Pokémon Dracovish

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Funny how so many of us first looked down on these new fossils for their stats and situational use.
Now Dracozolt is on its way to OU, Arcticzolt will likely be at top tier UU threat, and Dracovish seems destined to be banned to Uber where it will likely still continue to wreck everything it can sink it's jaws into.
That was mainly because we did not have a full understanding of Fishous rend as an attack (like switch ins) and how it got boosted by strong jaws.

If we got 100% knowledge of the pokemon, people would have 100% been hyping this thing up. Dragon/Water typing + 255 base attack stab is a no brainer.
 
This is worse to me than Naganadel, which could be defensively checked by AV Tyranitar. That set was sub-optimal, but still viable against the greater metagame. Stuff like Mantine, Gastrodon, Seismitoad, etc., can really only pivot and maybe threaten with a Scald burn or Toxic. They are not defensive checks at all since they drop to 2 Outrages, though admittedly if they can force a lock into Outrage that could be exploited. Having to run such niche options to have even a fighting chance demonstrates how problematic this mon is.
Keep in mind that what pushed Naganadel over the edge was not its ability to annihilate everything bar SpD Heatran or AV Tyranitar with a +2 Devastating Drake.

It was the fact Beast Boost and a very high natural Speed stat made it almost impossible to stop, not only for stall or balance, but also offense, as it was eventually impossible to outspeed even with Scarfers.

If you want a closer comparison, pick ORAS Hoopa-U, which was similarly unwallable while also having a not too convincing offense matchup.
 
Band: Defensive Seismitoad and Gastrodon seem to be the best bets for right now. Toad has Water Absorb and Gastro has Storm Drain to shut down Fishious Rend, and Dracovish doesn't have anything more dangerous than a non-STAB (but still Strong Jaw-boosted) Psychic Fangs to hit them with. Both can Earthquake for damage or (in Toad's case) set up rocks. Defensive Jellicent is also a good option for an immunity, as it can switch in on a Rend and threaten to burn with Wisp, though it has to watch out for Crunch (it takes about 70%). Defensive Appletun has a x4 resist to Water and good bulk (though it still takes like 40% from Rend in rain jesus christ), but it also has to watch out for coverage, as Ice Fang is almost a guaranteed 2HKO. Additonally, without the speed boost from Scarf, Dracovish is also pretty slow, so you can simply just bring in a faster Pokemon after a sack and threaten it out.

Scarf: A little more manageable, as without the boost from Choice Band, Defensive Ferrothorn and Toxapex are pulled out of the 2HKO range from Fishious Rend in rain (though it still does a huge chunk of damage to both) and can threaten it out with status or (in Ferro's case) a Power Whip. Faster Scarfers can outspeed it, and uber-fast 'mons such as Dragapult can even outspeed without a Scarf (Adamant/Modest Pult outspeeds Adamant Vish, and Jolly/Timid Pult always outspeeds).
Here is a potential Gastrodon set to semi check Fishious Rend and most Choice Banded/Scarf'd Dracovish

Gastrodon @ Leftovers
Relaxed Nature
Ability: Storm Drain
EVs: 252 HP / 152 Def / 36 SpA / 68 SpD
- Earth Power
- Scald
- Recover
- Counter

Since Dracovish tends to be banded or scarfed its easy to predict when the fishious rend is incoming as this is essentially a kill button at this stage in the metagame. Switching Gastrodon on a fishy rend nets you a +1 due to storm drain and forces a switch. EV's are specific to survive him coming in on you banded, scarfed or life orb and counter right back to get him outta there.

252 Atk Choice Band Dracovish Dragon Rush vs. 252 HP / 152+ Def Gastrodon: 195-231 (45.7 - 54.2%) -- 3.9% chance to 2HKO after Leftovers recovery
252 Atk Choice Band Strong Jaw Dracovish Psychic Fangs vs. 252 HP / 152+ Def Gastrodon: 165-195 (38.7 - 45.7%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Choice Band Strong Jaw Dracovish Crunch vs. 252 HP / 152+ Def Gastrodon: 156-184 (36.6 - 43.1%) -- 98.7% chance to 3HKO after Leftovers recovery
252+ Atk Choice Band Dracovish Dragon Rush vs. 252 HP / 152+ Def Gastrodon: 213-252 (50 - 59.1%) -- 75.4% chance to 2HKO after Leftovers recovery
252+ Atk Choice Band Strong Jaw Dracovish Psychic Fangs vs. 252 HP / 152+ Def Gastrodon: 181-213 (42.4 - 50%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Choice Band Strong Jaw Dracovish Crunch vs. 252 HP / 152+ Def Gastrodon: 171-202 (40.1 - 47.4%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Life Orb Dracovish Dragon Rush vs. 252 HP / 152+ Def Gastrodon: 187-220 (43.8 - 51.6%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Life Orb Strong Jaw Dracovish Psychic Fangs vs. 252 HP / 152+ Def Gastrodon: 157-186 (36.8 - 43.6%) -- 99.5% chance to 3HKO after Leftovers recovery
252+ Atk Life Orb Strong Jaw Dracovish Crunch vs. 252 HP / 152+ Def Gastrodon: 148-175 (34.7 - 41%) -- 68.9% chance to 3HKO after Leftovers recovery



Also Quagsire can run the same exact set and EV'd below for similar results as well.

