OU Ferrothorn

PA

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:bw/Ferrothorn:

Ferrothorn excels as a Spikes setter thanks to the combination of its solid Grass / Steel defensive typing, great defensive stats, and wide utility movepool, which lets it pressure common forms of entry hazard control such as Zapdos and Tornadus-T with Knock Off. Ferrothorn's typing also lets it deter attackers such as Tapu Koko, Tapu Lele, and Melmetal. Spikes is Ferrothorn's main attribute, slowly chipping down checks as well as offensive threats such as Tapu Lele and Tapu Koko with the support of Knock Off. Additionally, Iron Barbs is useful to punish pivots that try to generate momentum such as Landorus-T and Rillaboom. However, Ferrothorn has a glaring 4x weakness to Fire, which means that it is immediately forced out by Fire-types and Pokemon carrying Fire-type coverage such as Dragapult and Nidoking. It also struggles against Pokemon carrying Fighting-type coverage moves such as Tornadus-T and Tapu Lele, which it would otherwise be able to check comfortably. Ferrothorn is almost completely useless against Regenerator cores such as Toxapex + Tangrowth and Toxapex + Tornadus-T, as they can easily shrug off Ferrothorn's chip damage and PP stall it. Furthermore, Ferrothorn is very easily worn down due to its reliance on Leech Seed and Leftovers to make up for its lack of reliable recovery, which makes it susceptible to wallbreakers such as Kartana and Rillaboom and Knock Off users such as Toxapex and Clefable that can threaten it over time.

[SET]
name: Utility
move 1: Spikes / Stealth Rock
move 2: Knock Off
move 3: Leech Seed
move 4: Power Whip
item: Leftovers
ability: Iron Barbs
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

Ferrothorn is the best Spikes setter in the tier thanks to its ability to threaten common forms of entry hazard control like Zapdos, Tornadus-T, and Mandibuzz with Knock Off. Alternatively, Stealth Rock can be used over Spikes if your team lacks a Stealth Rock setter; however, Ferrothorn will have a harder time breaking through defensive cores. Leech Seed is Ferrothorn's main source of recovery and is particularly helpful because it makes Ferrothorn, which is usually a passive Pokemon, much harder to switch into. Maximum HP and Special Defense investment allows Ferrothorn to check Tapu Lele and other special attackers.

Ferrothorn fits on balance and bulky offense teams that appreciate the defensive utility it provides as a Spikes setter. Wallbreakers such as Dragapult, Kyurem, and Nidoking appreciate the entry hazards Ferrothorn sets up and can pressure revenge killers such as Zeraora and Weavile. Clefable and Heatran both have great defensive synergy with Ferrothorn, as they can wear down common checks such as Corviknight. They, alongside other Stealth Rock setters such as Landorus-T, can also help Ferrothorn by allowing it to run Spikes. It's incredibly important to provide checks to Fire-type Pokemon such as Heatran and Volcarona, as Ferrothorn is extremely vulnerable to them. Therefore, Pokemon like Tapu Fini and Garchomp are fantastic partners for it. Fast pivots such as Tornadus-T and Tapu Koko provide VoltTurn support and retain momentum against Pokemon like Corviknight and Mandibuzz, which only fear Knock Off from Ferrothorn, while benefiting from it setting up Spikes to further pressure their defensive switch-ins like Heatran and Galarian Slowking. They can also give Ferrothorn opportunities to set up entry hazards and utilize Knock Off more reliably after pivoting against its checks such as Corviknight and Zapdos. Rain teams also deserve a special mention, as they have formidable synergy with Ferrothorn; Ferrothorn provides Spikes support to wear down the opposing team for rain wallbreakers like Kingdra, Seismitoad, and Barraskewda, it acts as a great check to many Pokemon that threaten rain teams such as Tapu Koko and Rillaboom, while rain reduces its weakness to Fire.

[STRATEGY COMMENTS]
Other Options
====

A more physically defensive EV spread of 252 HP / 88 Def / 168 SpD with an Impish nature can be run to check offensive variants of Landorus-T and Kartana. Thunder Wave can be run to disrupt pivots and wallbreakers such as Tornadus-T and Kartana. Body Press is an option that lets Ferrothorn dish out super effective damage to Pokemon such as Heatran, Hydreigon, and opposing Ferrothorn, although forgoing Power Whip makes Ferrothorn a significantly worse check to Pokemon like Slowking and Tapu Fini. Gyro Ball is another alternative to Power Whip that lets Ferrothorn deal more damage to faster foes such as Tapu Koko, Tornadus-T, and Latios. Protect can be used to stall turns and gain extra recovery while scouting Choice-locked Pokemon such as Clefable, Tapu Fini, and Latios.

Checks and Counters
====

**Fire-type Pokemon and Coverage**: Heatran and Volcarona are extremely threatening to Ferrothorn, as they OHKO it with their STAB moves; however, they cannot safely switch in because of a potential Knock Off or Thunder Wave. Thanks to the prevalence of Ferrothorn, there are plenty of Pokemon that choose to run Fire-type coverage for it such as Calm Mind Clefable, Choice Specs Dragapult, and Nidoking.

**Fighting-type Pokemon and Coverage**: Fighting-types such as Urshifu-R and Buzzwole can easily pressure Ferrothorn with their STAB moves, but the former struggles to switch into it. Pokemon like Rillaboom, Tapu Lele, and Zeraora often run Fighting-type coverage to pressure Ferrothorn.

**Strong Wallbreakers**: Swords Dance Landorus-T, Garchomp, and Kyurem threaten Ferrothorn with their STAB moves, although they must be wary of being worn down by Knock Off; the former two also need to set up in order to pressure it. Ferrothorn can also be overwhelmed by the Pokemon it is meant to check such as Tapu Lele and Melmetal.

**Item Removal**: Ferrothorn is reliant on Leftovers, as it is one of its main sources of recovery. It often must avoid Pokemon that carry Knock Off or can remove its item such as Landorus-T, Clefable, and Choice Scarf Tapu Fini to maintain its longevity.

**Burn**: Ferrothorn is prone to being vulnerable by Pokemon it checks such as Toxapex and Slowking, as it makes Ferrothorn much more passive and removes its ability to recover health, which prevents it from reliably checking its intended targets.

