (stamina). It’s also at a convenient speed tier where it can function both on TR teams, or can outspeed the meta in tailwind.
Ok and with this out of the way, let me drop my own nominations.
RISES
 Abra to t2 - I must say before anything that i may be biased here because i was, am and will be an abra stan. But i feel like people is just lurking over the Trick Room hype train when Abra is so good overall, everytime i see an Abra on the field it puts in a lot of work. Having that high SpA with an amazing speed is just so hard to deal with, specially when u can't flinch it and your only bet for revengekilling it is winning the speed tie with Ponyta, having Tailwind up or having an Scarf pokemon. I would also like to call out the Life Orb Inner Focus set which allows abra to break through teams even faster (i will give credits for this one to @risii even if i had thought of it in the past but she was the first one to show it so props on you).
 Abra to t2 - I must say before anything that i may be biased here because i was, am and will be an abra stan. But i feel like people is just lurking over the Trick Room hype train when Abra is so good overall, everytime i see an Abra on the field it puts in a lot of work. Having that high SpA with an amazing speed is just so hard to deal with, specially when u can't flinch it and your only bet for revengekilling it is winning the speed tie with Ponyta, having Tailwind up or having an Scarf pokemon. I would also like to call out the Life Orb Inner Focus set which allows abra to break through teams even faster (i will give credits for this one to @risii even if i had thought of it in the past but she was the first one to show it so props on you). Porygon to t2 - Now this may sound weird, why Porygon to tier 2? You just said Spritzee wouldn't make it to tier 2. Okey let me explain myself, to me Porygon was always on the edge of tier 2, this pokemon is super versatile. It has so many sets and so many ways to either give utility or breaking power to teams. What ended up pushing it for me is how good Trick Room is as a strategy rn and Porygon is just so happy about this as both an abuser and a setter because this means more reasons to use it.
 Porygon to t2 - Now this may sound weird, why Porygon to tier 2? You just said Spritzee wouldn't make it to tier 2. Okey let me explain myself, to me Porygon was always on the edge of tier 2, this pokemon is super versatile. It has so many sets and so many ways to either give utility or breaking power to teams. What ended up pushing it for me is how good Trick Room is as a strategy rn and Porygon is just so happy about this as both an abuser and a setter because this means more reasons to use it. Skrelp to t4 - Okey soo, after a 5 months iatus on the unranked lands Skrelp came back and seems like its been trainint because it came back strong. Of course the Trick Room raise is what's pushing it but i can't do but to agree with everyone that Skrelp deserves to be ranked for both its bulk and damage output. I personally would say tier 4 by now because i feel like it's one step above in all terms than tier 5 pokemons.
 Skrelp to t4 - Okey soo, after a 5 months iatus on the unranked lands Skrelp came back and seems like its been trainint because it came back strong. Of course the Trick Room raise is what's pushing it but i can't do but to agree with everyone that Skrelp deserves to be ranked for both its bulk and damage output. I personally would say tier 4 by now because i feel like it's one step above in all terms than tier 5 pokemons. Solosis to t5 - I know for a fact that i'm not the only one that has been toying with solosis, but boy this little blob is a menace. You let it free to do as it please and it will bring you nothing but hell. The bulk it has makes it survive almost any attack even if it's a super effective one. While the SpA it has allows it to deal huge damage to teams. And the speed it has could be a problem, but trick room is literally one of the best team styles rn; solosis is on its sauce with the current state of the metagame.
 Solosis to t5 - I know for a fact that i'm not the only one that has been toying with solosis, but boy this little blob is a menace. You let it free to do as it please and it will bring you nothing but hell. The bulk it has makes it survive almost any attack even if it's a super effective one. While the SpA it has allows it to deal huge damage to teams. And the speed it has could be a problem, but trick room is literally one of the best team styles rn; solosis is on its sauce with the current state of the metagame. Cubchoo to t5  - We were thinking about the wrong hail sweeper all this time. Cubchoo has the actual SpA to spam Blizzard which is amazingand still carry some physical moves specially superpower which allows it to ohko one of the biggest threads to hail teams on Pawniard. Additionally it can carry Surf on certain teams to also hit Ponyta for a big chunk.
 Cubchoo to t5  - We were thinking about the wrong hail sweeper all this time. Cubchoo has the actual SpA to spam Blizzard which is amazingand still carry some physical moves specially superpower which allows it to ohko one of the biggest threads to hail teams on Pawniard. Additionally it can carry Surf on certain teams to also hit Ponyta for a big chunk.DROPS
 Gastly to t3 - I think Gastly is still a top threat that you need to have into account when building but it's sooo frail for it to do any progress on its own. The damage output is of course amazing but when you have to kill everytime in order to not die is a bit shaky of a condition to be considered tier 2.
 Gastly to t3 - I think Gastly is still a top threat that you need to have into account when building but it's sooo frail for it to do any progress on its own. The damage output is of course amazing but when you have to kill everytime in order to not die is a bit shaky of a condition to be considered tier 2. Sandshrew-Alola to UR - Yeah you readed what i said about Cubchoo? Well so this pokemon here can't do it. Additionally the x4 weakness makes itjust so vulnerable to a lot more things which makes it not worth using in my opinion.
 Sandshrew-Alola to UR - Yeah you readed what i said about Cubchoo? Well so this pokemon here can't do it. Additionally the x4 weakness makes itjust so vulnerable to a lot more things which makes it not worth using in my opinion.So this would be it for now, thanks for reading my opinion and of course feel free to give your own one or reply to mine if you think i'm wrong with anything, i'm always down to debate. I probably wont be adding any new nominations myself but i will try to reply to anyone that replies to me or that gives any new nomination.
 
