PU Eiscue

Eve

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Eiscue.gif
funny penguin funny penguin
[SET]
name: Belly Drum
move 1: Belly Drum
move 2: Icicle Crash
move 3: Reversal / Zen Headbutt
move 4: Substitute
item: Salac Berry
ability: Ice Face
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Eiscue's unique Ability in Ice Face and access to Belly Drum make it a threatening, albeit matchup dependent, late-game sweeper. Reversal is an 80-Base Power attack after Eiscue uses Substitute and Belly Drum, providing great neutral coverage alongside Eiscue's Ice STAB and letting it take down Steel-type Pokemon it otherwise couldn't, such as Mawile, Pawniard, and Klang, as well as Lapras. Zen Headbutt sacrifices hitting those target in order to cover Mareanie, which otherwise walls Eiscue. Liquidation is a niche option over Liquidation that deals more damage to the aforementioned targets before Eiscue is set up. Substitute provides Eiscue with protection from status and revenge killing, and lets it activate its Salac Berry after using Belly Drum, outspeeding most of the unboosted metagame even if Ice Face hasn't been activated and outrunning even the fastest boosted Pokemon, like Choice Scarf Manectric and Quick Feet Linoone-Galar, if it has been activated. Belly Drum brings Eiscue's otherwise mediocre Attack stat to ridiculous levels, making it vital to sweeping. A Jolly nature with maximum Speed investment is used to let Eiscue outspeed fast Pokemon like Leafeon and Silvally at +1 if Ice Face isn't activated.

Eiscue fits best on offensive teams that can break through its defensive answers. If Eiscue isn't running Zen Headbutt, teammates that can take on Mareanie are absolutely vital. Good examples of these teammates include Electric-type Pokemon like Manectric and Raichu and Psychic-type Pokemon like Mr. Mime, Musharna, and Mr. Rime, the latter of which can also remove entry hazards. Roselia can use Spikes or Toxic Spikes to help wear down the opponent's defensive backbone, check Water-types, put opposing Pokemon to sleep to provide Eiscue with more setup opportunities, and removes Toxic Spikes, which would otherwise shut Eiscue down. If Eiscue isn't running Reversal, teammates that can take on Steel-types are important. Falinks and Hitmontop are good at pressuring foes like Mawile, Klang, and Pawniard offensively, with Falinks fitting very well on hyper offense and Hitmontop offering hazard removal and reliable priority. The aforementioned Psychic-types are also great options for wearing down Steel-types, as most teams rely on those Pokemon to take them on, with Mr. Rime, Mr. Mime, and Musharna giving Eiscue a safe switch and a second chance at setting up via Healing Wish. Pivots such as the aforementioned Electric-type Pokemon, Silvally formes, and Drakloak can be useful for getting Eiscue on the field safely against Pokemon that it threatens, like Roselia, or that can't bypass Ice Face, as is the case for most physical attackers lacking Knock Off. Stonjourner makes for a strong lead option on offense that can provide Stealth Rock support and threaten several of Eiscue's answers with Earthquake. Other setup sweepers, like Fraxure, Pawniard, and the previously mentioned Falinks and Raichu, are effective at softening the opponent's defensive backbone for Eiscue. Wallbreakers like Swords Dance Mawile, Throh, and Choice Band Fraxure are effective teammates for the same purpose, with the former two being able to use Knock Off on sturdy answers to Eiscue, like Mareanie and Klang, that rely on their Eviolite to function effectively.

[CREDITS]
- Written by: [[Eve, 375272]]
- Quality checked by: [[gum, 434150], [Ashley, 442732]]
- Grammar checked by: [[The Dutch Plumberjack, 232216]]
 
Last edited by a moderator:
not an official check but i figured I'd shake off the rust!
View attachment 251156funny penguin funny penguin
[SET]
name: Belly Drum
move 1: Icicle Crash
move 2: Liquidation / Zen Headbutt
move 3: Belly Drum
move 4: Substitute
item: Salac Berry
ability: Ice Face
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Eiscue's unique Ability in Ice Face and access to Belly Drum make it a threatening, albeit matchup dependent, late-game sweeper. Liquidation provides decent neutral coverage alongside Eiscue's Ice STAB, letting it take down Steel-type Pokemon it otherwise couldn't such as Mawile, Pawniard, and Klang (this doesn't KO and you get smacked by Gear Grind. better example?). Zen Headbutt sacrifices hitting those target in order to cover bulky Water-types such as Mareanie and Lapras. Substitute provides Eiscue with protection from status and lets it activate its Salac Berry after using Belly Drum, outspeeding most of the unboosted metagame even if Ice Face hasn't been activated and even the fastest Choice Scarf users if it has been activated. Belly Drum brings Eiscue's otherwise mediocre Attack stat to ridiculous levels, making it vital to sweeping. A Jolly nature with maximum Speed investment is used to let Eiscue outspeed fast Pokemon like Leafeon, Silvally, and Basculin (Aqua Jet?) at +1 if Ice Face isn't activated.

