Emolga (Revamp) [QC: 3/3] [GP: 2/2]

scorpdestroyer

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I know Emolga is trash but the current analysis says it shines so it needs a rewrite

Discussed this on irc a few days back and went to test this set. It's probably the best Emolga can do really, full Baton Pass sucks cos you die too easy, Tailwind because at least if you die, you get it up due to only one turn needed + bring in a teammate safely


Cheek Pouches

[Overview]

<p>Cute Electric rodents have always been useless in the competitive scene, and Emolga continues that tradition; it is both weak offensively and extremely frail defensively. Its only saving grace is its good Speed, which allows it to pull off a barely decent support set that makes use of Tailwind. Emolga is a bad Pokemon, and you should always consider other options, such as Rotom-S, before using it.</p>

[SET]
name: Tailwind Support
move 1: Tailwind
move 2: Encore
move 3: U-turn
move 4: Air Slash / Taunt
item: Leftovers
ability: Motor Drive
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is the only set Emolga can perform well, although it still isn't very good. Tailwind only requires one turn to set up, meaning that it is the best support option Emolga has. Tailwind gives slow but powerful teammates the chance to sweep due to their boosted Speed. Emolga's frailty allows it to die and bring in a teammate safely after setting up Tailwind. Encore gives Emolga setup opportunities against Electric-type, Ground-type, and status moves that can't touch it. U-turn lets Emolga get out after setting up Tailwind and is used over Volt Switch because nothing is immune to it. Air Slash is used mainly to avoid being Taunt bait, as well as allowing Emolga to deal some last minute damage before dying. Taunt can also be used over Air Slash to beat opposing Taunt users that are slower than Emolga.</p>

[ADDITIONAL COMMENTS]

<p>If Taunt is used, the EV spread should be changed to 252 Atk / 4 Def / 252 Spe with a Jolly nature. Roost can be used, but Emolga is usually meant to set up Tailwind and die, and Roost does not help with this. Baton Pass can be used over U-turn to avoid Pursuit and pass Speed boosts from Motor Drive to Emolga's teammates, but there is a risk of passing harmful things like Leech Seed, Perish Song, and Attack drops from Intimidate, as well as making Emolga more vulnerable to Taunt. A Focus Sash can be used, but Emolga is meant to faint in order to bring in a teammate safely. Good teammates for this set are ones that can take advantage of the Tailwind support that Emolga provides, so slow, hard-hitting Pokemon are great. Examples include Ursaring, Sawk, and Torterra. However, the best choice should also be able to take a hit due to a possibly having to switch in on Emolga's fast U-turn. For example, Samurott and Golurk can come in on Ice- and Rock-type moves respectively.</p>

[Other Options]

<p>Toxic can be used to wear down certain bulky threats such as Regirock and Regice. Discharge can be used to allow Emolga to spread paralysis, but Air Slash hits more targets than Discharge and also carries a nice flinch chance. A Charge Beam set can be used to attempt a sweep, but Emolga is too frail to afford the turns it needs to set up. A paraflinch set could be used, but it is luck-based and done better by Rotom-S, which has better bulk and access to Confuse Ray. A full Baton Pass set is usable, but Emolga does not have many useful boosts to pass, and the likes of Ninjask and Volbeat can pass the same boosts more effectively. Electro Ball can be used with Thunder Wave, but this is a very unreliable strategy and is done better by Electrode if, for some reason, you want to use it. A Life Orb set is also plausible, but any kind of offensive set is outclassed by Emolga's fellow Electric-types, such as Rotom-S and Electabuzz.</p>

[Checks and Counters]

<p>Preventing Emolga from getting up Tailwind is difficult, as its high Speed makes it hard to Taunt. However, killing Emolga itself is extremely easy. By constantly hammering its teammates with attacks, one can prevent Emolga from switching in because it is KOed by most powerful moves. Most bulky Pokemon, such as Regirock and Regice, can tank hits from Emolga and KO in return. Most Pokemon that are faster than Emolga can easily destroy it; for example, Tauros and Choice Scarf users can do so easily. However, remember that they are all outsped under Tailwind.</p>


