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Chandelure used Will-O-Wisp! (-6 EN)
hit (91 you got lucky aha)
Relicanth was burned!
Relicanth used Head Smash! (-10 EN)
miss (98)
-2 HP Relicanth (burn)
-2 HP Chandelure (Sandstorm)
Chandelure gathered the suns light...
Relicanth used Aqua Tail! (-6 EN)
miss (96)
Chandelure used Mega Solarbeam! (-35 EN)
no crit (11)
((6*2.25)+4-2)*2.25)=34.875
-2 HP Relicanth
-2 HP Chandelure (Sandstorm)
Chandelure is cooling down...
Relicanth used Head Smash! (-10 EN)
hit (43)
no crit (2)
(13+3-3+1.5)*1.5=21.75
-2 HP Relicanth
-2 HP Chandelure (Sandstorm)
itt Pwnemon gets lucky as fuck
Sorry Ladies and Gents, it looks like our previous ref absconded in favour of reffings so you get me instead! This round can best be described as follows: BSHABSHAXBSHAX! Chandelure quickly gets a burn on Relicanth with Will-O-Wisp while the Rock fish woders where it left its glasses, missing Head Smash and Aqua Tail consecutively. All this while Chandelure stores power and releases a devastating Solarbeam combo that, while doing heavy damage was severely weakened by Sandstorm buffing Relicanth's Special Defense and cutting its power in half. On the ensuing cool down Relicanth finally manages to hit a Head Smash leaving Chandelure basically dead. Pwnemon got lucky but still falls behind in this matchup, how will the match progress?
Hi Jump Kick ~ Earthquake ~ Drain Punch
IF Rock Polish then Low Sweep and push back
IF successful Protective/Evasive move then Light Screen and push back the first time, Reflect the second time
... Or maybe not. Pwnemon's Medicham lacks Earthquake, & because this started back in May (Well before the changes to the rulings), it looks like we will all have to re-order... -.-'
I will still be reffing this match from this round onwards, however, but it is better to be safe & follow rulings at the time than create a policy headache... I am also aware that we have to get this shit done fast, but we also have to get it done properly... 9.9
Hi Jump Kick ~ Drain Punch ~ Rock Slide
IF Rock Polish then Low Sweep and push back
IF successful Protective/Evasive move then Light Screen and push back the first time, Reflect the second time
Well after that four month excursion, it looks like we are back on track with this last match of Round 2 in the ASB Factory Tournament! Pwnemon lost a Pokémon last round, so he has to send in his Medicham with a Normal Gem equipped, now with 100% more YOLO... -.-'
So basically we have two different courses of action. Pwnemon & his lousy acronym mon decide to go all out offence on the Relicanth, belting whatever defence the Relicanth put up, & deal considerable damage. All the Relicanth did was set up a destroyed substitute, Make YOLO drowsy, & flinch from a barrage of rocks... Yeah that round did not work out at all. At least the Medicham took damage... only from the raging sandstorm... Oh well, maybe next round might be better for smashlloyd20?
BEGIN ROUND
Pwnemon sent out YOLO!
--- ACTION ONE
YOLO used Hi Jump Kick! (Crit Roll [<=625]: 3128/10000; No)
It is Super Effective!
Relicanth took ((13+3)×1.5)=24 Damage!
YOLO used (8-1)=7 Energy!
Relicanth used Substitute (15 HP)!
Relicanth created a 15 HP Substitute!
Relicanth used 12 Energy!
The sandstorm rages...
YOLO was buffeted by the Sandstorm!
YOLO took 2 Damage!
--- ACTION TWO
YOLO used Drain Punch! (Crit Roll [<=625]: 3664/10000; No)
It is Super Effective!
Relicanth's Substitute took ((8+3)×1.5)=16.5 Damage!
Relicanth's Substitute faded!
YOLO recovered (15÷2)=2 HP!
YOLO used (12-1)=11 Energy!
Relicanth used Yawn!
YOLO became drowsy!
Relicanth used 7 Energy!
The sandstorm rages...
YOLO was buffeted by the Sandstorm!
YOLO took 2 Damage!
--- ACTION THREE
YOLO used Rock Slide! (Crit Roll [<=625]: 336/10000; Yes)
A Critical Hit!
Relicanth took (8=3)=11 Damage! (Effect Roll {Flinch} [<=3000]: 2673/10000; Yes)
YOLO used 6 Energy!
Relicanth Flinched!
The sandstorm rages...
YOLO was buffeted by the Sandstorm!
YOLO took 2 Damage!
--- END ROUND
TURN ORDER smashlloyd20 issues actions. Pwnemon issues actions.
Its_A_Random refs.
Also, to try & speed things up, if you are ordering first in a round, tag your opponent as soon as you are done ordering... Or even better, watch this thread...
BEGIN ROUND
--- ACTION ONE
YOLO used Drain Punch! (Crit Roll [<=625]: 946/10000; No)
It is Super Effective!
Relicanth took ((8+3)×1.5)=16.5 Damage!
YOLO recovered (16÷2)=4 HP!
YOLO used (12-1)=11 Energy!
Relicanth Fainted!
The sandstorm subsided.
--- END ROUND
TURN ORDER smashlloyd20 sends out Sunflora, & equips an item. Pwnemon issues actions. smashlloyd20 issues actions.
