You know, I take back what I said about Aurorus. Its like a Special version of Talonflame, but way bulkier to neutral hits. So here's a mini analysis here.
Aurorus @ Mail (Prankster)
Ability: Refrigerate
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Nature Power
- Calm Mind
- Ancient Power
- Earth Power/Freeze-Dry
Aurorus is one of the few Pokemon that can get -Ate+Prankster+Nature Power in this meta. This combo gives Aurorus Priority on Nature Power (Tri Attack) and Calm Mind. Tri Attack with Refrigerate and Prankster now has the ice typing, a base 104 power, a 20% chance to Burn/Para/Freeze, and of course Priority. Calm Mind is the second most important move in this set as it gives Aurorus more power, which it really needs at times. The 2 other slots are for coverage. I just use Ancient Power for STAB and Earth Power to prevent Aurorus from being walled by Steel types. You can also use Freeze-Dry to beat Water types too. Also be sure to have hazards up to remove Multiscale/Sturdy.
Some Calcs:
+1 252+ SpA Refrigerate Aurorus Tri Attack vs. 72 HP / 0 SpD Latias: 372-438 (116.6 - 137.3%) -- guaranteed OHKO
+1 252+ SpA Refrigerate Aurorus Tri Attack vs. 96 HP / 0 SpD Tornadus-T: 506-596 (156.6 - 184.5%) -- guaranteed OHKO
+1 252+ SpA Refrigerate Aurorus Tri Attack vs. 0 HP / 0 SpD Tyranitar in Sand: 154-183 (45.1 - 53.6%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Refrigerate Aurorus Tri Attack vs. 0 HP / 4 SpD Victreebel: 410-486 (136.2 - 161.4%) -- guaranteed OHKO
Aurorus is surprisingly good.
Aurorus @ Mail (Prankster)
Ability: Refrigerate
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Nature Power
- Calm Mind
- Ancient Power
- Earth Power/Freeze-Dry
Aurorus is one of the few Pokemon that can get -Ate+Prankster+Nature Power in this meta. This combo gives Aurorus Priority on Nature Power (Tri Attack) and Calm Mind. Tri Attack with Refrigerate and Prankster now has the ice typing, a base 104 power, a 20% chance to Burn/Para/Freeze, and of course Priority. Calm Mind is the second most important move in this set as it gives Aurorus more power, which it really needs at times. The 2 other slots are for coverage. I just use Ancient Power for STAB and Earth Power to prevent Aurorus from being walled by Steel types. You can also use Freeze-Dry to beat Water types too. Also be sure to have hazards up to remove Multiscale/Sturdy.
Some Calcs:
+1 252+ SpA Refrigerate Aurorus Tri Attack vs. 72 HP / 0 SpD Latias: 372-438 (116.6 - 137.3%) -- guaranteed OHKO
+1 252+ SpA Refrigerate Aurorus Tri Attack vs. 96 HP / 0 SpD Tornadus-T: 506-596 (156.6 - 184.5%) -- guaranteed OHKO
+1 252+ SpA Refrigerate Aurorus Tri Attack vs. 0 HP / 0 SpD Tyranitar in Sand: 154-183 (45.1 - 53.6%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Refrigerate Aurorus Tri Attack vs. 0 HP / 4 SpD Victreebel: 410-486 (136.2 - 161.4%) -- guaranteed OHKO
Aurorus is surprisingly good.