[Overview]

- Bad Pokemon
- Too weak offensively and frail defensively
- Good Speed is its only saving grace allowing it to pull off a support set
- Still very bad, use something like Rotom-S instead

[SET]
name: Tailwind Support
move 1: Tailwind
move 2: Encore
move 3: U-Turn
move 4: Air Slash / Taunt
item: Leftovers
ability: Motor Drive
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

- Really the only thing it can perform reasonably well as Tailwind requires only one turn and any other support option leaves it vulnerable to death
- Tailwind supports the team by boosting speed allowing slowmons to wreck
- Emolga's fraility helps here because it can die and bring in a teammate safely
- Encore gives it setup opportunities against Electric, Ground and status moves that can't touch it
- U-Turn lets it get out after setting Tailwind, used over Volt Switch because almost no Pokemon are immune
- Air Slash is mainly to avoid Taunt bait, deal some last minute damage
- Taunt to avoid Taunt mostly

[ADDITIONAL COMMENTS]

- If using Taunt, EV spread should be 252 Atk / 4 Def / 252 Spe with Jolly
- Roost but you'll die anyway why delay the inevitable
- Baton Pass to avoid Pursuit and pass Speed boosts but you risk passing harmful things like Intimidate drops, Leech Seed, Perish Song, and are more vulnerable to Taunt
- Focus Sash can be used but you want to set up Tailwind and suicide so you get something in safely
- Slow but powerful teammates that appreciate speed boost to get jump over stuff
- but make sure it can take a hit
- Samurott and Golurk can come in on Ice and Rock type moves respectively, are slow but hard hitting
- Other examples of slow but powerful partners include Braviary who appreciates its Electric weakness covered, Sawk, Ursaring and Torterra

[Other Options]

- Toxic wears down stuff like Regirock and Regice for the team
- Discharge to spread paralysis but Air Slash hits more targets and you have a nice flinch chance
- Charge Beam but takes too long to set up and you're not sweeping either way
- ParaFlinch set but is pulled off better by Rotom-S because Emolga dies easily
- Baton Pass but doesn't have good boosts to pass, can't set up very well and is outclassed by the likes of Volbeat and Ninjask who can pass the same boosts more reliably
- Electro Ball + Thunder Wave but sucks and Electrode does it better anyway
- Life Orb set but any kind of offensive set is done better by Rotom-S

[Checks and Counters]

- Not easy to stop Tailwind from getting up due to fast meaning can't really be Taunted
- but killing Emolga itself is actually easy
- Best way is to hammer it cos it dies to any reasonably powerful attack that it doesn't resist
- Most bulky things can take hits and kill
- eg. Regirock and Regice take whatever and can OHKO back
- Fast stuff can destroy it especially since it can't damage much back
- eg. Tauros, Scarf users like Jynx
- note that they get outsped in Tailwind
 
Last edited:
I don't really see any reason to use Baton Pass over U-turn. With Baton Pass, you risk passing a rare Attack drop from Intimidate, other stray stat drops, Leech Seed, confusion, and drowsiness from Yawn, and you become more vulnerable to Taunt. U-turn gets around all of these issues, and the only Pokemon that is immune to it is Shedinja, making it slightly superior to Volt Switch. Oh, well I see Baton Pass + Motor Driver, but I'm too lazy to retype all of this. I guess just make a heavy mention of this in AC. I don't see Baton Pass with Motor Drive working anyways, but it's fine.

Move Discharge from AC to OO. At least you can utilize the flinch chance from Air Slash with Emolga's great Speed and Tailwind.