[CREDITS]
- Written by: [[PA, 430787]]
- Quality checked by: [[ausma, 360720], [airfare, 513717]]
- Grammar checked by: [[DC, 449990], [Milak, 262594]]
 
Last edited:

ausma

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comments in orange
additions/changes in purple
removals will be striked

[Overview]

- Ferrothorn excels as a Spikes setter thanks to the combination of its solid defensive typing in Grass / Steel, great defensive stats, and decent offensive presence, which let it pressure common forms of entry hazard prevention in Corviknight, Tornadus-T, and Mandibuzz while deterring attackers such as Tapu Lele, Tyranitar, and Melmetal. The focus is slightly wrong with "decent offensive presence". Something like "its movepool" would be a bit more general and better gets the point across.
- Additionally, its access to an array of support moves in Knock Off, Leech Seed, and Thunder Wave make it incredibly hard for offensively-oriented teams to overwhelm it. Wouldn't say incredibly hard; maybe just something like "its support movepool lets it combat offensive teams well".
- This helps Ferrothorn find many opportunities to set up entry hazards or whittle the opposing team with Knock Off as very few of its checks like switching into it. What is "this" referring to? Make this transition a bit more clear.
- However, Ferrothorn has a glaring 4x weakness to Fire which means that it is immediately forced out by Fire-type opponents.
- Furthermore, it is very easily worn down with it relying upon Leech Seed and Leftovers to make up for its lack of reliable recovery, making it susceptible to Pokemon utilizing Knock Off or wallbreakers which can threaten it immediately such as Landorus-T, Clefable, Kartana, and Volcarona. Landorus-T doesn't really threaten it "immediately", neither does non-CM Clefable. Their Knock Offs are more of a long term threat. However, regardless, this phrasing suggests that all four of these examples fall under one category or the other which comes off somewhat confusingly.

Surprised to not see anything about Iron Barbs in here, which is another appeal of Ferrothorn. It's really good at forcing progress utilizing not only its support movepool, but also Iron Barbs to punish U-turn pivots and contact moves.


[SET]
name: Utility
move 1: Spikes / Stealth Rock
move 2: Knock Off
move 3: Leech Seed
move 4: Power Whip
item: Leftovers
ability: Iron Barbs
nature: Careful / Sassy
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

- Ferrothorn is the best Spikes setter in the tier thanks to its ability to threaten common forms of entry hazard prevention. How?
- Alternatively, if your team has no other user of Stealth Rock then Spikes can be replaced at the risk of being unable to break defensive cores.
- Knock Off can be used to cripple common switch-ins such as Heatran, Zapdos, and Corviknight, which limits their ability to come in as frequently. Knock Off can let it threaten HDB users in general and leave them susceptible to its hazards, which is a pretty major appeal of the move. You could probably mesh this into the first bullet point, since Knock Off is a major reason it has such a positive matchup against the tier's removal options.
- Leech Seed is one of Ferrothorn's main source of recovery and is particularly helpful for wearing down Heatran once crippled by Knock Off. Heatran is a bit of a specific example; you could just mention a couple more of Ferrothorn's switch-ins in general since Leech Seed in a vacuum chips and heals off of anything that it lands on, even if it's just for one turn. It's one of those moves that just doesn't hurt to click if you're a bit chipped because of that, getting a bit of recovery, then getting out.
- Gyro Ball is an alternative to Power Whip that lets Ferrothorn deal more damage to faster foes such as Tapu Koko, Tornadus-T, and Latios.

- Body Press is an option that lets Ferrothorn dish out super effective coverage to Pokemon such as Heatran, Hydreigon, and opposing Ferrothorn although forgoing either Power Whip or Knock Off makes Ferrothorn a significantly worse check to Pokemon like Corviknight and Tapu Fini.
- Thunder Wave can be run to disrupt pivots and wallbreakers such as Tornadus-T and Kartana.

- If you are not running Gyro Ball, then Careful is the preferred nature however running a Sassy Nature will maximize Gyro Ball's damage output.

All the bullet points labelled in purple can go into Other Options. Given that none of these are slashed, it can be really confusing and overwhelming structurally, and these are typically options that are subpar in comparison to what we have here in the main set. Plus, what is SpDef for?

- Ferrothorn fits on balanced or bulky offensive teams that appreciate the defensive utility it provides as a Spikes setter.
- Landorus-T, Heatran, and Clefable all have great defensive synergy with Ferrothorn and can wear down many of their common checks while setting up Stealth Rock, giving Ferrothorn the leeway it needs to run Spikes. They also benefit from Ferrothorn removing items like Heavy Duty Boots from Tornadus-T and Leftovers from Tapu Fini who are forced to Defog.
- It's incredibly important to provide checks to Fire-type Pokemon such as Heatran, Moltres, and Volcarona, as Ferrothorn is quite vulnerable to them otherwise. As such, Pokemon like Tapu Fini and Garchomp are fantastic partners for it. Leech Seed support for them is also very dope. Probably don't need to mention Moltres because it's becoming increasingly less relevant.
- Fast pivots such as Tornadus-T and Tapu Koko provide speed control and retain momentum while chipping the opposing team down with U-turn and Spikes layered by Ferrothorn. What do they gain momentum on? Could they possibly give Ferrothorn a spiking/progress forcing opportunity?
- Wallbreakers such as Dragapult, Kyurem, and Nidoking appreciates the hazards Ferrothorn sets up and provides offensive firepower that makes up for Ferrothorn's offensive presence. The second part isn't really very relevant given that these wallbreakers operate as Spikes abusers, not compensations for Ferrothorn's strength.
- Rain teams also deserve a special mention as they have formidable defensive synergy; its fire weakness is halved and acts as a great sponge to many Pokemon that threaten rain teams such as Tapu Koko and Rillaboom. hazard support is also mad good for rain cores.

[STRATEGY COMMENTS]
Other Options
====

- Toxic is a useful option that allows it to punish Pokemon like Zapdos and Moltres however it suffers from four slot syndrome and can't really afford to put it anywhere. I'm not sure how to feel about Toxic Ferrothorn. I think Knock Off and Leech Seed just, get the job done a lot better, and there are other Toxic users that can more readily afford it than Ferrothorn.
- Protect can be used to stall turns and gain extra recovery while scouting choice-locked Pokemon such as Clefable, Tapu Fini, and Latios.

Checks and Counters
====

**Fire-types**: Heatran, Moltres, and Volcarona are extremely threatening to Ferrothorn as they OHKO it with their STAB moves, although they must be wary of a potential Knock Off or Thunder Wave.

**Super Effective Coverage**: Thanks to the prevalence of Ferrothorn itself, there are plenty of Pokemon which choose to run super effective coverage against it such as Tornadus-T, Latios, and Nidoking. Clefable can also force out Ferrothorn by being able to bulk Gyro Ball if run and 2HKO Ferrothorn with Flamethrower.