 
		
 
 
		

 - The best intimidate+fake out user. Flexible speedtier for tailwind and trickroom alike, can cover for fairies (although it won't ohko Spritzee), and the main thing holding it back is that it doesn't have Close Combat.
 - The best intimidate+fake out user. Flexible speedtier for tailwind and trickroom alike, can cover for fairies (although it won't ohko Spritzee), and the main thing holding it back is that it doesn't have Close Combat. - I didn't end up using it much, but Neutralizing Gas feels very underexplored to me, double activating porygon's Download, maybe running an item on your vulpix and get drought back through switching, denying speed boosting Chlorophyll and such and priority from Cottonee and Riolu, this thing is slept on despite being considered good already.
 - I didn't end up using it much, but Neutralizing Gas feels very underexplored to me, double activating porygon's Download, maybe running an item on your vulpix and get drought back through switching, denying speed boosting Chlorophyll and such and priority from Cottonee and Riolu, this thing is slept on despite being considered good already. - Rise this thing tf back up. Cottonee sets up and interrupts many different team styles, it's great, use it.
 - Rise this thing tf back up. Cottonee sets up and interrupts many different team styles, it's great, use it. - I really don't like Archen in this meta. Aside from Vullaby's Brave Bird, it has 0 useful resists, and it's just as much of a hassle keeping this thing alive as with Gastly. It's STABs are strong, but don't quite OHKO neutral targets, requiring even more support to keep Archen alive.
 - I really don't like Archen in this meta. Aside from Vullaby's Brave Bird, it has 0 useful resists, and it's just as much of a hassle keeping this thing alive as with Gastly. It's STABs are strong, but don't quite OHKO neutral targets, requiring even more support to keep Archen alive. - funny fish has Water Spout, a good speed stat and decent SpA, great coverage on both the physical and special side, and Moody. Didn't end up using it in the tournament, but it took a friendly here and there. People should look into it.
 - funny fish has Water Spout, a good speed stat and decent SpA, great coverage on both the physical and special side, and Moody. Didn't end up using it in the tournament, but it took a friendly here and there. People should look into it. 
 