You only have two teammates listed in the AC. Add in other things that like Tailwind support. I've personally used Adamant CB Sawk with it, and I know that Cherub Agent has used both Eelektross and CB Fraxure. You can also mention things that appreciate the immunity to Electric that Emolga offers. CB Braviary can be mentioned here. Don't feel obligated to list all of these, but any number of them would be fine.

Make these changes please!

QC Approved 1/3
 

scorpdestroyer

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Baton Pass doesn't actually pass drowsiness but whatever, I'll put U-Turn because all those things are more common and more useful to avoid than passing extra speed boosts since there's already Tailwind

Anyway yeah, implemented, thanks!
 

tennisace

not quite too old for this, apparently
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Why is the item Leftovers and not Focus Sash when you're saying Emolga is really frail? At least Sash lets it survive one hit, get a Tailwind up, and U-turn out or attack. Leftovers does nothing for increasing its survivability.
 

scorpdestroyer

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Leftovers helps Emolga switch into SR more times, and tbh having Emolga die while setting up Tailwind is better especially with its good speed. You're probably right about Focus Sash though, if another QC member prefers sash then I'll replace the Lefties
 

Blast

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scorpdestroyer said:
Air Slash is mainly to avoid Taunt bait
Since U-turn can already avoid Taunt, wouldn't something else be better for that slot? Idk maybe Taunt or something
 
mention a few more specific partners. Like ursaring, it really likes the speed boost. Marowak too, anything that is kinda slow but super strong.

afterwards ill approve this
 

scorpdestroyer

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is a Tiering Contributor Alumnusis a Top Contributor Alumnus
11:59 Raseri cause you want to die

^ that's way you don't use Focus Sash. I made it more clear that it's supposed to die immediately after setting Tailwind so ya

After discussion on IRC, Taunt gets a slash after Tailwind, Focus Sash in AC, alternative EV spread if using Taunt, and added Ursaring as teammates

Implemented!
 

Blue Frog

It's lucidity. So clear!
is a Top Artist Alumnus
This is my first amcheck so I hope I'm doing it right.

Additions
Removals
Comments


[Overview]

<p>Cute Electric rodents have always been useless in the competitive scene, and Emolga just continues that tradition.; It it is both weak offensively and extremely frail defensively. Its good Speed is its only saving grace Its only saving grace is its good Speed, which allows it to pull off a barely decent support set that makes use of Tailwind. However, keep in mind that Emolga is a bad Pokemon, (AC) and you should always consider other options, (AC) such as Rotom-S, (AC) instead.</p>

[SET]
name: Tailwind Support
move 1: Tailwind
move 2: Encore
move 3: U-Turn
move 4: Air Slash / Taunt
item: Leftovers
ability: Motor Drive
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is really the only set it Emolga can perform reasonably well. Tailwind only requires one turn to set up, meaning that it is the best support option Emolga has because all other options leave it vulnerable to being KOed. Tailwind allows gives slow but powerful teammates to possibly the chance to sweep due to their Speed getting being boosted. It should be noted that Emolga's frailty allows it to die and bring in a teammate safely after setting up Tailwind. Encore gives Emolga setup opportunities against Electric-type, Ground-type and status moves that can't touch it. U-Turn lets it get out after setting up Tailwind, and is used over Volt Switch because nothing is immune to it. Air Slash is used mainly to avoid being Taunt bait, as well as allowing Emolga to deal some last minute damage before dying (RC) and possibly flinch a few Pokemon to death. Taunt can also be used over Air Slash to avoid beat opposing Taunt users that are slower than Emolga.</p>

[ADDITIONAL COMMENTS]