Eiscue fits best on offensive teams that can break through its defensive answers. If Eiscue is running Liquidation, teammates that can take on Mareanie (Would put more emphasis on Lapras here, you can actually beat Mareanie sometimes with slight chip and a single +6 ice crash flinch) and other Water-types are absolutely vital. Good examples of these teammates include Electric-type Pokemon like Manectric and Raichu and Psychic-type Pokemon like Mr. Rime, who can also remove hazards, and Meowstic-F. Roselia can use Spikes or Toxic Spikes to help wear down the opponent's defensive backbone, checks Water-types, and removes Toxic Spikes which would otherwise shut Eiscue down. If Eiscue is instead running Zen Headbutt, teammates that can take on Steel-types are important. Falinks and Hitmontop are good at pressuring Steel-types offensively, with Falinks fitting very well on Hyper Offense and Hitmontop offering hazard removal and reliable priority. The aforementioned Psychic-types are also great options for wearing down Steel-types as most teams rely on those Pokemon to take them on (Mention Mr. Mime or Musharna if you wanna bring up Psychic types, since you can give Eiscue a second chance with Healing Wish and the latter can pressure stuff like Mareanie with Future Sight to deter it from trying to check Eiscue). Pivots, such as the aforementioned Electric-type Pokemon, Silvally formes, and Drakloak, can be useful for getting Eiscue on the field safely for a chance to set up. Stonjourner makes for a strong lead option on offense that can provide Stealth Rock support and threaten several of Eiscue's answers with Earthquake. Other fast setup sweepers, like Fraxure, Pawniard, and the previously mentioned Falinks and Raichu, are effective at softening the opponent's defensive backbone for Eiscue (nitpicky but why does it matter of it's a fast setup sweeper if the objective listed is to weaken defensive teams?).

[CREDITS]
- Written by: [[Eve, 375272]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
hi, im going over ashley's am check because i agree with stuff on it, if i don't say anything implement it. my comments in blue.
[SET]
name: Belly Drum
move 1: Icicle Crash
move 2: Liquidation / Reversal (mention zen headbutt in moves, overall reversal is better)
move 3: Belly Drum (move belly drum at the top)
move 4: Substitute
item: Salac Berry
ability: Ice Face
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Eiscue's unique Ability in Ice Face and access to Belly Drum make it a threatening, albeit matchup dependent, late-game sweeper. Liquidation provides decent neutral coverage alongside Eiscue's Ice STAB, letting it take down Steel-type Pokemon it otherwise couldn't such as Mawile, Pawniard, and Klang (this doesn't KO and you get smacked by Gear Grind. better example?). Zen Headbutt sacrifices hitting those target in order to cover bulky Water-types such as Mareanie and Lapras. Substitute provides Eiscue with protection from status and lets it activate its Salac Berry after using Belly Drum, (it also makes it harder to revenge kill) outspeeding most of the unboosted metagame even if Ice Face hasn't been activated and even the fastest Choice Scarf users (such as?) if it has been activated. Belly Drum brings Eiscue's otherwise mediocre Attack stat to ridiculous levels, making it vital to sweeping. A Jolly nature with maximum Speed investment is used to let Eiscue outspeed fast Pokemon like Leafeon, Silvally, and Basculin (Aqua Jet?) at +1 if Ice Face isn't activated. (mention choice scarf users like mr. mime, unless you meant when you still have ice face? anyway this point isnt needed and is just fluff so i'd remove it)