Quagsire @ Leftovers
Bold Nature
Ability: Water Absorb
EVs: 248 HP / 160 Def / 100 SpD
- Scald
- Earth Power
- Counter
- Recover

252+ Atk Choice Band Dracovish Dragon Rush vs. 248 HP / 160+ Def Quagsire: 183-216 (46.5 - 54.9%) -- 10.5% chance to 2HKO after Leftovers recovery
252+ Atk Choice Band Strong Jaw Dracovish Psychic Fangs vs. 248 HP / 160+ Def Quagsire: 155-183 (39.4 - 46.5%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Choice Band Strong Jaw Dracovish Crunch vs. 248 HP / 160+ Def Quagsire: 147-173 (37.4 - 44%) -- guaranteed 3HKO after Leftovers recovery
 
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Here is a potential Gastrodon set to semi check Fishious Rend and most Choice Banded/Scarf'd Dracovish

Gastrodon @ Leftovers
Relaxed Nature
Ability: Storm Drain
EVs: 252 HP / 152 Def / 36 SpA / 68 SpD
- Earth Power
- Scald
- Recover
- Counter

Since Dracovish tends to be banded or scarfed its easy to predict when the fishious rend is incoming as this is essentially a kill button at this stage in the metagame. Switching Gastrodon on a fishy rend nets you a +1 due to storm drain and forces a switch. EV's are specific to survive him coming in on you banded, scarfed or life orb and counter right back to get him outta there.

252 Atk Choice Band Dracovish Dragon Rush vs. 252 HP / 152+ Def Gastrodon: 195-231 (45.7 - 54.2%) -- 3.9% chance to 2HKO after Leftovers recovery
252 Atk Choice Band Strong Jaw Dracovish Psychic Fangs vs. 252 HP / 152+ Def Gastrodon: 165-195 (38.7 - 45.7%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Choice Band Strong Jaw Dracovish Crunch vs. 252 HP / 152+ Def Gastrodon: 156-184 (36.6 - 43.1%) -- 98.7% chance to 3HKO after Leftovers recovery
252+ Atk Choice Band Dracovish Dragon Rush vs. 252 HP / 152+ Def Gastrodon: 213-252 (50 - 59.1%) -- 75.4% chance to 2HKO after Leftovers recovery
252+ Atk Choice Band Strong Jaw Dracovish Psychic Fangs vs. 252 HP / 152+ Def Gastrodon: 181-213 (42.4 - 50%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Choice Band Strong Jaw Dracovish Crunch vs. 252 HP / 152+ Def Gastrodon: 171-202 (40.1 - 47.4%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Life Orb Dracovish Dragon Rush vs. 252 HP / 152+ Def Gastrodon: 187-220 (43.8 - 51.6%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Life Orb Strong Jaw Dracovish Psychic Fangs vs. 252 HP / 152+ Def Gastrodon: 157-186 (36.8 - 43.6%) -- 99.5% chance to 3HKO after Leftovers recovery
252+ Atk Life Orb Strong Jaw Dracovish Crunch vs. 252 HP / 152+ Def Gastrodon: 148-175 (34.7 - 41%) -- 68.9% chance to 3HKO after Leftovers recovery



Also Quagsire can run the same exact set and EV'd below for similar results as well.

Quagsire @ Leftovers
Bold Nature
Ability: Water Absorb
EVs: 248 HP / 160 Def / 100 SpD
- Scald
- Earth Power
- Counter
- Recover

252+ Atk Choice Band Dracovish Dragon Rush vs. 248 HP / 160+ Def Quagsire: 183-216 (46.5 - 54.9%) -- 10.5% chance to 2HKO after Leftovers recovery
252+ Atk Choice Band Strong Jaw Dracovish Psychic Fangs vs. 248 HP / 160+ Def Quagsire: 155-183 (39.4 - 46.5%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Choice Band Strong Jaw Dracovish Crunch vs. 248 HP / 160+ Def Quagsire: 147-173 (37.4 - 44%) -- guaranteed 3HKO after Leftovers recovery
If you have to resort to Counter to counter Dracovish, I think you've already admitted defeat. Honestly, ANY Pokemon with Counter, decent HP, and a Focus Sash could take out Dracovish this way, or any physical threat really. Might as well send in Focus Sash, Endevour, Quick Attack, Lv 1 Rattata while you're at it.
 