**Wallbreakers**: Swords Dance Landorus-T, Garchomp, and Kyurem can overwhelm Ferrothorn with their sheer power. They have to be wary of Knock Off, and also have to already be set up, otherwise they'll just get worn down by Knock/other direct forms of damage. Ferrothorn is not passive whatsoever.

**Knock Off**: Ferrothorn is reliant on Leftovers as it is one of its main source of recovery, losing it becomes detrimental so Pokemon such as Landorus-T and Clefable should be avoided to increase Ferrothorn's longevity.

[CREDITS]
- Written by: [[PA, 430787]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
let me know when you've implemented
 

ausma

token smogon furry
is a Site Content Manageris a Top Social Media Contributoris a Top Artistis a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Top Team Rater Alumnusis a Smogon Discord Contributor Alumnus
OU Forum Leader
herr swallow

comments in orange
additions/changes in purple
removals will be striked

[Overview]

- Ferrothorn excels as a Spikes setter thanks to the combination of its solid defensive typing in Grass / Steel, great defensive stats, and wide utility movepool, which lets it pressure common forms of entry hazard prevention in Corviknight, Tornadus-T, and Mandibuzz while deterring attackers such as Tapu Lele, Tyranitar, and Melmetal.
- Additionally, its access to an array of support moves in Knock Off, Leech Seed, and Thunder Wave help it combat offensively-oriented teams.
- Thanks to these support moves, it prevents Ferrothorn from being overly passive and with Iron Barbs forcing progress by chipping U-turn pivots it can find many opportunities to set up entry hazards or whittle the opposing team with Knock Off as very few of its checks like switching into it. This bullet point I feel can be spread out throughout the overview. The first part with Iron Barbs can probably be put into the 2nd bullet point since Iron Barbs lets it battle offense and punish momentum, and honestly you can compress the 2nd part regarding Knock Off's few switch-ins into the first bullet point.
- However, Ferrothorn has a glaring 4x weakness to Fire which means that it is immediately forced out by Fire-type opponents. It's susceptible to Fire-type coverage from things like Garchomp, Dragapult, and Latios too, which is run nearly exclusively for it and Corviknight; it really can't take risks with them.
- Furthermore, it is very easily worn down with it relying upon Leech Seed and Leftovers to make up for its lack of reliable recovery, making it susceptible to wallbreakers like Rillaboom and Kartana, or Knock Off users like Toxapex and Clefable which can threaten it overtime such as Kartana, Volcarona, Rillaboom, and Toxapex. Confusing order; tried to fix up the listing a bit for you.

[SET]
name: Utility
move 1: Spikes / Stealth Rock
move 2: Knock Off
move 3: Leech Seed
move 4: Power Whip
item: Leftovers
ability: Iron Barbs
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

SpDef is meant to optimize the special wallbreaker matchup such as against Tapu Lele; Ferrothorn has the natural physical bulk to check things like Excadrill and Landorus-T if healthy.

[SET COMMENTS]

- Ferrothorn is the best Spikes setter in the tier thanks to its ability to threaten common forms of entry hazard prevention and Knock Off being used to cripple common switch-ins such as Heatran, Zapdos, and Corviknight, which limits their ability to come in as frequently. The focus on Knock Off is a bit wrong here. While you are correct in that it is just a great option in general to use, Knock Off's utility on a hazard setter is mainly for removing Heavy-Duty Boots, which is particularly prominent against pivots like Tapu Koko and the Slowtwins; if you're using Rocks, then the same would apply to Zapdos or Mandibuzz.
- Alternatively, if your team has no other user of Stealth Rock then Spikes can be replaced at the risk of being unable to break defensive cores.
- Leech Seed is one of Ferrothorn's main source of recovery and is particularly helpful for wearing down typical switch-ins to Ferrothorn such as Heatran, Tornadus-T, and Kyurem. It's not "one of", it's literally its only form of recovery in tandem with Leftovers. Leech Seed is also one of those moves that just does not hurt to click either since even just one turn of Leech Seed can be advantageous.
- Thunder Wave can be run to disrupt pivots and wallbreakers such as Tornadus-T and Kartana. What's the opportunity cost of Thunder Wave and when would you use it?
- Body Press is an option that lets Ferrothorn dish out super effective coverage to Pokemon such as Heatran, Hydreigon, and opposing Ferrothorn although forgoing either Power Whip or Knock Off makes Ferrothorn a significantly worse check to Pokemon like Corviknight and Tapu Fini.
- 92 Defense EVs enable Ferrothorn to tank a Sacred Sword from Choice Band Kartana after Stealth Rock damage, allowing Ferrothorn to punish it with Thunder Wave or Body Press while simultaneously checking special wallbreakers like Tapu Lele and Clefable more reliably.

This entire section with body Press and Thunder Wave honestly can still go into OO though, although I know you keeping it here was a conscious decision. Again, we aren't always 100% certain on wanting to run something like Body Press or Thunder Wave, since doing so naturally comes with some pretty major opportunity costs; however if you opt to do so this spread would be the wave. Without these two options this spread is effectively useless since Ferrothorn has little to retaliate against Kartana with barring Knock Off.

Putting some space here for organization's sake.

- Ferrothorn fits on balanced or bulky offensive teams that appreciate the defensive utility it provides as a Spikes setter. What aspects of its defensive utility do these teams appreciate?
- Landorus-T, Heatran, and Clefable all have great defensive synergy with Ferrothorn and can wear down many of their common checks while setting up Stealth Rock, giving Ferrothorn the leeway it needs to run Spikes. They also benefit from Ferrothorn removing items like Heavy Duty Boots from Tornadus-T and Leftovers from Tapu Fini who are forced to Defog.
- It's incredibly important to provide checks to Fire-type Pokemon such as Heatran, Moltres, and Volcarona, as Ferrothorn is quite vulnerable to them otherwise. As such, Pokemon like Tapu Fini and Garchomp are fantastic partners for it and appreciate Ferrothorn supporting them with Leech Seed. Moltres is increasingly niche and is effectively crippled by Knock Off.
- Fast pivots such as Tornadus-T and Tapu Koko provide speed control and retain momentum against Pokemon like Corviknight and Mandibuzz which only fear Knock Off from Ferrothorn while benefiting from Ferrothorn setting up Spikes to force opportunities. Force opportunities is far too general. Give examples and focus on the execution here; what opportunities are being forced here, exactly?
- Wallbreakers such as Dragapult, Kyurem, and Nidoking appreciates the hazards Ferrothorn sets up and can break through defensive cores more easily. Do these Pokemon pressure/check anything that give Ferrothorn some trouble, or does Ferrothorn do anything else for them?
- Rain teams also deserve a special mention as they have formidable defensive synergy; Ferrothorn provides Spikes support to wear down the opposing team for rain wallbreakers, its fire weakness is halved and acts as a great sponge to many Pokemon that threaten rain teams such as Tapu Koko and Rillaboom.

