Feel Good Inc.
Changes in Blue
--
Hello, Smogon. This is my 1st RMT. I've been playing for a month or two in PO with some random teams and doing "well"... I've tried different playstyles (wheater, non-wheater, offense, stall, balanced...)
and Trick Room is the funniest to use, because a lot of people use +Speed natures and they stay upset when "slow" pokémon outspeeds them. I chose "Feel Good Inc." for the Team Name because I was listening Gorillaz when I decided to do this RMT. Anyway, i'd like some help to improve the team... and excuse me for my bad English.
Old Members
The Team at Glance
@ Leftovers
Trait: Levitate
EVs: 252 HP / 88 Def / 168 SDef | IVs: 0 Spe
Relaxed Nature (+Def, -Spd)
- Trick Room
- Stealth Rock
- Gyro Ball
- Earthquake
Well, I needed SR and TR... Bronzong is the perfect guy for that, he is usually my lead but I have problems with wheater inducers that usually lead, especially Ninetales. I decided to use Earthquake instead of Explosion because i usually need him later game as a TR suicide. I tought about changing Levitate to Heatproof since most people just use Fire against him.
@ Life Orb
Trait: Magic Guard
EVs: 192 HP / 64 Def / 252 SAtk | IVs: 0 Spe
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psyshock
- Shadow Ball
- Focus Blast
Standard Reuniclus... It's my 2nd MVP. Under TR beats almost everything (F*** you Scizor) I really have problems with Scizor so HP Fire might be replaced by one of the attacks. Maybe Psychic over Psyshock...
@ Leftovers
Trait: Water Absorb
EVs: 252 HP / 40 Def / 216 SAtk
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Will-O-Wisp
- Taunt
- Scald
Porygon2 was here before, but I traded because I was having trouble with Rain teams and with Terrakion... Now they're solved.
@ Air Balloon
Trait: Magnet Pull
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Thunderbolt
- Hidden Power [Fire]
- Magic Coat
- Volt Switch
I tried Rampardos, Conkeldurr and Tangrowth in this place, but I had a HUGE weakness to Scizor, so Sciztar gave me this set... works WONDERFUL!
@ Life Orb
Trait: Moxie
EVs: 80 HP / 252 Atk / 176 SAtk | IVs: 0 Spe
Brave Nature (+Atk, -Spd)
- Brave Bird
- Sucker Punch
- Drill Peck
- Hidden Power [Fire]
The STAR OF THE SHOW! I don't know how I haven't seen no one using Honchkrow under TR. He swithes in (probably I have to sacrifice someone), gains Moxie boosts under TR, and when TR fades I can still 0HKO lots of pokes, BB and SP are obvious, Drill Peck is when he's low health and HP Fire is when I predict a Scizor coming in. I dont use Heat Wave over HP Fire because I want Moxie.
He is amazing, works wonderfull in and out of TR
@ Choice Scarf
Trait: Moxie
EVs: 216 Atk / 40 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Outrage
- Earthquake
- Fire Blast
- Draco Meteor
In this place there was Terrakion, but I didn't like him so Sciztar gave me this set (well not really this) and works fine. He said I could use Life Orb instead of Choice Scarf to use a Mix Moxie Mence, but then I would have my Revenge Killer, Revenge Killed
Hope you enjoyed reading! I'd like to know your opinions to make this team better. This was my 1st RMT so please dont be rude if I did something wrong.
Importable:
Changes in Blue
--
Hello, Smogon. This is my 1st RMT. I've been playing for a month or two in PO with some random teams and doing "well"... I've tried different playstyles (wheater, non-wheater, offense, stall, balanced...)
and Trick Room is the funniest to use, because a lot of people use +Speed natures and they stay upset when "slow" pokémon outspeeds them. I chose "Feel Good Inc." for the Team Name because I was listening Gorillaz when I decided to do this RMT. Anyway, i'd like some help to improve the team... and excuse me for my bad English.
Old Members
The Team at Glance
Trait: Levitate
EVs: 252 HP / 88 Def / 168 SDef | IVs: 0 Spe
Relaxed Nature (+Def, -Spd)
- Trick Room
- Stealth Rock
- Gyro Ball
- Earthquake
Well, I needed SR and TR... Bronzong is the perfect guy for that, he is usually my lead but I have problems with wheater inducers that usually lead, especially Ninetales. I decided to use Earthquake instead of Explosion because i usually need him later game as a TR suicide. I tought about changing Levitate to Heatproof since most people just use Fire against him.