<p>If Taunt is used, the EV spread should be changed to 252 Atk / 4 Def / 252 Spe with a Jolly Nature. Roost can be used, but Emolga is meant to set up Tailwind and die, and Roost does not help at all much due to Emolga's fragility. Baton Pass can be used over U-Turn to avoid Pursuit and pass Speed boosts from Motor Drive to its teammates, but there is a risk of passing harmful things like Attack drops from Intimidate, Leech Seed, Perish Song, as well as making Emolga more vulnerable to Taunt. A Focus Sash can be used, but Emolga is meant to faint in order to bring in a teammate safely (RC) and really only helps against faster opponents. Good teammates for this set are ones that can take advantage of the Tailwind support that Emolga provides, (AC) so slow, hard-hitting Pokemon are great. Examples include Ursaring, Sawk, Braviary, and Torterra. However, these Pokemon should be able to take a hit because Emolga's U-Turn is a fast one. (You say that Emolga is supposed to die, but you also say that it should use U-Turn, so I'm not sure what to do here.) Samurott and Golurk can come in on Ice- and Rock-type moves respectively. Generally, slow but hard hitting Pokemon are great teammates. Examples include Ursaring, Sawk, Braviary, and Torterra. </p>

[Other Options]

<p>Toxic can be used as it helps the team wear wears down certain threats like Regirock and Regice. Discharge can be used to allow Emolga to spread paralysis for the team, but Air Slash hits more targets than Discharge and also carries a nice flinch chance. A Charge Beam set can be used to attempt to set up a sweep, but it takes too long to set up and Emolga is too frail to afford it. A ParaFlinch set could be used, but is luck-based and done better by Rotom-S, which has better bulk and access to Confuse Ray. A full Baton Pass set is usable, but Emolga does not have many useful boosts to pass, and the likes of Ninjask and Volbeat can pass the same boosts more effectively. Electro Ball can be used with Thunder Wave, but it is a very unreliable strategy and is done better by Electrode if, (AC) for some reason, (AC) you want to use it. A Life Orb set is also plausible, but any kind of offensive set is outclassed by its fellow Electric-types, such as Rotom-S and Electabuzz.</p>

[Checks and Counters]

<p>Preventing Emolga from getting up Tailwind is difficult since its high Speed makes it hard to Taunt. However, killing Emolga itself is extremely easy. By constantly hammering the opponent with attacks, Emolga will be unable to switch in because it will get is KOed by most powerful moves. Most bulky Pokemon, (AC) such as Regirock and Regice, (AC) can tank hits from Emolga and KO it in return. Regirock and Regice are such examples. Most Pokemon that are faster than Emolga, can easily destroy it; for example, Tauros and other Pokemon wielding a Choice Scarf users can do so easily. however However, it should be noted that they are all outsped under Tailwind.</p>
 

GatoDelFuego

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I'll go over this!

EDIT: no sorry I won't xenforo is being incessantly dumb and if I try to C/P the amcheck it removes all coloring this is so fucking dumb omg

EDIT2: yeah figured this out but xen is dumb you have to reply to a post to leech the coloring

@scorpdestroyer @Blue Frog

REMOVE CHANGE COMMENTS

[Overview]

<p>Cute Electric rodents have always been useless in the competitive scene, and Emolga just continues that tradition.; It it is both weak offensively and extremely frail defensively. Its good Speed is its only saving grace Its only saving grace is its good Speed, which allows it to pull off a barely decent support set that makes use of Tailwind. However, keep in mind that Emolga is a bad Pokemon, (AC) and you should always consider other options, (AC) such as Rotom-S, (AC) instead.</p>

[SET]
name: Tailwind Support
move 1: Tailwind
move 2: Encore
move 3: U-Turn
move 4: Air Slash / Taunt
item: Leftovers
ability: Motor Drive
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is really the only set it Emolga can perform reasonably well. Tailwind only requires one turn to set up, meaning that it is the best support option Emolga has because all other options leave it vulnerable to being KOed. Tailwind allows gives slow but powerful teammates to possibly the chance to sweep due to their boosted Speed getting being boosted. It should be noted that Emolga's frailty allows it to die and bring in a teammate safely after setting up Tailwind. Encore gives Emolga setup opportunities against Electric-type, Ground-type, (AC) and status moves that can't touch it. U-Turn lets it Emolga get out after setting up Tailwind, and is used over Volt Switch because nothing is immune to it. Air Slash is used mainly to avoid being Taunt bait, as well as allowing Emolga to deal some last minute damage before dying (RC) and possibly flinch a few Pokemon to death. Taunt can also be used over Air Slash to avoid beat opposing Taunt users that are slower than Emolga.</p>