		 This mon is very underrated and people compare it too much to ponyta. If you are using Growlithe like Ponyta, you are wasting it, Growlithe should be a support mon with the ability to lower sp attack (snarl) and attack (intimidate+burn) on opposing mons. Intimidate also acts as a way to scout abilities, for instance in the match linked here:
 This mon is very underrated and people compare it too much to ponyta. If you are using Growlithe like Ponyta, you are wasting it, Growlithe should be a support mon with the ability to lower sp attack (snarl) and attack (intimidate+burn) on opposing mons. Intimidate also acts as a way to scout abilities, for instance in the match linked here:  
 
		

 Tier 4 -> Tier 4 (lul)
 Tier 4 -> Tier 4 (lul) UR -> Tier 5
 UR -> Tier 5 Tier 3 -> Tier 4
 Tier 3 -> Tier 4 Tier 4 -> Tier 3?
 Tier 4 -> Tier 3? sorry actu lol but im not convinced just yet
 sorry actu lol but im not convinced just yet from t4 to t3 - Finally people got up to Dewpider, the spider is phenomenal, not only because it's a staple of Webs teams which is very good vs almost every archetype but also is an excellent breaker in trick room. The winrate and usage it got on the tour proves itself.
 from t4 to t3 - Finally people got up to Dewpider, the spider is phenomenal, not only because it's a staple of Webs teams which is very good vs almost every archetype but also is an excellent breaker in trick room. The winrate and usage it got on the tour proves itself. from t5 to t4 - Ok so... london is gonna laugh if he reads this but after a lot of consideration, woobat might actually be better than t5 lol. It has a lot of bulk going on for it and the counterplay is limited to phazing options (roar mudbray or scraggy), neutralizing gas or encore/taunt it which is not always the easiest task.
 from t5 to t4 - Ok so... london is gonna laugh if he reads this but after a lot of consideration, woobat might actually be better than t5 lol. It has a lot of bulk going on for it and the counterplay is limited to phazing options (roar mudbray or scraggy), neutralizing gas or encore/taunt it which is not always the easiest task. from t3 to t4 - Ok so, squirtle has been on the downside lately, grookey rise, it not belonging to any specific archetype and the prominence of other water types such as Staryu or Frillish and newer face Skrelp makes it harder to fit into your teams. It still has amazing bulk but it wont be able to do what it wants to since follow me redirection is harder to pull off with benefits for one self.
 from t3 to t4 - Ok so, squirtle has been on the downside lately, grookey rise, it not belonging to any specific archetype and the prominence of other water types such as Staryu or Frillish and newer face Skrelp makes it harder to fit into your teams. It still has amazing bulk but it wont be able to do what it wants to since follow me redirection is harder to pull off with benefits for one self.
 
 
		

 
 
		

 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 
	 Morelull from UR to T5*
 Morelull from UR to T5* Cufant from UR to T5*
 Cufant from UR to T5* 
	 
