"Damn, that webbing is problematic -- but that's okay, cause we don't need to be close to hit him with another Stone Edge! Follow that up by Leering at him -- show him how pissed you are about this web bullcrap! After that, end the round by showing him another Stone Edge; let's wrack up that rock-type damage!"
(It seems to me like my Thunderbolt did 0 damage--though I could be wrong with my 80-80 calculation. =V?)
M. was amused heavily by this. This battle was going exactly according to plan so far. He just had to make sure that JolTIK didn't keep getting whacked...hmm.
"Okay, JolTIK, show off your Thunder Wave again--if it can't move, it can't hit you. Try to hit it with some Charge Beam afterwards, and build up to a Thunderbolt. Stay about ten to fifteen feet away while you attack--there's no way it should be able to hit you from that far while it's paralyzed and stuck." M. wasn't so sure about that, but he figured that if he was wrong, he could just call on an old trick. "If it still manages to hit you with Stone Edge, then just go ahead and Disable it."
You are correct. I calculated damage and forgot to subtract it. Good catch.
Rules:
3v3 Singles
DQ Time: 3 Days
2 Recovers / 3 Non-100% Recovers / 6 Chills
A non-100% recover is a "draining move." This means stuff like Wood Horn, Drain Punch, and Giga Drain may be used 3 times per team throughout the entire match. Remember that Chills now restore 12% energy.
Arena:
Newbie Island Arena
Based in the wonderful island of yore, Newbie Island, where nobody can count above five and everything that's not a trainer is a punching bag. In the corner, they have a section of this palm-tree and surf island set aside for practice (or real) Pokemon Battles. This small arena is sandy, allowing Pokemon who can dig to do so. However, given that the rest of the island is for the training of newbies, this roped-off section of sand for Pokemon Battles is only a 40-foot diameter circle. Anyone attempting to escape outside the confines of the low walls is outside the protection of the arena, and can summarily be plausibly attacked or flattened by new trainers seeking cheap experience.
If you go outside the circle, there are new trainers that will attack you. They are as follows: Youngster (Pidgey; 50%), Picnicker (Hoppip; 25%), Bug Catcher (Butterfree / Beedrill; 10%), Fisherman (Goldeen; 15%). The moves they will use will not be revealed until they attack.
Bachuru (JolTIK) (F)
Nature: Mild (+Sp.A, -Def)
Atk: **
Def: * (-)
SpA: **** (+)
SpD: **
Spe: 65
HP: 61
Energy: 79
Boosts: None.
Other: None.
Greebo(*) Scraggy (M)
Nature: Adamant
Atk: ****(+)
Def: ***
SpA: *(-)
SpD: ***
Spe: 48
HP: 67
Energy: 52
Boosts: +1 Attack (Moxie)
Other: Cannot move (4)
Round Nine Start!
As the spider and the pantslizard face off, it seems that the trainers around Newbie Island have congregated again around the outside of the rope circle, watching eagerly for any Pokemon to stray out of the circle. Hopefully, nobody will, but you never know...
Miffed at the fact that Greebo easily relieved himself of the paralysis status last round, JolTIK fires another small spark of electricity that sends shivers down the immobilized Zuruggu's spine, tingling the nerves, causing him to become paralyzed again. Greebo responds by jabbing the Bachuru with the edge of a sharp stone while she's close, dealing an unusually large amount of damage.
Remembering her master's last orders, Bachuru steps in close, telepathically erasing the memory of the move Stone Edge from Greebo's mind for a short period of time. Still unable to move, Greebo retaliates by hissing intimidatingly at the poor Bachuru, lowering her Defense stat by one stage.
Scuttling back to safety, JolTIK calls down another large bolt of lightning. The sky flashes again, and the bolt crashes down onto Greebo, who takes a rather large bit of damage. Greebo attempts to counter the attack, but he just can't remember the move he was ordered to use. Sigh... maybe next time?
Round Nine End.
Bachuru (JolTIK) (F)
Nature: Mild (+Sp.A, -Def)
Atk: **
Def: * (-)
SpA: **** (+)
SpD: **
Spe: 65
HP: 38
Energy: 57
Boosts: -1 Def
Other: None.
Greebo(*) Scraggy (M)
Nature: Adamant
Atk: ****(+)
Def: ***
SpA: *(-)
SpD: ***
Spe: 48
HP: 53
Energy: 45
Boosts: +1 Attack (Moxie)
Other: Cannot move (1)
Stone Edge Disabled (4)
PRZ
MapleSandwich, your turn.