Eiscue fits best on offensive teams that can break through its defensive answers. If Eiscue is running Liquidation, teammates that can take on Mareanie (Would put more emphasis on Lapras here, you can actually beat Mareanie sometimes with slight chip and a single +6 ice crash flinch) (mareanie is a fine example, even if you happen to flinch the opponent can always switch out due to regen) and other Water-types are absolutely vital. Good examples of these teammates include Electric-type Pokemon like Manectric and Raichu and Psychic-type Pokemon like Mr. Rime, who can also remove hazards, and Meowstic-F. Roselia can use Spikes or Toxic Spikes to help wear down the opponent's defensive backbone, checks Water-types, and removes Toxic Spikes which would otherwise shut Eiscue down. (it also puts mons to sleep, giving eiscue more setup opportunities) If Eiscue is instead running Zen Headbutt, teammates that can take on Steel-types are important. (if not running reversal) Falinks and Hitmontop are good at pressuring Steel-types (examples?) offensively, with Falinks fitting very well on Hyper Offense and Hitmontop offering hazard removal and reliable priority. The aforementioned Psychic-types are also great options for wearing down Steel-types as most teams rely on those Pokemon to take them on (Mention Mr. Mime or Musharna if you wanna bring up Psychic types, since you can give Eiscue a second chance with Healing Wish and the latter can pressure stuff like Mareanie with Future Sight to deter it from trying to check Eiscue). (mr. mime too. u can say mr. rime provides hwish support in the point abt rapid spin support) Pivots, such as the aforementioned Electric-type Pokemon, Silvally formes, and Drakloak, can be useful for getting Eiscue on the field safely for a chance to set up. (against what threats?) Stonjourner makes for a strong lead option on offense that can provide Stealth Rock support and threaten several of Eiscue's answers with Earthquake. Other fast setup sweepers, like Fraxure, Pawniard, and the previously mentioned Falinks and Raichu, are effective at softening the opponent's defensive backbone for Eiscue (nitpicky but why does it matter of it's a fast setup sweeper if the objective listed is to weaken defensive teams?). (mention some wallbreaker like sd mawile, which can notably knock off mareanie's evio)

[CREDITS]
- Written by: [[Eve, 375272]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

qc 1/2
0BE1143F-0C2B-4779-9899-9B0C7F048391.gif
 
hi, im going over ashley's am check because i agree with stuff on it, if i don't say anything implement it. my comments in blue.
[SET]
name: Belly Drum
move 1: Icicle Crash
move 2: Liquidation / Reversal (mention zen headbutt in moves, overall reversal is better)
move 3: Belly Drum (move belly drum at the top)
move 4: Substitute
item: Salac Berry
ability: Ice Face
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Eiscue's unique Ability in Ice Face and access to Belly Drum make it a threatening, albeit matchup dependent, late-game sweeper. Liquidation provides decent neutral coverage alongside Eiscue's Ice STAB, letting it take down Steel-type Pokemon it otherwise couldn't such as Mawile, Pawniard, and Klang (this doesn't KO and you get smacked by Gear Grind. better example?). Zen Headbutt sacrifices hitting those target in order to cover bulky Water-types such as Mareanie and Lapras. Substitute provides Eiscue with protection from status and lets it activate its Salac Berry after using Belly Drum, (it also makes it harder to revenge kill) outspeeding most of the unboosted metagame even if Ice Face hasn't been activated and even the fastest Choice Scarf users (such as?) if it has been activated. Belly Drum brings Eiscue's otherwise mediocre Attack stat to ridiculous levels, making it vital to sweeping. A Jolly nature with maximum Speed investment is used to let Eiscue outspeed fast Pokemon like Leafeon, Silvally, and Basculin (Aqua Jet?) at +1 if Ice Face isn't activated. (mention choice scarf users like mr. mime, unless you meant when you still have ice face? anyway this point isnt needed and is just fluff so i'd remove it)

Eiscue fits best on offensive teams that can break through its defensive answers. If Eiscue is running Liquidation, teammates that can take on Mareanie (Would put more emphasis on Lapras here, you can actually beat Mareanie sometimes with slight chip and a single +6 ice crash flinch) (mareanie is a fine example, even if you happen to flinch the opponent can always switch out due to regen) and other Water-types are absolutely vital. Good examples of these teammates include Electric-type Pokemon like Manectric and Raichu and Psychic-type Pokemon like Mr. Rime, who can also remove hazards, and Meowstic-F. Roselia can use Spikes or Toxic Spikes to help wear down the opponent's defensive backbone, checks Water-types, and removes Toxic Spikes which would otherwise shut Eiscue down. (it also puts mons to sleep, giving eiscue more setup opportunities) If Eiscue is instead running Zen Headbutt, teammates that can take on Steel-types are important. (if not running reversal) Falinks and Hitmontop are good at pressuring Steel-types (examples?) offensively, with Falinks fitting very well on Hyper Offense and Hitmontop offering hazard removal and reliable priority. The aforementioned Psychic-types are also great options for wearing down Steel-types as most teams rely on those Pokemon to take them on (Mention Mr. Mime or Musharna if you wanna bring up Psychic types, since you can give Eiscue a second chance with Healing Wish and the latter can pressure stuff like Mareanie with Future Sight to deter it from trying to check Eiscue). (mr. mime too. u can say mr. rime provides hwish support in the point abt rapid spin support) Pivots, such as the aforementioned Electric-type Pokemon, Silvally formes, and Drakloak, can be useful for getting Eiscue on the field safely for a chance to set up. (against what threats?) Stonjourner makes for a strong lead option on offense that can provide Stealth Rock support and threaten several of Eiscue's answers with Earthquake. Other fast setup sweepers, like Fraxure, Pawniard, and the previously mentioned Falinks and Raichu, are effective at softening the opponent's defensive backbone for Eiscue (nitpicky but why does it matter of it's a fast setup sweeper if the objective listed is to weaken defensive teams?). (mention some wallbreaker like sd mawile, which can notably knock off mareanie's evio)