 
		 Tyrunt (from t4 to t3) - Tyrunt has proved itself to be one of the most devastating set-up sweepers in the meta. Once it gets off a dragon dance there’s only a handful of Pokémon that can check it, making it a clear tier 3.
 Tyrunt (from t4 to t3) - Tyrunt has proved itself to be one of the most devastating set-up sweepers in the meta. Once it gets off a dragon dance there’s only a handful of Pokémon that can check it, making it a clear tier 3. Ponyta-Galar (from t5 to t4) - Ponyta-galar’s niche of fast heal pulse combined with good stats and a solid movepool have caused it to rise to tier 4. It unfortunately is still overshadowed by its base form.
 Ponyta-Galar (from t5 to t4) - Ponyta-galar’s niche of fast heal pulse combined with good stats and a solid movepool have caused it to rise to tier 4. It unfortunately is still overshadowed by its base form. Onix (from t2 to t3) - Onix hasn’t seen as much success lately. It has rained on its parade since the LPL days where Onix was a threat; being overshadowed by set-up sweepers such as Tyrunt or overall better pokemons that share it's typing like Mudbray. This has caused it to drop to tier 3.
 Onix (from t2 to t3) - Onix hasn’t seen as much success lately. It has rained on its parade since the LPL days where Onix was a threat; being overshadowed by set-up sweepers such as Tyrunt or overall better pokemons that share it's typing like Mudbray. This has caused it to drop to tier 3. Togepi (from t4 to t5) - Similar to squirtle, Togepi’s inability to do much other than redirect attacks has caused it to drop to tier 5. Not to mention that is overshadowed as a defensive Fairy type by Spritzee.
 Togepi (from t4 to t5) - Similar to squirtle, Togepi’s inability to do much other than redirect attacks has caused it to drop to tier 5. Not to mention that is overshadowed as a defensive Fairy type by Spritzee. Impidimp (from t5 to UR) - Impidimp hasn’t seen usage as of lately. While on paper it’s unique typing, access to Fake Out as well to a large list of annoyer/utility moves such as Thunder Wave, Fake Tears and Taunt to name a few and having a good ability in prankster should make it useful, it hasn’t seen results in practice and this has fallen off the VR.
 Impidimp (from t5 to UR) - Impidimp hasn’t seen usage as of lately. While on paper it’s unique typing, access to Fake Out as well to a large list of annoyer/utility moves such as Thunder Wave, Fake Tears and Taunt to name a few and having a good ability in prankster should make it useful, it hasn’t seen results in practice and this has fallen off the VR. Mareanie (from t5 to UR) - The times where Mareanie was in a good portion of the teams have long passed; Mareabie isn’t the best water- type right now, there's so many competition for the slot with pokemons like Staryu, Frillish, Shellos or the newly ranked Skrelp (which shares its typing and also has Toxic Spikes) this in conuuntion with it’s overall passivity has caused it to drop to UR.
 Mareanie (from t5 to UR) - The times where Mareanie was in a good portion of the teams have long passed; Mareabie isn’t the best water- type right now, there's so many competition for the slot with pokemons like Staryu, Frillish, Shellos or the newly ranked Skrelp (which shares its typing and also has Toxic Spikes) this in conuuntion with it’s overall passivity has caused it to drop to UR. 
  
  
  
  
  
  ); thanks to everyone who provided input!
); thanks to everyone who provided input!
 
 
		 
 
		






