In my time playing/building dpp, I have sort of made it my mission to create random sets that I feel work. In that time, I have made a lot of random stuff. Some of that stuff, I feel, actually works quite well. This is my version of a team-dump, of sorts. My most creative sets from dpp.
Full List

starmie bait (Donphan) @ Passho Berry
Ability: Sturdy
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Earthquake
- Seed Bomb
- Head Smash
- Rapid Spin
The name pretty much says it all. The point of this set is to bait starmie/gyrados and make them pay for switching in. For teams that need this function, this set tends to work pretty well. It is also nice to break clefable and threaten zapdos. Also kills pert, quagsire, and gastro, and doesn't let cune set up. Partners well with a good attacking lead and gyrados.

specs cune (Suicune) @ Choice Specs
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 3 Atk / 30 SpA
- Hydro Pump
- Surf
- Hidden Power [Electric]
- Ice Beam
I have topped ladder with this set, and passed 1600 with several different teams that used this set. This might be my favorite specs water user. Particularly because people don't expect it. It is super bulky, switches into a lot, and 2hkos clefable. Amazing surprise factor and amazing stats/typing.

curse hippo (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Curse
- Earthquake
- Ice Fang
- Slack Off
I've seen this set around, but had a ton of success with it lately and I have used it for a long time. This set is great and an excellent counter to cm lucario if that is in your opponent's scout.

cm cele (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 220 Def / 36 Spe
Bold Nature
IVs: 2 Atk / 30 Def
- Calm Mind
- Leech Seed
- Hidden Power [Ice]
- Earth Power
This set does exactly what it looks like. It is a more defensive version of nasty plot celebi. This isn't the only version of this, nor is it the most interesting. I have done cm leech seed cele with skill swap, with tect, many other things. But I had most success just using it like np celebi. Think cm + leech seed has a lot of potential in dpp.

terrorrachi (Jirachi) @ Choice Band
Ability: Serene Grace
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Iron Head
- Zen Headbutt
- U-turn
- Fire Punch
This is the set I have had the most success with on this list. It isn't unheard of, but I am definitely its biggest booster in modern dpp. It pairs well with U turn celebi, and is more of a breaker than anything else. It baits starmie extremely well.

sub salac venu (Venusaur) @ Salac Berry
Ability: Overgrow
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Swords Dance
- Power Whip
- Earthquake
This set is exclusively meant to pair with donphan. It is a threatening grass type, living in a world where there are no viable grass type sweepers in the tier.

bait rachi (Jirachi) @ Apicot Berry
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Iron Head
- Zen Headbutt
- Thunder Wave
- Natural Gift
Needs spikes to work, but funny and nasty.

white herb ttar (Tyranitar) @ White Herb
Ability: Sand Stream
EVs: 156 HP / 252 Atk / 100 Spe
Adamant Nature
- Curse
- Crunch
- Stone Edge
- Earthquake
There might be a better white herb ttar set out there than this, but this set is really nasty. this basically is an ancient power ttar boost -speed.

freeze merchant (Blissey) (F) @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Ice Beam
- Thunderbolt
- Soft-Boiled
This set is pretty much just as good without serene grace, but serene grace is nice in the cm duet. You can pretty reliably freeze your opponent and then get potshots to potentially sweep.

rachamp (Jirachi) @ Expert Belt
Ability: Serene Grace
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Thunder Punch
- Dynamic Punch
- Iron Head
- Fire Punch
I know this set doesn't look good, but I hit 1650 with it, so I guess it worked. The point of this set is pretty much to bait in heatran and ohko it. It can/does do that, lol.

tactical nuke (Staraptor) @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Brave Bird
- Return
- Close Combat
I have had a lot of success with this set. Brave Bird ohkos pretty much anything. It often ohko crits mons brave bird is weak to. You can also have it switch into gyarados, eat a neutral waterfall (intimidate) then ohko it with brave bird. Pretty nifty.

adv hera (Heracross) @ Salac Berry
Ability: Swarm
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Swords Dance
- Close Combat
- Megahorn

sd taunt scor (Gliscor) @ Leftovers
Ability: Hyper Cutter
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Ice Fang
- Taunt
This set is disgusting for certain semi-stalls to deal with. It goes on hyper offense as a stallbreaker. Let skarm switch in trying to ww you, and get to +3.

attacking lead rotom (Rotom-Heat) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Shadow Ball
- Pain Split
- Substitute
I used to use this set on a gyara offense, but now I exclusively lead it. Mainly, you force something out, sub up, and, if you are against stall, it can cause real problems. Did you know this beats clefable?

bait gon (Flygon) @ Soft Sand
Ability: Levitate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Dragon Claw
- U-turn
- Toxic
Try to lure in a zapdos and toxic it.

cm slowbro (Slowbro) @ Leftovers
Ability: Oblivious
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Surf
- Slack Off
- Thunder Wave
This set is pretty much a para spreading, water resisting monster. It is also a ttar lure.

choplax (Snorlax) @ Chople Berry
Ability: Immunity
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Curse
- Return
- Earthquake
- Superpower
This set lures in fighting types and kills them. That is about it.