[STRATEGY COMMENTS]
Other Options
====

- Gyro Ball is an alternative to Power Whip that lets Ferrothorn deal more damage to faster foes such as Tapu Koko, Tornadus-T, and Latios.
- Protect can be used to stall turns and gain extra recovery while scouting choice-locked Pokemon such as Clefable, Tapu Fini, and Latios.

Checks and Counters
====

**Fire-types**: Heatran, Moltres, and Volcarona are extremely threatening to Ferrothorn as they OHKO it with their STAB moves, although they must be wary of a potential Knock Off or Thunder Wave. Moltres I still feel is too niche for a mention but I guess it's justifiable given the Knock Off mention; personal preference I suppose.

**Super Effective Coverage**: Thanks to the prevalence of Ferrothorn itself, there are plenty of Pokemon which choose to run super effective coverage against it such as Tornadus-T, Latios, Clefable, Zeraora, and Nidoking. Clefable can also force out Ferrothorn by being able to bulk Gyro Ball if run and 2HKO Ferrothorn with Flamethrower. Why is this particularly an issue?

**Wallbreakers**: Swords Dance Landorus-T, Garchomp, and Kyurem can overwhelm Ferrothorn with their sheer power although they have to stray away from Knock Off as it wears them down overtime.

**Knock Off**: Ferrothorn is reliant on Leftovers as it is one of its main source of recovery, losing it becomes detrimental so Pokemon such as Landorus-T and Clefable should be avoided to increase Ferrothorn's longevity.

[CREDITS]
- Written by: [[PA, 430787]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
lmk when you implement
 
If the mixed defensive EVs are going to be maintained or considered (I see asuma's check went full SpD), is the benchmark of 92 Def really necessary for Kartana? The analysis says it runs that so Ferro can then respond with Thunder Wave or Body Press, neither of which are slashed or even really recommended. On the other hand, 252 HP / 88 Def / 168 SpD hits a SpD bonus point (and a semi-Lefties number, so you don't want to dip from max HP investment). I would think that's more important than the Kart benchmark if the recommended moves can't touch it in return, while also keeping a dash of Defense in the mix.
 
AM check (first time doing one of these), largely echoing the sentiments mentioned above:

If Thunder Wave and Body Press aren't slashed anywhere on the main set, you should either completely remove mention of them in the main analysis in favor of listing them under OO or you should slash them somewhere. I'm personally not entirely sure where I'd slash any of these, though; maybe Body Press>Power Whip? It's honestly a very difficult question to answer since those two moves have a lot of merit on a mon that cares a tremendous amount about its four more standard options as is. That'll probably be for QC to decide at the end of the day, so take QC's words over mine.

It's incredibly important to provide checks to Fire-type Pokemon such as Heatran, Moltres, and Volcarona, as Ferrothorn is quite vulnerable to them otherwise. As such, Pokemon like Tapu Fini and Garchomp are fantastic partners for it and appreciate Ferrothorn supporting them with Leech Seed.
The content of this is obviously very accurate (though it is more than "quite" vulnerable to them; it wants absolutely nothing to do with them in a 1v1 situation), but I feel like the wording here could be changed somewhat. Note that this is just how I'd personally word this and as a result you might see a different way to make this a tad more formal.

"Because Ferrothorn is extremely vulnerable to Fire-type Pokemon such as Heatran, [does Moltres deserve mention nowadays? It's been falling off quite hard in recent times], and Volcarona, providing checks to them is essential. Tapu Fini and Garchomp consequently make for fantastic partners and appreciate Ferrothorn's ability to support them with Leech Seed."

I also echo the above here and would like to expand upon it further:

I would think that's more important than the Kart benchmark if the recommended moves can't touch it in return, while also keeping a dash of Defense in the mix.
This Ferrothorn set currently has absolutely no way to deal with Kartana in the first place; in fact, it gets completely set up on by Swords Dance variants, which it cannot even reliably 4HKO after removing its Life Orb with a Knock Off (hell, if memory serves me it isn't even a 5HKO).

+2 Kart, even with its Life Orb knocked off, very comfortably OHKOs Ferrothorn with Sacred Sword even with your recommended defensive spread. Body Press 2HKOs it for the most part, and Thunder Wave cripples one of its biggest selling points. You did accurately mention these facts, but if the set isn't directly mentioning these (as well as what moves you'd forego to run one of them) it becomes a completely moot point because it becomes Kart fodder instead.

Ausma mentioned a fully SpDef spread; if that ends up being the main spread you could probably mention Seth Vilo's spread as one of the alternatives (in OO, or in the main Set Details area; I know I did something similar for Hex Dragapult in my analysis draft since it can feasibly run Dragon Darts with some Attack investment and a different Nature).

This is solid though, and at the end of the day these are either nitpicks or sentiments Ausma and Seth Vilo have already brought up.
 

ausma

token smogon furry
is a Site Content Manageris a Top Social Media Contributoris a Top Artistis a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Top Team Rater Alumnusis a Smogon Discord Contributor Alumnus
OU Forum Leader
mr. eat

comments in orange
additions/changes in purple
removals will be striked

[Overview]

- Ferrothorn excels as a Spikes setter thanks to the combination of its solid defensive typing in Grass / Steel, great defensive stats, and wide utility movepool, which lets it pressure common forms of entry hazard prevention with Knock Off such as Corviknight and Tornadus-T; and deterring attackers such as Tapu Lele, Tyranitar, and Melmetal.
- Additionally, Iron Barbs alongside an array of support moves in Knock Off, Leech Seed, and Thunder Wave help it combat offensively-oriented teams which rely upon U-turn pivots for momentum. Just saying let it combat offensively oriented teams is fine. saying that they rely on u-turn pivots isn't entirely true and can be misleading as to ferrothorn's purpose
- However, Ferrothorn has a glaring 4x weakness to Fire which means that it is immediately forced out by Fire-type opponents and Pokemon carrying Fire-type coverage such as Dragapult, Garchomp, and Latios.
- Furthermore, it is very easily worn down with it relying upon Leech Seed and Leftovers to make up for its lack of reliable recovery, making it susceptible to wallbreakers such as Kartana and Rillaboom or Knock Off users which can threaten it overtime such as Toxapex and Clefable.

