Grab my Turtwig because course I am, how else am I going to get Torterra and it's Timid. Fuck it, he's got good IV's. We roll.
Work my way through Route 201/2 to Jubilife and I'm level 9, completely forgetting to grab a Bidoof in the process. I head north forgetting that you can't grab Rock Tomb without Rock Smash and end up hitting level 10 in time for Rival 2 : Starly @ 7 and Chimchar @ 9. This was annoying : Starly got off 2 growls before going down so Tackle wasn't doing any more than Absorb, while his Chmichar used Leer like 4 times so Scratch was verging on a 2 hit. Never used Ember for some reason, which was lucky for me because it meant he couldn't burn. It took 4 potions but I won.
After refiling my potions stash I headed fro Oreburgh, picking up a Bidoof on 206. While in the gate Turtwig learns Razor Leaf, so I'm prepared for Roark. Unfortunately, he's not there so I have to go to the mine. One fight against a worker, 2 or three Onix/Geodude and a conversation later Roark has headed back to the gym. I wish he gave you the Eeveelution stones like he does in Renegade Platinum. 1 Withdraw and 5 Razor Leafs later, I have the Coal Badge, Turtwig is 1 battle away from hitting 16 and I learn that skipped gym trainers don't battle you after the leader is defeated.
Heading back to Jubilife a wild Shinx pushes Turtwig over the lip to 16, which is nice, then it's time for our first encounter with Team Galactic. It's a bit of a joke really, much like galactic themselves. Beat the Stunky to death because it's the only one that is even remotely a threat and then finish off Glameow with Razor Leaf. I finally get to pick up Rock Tomb and... Turtwig can't learn it. I really hope Grotle can or it's going to waste, because it's not better than Rock Throw which Nosepass will have when I catch it.
While on the way to Floroma Town I actually black out, haven not gotten any antidotes before hand as I thought I could avoid the bug trainer. Bidoof the HM slave actually won that fight but then got battered by a Starly. On my second attempt I make it, picking up Bullet Seed in the process and I can't help but wonder, who thought this was a good idea? Like if you got it before the first gym then fine, but pre-buff Bullet Seed is a move that everything that can learn it will have either outclassed by the time you get it, or will within a level or 2. I still slap it on Turtwig as a way to preserve PP for Razor Leaf, but what was the point. Anyway, it's time for hell pt1 : The Valley Windworks. The guy at the door isn't that bad, annoying more than anything due to Hypnosis, and the two trying to steal honey aren't much better, even if the second has flinch and confusion. Mars, even before fighting her, is someone I know will be a tough challenge with her stupidly underlevelled Purugly. Thankfully I have an ace up my sleeve : Because Turtwig's getting all the XP he hits level 18 and evolves after the honey grunts, which is a big help even if it doesn't change my strategy of "Curse on her Zubat and pray she doesn't crit."
Grotle also can't learn Rock Tomb. Why can Grotle not learn Rock Tomb. Piplup can learn Rock Tomb. Monferno can learn Rock Tomb. But Grotle, the one with the closest connection to the Rock typing, can't learn Rock Tomb. Why can Grotle not learn Rock Tomb. On a related note, each of the three starters has a different stage that they can first learn Rock Tomb : Piplup at stage 1, Chimchar at stage 2 and Turtwig, which evolves into the very closely related Ground type, at stage 3. For some reason.
After that threw a slight spanner in my plan of burying Mars' Zubat after cursing up to +6 I made sure I had Antidotes and went at her, avoiding the trainers because he's starting to get a bit silly now. My plan worked perfectly. After the first Toxic missed Zubat tried to take me down with repeated Bites and Leech Lifes but they just weren't nearly enough, completely failing to stop me from boosting to +6. It eventually went for Toxic again, and connected, but an Antidote quickly took care of that. After slamming it aside with Tackle I went up against the terror that was Purugly and crushed it. Heal up as it used Fake Out, shrig off a Scratch and then blow it away with Critical, +6 Razor Leaf.
Still only got 1 proper Pokemon, though that's soon to change as Buneary can be caught in Eterna Forest and Nosepass in Mt. Coronet, where they also evolve to absolutely no downside.
On my way to Eterna Forest I get undeniable proof of just how shit pre-buff Bullet Seed is : 9 levels higher, evolved v unevolved and a type advantage isn't enough for it to 2-hit. Why is this thing not available until after the first gym, it would fit so perfectly as the move to help out players who picked Chimchar.
Shortly after entering Eterna Forest and teaming up with Cheryl, I run into a mandatory battle with a bug catcher. If only I had a rock type move.
Caught a Buneary, first try. Lonely with good IV's too. Yes I know I fucked up the nickname.
That's the last we'll be seeing of Grotle for the rest of the forest at least unless Buneary gets knocked out.
Or, as it turns out, I'm fighting a trainer that only has one Pokemon. Level 17 HP Fighting Abras. Really glad I switched. On more positive notes, Buneary levels up really quick and Frustration hits like a runaway train. By the time I got out Buneary was level 15 and I had caught a Dustox, who I named Axl because my brain makes some weird connections sometimes. No picture because he won't be getting used. On to Eterna, Mt. Coronet and Nosepass now.
He's Quiet and has bad IVs so if I find another one quick enough while evolving him I'll catch it.
They're like buses
Spent 20 minutes before I got Gavin, Meg was literally my first encounter when I went to train him. Couple of battles later, including against Zubat kid and...
I think this is a good place to end it, my teams isn't going to get any better right now without hunting for trainers to fight and anyway it's like 1 in the morning, so I'll leave you with a team image :