Its_A_Random refs.
ice punch ~ assist (overheat, ice punch, fire blast) ~ ice punch
if bide a1, then use dig (hold) a2 and dig (release) a3
if double team clones are up, then use icy wind that action
As smashlloyd20 sends out his final Pokémon: A Sunflora with an Oran Berry! Pwnemon on the other hand, withdraws Medicham & sends out his Sneasel with a Scope Lens! Who will win?
As Sunflora decided to set up his offence, the Sneasel simply attacked the Sunflora with a flurry of punches with ice, dealing massive damage in the process! Can smashlloyd20 get back from the hole he has dug himself in?
Pwnemon withdrew YOLO!
Pwnemon sent out YOLO!
--- ACTION ONE
YOLO used Ice Punch! (Crit Roll [<=1250]: 5384/10000; No)
It is Super Effective!
Sunflora took ((8+3+1.5)×1.5)=18.75 Damage! (Effect Roll {Freeze} [<=1000]: 5448/10000; No)
YOLO used (6-1)=5 Energy!
Sunflora used Sunny Day!
The sunlight became harsh!
Sunflora used 10 Energy!
The sunlight is harsh...
Sunflora's Solar Power triggered!
Sunflora took 1 Damage!
--- ACTION TWO
YOLO used Assist (Overheat | Ice Punch | Fire Blast)! (Move Roll [<=3333 (Overheat)/<=6666 (Ice Punch)/<=9999 (Fire Blast)]: 5548/10000; Ice Punch) YOLO used Ice Punch! (Crit Roll [<=1250]: 2089/10000; No)
It is Super Effective!
Sunflora took ((8+3+1.5)×1.5)=18.75 Damage!
YOLO used (3+6+3)=12 Energy!
Sunflora used Ingrain!
Sunflora started absorbing nutrients with his roots!
Sunflora used (9-1)=8 Energy!
The sunlight is harsh...
Sunflora's Solar Power triggered!
Sunflora took 1 Damage!
Sunflora absorbed nutrients with his roots!
Sunflora recovered 4 HP!
--- ACTION THREE
YOLO used Ice Punch! (Crit Roll [<=1250]: 350/10000; Yes)
A Critical Hit!
It is Super Effective!
Sunflora took ((8+3+3+1.5)×1.5)=23.25 Damage!
YOLO used (6+7)=13 Energy!
Sunflora used Solarbeam! (Crit Roll [<=625]: 4017/10000; No)
YOLO took (14+3+3)=20 Damage!
Sunflora used (8-1)=7 Energy!
The sunlight is harsh...
Sunflora's Solar Power triggered!
Sunflora took 1 Damage!
Sunflora absorbed nutrients with his roots!
Sunflora recovered 4 HP!
--- END ROUND
TURN ORDER smashlloyd20 issues actions. Pwnemon issues actions.
Its_A_Random refs.
Giga drain-growth-solarbeam
If protective/evasive when you would be using an attacking move, growth and pushback
If dig, then alternate between ingrain and chill and pushback
This is going to another round, folks! A bad Assist roll & an Oran Berry consumption helped smashlloyd20 & Sunflora live on for another round! Will Pwnemon be able to win next round or not? Well will find out soon enough!
BEGIN ROUND
--- ACTION ONE
YOLO used Fake Out! (Crit Roll [<=1250]: 3815/10000; No)
Sunflora took (4+1.5)=5.5 Damage!
YOLO used 4 Energy!
Sunflora Flinched!
The sunlight is harsh...
Sunflora's Solar Power triggered!
Sunflora took 1 Damage!
Sunflora absorbed nutrients with his roots!
Sunflora recovered 4 HP!
--- ACTION TWO
YOLO used Assist (Overheat | Fire Blast | Fire Punch)! (Move Roll [<=3333 (Overheat)/<=6666 (Fire Blast)/<=9999 (Fire Punch)]: 6176/10000; Fire Blast) YOLO used Fire Blast! (Crit Roll [<=1250]: 6262/10000; No)
It is Super Effective!
Sunflora took ((15-3)×1.5)=18 Damage! (Effect Roll {Burn} [<=1000]: 7126/10000; No)
YOLO used (3+8)=11 Energy!
Sunflora fully consumed his Oran Berry!
Sunflora recovered 10 HP!
Sunflora used Growth!
Sunflora's Attack rose 2 Stages!
Sunflora's Sp. Attack rose 2 Stages!
Sunflora used (7-1)=6 Energy!
The sunlight is harsh...
Sunflora's Solar Power triggered!
Sunflora took 1 Damage!
Sunflora absorbed nutrients with his roots!
Sunflora recovered 4 HP!
--- ACTION THREE
Sunflora used Solarbeam! (Crit Roll [<=625]: 323/10000; Yes)
A Critical Hit!
YOLO took (14+3+3+3+4)=27 Damage!
Sunflora used (8-1)=7 Energy!
YOLO used an Ice Punch + Ice Punch combo! (BEC=(6+10)=16; 55 > 16; Combo works)
(Crit Roll [<=1250]: 9870/10000; No)
It is Super Effective!
Sunflora took ((18+3+1.5)×1.5)=33.75 Damage!
YOLO used ((6+10)×1.75-1)=27 Energy!
The sunlight is harsh...
Sunflora's Solar Power triggered!
Sunflora took 1 Damage!
Sunflora absorbed nutrients with his roots!
Sunflora recovered 4 HP!