[SET]
name: Utility
move 1: Spikes / Stealth Rock
move 2: Knock Off
move 3: Leech Seed
move 4: Power Whip
item: Leftovers
ability: Iron Barbs
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

- Ferrothorn is the best Spikes setter in the tier thanks to its ability to threaten common forms of entry hazard prevention and utilising Knock Off on pivots such as Tapu Koko, Slowking, and Galarian Slowking to prevent them from switching in as frequently.
- Alternatively, if your team has no other user of Stealth Rock then Spikes can be replaced at the risk of being unable to break defensive cores.
- Leech Seed is Ferrothorn's main source of recovery and is particularly helpful as it makes Ferrothorn, usually a passive Pokemon much harder to switch into. It can also be used against typical switch-ins to Ferrothorn such as Heatran, Tornadus-T, and Kyurem.

What does Power Whip hit? I also feel like explaining how Ferrothorn can check Tapu Lele's main STABs while still having the natural physical bulk to take on Lando-T is kinda important given that people might see the SpDef and be like "wha"

- Ferrothorn fits on balanced or bulky offensive teams that appreciate the defensive utility it provides as a Spikes setter.
- Landorus-T, Heatran, and Clefable all have great defensive synergy with Ferrothorn and can wear down many of their common checks like what while setting up Stealth Rock, giving Ferrothorn the leeway it needs to run Spikes. They also benefit from Ferrothorn removing items like Heavy Duty Boots from Tornadus-T and Leftovers from Tapu Fini who are forced to Defog. Maybe just focus on HDB removal outright which can let them benefit from Spikes stacking. These Pokemon can also form a hazard stacking core as well.
- It's incredibly important to provide checks to Fire-type Pokemon such as Heatran and Volcarona, as Ferrothorn is extremely vulnerable to them otherwise. As such, Pokemon like Tapu Fini and Garchomp are fantastic partners for it and appreciate Ferrothorn supporting them with Leech Seed.
- Fast pivots such as Tornadus-T and Tapu Koko provide speed control and retain momentum against Pokemon like Corviknight and Mandibuzz which only fear Knock Off from Ferrothorn while benefiting from Ferrothorn setting up Spikes to further pressure their defensive switch-ins like [examples]force switches. Vague finnicky focus here, added a little tidbit at the end that should hopefully help.
- Wallbreakers such as Dragapult, Kyurem, and Nidoking appreciates the hazards Ferrothorn sets up and can break through defensive cores more easily. I'm more than ok with an offensive Pokemon section but I feel like you don't really look at the execution here. Can Ferrothorn help these Pokemon specifically with anything else, like providing a good switch-in to revenge killers or anything like that? This bullet point just feels a bit bare bones to me.
- Rain teams also deserve a special mention as they have formidable defensive synergy; Ferrothorn provides Spikes support to wear down the opposing team for rain wallbreakers like what, its fire weakness is halved and acts as a great sponge to many Pokemon that threaten rain teams such as Tapu Koko and Rillaboom.

[STRATEGY COMMENTS]
Other Options
====

- A more physically defensive variant of 252 HP / 88 Def / 168 SpD with an Impish nature can be run to check offensive variants of Landorus-T. This covers Kartana as well right?
- Thunder Wave can be run to disrupt pivots and wallbreakers such as Tornadus-T and Kartana.
- Body Press is an option that lets Ferrothorn dish out super effective coverage to Pokemon such as Heatran, Hydreigon, and opposing Ferrothorn although forgoing either Power Whip or Knock Off makes Ferrothorn a significantly worse check to Pokemon like Corviknight Slowking, Slowbro, and Tapu Fini. Corviknight is annoying anyway regardless of your damage-dealing option.
- Gyro Ball is another alternative to Power Whip that lets Ferrothorn deal more damage to faster foes such as Tapu Koko, Tornadus-T, and Latios.
- Protect can be used to stall turns and gain extra recovery while scouting choice-locked Pokemon such as Clefable, Tapu Fini, and Latios.

Checks and Counters
====

**Fire-types**: Heatran, Moltres, and Volcarona are extremely threatening to Ferrothorn as they OHKO it with their STAB moves, although they must be wary of a potential Knock Off or Thunder Wave.

**Super effective coverage**: Thanks to the prevalence of Ferrothorn itself, there are plenty of Pokemon which choose to run super effective coverage against it such as Tornadus-T, Latios, and Nidoking.

**Wallbreakers**: Swords Dance Landorus-T, Garchomp, and Kyurem can overwhelm Ferrothorn with their sheer power although they have to stray away from Knock Off as it wears them down overtime.

**Knock Off**: Ferrothorn is reliant on Leftovers as it is one of its main source of recovery, losing it becomes detrimental so Pokemon such as Landorus-T and Clefable should be avoided to increase Ferrothorn's longevity.

[CREDITS]
- Written by: [[PA, 430787]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
this is probably 1/2 but i'd like to make sure you implement this information properly before i give you the stamp; lmk when you do so
 

airfare

is a Tutoris a Tiering Contributoris a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Contributor Alumnus
OUPL Champion
first qc check, lmk if you have any questions :blobthumbsup:
hmu once you've implemented and i can take another look

additions removals comments
:bw/Ferrothorn:

[Overview]

- Ferrothorn excels as a Spikes setter thanks to the combination of its solid Grass / Steel defensive typing with key resistances to Psychic, Fairy, Electric, and Water-type moves, great defensive stats, and wide utility movepool, which lets it pressure common forms of entry hazard control such as Corviknight and Tornadus-T with Knock Off. Ferrothorn's typing also lets it deter attackers such as Tapu Lele, Tyranitar, and Melmetal. i think its ability to check lando, tapu koko, and other pivots with iron barbs is pretty notable and worth mentioning here or in a following sentence
- Additionally, Iron Barbs alongside an array of support moves in Knock Off, Leech Seed, and Thunder Wave help it combat offensive teams.
- i would take time to mention here the impact of spikes on a game: both how much they can help out offensive mons in slowly chipping checks down, and how much they can threaten offensive mons switching in (especially coupled with knock support). you mention ferro's defensive value here well but don't elaborate on its major selling point in spikes
- However, Ferrothorn has a glaring 4x weakness to Fire, which means that it is immediately forced out by Fire-types and Pokemon carrying Fire-type coverage such as Dragapult, Garchomp, and Latios. these mons don't commonly run the fire moves you've mentioned - garchomp usually runs stone edge while latios usually has aura sphere/surf. better mentions here could be clefable or nidoking if they are switched in safely. i think it's also pretty important to mention fighting coverage, mainly coming from things like torn and lele that you'd otherwise check pretty comfortably
- Furthermore, it is very easily worn down due to its reliance on Leech Seed and Leftovers to make up for its lack of reliable recovery, which make it susceptible to wallbreakers such as Kartana and Rillaboom and Knock Off users such as Toxapex and Clefable that can threaten it over (add space)time.