[CREDITS]
- Written by: [[Eve, 375272]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

qc 1/2
View attachment 251288
Implemented as best as I could with the set change we discussed on discord applied! :blobuwu:
 
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/1
[SET]
name: Belly Drum
move 1: Belly Drum
move 2: Icicle Crash
move 3: Reversal / Zen Headbutt
move 4: Substitute
item: Salac Berry
ability: Ice Face
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Eiscue's unique Ability in Ice Face and access to Belly Drum make it a threatening, albeit matchup-dependent, (AH) late-game sweeper. Reversal is an 80BP 80-Base Power attack after Eiscue uses Substitute and Belly Drum, providing great neutral coverage alongside Eiscue's Ice STAB and letting it take down Steel-type Pokemon it otherwise couldn't, such as Mawile, Pawniard, and Klang, as well as Lapras. Zen Headbutt sacrifices hitting those target in order to cover Mareanie, which otherwise walls Eiscue. Liquidation is a niche option over Liquidation that deals more damage to the aforementioned targets before Eiscue is set up. Substitute provides Eiscue with protection from status and revenge killing (RC) and lets it activate its Salac Berry after using Belly Drum, outspeeding most of the unboosted metagame even if Ice Face hasn't been activated and outrunning even the fastest boosted Pokemon, like Choice Scarf Manectric and Quick Feet Linoone-Galar, if it has been activated. Belly Drum brings Eiscue's otherwise mediocre Attack stat to ridiculous levels, making it vital to sweeping. A Jolly nature with maximum Speed investment is used to let Eiscue outspeed fast Pokemon like Leafeon and Silvally at +1 if Ice Face isn't activated.

Eiscue fits best on offensive teams that can break through its defensive answers. If Eiscue isn't running Zen Headbutt, teammates that can take on Mareanie are absolutely vital. Good examples of these teammates include Electric-type Pokemon like Manectric and Raichu and Psychic-type Pokemon like Mr. Mime, Musharna, and Mr. Rime, who the latter of which can also remove entry hazards, Mr. Mime, and Musharna. Roselia can use Spikes or Toxic Spikes to help wear down the opponent's defensive backbone, checks check Water-types, can put opponents opposing Pokemon to sleep to provide Eiscue with more setup opportunities, and removes Toxic Spikes, (AC) which would otherwise shut Eiscue down. If Eiscue isn't running Reversal, teammates that can take on Steel-types are important. Falinks and Hitmontop are good at pressuring Steel-types foes (repetition) like Mawile, Klang, and Pawniard offensively, with Falinks fitting very well on hyper offense and Hitmontop offering hazard removal and reliable priority. The aforementioned Psychic-types are also great options for wearing down Steel-types, (AC) as most teams rely on those Pokemon to take them on, with Mr. Rime, Mr. Mime, and Musharna giving Eiscue a safe switch and a second chance at setting up via Healing Wish. Pivots such as the aforementioned Electric-type Pokemon, Silvally formes, and Drakloak can be useful for getting Eiscue on the field safely against Pokemon that it threatens, like Roselia, or that can't bypass Ice Face, as is the case for most physical attackers lacking Knock Off. Stonjourner makes for a strong lead option on offense that can provide Stealth Rock support and threaten several of Eiscue's answers with Earthquake. Other setup sweepers, like Fraxure, Pawniard, and the previously mentioned Falinks and Raichu, are effective at softening the opponent's defensive backbone for Eiscue. Wallbreakers like Swords Dance Mawile, Throh, and Choice Band Fraxure are effective teammates for the same purpose, with the former two being able to use Knock Off on sturdy answers to Eiscue, like Mareanie and Klang, that rely on their Eviolite to function effectively.

[CREDITS]
- Written by: [[Eve, 375272]]
- Quality checked by: [[gum, 434150], [Ashley, 442732]]
- Grammar checked by: [[username1, userid1]]
 
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