If you have to resort to Counter to counter Dracovish, I think you've already admitted defeat. Honestly, ANY Pokemon with Counter, decent HP, and a Focus Sash could take out Dracovish this way, or any physical threat really. Might as well send in Focus Sash, Endevour, Quick Attack, Lv 1 Rattata while you're at it.
The issue at hand isnt Dracovish as a whole its Fishious Rend, which under the right situation is a kill button. Gastrodon utilizes its ability to absorb fishy rend and turns the tables on Choice locked variants. Counter inserted into the moveset is meant to literally counter any other physical move that vish can throw out and still survive comfortably. That isnt admiting defeat, thats turning the tables on a legit threat to 6-0 your whole team.

Your logic that any pokemon with counter, decent hp, and focus sash is demolished by stealth rocks, spikes, sand or hail against Dracovish. Gastro on the other hand can still handle all of those conditions switching in and can still handle vish with the moveset I listed.
 
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Are the modifiers applied separately or are they added together? Like:

(85 BP * 1.5 STAB) * 1.5 Strong Jaw = 191 BP

or

85 BP * 2 (STAB + Stronge Jaw) = 170 BP
 
this mon is stupid. way too much reward for clicking a button. Does anyone think this is a healthy presence in the meta? Resists should like, resist the move.
If it’s base speed was in the 100’s then saying this might hold actual weight. But with a base speed of 75, it’s completely manageable.
 

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The impact that Dracovish is having on the metagame is pretty amazing, to be honest. The sheer power it possesses is unparalleled and it is singlehandedly forcing the usage of a couple Water immune Pokemon. I am interested to see how much staying power it has and how the metagame may adapt to such a potent threat popping up out of nowhere to be so common.
 

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This thing is literally WTF the Pokemon. Why does it have so much firepower for being such an incomplete mess?
Eh, screw it. It's a cutie.

imagine literally 2hkoing phys def Ferrothorn and OHKOing phys def pex with a resisted move
The main thing about it that irks me is its speed tier. Sure, it can be mitigated, but it kinda costs a bit of its firepower. I'm slightly curious about it once Sand Rush releases, but to be entirely honest, Strong Jaw is probably still the way to go. I don't think it'll be banned because of the speed and power discrepancy, but this thing will probably be UUBL at the very least; its sheer firepower is probably gonna be way, way too much for the lower tiers, especially under the will of the Dexit and its ultimately ok speed tier. Overall, I'm curious to see where it'll go!
 
It has 90 base attack, so it's significantly less scary without Strong Jaw. Obviously it can still clean your team with Sand Rush but things can actually take a hit. Also, rain will probably not be up if it's running Sand Rush.
252+ Atk Choice Band Strong Jaw Dracovish Fishious Rend vs. 252 HP / 24 Def Ferrothorn: 207-243 (58.8 - 69%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Choice Band Dracovish Fishious Rend vs. 252 HP / 24 Def Ferrothorn: 138-162 (39.2 - 46%) -- guaranteed 3HKO after Leftovers recovery
 
So what's the best way to run Dracovish? Has one moveset, nature, and items stood out above others?
Dracovish @ Choice Band
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fishious Rend
- Outrage
- Crunch
- Psychic Fangs

No more than a simple Band Adamant clickspam set
Well actually the move list could just stop to Fishious Rend and sometimes Outrage, but Crunch and Psychic Fangs get boosted by Strong Jaw and somebody told me they give you a thing called "coverage"
Meh, this OU is 2x to Water, anything touched by Dracovish dies
 
Dracovish @ Choice Band
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fishious Rend
- Outrage
- Crunch
- Psychic Fangs

No more than a simple Band Adamant clickspam set
Well actually the move list could just stop to Fishious Rend and sometimes Outrage, but Crunch and Psychic Fangs get boosted by Strong Jaw and somebody told me they give you a thing called "coverage"
Meh, this OU is 2x to Water, anything touched by Dracovish dies
What's a good team to use it on?
 
I have a team based around this Mon and am loving it. Honestly, my biggest fear is a dynamax ban will quickly lead to a dracovish ban.
 
Has anyone noticed whether or not Leech Life gets boosted by Strong Jaw? I understand it's a sub-optimal move on this mon even if it is boosted, but I need to know - for the science
 
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