 Pawniard - With Vullaby slowly falling off as the primary Knock Off spammer, Pawniard is liking how the metagame is moving, it not only excels with its kit but its Steel- type part is also loving all this Fairy- and Psychic- types on the rise. Another thing that complements what i think will be the rise in usage of Pawniard is that priority is getting more and more of an  important place in the metagame where fast breakers are hard to outspeed.
Pawniard - With Vullaby slowly falling off as the primary Knock Off spammer, Pawniard is liking how the metagame is moving, it not only excels with its kit but its Steel- type part is also loving all this Fairy- and Psychic- types on the rise. Another thing that complements what i think will be the rise in usage of Pawniard is that priority is getting more and more of an  important place in the metagame where fast breakers are hard to outspeed. Croagunk - I've always been a fan of the croak as i think it has a lot of potential, but i want to talk about a specific set ive been using lately:
Croagunk - I've always been a fan of the croak as i think it has a lot of potential, but i want to talk about a specific set ive been using lately: Drifloon - Drifloon is not used for some reason when the ability it has to disturb teams either by annoying them with status and what not or being a sweeper is excellent. I think it's very fitting on the current mmetagame and i think people should give it a try.
Drifloon - Drifloon is not used for some reason when the ability it has to disturb teams either by annoying them with status and what not or being a sweeper is excellent. I think it's very fitting on the current mmetagame and i think people should give it a try. Lickitung - I've been hyping up this pokemon for the last week and for good reasons! The natural bulk it has makes it incredible fat without even needing the invest; this in combination with the phenomenal coverage it has on both the physical and special side makes it a brilliant attacker.
Lickitung - I've been hyping up this pokemon for the last week and for good reasons! The natural bulk it has makes it incredible fat without even needing the invest; this in combination with the phenomenal coverage it has on both the physical and special side makes it a brilliant attacker. Duskull - I gotta be honest here i started trying Duskull out due to it getting used in VGC LC (yes this exist) lol. So i said, hey maybe there's something i don't know. I didn't discovered anything i didn't knew as per se, but i found out Duskull is actually very good for tr teams, the natural bulk it has and the typing helps it a lot. Checking all fighting types and poison types is phenomenal. And the best thing of it is that it can trigger opponents and disable it's protect's so the counterplay during the trick room turns is lower. Here's the set i've been using:
Duskull - I gotta be honest here i started trying Duskull out due to it getting used in VGC LC (yes this exist) lol. So i said, hey maybe there's something i don't know. I didn't discovered anything i didn't knew as per se, but i found out Duskull is actually very good for tr teams, the natural bulk it has and the typing helps it a lot. Checking all fighting types and poison types is phenomenal. And the best thing of it is that it can trigger opponents and disable it's protect's so the counterplay during the trick room turns is lower. Here's the set i've been using: Bronzor - Very similar to the case of Duskull, Bronzor provides very good resistances and can trigger opponents really easy with Imprison (so long as you don't run into Taunt Koffing as i did in the DLC Cup semis (pain.).
Bronzor - Very similar to the case of Duskull, Bronzor provides very good resistances and can trigger opponents really easy with Imprison (so long as you don't run into Taunt Koffing as i did in the DLC Cup semis (pain.). Elekid - I honestly don't know why we didn't tried this one out earlier but with the speed it has it's actually a very good pokemon and while it has it's downsides and i cant see it getting to be a top tier pokemon for the time being but it has some qualities i wanted to point out.