[SET]
name: Utility
move 1: Spikes / Stealth Rock
move 2: Knock Off
move 3: Leech Seed
move 4: Power Whip
item: Leftovers
ability: Iron Barbs
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

- Ferrothorn is the best Spikes setter in the tier thanks to its ability to threaten common forms of entry hazard control and utilize Knock Off to prevent pivots such as Tapu Koko, Slowking, and Galarian Slowking from switching in as frequently.
- Alternatively, Stealth Rock can be used over Spikes if your team lacks a Stealth Rock setter; however, Ferrothorn will have a harder time breaking through defensive cores.
- talk about knock off here and how its presence really cements ferro as the best spiker in the tier by pressuring all pokemon, but most notably flying-type defoggers, trying to switch in
- Leech Seed is Ferrothorn's main source of recovery and is particularly helpful, as it makes Ferrothorn, usually a passive Pokemon, much harder to switch into. It can also be used against typical switch-ins to Ferrothorn such as Heatran, Tornadus-T, and Kyurem. in a game, you would much rather knock off all of these three to cripple or severely limit them for the remainder of the game. i would mention more defensive switchins like corviknight or lando-t that really hate the consistent damage that leech can provide
- Power Whip is the preferred STAB move to punish Pokemon such as Tapu Fini and Hippowdon. you don't need to talk about STAB moves with clear purposes in analyses
- Maximum HP and Special Defense investment allow Ferrothorn to check Tapu Lele and other special attackers. while having enough natural bulk to take on Landorus-T.

- Ferrothorn fits on balanced or bulky offensive teams that appreciate the defensive utility it provides as a Spikes setter.
- Landorus-T, Clefable, and Heatran all have great defensive synergy with Ferrothorn; they can wear down common checks such as Corviknight and Garchomp chomp doesn't like switching into ferro and set up Stealth Rock, giving Ferrothorn the freedom to run Spikes. how does lando help wear down corv? They also benefit from Ferrothorn removing items like Heavy-Duty Boots from Pokemon such as Tornadus-T, Zapdos, Slowking, and Galarian Slowking. i kind of don't like this point. ferro usually manages to deal with its checks fine itself... i like the point you made here about setting rocks but i think additional knock off users to ensure maximum utility from ferro's spikes is a better point to make here than wearing down checks
- It's incredibly important to provide checks to Fire-type Pokemon such as Heatran and Volcarona, as Ferrothorn is extremely vulnerable to them. As such, Pokemon like Tapu Fini and Garchomp are fantastic partners for it and appreciate Ferrothorn supporting them with Leech Seed.
- Fast pivots such as Tornadus-T and Tapu Koko provide VoltTurn support and retain momentum against Pokemon like Corviknight and Mandibuzz, which only fear Knock Off from Ferrothorn, while benefiting from it setting up Spikes to further pressure their defensive switch-ins like Heatran and Galarian Slowking. i would also mention that while ferrothorn helps out these pivots, they can also help out ferrothorn by giving it more opportunities to get up hazards and spam knock after pivoting on something like zapdos, lando, or corv
- Wallbreakers such as Dragapult, Kyurem, and Nidoking appreciate the entry hazards Ferrothorn sets up and can pressure revenge killers such as Zeraora and Weavile. i view this as the most important point here and it should be moved up to just after the first sentence
- Rain teams also deserve a special mention, as they have formidable defensive synergy; Ferrothorn provides Spikes support to wear down the opposing team for rain wallbreakers like Kingdra, Seismitoad, and Barraskewda. Its weakness to Fire is also reduced by rain, and it acts as a great check to many Pokemon that threat rain teams such as Tapu Koko and Rillaboom. great mention!

[STRATEGY COMMENTS]
Other Options
====

- A more physically defensive EV spread of 252 HP / 88 Def / 168 SpD with an Impish nature can be run to check offensive variants of Landorus-T and Kartana.
- Thunder Wave can be run to disrupt pivots and wallbreakers such as Tornadus-T and Kartana.
- Body Press is an option that lets Ferrothorn dish out super effective damage to Pokemon such as Heatran, Hydreigon, and opposing Ferrothorn, although forgoing either Power Whip or Knock Off never drop knock makes Ferrothorn a significantly worse check to Pokemon like Slowking, Galarian Slowking, and Tapu Fini.
- Gyro Ball is another alternative to Power Whip that lets Ferrothorn deal more damage to faster foes such as Tapu Koko, Tornadus-T, and ClefableLatios.
- Protect can be used to stall turns and gain extra recovery while scouting Choice-locked Pokemon such as Clefable, Tapu Fini, and Latios.

Checks and Counters
====

**Fire-types**: Heatran, Moltres, and Volcarona are extremely threatening to Ferrothorn, as they OHKO it with their STAB moves, although they must be wary of a potential Knock Off or Thunder Wave. i would just combine this point and the next - mention fire-types, fighting-types, and mons carrying this coverage in a single point

**Super Effective Coverage**: Thanks to the prevalence of Ferrothorn itself, there are plenty of Pokemon that choose to run super effective coverage against it such as Tornadus-T, Latios, and Nidoking.

**Wallbreakers**: Swords Dance Landorus-T, Garchomp, and Kyurem can overwhelm Ferrothorn with their sheer power, although they must be wary of being worn down by Knock Off.