Trait: Magic Guard
EVs: 192 HP / 64 Def / 252 SAtk | IVs: 0 Spe
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psyshock
- Shadow Ball
- Focus Blast
Standard Reuniclus... It's my 2nd MVP. Under TR beats almost everything (F*** you Scizor) I really have problems with Scizor so HP Fire might be replaced by one of the attacks. Maybe Psychic over Psyshock...
Trait: Water Absorb
EVs: 252 HP / 40 Def / 216 SAtk
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Will-O-Wisp
- Taunt
- Scald
Porygon2 was here before, but I traded because I was having trouble with Rain teams and with Terrakion... Now they're solved.
Trait: Magnet Pull
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Thunderbolt
- Hidden Power [Fire]
- Magic Coat
- Volt Switch
I tried Rampardos, Conkeldurr and Tangrowth in this place, but I had a HUGE weakness to Scizor, so Sciztar gave me this set... works WONDERFUL!
Trait: Moxie
EVs: 80 HP / 252 Atk / 176 SAtk | IVs: 0 Spe
Brave Nature (+Atk, -Spd)
- Brave Bird
- Sucker Punch
- Drill Peck
- Hidden Power [Fire]
The STAR OF THE SHOW! I don't know how I haven't seen no one using Honchkrow under TR. He swithes in (probably I have to sacrifice someone), gains Moxie boosts under TR, and when TR fades I can still 0HKO lots of pokes, BB and SP are obvious, Drill Peck is when he's low health and HP Fire is when I predict a Scizor coming in. I dont use Heat Wave over HP Fire because I want Moxie.
He is amazing, works wonderfull in and out of TR
Trait: Moxie
EVs: 216 Atk / 40 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Outrage
- Earthquake
- Fire Blast
- Draco Meteor
In this place there was Terrakion, but I didn't like him so Sciztar gave me this set (well not really this) and works fine. He said I could use Life Orb instead of Choice Scarf to use a Mix Moxie Mence, but then I would have my Revenge Killer, Revenge Killed
Hope you enjoyed reading! I'd like to know your opinions to make this team better. This was my 1st RMT so please dont be rude if I did something wrong.
Importable:
Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 88 Def / 168 SDef
Relaxed Nature (+Def, -Spd)
- Trick Room
- Stealth Rock
- Gyro Ball
- Earthquake
Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 192 HP / 64 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psyshock
- Shadow Ball
- Focus Blast
Jellicent (F) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 40 Def / 216 SAtk
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Will-O-Wisp
- Taunt
- Scald
Magnezone @ Air Balloon
Trait: Magnet Pull
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Thunderbolt
- Hidden Power [Fire]
- Magic Coat
- Volt Switch
Honchkrow (M) @ Life Orb
Trait: Moxie
EVs: 80 HP / 252 Atk / 176 SAtk
Brave Nature (+Atk, -Spd)
- Brave Bird
- Sucker Punch
- Drill Peck
- Hidden Power [Fire]
Salamence (M) @ Choice Scarf
Trait: Moxie
EVs: 216 Atk / 40 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Outrage
- Earthquake
- Fire Blast
- Dragon Claw
Trait: Levitate
EVs: 252 HP / 88 Def / 168 SDef
Relaxed Nature (+Def, -Spd)
- Trick Room
- Stealth Rock
- Gyro Ball
- Earthquake
Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 192 HP / 64 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psyshock
- Shadow Ball
- Focus Blast
Jellicent (F) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 40 Def / 216 SAtk
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Will-O-Wisp
- Taunt
- Scald
Magnezone @ Air Balloon
Trait: Magnet Pull
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Thunderbolt
- Hidden Power [Fire]
- Magic Coat
- Volt Switch
Honchkrow (M) @ Life Orb
Trait: Moxie
EVs: 80 HP / 252 Atk / 176 SAtk
Brave Nature (+Atk, -Spd)
- Brave Bird
- Sucker Punch
- Drill Peck
- Hidden Power [Fire]
Salamence (M) @ Choice Scarf
Trait: Moxie
EVs: 216 Atk / 40 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Outrage
- Earthquake
- Fire Blast
- Dragon Claw