Elekid - I honestly don't know why we didn't tried this one out earlier but with the speed it has it's actually a very good pokemon and while it has it's downsides and i cant see it getting to be a top tier pokemon for the time being but it has some qualities i wanted to point out. Grubbin is, in my opinion, a valid alternative as a Sticky Web setter. Dewpider has some advantages; it's Water Bubble boosted STAB makes it more threatening, it effectively resists fire, and is pretty bulky; however, Grubbin has a key advantage in it's speed, in a metagame where speed tiering is vital. This allows grubbin to get Sticky Web up more reliably in some scenarios. Grubbin's solo Bug typing also makes it less weak against Magnemite and Grookey, which can sometimes foil Dewpider's plans. Aside from this, Grubbin has access to Thunder Wave, which is something Dewpider simply can't do. It's not better, but definitely should be considered sometimes.
 Grubbin is, in my opinion, a valid alternative as a Sticky Web setter. Dewpider has some advantages; it's Water Bubble boosted STAB makes it more threatening, it effectively resists fire, and is pretty bulky; however, Grubbin has a key advantage in it's speed, in a metagame where speed tiering is vital. This allows grubbin to get Sticky Web up more reliably in some scenarios. Grubbin's solo Bug typing also makes it less weak against Magnemite and Grookey, which can sometimes foil Dewpider's plans. Aside from this, Grubbin has access to Thunder Wave, which is something Dewpider simply can't do. It's not better, but definitely should be considered sometimes. In the current meta, hazards are pretty much never removed; it is seldom worth to spend a turn on, since the meta is pretty fast-paced and you might just die for it where you could kill something instead. Dwebble has both Stealth Rock and Spikes, which in combination with Knock Off wears enemy teams down very quickly for your teammates to clean; Equipped with a Berry Juice and Sturdy, it usually gets up at least one hazard very reliably.
 In the current meta, hazards are pretty much never removed; it is seldom worth to spend a turn on, since the meta is pretty fast-paced and you might just die for it where you could kill something instead. Dwebble has both Stealth Rock and Spikes, which in combination with Knock Off wears enemy teams down very quickly for your teammates to clean; Equipped with a Berry Juice and Sturdy, it usually gets up at least one hazard very reliably. - After minimal usage in Doubles LC Cup, Staryu has shown some great results in the Doubles Multi-Tier Tour (try saying that 5 times fast), proving that it was always an amazing Pokemon. The speed tier it has, coupled with its great coverage and decent bulk makes it to be a force to be recognised.
 - After minimal usage in Doubles LC Cup, Staryu has shown some great results in the Doubles Multi-Tier Tour (try saying that 5 times fast), proving that it was always an amazing Pokemon. The speed tier it has, coupled with its great coverage and decent bulk makes it to be a force to be recognised. &
 &  - After the Drought (and Vulpix) ban it looked rough for weather teams to have its time, but there are some users that still believe in sun and are using manual versions of it with good results (shoutout to z strats for beating JC with manual sun). It also seems people have remembered that other weather besides sun exists, and as a result Rain, Sand and Hail are starting to pick up a bit, with Bulbasaur and Drilbur at the forefront of this.
 - After the Drought (and Vulpix) ban it looked rough for weather teams to have its time, but there are some users that still believe in sun and are using manual versions of it with good results (shoutout to z strats for beating JC with manual sun). It also seems people have remembered that other weather besides sun exists, and as a result Rain, Sand and Hail are starting to pick up a bit, with Bulbasaur and Drilbur at the forefront of this. 
 