**Knock Off**: Ferrothorn is reliant on Leftovers, as it is one of its main source of recovery. Losing it becomes detrimental, so Pokemon that carry Knock Off such as Landorus-T and Clefable should be avoided to increase Ferrothorn's longevity.

it's important to mention here how ferro can be near useless in matchups with regenerator cores featuring two or more of pex, tang, torn that shrug off ferro's chip damage and can pp stall it pretty easily. i'd also like to see a mention here of burn, coming from things ferro checks like pex and slowking

[CREDITS]
- Written by: [[PA, 430787]]
- Quality checked by: [[ausma, 360720], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
 
Last edited by a moderator:

airfare

is a Tutoris a Tiering Contributoris a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Contributor Alumnus
OUPL Champion
:bw/Ferrothorn:
[Overview]

- Ferrothorn excels as a Spikes setter thanks to the combination of its solid Grass / Steel defensive typing, great defensive stats, and wide utility movepool, which lets it pressure common forms of entry hazard control such as Zapdos Corviknight and Tornadus-T with Knock Off. corv is commonly used as a knock absorber and ferro switchin that doesn't really care about knock while it's able to defog and pp stall. you could mention zapdos here instead which hates knock, because its switchins and defensive utility are limited without boots Ferrothorn's typing also lets it deter attackers such as Tapu Lele, Tyranitar, and Melmetal. ferro gets fire punched by cb tar, and i wouldn't really consider spdef tar as an offensive threat. tapu koko is super important to mention here because ferro is resistant to its stabs and can also punish any attempts to pivot out via u-turn with iron barbs; would just replace ttar with koko here
- Spikes is Ferrothorn's main attribute: being able to chip checks down slowly as well as offensive threats such as Tapu Lele and Tapu Koko with the support of Knock Off.
- Additionally, Iron Barbs alongside an array of support moves in Knock Off, Leech Seed, and Thunder Wave help it combat offensive teams. if you're not going to elaborate on what you mean here, i don't see the point of keeping the end of this sentence. instead, you could elaborate how iron barbs is good to punish common pivots like koko, rilla, or lando
- Spikes is Ferrothorn's main attribute: being able to chip checks down slowly as well as offensive threats such as Tapu Lele and Tapu Koko with the support of Knock Off.
- However, Ferrothorn has a glaring 4x weakness to Fire, which means that it is immediately forced out by Fire-types and Pokemon carrying Fire-type coverage such as Dragapult and Nidoking. It also struggles against Pokemon carrying Fighting-type coverage such as Tornadus-T and Tapu Lele which it would otherwise be able to check comfortably.
- Ferrothorn is almost completely useless against regenerator cores such as Toxapex + Tangrowth or Toxapex + Tornadus-T as they can easily shrug off Ferrothorn's chip damage and PP stall it.
- Furthermore, it is very easily worn down due to its reliance on Leech Seed and Leftovers to make up for its lack of reliable recovery, which make it susceptible to wallbreakers such as Kartana and Rillaboom and Knock Off users such as Toxapex and Clefable that can threaten it over time.

[SET]
name: Utility
move 1: Spikes / Stealth Rock
move 2: Knock Off
move 3: Leech Seed
move 4: Power Whip
item: Leftovers
ability: Iron Barbs
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

- Ferrothorn is the best Spikes setter in the tier thanks to its ability to threaten common forms of entry hazard control and utilize Knock Off to prevent pivots such as Tapu Koko, Slowking, and Galarian Slowking from switching in as frequently. what do pivots have to do with its spike stacking ability? i would emphasize its ability to punish switches from defoggers like zapdos, mandi, or torn with knock, because that's what actually makes it good imo
- Alternatively, Stealth Rock can be used over Spikes if your team lacks a Stealth Rock setter; however, Ferrothorn will have a harder time breaking through defensive cores.
- Knock Off cements Ferrothorn's position as the best spikes setter in the tier by pressuring Flying-type defoggers such as Corviknight and Zapdos which try to switch in. you can merge this point with your first sentence
- Leech Seed is Ferrothorn's main source of recovery and is particularly helpful, as it makes Ferrothorn, usually a passive Pokemon, much harder to switch into. It can also be used against typical switch-ins to Ferrothorn such as Landorus-T, Corviknight, and Tornadus-T.
- Maximum HP and Special Defense investment allow Ferrothorn to check Tapu Lele and other special attackers.

- Ferrothorn fits on balance or bulky offensive teams that appreciate the defensive utility it provides as a Spikes setter.
- Landorus-T, Clefable, and Heatran all have great defensive synergy with Ferrothorn; they can wear down common checks such as Corviknight and set up Stealth Rock, giving Ferrothorn the freedom to run Spikes. i would separate these points, it seems like you are trying to say lando weakens corv. mention pressuring checks like corv in this point and talk about rocks setters later in the paragraph
- Wallbreakers such as Dragapult, Kyurem, and Nidoking appreciate the entry hazards Ferrothorn sets up and can pressure revenge killers such as Zeraora and Weavile. move this to the second point in this paragraph after your introduction, as we had discussed in pms
- It's incredibly important to provide checks to Fire-type Pokemon such as Heatran and Volcarona, as Ferrothorn is extremely vulnerable to them. As such, Pokemon like Tapu Fini and Garchomp are fantastic partners for it and appreciate Ferrothorn supporting them with Leech Seed. what does this mean? leech can make switchins slightly safer with these mons vs fire types safer but i don't think it's worth mentioning here. leech is primarily used to improve ferro's own longevity
- Fast pivots such as Tornadus-T and Tapu Koko provide VoltTurn support and retain momentum against Pokemon like Corviknight and Mandibuzz, which only fear Knock Off from Ferrothorn while benefiting from it setting up Spikes to further pressure their defensive switch-ins like Heatran and Galarian Slowking. They can also give Ferrothorn to set up entry hazards and utilise Knock Off more reliably after pivoting against its checks such as Corvinkight and Zapdos.
- Rain teams also deserve a special mention, as they have formidable defensive synergy; Ferrothorn provides Spikes support to wear down the opposing team for rain wallbreakers like Kingdra, Seismitoad, and Barraskewda. Its weakness to Fire is also reduced by rain, and it acts as a great check to many Pokemon that threat rain teams such as Tapu Koko and Rillaboom.

[STRATEGY COMMENTS]
Other Options
====

- A more physically defensive EV spread of 252 HP / 88 Def / 168 SpD with an Impish nature can be run to check offensive variants of Landorus-T and Kartana.
- Thunder Wave can be run to disrupt pivots and wallbreakers such as Tornadus-T and Kartana.
- Body Press is an option that lets Ferrothorn dish out super effective damage to Pokemon such as Heatran, Hydreigon, and opposing Ferrothorn, although forgoing either Power Whip makes Ferrothorn a significantly worse check to Pokemon like Slowking, Galarian Slowking, and Tapu Fini.
- Gyro Ball is another alternative to Power Whip that lets Ferrothorn deal more damage to faster foes such as Tapu Koko, Tornadus-T, and Latios.
- Protect can be used to stall turns and gain extra recovery while scouting Choice-locked Pokemon such as Clefable, Tapu Fini, and Latios.