cb floatzel (Floatzel) @ Choice Band
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Return
- Ice Punch
- Aqua Jet
One of my favorite sets I've ever created. Pretty much cb gyara, but faster.
Hope you liked them!
Full List
starmie bait (Donphan) @ Passho Berry
Ability: Sturdy
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Earthquake
- Seed Bomb
- Head Smash
- Rapid Spin
The name pretty much says it all. The point of this set is to bait starmie/gyrados and make them pay for switching in. For teams that need this function, this set tends to work pretty well. It is also nice to break clefable and threaten zapdos. Also kills pert, quagsire, and gastro, and doesn't let cune set up. Partners well with a good attacking lead and gyrados.
specs cune (Suicune) @ Choice Specs
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 3 Atk / 30 SpA
- Hydro Pump
- Surf
- Hidden Power [Electric]
- Ice Beam
I have topped ladder with this set, and passed 1600 with several different teams that used this set. This might be my favorite specs water user. Particularly because people don't expect it. It is super bulky, switches into a lot, and 2hkos clefable. Amazing surprise factor and amazing stats/typing.
curse hippo (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Curse
- Earthquake
- Ice Fang
- Slack Off
I've seen this set around, but had a ton of success with it lately and I have used it for a long time. This set is great and an excellent counter to cm lucario if that is in your opponent's scout.
cm cele (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 220 Def / 36 Spe
Bold Nature
IVs: 2 Atk / 30 Def
- Calm Mind
- Leech Seed
- Hidden Power [Ice]
- Earth Power
This set does exactly what it looks like. It is a more defensive version of nasty plot celebi. This isn't the only version of this, nor is it the most interesting. I have done cm leech seed cele with skill swap, with tect, many other things. But I had most success just using it like np celebi. Think cm + leech seed has a lot of potential in dpp.
terrorrachi (Jirachi) @ Choice Band
Ability: Serene Grace
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Iron Head
- Zen Headbutt
- U-turn
- Fire Punch
This is the set I have had the most success with on this list. It isn't unheard of, but I am definitely its biggest booster in modern dpp. It pairs well with U turn celebi, and is more of a breaker than anything else. It baits starmie extremely well.
sub salac venu (Venusaur) @ Salac Berry
Ability: Overgrow
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Swords Dance
- Power Whip
- Earthquake
This set is exclusively meant to pair with donphan. It is a threatening grass type, living in a world where there are no viable grass type sweepers in the tier.
bait rachi (Jirachi) @ Apicot Berry
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Iron Head
- Zen Headbutt
- Thunder Wave
- Natural Gift
Needs spikes to work, but funny and nasty.
white herb ttar (Tyranitar) @ White Herb
Ability: Sand Stream
EVs: 156 HP / 252 Atk / 100 Spe
Adamant Nature
- Curse
- Crunch
- Stone Edge
- Earthquake
There might be a better white herb ttar set out there than this, but this set is really nasty. this basically is an ancient power ttar boost -speed.
freeze merchant (Blissey) (F) @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Ice Beam
- Thunderbolt
- Soft-Boiled
This set is pretty much just as good without serene grace, but serene grace is nice in the cm duet. You can pretty reliably freeze your opponent and then get potshots to potentially sweep.
rachamp (Jirachi) @ Expert Belt
Ability: Serene Grace
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Thunder Punch
- Dynamic Punch
- Iron Head
- Fire Punch
I know this set doesn't look good, but I hit 1650 with it, so I guess it worked. The point of this set is pretty much to bait in heatran and ohko it. It can/does do that, lol.
tactical nuke (Staraptor) @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Brave Bird
- Return
- Close Combat
I have had a lot of success with this set. Brave Bird ohkos pretty much anything. It often ohko crits mons brave bird is weak to. You can also have it switch into gyarados, eat a neutral waterfall (intimidate) then ohko it with brave bird. Pretty nifty.
adv hera (Heracross) @ Salac Berry
Ability: Swarm
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Swords Dance
- Close Combat
- Megahorn
sd taunt scor (Gliscor) @ Leftovers
Ability: Hyper Cutter
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Ice Fang
- Taunt
This set is disgusting for certain semi-stalls to deal with. It goes on hyper offense as a stallbreaker. Let skarm switch in trying to ww you, and get to +3.
attacking lead rotom (Rotom-Heat) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Shadow Ball
- Pain Split
- Substitute
I used to use this set on a gyara offense, but now I exclusively lead it. Mainly, you force something out, sub up, and, if you are against stall, it can cause real problems. Did you know this beats clefable?
bait gon (Flygon) @ Soft Sand
Ability: Levitate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Dragon Claw
- U-turn
- Toxic
Try to lure in a zapdos and toxic it.
cm slowbro (Slowbro) @ Leftovers
Ability: Oblivious
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Surf
- Slack Off
- Thunder Wave
This set is pretty much a para spreading, water resisting monster. It is also a ttar lure.
choplax (Snorlax) @ Chople Berry
Ability: Immunity
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Curse
- Return
- Earthquake
- Superpower
This set lures in fighting types and kills them. That is about it.
cb floatzel (Floatzel) @ Choice Band
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Return
- Ice Punch
- Aqua Jet
One of my favorite sets I've ever created. Pretty much cb gyara, but faster.
Hope you liked them!
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