		



 
	 
	 
	 
	 Snover (rises from t5 to t4) - Snover is one of the reasons as to why hail got so popular, giving it one very bulky pokemon that resist water- types is key, but not only this, you can see snover being used in TR teams with success.
 Snover (rises from t5 to t4) - Snover is one of the reasons as to why hail got so popular, giving it one very bulky pokemon that resist water- types is key, but not only this, you can see snover being used in TR teams with success.  Anorith (dropped from t5 to UR) - Anorith has seen better days, fitting it on rain teams isn't worth it because it still lacks the raw power. It needs swords dance but it can't fit it unless you run no protect.
 Anorith (dropped from t5 to UR) - Anorith has seen better days, fitting it on rain teams isn't worth it because it still lacks the raw power. It needs swords dance but it can't fit it unless you run no protect. Diglett (ranked into t5) - Another 20 speed pokemon that can be used to trap all the 19 speed pokemons on certain teams.
 Diglett (ranked into t5) - Another 20 speed pokemon that can be used to trap all the 19 speed pokemons on certain teams. 2 -> 1: Foongus is the biggest roadblock for TR teams, and even functions well outside of it thanks to ragepowder. With Ponyta gone Foongus only gets better as the remaining fire types aren’t able to threaten OHKO’s the same way.
 2 -> 1: Foongus is the biggest roadblock for TR teams, and even functions well outside of it thanks to ragepowder. With Ponyta gone Foongus only gets better as the remaining fire types aren’t able to threaten OHKO’s the same way. Salandit from t5 to t4:Salandit kit is very great suitted for how the metagame is developing being able to both deal decent damage and support with the large range of utility it can provide aswell to quad resisting Grass- type attacks and x2 resisting Fighting- type ones.
Salandit from t5 to t4:Salandit kit is very great suitted for how the metagame is developing being able to both deal decent damage and support with the large range of utility it can provide aswell to quad resisting Grass- type attacks and x2 resisting Fighting- type ones. Shellos from t4 to t5: Grass types rises hits shellos too, an already hard to fit in teams pokemon gets to it that water types are not that prominent therefore it's niche as an water inmunity for the field pokemon goes down too making shellos be very passive in games.
Shellos from t4 to t5: Grass types rises hits shellos too, an already hard to fit in teams pokemon gets to it that water types are not that prominent therefore it's niche as an water inmunity for the field pokemon goes down too making shellos be very passive in games. Natu from t5 to UR: screens niche is not big enough for it to count and there are better psychic hitters than natu on the tier.
Natu from t5 to UR: screens niche is not big enough for it to count and there are better psychic hitters than natu on the tier. Carvanha from t5 to UR: Too hard to fit on builds as a cleaner/breaker for how niche and hard to make it put in work  it is, pecially with the rise of Grass- types such as Foongus, Grookey and Cottonee who doesn't allow it to click the STAB's it wants to click.
Carvanha from t5 to UR: Too hard to fit on builds as a cleaner/breaker for how niche and hard to make it put in work  it is, pecially with the rise of Grass- types such as Foongus, Grookey and Cottonee who doesn't allow it to click the STAB's it wants to click. Farfetch'd-Galar from t5 to UR: Final Gambit niche is not good enough to guarantee a spot in the VR and it doesn't have anything outside of that, that when compared to other fighting- types such as Mienfoo, Scraggy or Croagunk makes you decide to use it.
Farfetch'd-Galar from t5 to UR: Final Gambit niche is not good enough to guarantee a spot in the VR and it doesn't have anything outside of that, that when compared to other fighting- types such as Mienfoo, Scraggy or Croagunk makes you decide to use it. Litten from UR to t4: Our friendship with the fast WoW fire-type aka Ponyta has ended. It's time for us to meet our new friend Litten, different to Ponyta litten is more of an enabler thanks to Intimidate, Fake Out and Parting Shot. It has decent enoigh bulk to check a lot of things. I honestly wanted to nom it to t3 because i believe it's better than t4 but for now here we are.
Litten from UR to t4: Our friendship with the fast WoW fire-type aka Ponyta has ended. It's time for us to meet our new friend Litten, different to Ponyta litten is more of an enabler thanks to Intimidate, Fake Out and Parting Shot. It has decent enoigh bulk to check a lot of things. I honestly wanted to nom it to t3 because i believe it's better than t4 but for now here we are. Oddish from UR to t5: First of the 3 sun abusers im going to talk about, and yes manual sun is a thing that people should try. To begin with oddish is a better abuser than bulbasaur for the most of it, the only downside to it is that is a bit slower than bulbasaur but it gets covered by better SpA and bulk but what specially cuts off the mark to me is that after a Growth boost nothing that is not resisted can switch in to its attacks (steel types only) and even then those take a million from Solar Beam.
Oddish from UR to t5: First of the 3 sun abusers im going to talk about, and yes manual sun is a thing that people should try. To begin with oddish is a better abuser than bulbasaur for the most of it, the only downside to it is that is a bit slower than bulbasaur but it gets covered by better SpA and bulk but what specially cuts off the mark to me is that after a Growth boost nothing that is not resisted can switch in to its attacks (steel types only) and even then those take a million from Solar Beam. Helioptile from UR to t5: Helioptile different to Oddish works more as a nuke thanks to solar power. It can also open up opportunities for the rest of their teammates thanks to Electroweb and unlike elekid or Magnemite it can easily bypass the two best Electric- type checks on Chinchou and Mudbray.
Helioptile from UR to t5: Helioptile different to Oddish works more as a nuke thanks to solar power. It can also open up opportunities for the rest of their teammates thanks to Electroweb and unlike elekid or Magnemite it can easily bypass the two best Electric- type checks on Chinchou and Mudbray. Charmander from UR to t5: Similar to Helioptile, Charmander boost himself up abusing sun with Solar Power to boost up its Fire- type STAB attacks to be a great nuke.
Charmander from UR to t5: Similar to Helioptile, Charmander boost himself up abusing sun with Solar Power to boost up its Fire- type STAB attacks to be a great nuke. ,
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