[ADDITIONAL COMMENTS]

<p>If Taunt is used, the EV spread should be changed to 252 Atk / 4 Def / 252 Spe with a Jolly Nature. Roost can be used, but Emolga is meant to set up Tailwind and die, and Roost does not help at all much due to Emolga's fragility. Baton Pass can be used over U-Turn to avoid Pursuit and pass Speed boosts from Motor Drive to its teammates, but there is a risk of passing harmful things like Attack drops from Intimidate, Leech Seed, Perish Song, as well as making Emolga more vulnerable to Taunt. A Focus Sash can be used, but Emolga is meant to faint in order to bring in a teammate safely (RC) and really only helps against faster opponents. Good teammates for this set are ones that can take advantage of the Tailwind support that Emolga provides, (AC) so slow, hard-hitting Pokemon are great. Examples include Ursaring, Sawk, Braviary, and Torterra. However, these Pokemon should be able to take a hit due to a possible switch-in from Emoga's fast U-turn. because Emolga's U-Turn is a fast one. (You say that Emolga is supposed to die, but you also say that it should use U-Turn, so I'm not sure what to do here.) Samurott and Golurk can come in on Ice- and Rock-type moves respectively. Generally, slow but hard hitting Pokemon are great teammates. Examples include Ursaring, Sawk, Braviary, and Torterra. </p>

[Other Options]

<p>Toxic can be used to wear as it helps the team wear wears down certain bulky threats like Regirock and Regice. Discharge can be used to allow Emolga to spread paralysis for the team, but Air Slash hits more targets than Discharge and also carries a nice flinch chance. A Charge Beam set can be used to attempt to set up a sweep, but it takes too long to set up and Emolga is too frail to afford it. A ParaFlinch set could be used, but is luck-based and done better by Rotom-S, which has better bulk and access to Confuse Ray. A full Baton Pass set is usable, but Emolga does not have many useful boosts to pass, and the likes of Ninjask and Volbeat can pass the same boosts more effectively. Electro Ball can be used with Thunder Wave, but it is a very unreliable strategy and is done better by Electrode if, (AC) for some reason, (AC) you want to use it. A Life Orb set is also plausible, but any kind of offensive set is outclassed by its fellow Electric-types, such as Rotom-S and Electabuzz.</p>

[Checks and Counters]

<p>Preventing Emolga from getting up Tailwind is difficult, (AC) as since its high Speed makes it hard to Taunt. However, killing Emolga itself is extremely easy. By constantly hammering the opponent with attacks, Emolga will be unable to switch in because it will get is KOed by most powerful moves. Most bulky Pokemon, (AC) such as Regirock and Regice, (AC) can tank hits from Emolga and KO it in return. Regirock and Regice are such examples. Most Pokemon that are faster than Emolga, can easily destroy it; for example, Tauros and other Pokemon wielding a Choice Scarf users can do so easily. however However, remember that it should be noted that they are all outsped under Tailwind.</p>


Yeah I liked this amcheck 95% of what was changed was good. It was nicely grammatically correct, but just a couple things sounded odd.

Hopefully this check isn't too hard to understand...

1/2
 
Last edited:
@scorpdestroyer GP check. Good job on writing this. Only repeated thing I noticed was that you should remember it's U-turn, not U-Turn.
Additions in Blue
Subtractions in Red
Comments in Purple
Overview]

<p>Cute Electric rodents have always been useless in the competitive scene, and Emolga continues that tradition; it is both weak offensively and extremely frail defensively. Its only saving grace is its good Speed, which allows it to pull off a barely decent support set that makes use of Tailwind. However, keep in mind that Emolga is a bad Pokemon, and you should always consider other options, such as Rotom-S, instead before using it.</p>

[SET]
name: Tailwind Support
move 1: Tailwind
move 2: Encore
move 3: U-Turn U-turn
move 4: Air Slash / Taunt
item: Leftovers
ability: Motor Drive
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is the only set Emolga can perform well (you might want to qualify this; someway of saying that it might be the only set it can perform well but it's still not very good (unless you don't feel that's true of course)). Tailwind only requires one turn to set up, meaning that it is the best support option Emolga has. Tailwind gives slow but powerful teammates the chance to sweep due to their boosted Speed. Emolga's frailty allows it to die and bring in a teammate safely after setting up Tailwind. Encore gives Emolga setup opportunities against Electric-type, Ground-type, and status moves that can't touch it. U-Turn U-turn lets Emolga get out after setting up Tailwind, (remove comma) and is used over Volt Switch because nothing is immune to it. Air Slash is used mainly to avoid being Taunt bait, as well as allowing Emolga to deal some last minute damage before dying. Taunt can also be used over Air Slash to beat opposing Taunt users that are slower than Emolga.</p>

[ADDITIONAL COMMENTS]

<p>If Taunt is used, the EV spread should be changed to 252 Atk / 4 Def / 252 Spe with a Jolly Nature nature. Roost can be used, but Emolga is usually meant to set up Tailwind and die, and Roost does not help much due to Emolga's fragility with this. Baton Pass can be used over U-Turn U-turn to avoid Pursuit and pass Speed boosts from Motor Drive to its Emolga's teammates, but there is a risk of passing harmful things like Attack drops from Intimidate, Leech Seed, Perish Song, and Attack drops from Intimidate, as well as making Emolga more vulnerable to Taunt. A Focus Sash can be used, but Emolga is meant to faint in order to bring in a teammate safely. Good teammates for this set are ones that can take advantage of the Tailwind support that Emolga provides, so slow, hard-hitting Pokemon are great teammates. Examples include Ursaring, Sawk, and Torterra. However, these Pokemon the best choices should also be able to take a hit due to a possible switch-in from possibly having to switch in on Emolga's fast U-Turn U-turn. For example, Samurott and Golurk can come in on Ice- and Rock-type moves respectively.</p>

[Other Options]

<p>Toxic can be used to wear down certain bulky threats like such as Regirock and Regice. Discharge can be used to allow Emolga to spread paralysis, but Air Slash hits more targets than Discharge and also carries a nice flinch chance. A Charge Beam set can be used to attempt a sweep, but it takes too long to set up and Emolga is too frail to afford it the turns needed to set up. A ParaFlinch paraflinch set could be used, but it is luck-based and done better by Rotom-S, which has better bulk and access to Confuse Ray. A full Baton Pass set is usable, but Emolga does not have many useful boosts to pass, and the likes of Ninjask and Volbeat can pass the same boosts more effectively. Electro Ball can be used with Thunder Wave, but it this is a very unreliable strategy and is done better by Electrode if, for some reason, you want to use it. A Life Orb set is also plausible, but any kind of offensive set is outclassed by its Emolga's fellow Electric-types, such as Rotom-S and Electabuzz.</p>

[Checks and Counters]

<p>Preventing Emolga from getting up Tailwind is difficult, as its high Speed makes it hard to Taunt. However, killing Emolga itself is extremely easy. By constantly hammering the opponent its teammates with attacks, one can prevent Emolga will be unable to switch from switching in because it is KOed by most powerful moves. Most bulky Pokemon, such as Regirock and Regice, can tank hits from Emolga and KO in return. Most Pokemon that are faster than Emolga can easily destroy it; for example, Tauros and Choice Scarf users can do so easily. However, remember that they are all outsped under Tailwind.</p>


GP: 2/2
 

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