Checks and Counters
====

**Fire-types and coverage**: Heatran and Volcarona are extremely threatening to Ferrothorn, as they OHKO it with their STAB moves, although they cannot switch in safely because must be wary of a potential Knock Off or Thunder Wave. Thanks to the prevalence of Ferrothorn itself, there are plenty of Pokemon that choose to run super effective coverage against it such as Tornadus-T, Latios, and Nidoking.

**Status Damage**: Ferrothorn is vulnerable to status damage that comes from checks such as Toxapex and Slowking which prevent it from checking Pokemon as reliably. you could honestly change this point just to burns. ferro cares a lot less about para because it can still set up spikes pretty freely and check offensive mons, while burns take away ferro's longevity and make it a worse long-term check to everything. ultimately up to you

**Wallbreakers**: Swords Dance Landorus-T, Garchomp, and Kyurem can overwhelm Ferrothorn with their sheer power, although they must be wary of being worn down by Knock Off.

**Knock Off**: Ferrothorn is reliant on Leftovers, as it is one of its main source of recovery. Losing it becomes detrimental, so Pokemon that carry Knock Off such as Landorus-T and Clefable should be avoided to increase Ferrothorn's longevity.

[CREDITS]
- Written by: [[PA, 430787]]
- Quality checked by: [[ausma, 360720], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
don't forget to put this in paragraph form before submitting to gp, qc 2/2. good improvement.
additions, removals, comments
 

TailGlowVM

Now 100% more demonic
Just something factually missing I think you both missed: In the Body Press section it says "forgoing either Power Whip makes Ferrothorn a significantly worse check to Pokemon like Slowking, Galarian Slowking, and Tapu Fini". You're not beating Slowking-G with Power Whip so this needs to be removed (looks like it's left over from when forgoing Knock Off was mentioned here). Also, "either" doesn't make sense there now.
 

DC

Kpop Main, No Brain
is a Community Contributoris a Top Contributoris a Site Content Manager Alumnusis a Top Social Media Contributor Alumnusis a Community Leader Alumnusis a Top Smogon Media Contributor Alumnus
Remove Add Comments
AC = Add Comma, RC = Remove Comma, AH = Add Hyphen, RH = Remove Hyphen

:bw/Ferrothorn:
[Overview]

Ferrothorn excels as a Spikes setter thanks to the combination of its solid Grass / Steel defensive typing, great defensive stats, and wide utility movepool, which lets it pressure common forms of entry hazard control such as Zapdos and Tornadus-T with Knock Off. Ferrothorn's typing also lets it deter attackers such as Tapu Koko, Tapu Lele, and Melmetal. Spikes is Ferrothorn's main attribute,(colon to comma) being able to chip checks down slowly as well as slowly chipping down checks as well as offensive threats such as Tapu Lele and Tapu Koko with the support of Knock Off. (Remove line break)Additionally, Iron Barbs is useful to punish pivots that try to generate momentum such as Landorus-T and Rillaboom which try to generate momentum. However, Ferrothorn has a glaring 4x weakness to Fire, which means that it is immediately forced out by Fire-types and Pokemon carrying Fire-type coverage such as Dragapult and Nidoking. It also struggles against Pokemon carrying Fighting-type coverage such as Tornadus-T and Tapu Lele,(AC) which it would otherwise be able to check comfortably. Ferrothorn is almost completely useless against Regenerator(capitalize) cores such as Toxapex + Tangrowth or and Toxapex + Tornadus-T,(AC) as they can easily shrug off Ferrothorn's chip damage and PP stall it. Furthermore, it Ferrothorn is very easily worn down due to its reliance on Leech Seed and Leftovers to make up for its lack of reliable recovery, which makes it susceptible to wallbreakers such as Kartana and Rillaboom and Knock Off users such as Toxapex and Clefable that can threaten it over time.

[SET]
name: Utility
move 1: Spikes / Stealth Rock
move 2: Knock Off
move 3: Leech Seed
move 4: Power Whip
item: Leftovers
ability: Iron Barbs
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

Ferrothorn is the best Spikes setter in the tier thanks to its ability to threaten common forms of entry hazard control and utilize Knock Off to pressure Defoggers(capitalize) such as Zapdos, Tornadus-T, and Mandibuzz. Alternatively, Stealth Rock can be used over Spikes if your team lacks a Stealth Rock setter; however, Ferrothorn will have a harder time breaking through defensive cores. Leech Seed is Ferrothorn's main source of recovery and is particularly helpful, as it makes Ferrothorn, usually a passive Pokemon, much harder to switch into. Maximum HP and Special Defense investment allow Ferrothorn to check Tapu Lele and other special attackers.

Ferrothorn fits on balance or bulky offensive teams that appreciate the defensive utility it provides as a Spikes setter. Wallbreakers such as Dragapult, Kyurem, and Nidoking appreciate the entry hazards Ferrothorn sets up and can pressure revenge killers such as Zeraora and Weavile. Clefable and Heatran all have great defensive synergy with Ferrothorn,(AC) as they can wear down common checks such as Corviknight. Other Stealth Rock setters such as Landorus-T and the aforementioned Pokemon above Clefable and Heatran can help Ferrothorn by allowing it to run Spikes. It's incredibly important to provide checks to Fire-type Pokemon such as Heatran and Volcarona, as Ferrothorn is extremely vulnerable to them. As such, Pokemon like Tapu Fini and Garchomp are fantastic partners for it. Fast pivots such as Tornadus-T and Tapu Koko provide VoltTurn support and retain momentum against Pokemon like Corviknight and Mandibuzz, which only fear Knock Off from Ferrothorn while benefiting from it setting up Spikes to further pressure their defensive switch-ins like Heatran and Galarian Slowking. They can also give Ferrothorn the opportunity(i assume this is what u meant?) to set up entry hazards and utilise more reliably utilize Knock Off more reliably after pivoting against its checks such as Corvinkight Corviknight and Zapdos. Rain teams also deserve a special mention, as they have formidable defensive synergy; Ferrothorn provides Spikes support to wear down the opposing team for rain wallbreakers like Kingdra, Seismitoad, and Barraskewda. Its weakness to Fire is also reduced by rain, and it acts as a great check to many Pokemon that threat threaten rain teams such as Tapu Koko and Rillaboom.

[STRATEGY COMMENTS]
Other Options
====

A more physically defensive EV spread of 252 HP / 88 Def / 168 SpD with an Impish nature can be run utilized to check offensive variants of Landorus-T and Kartana. Thunder Wave can be run used to disrupt pivots and wallbreakers such as Tornadus-T and Kartana. Body Press is an option that lets Ferrothorn dish out super effective damage to Pokemon such as Heatran, Hydreigon, and opposing Ferrothorn, although forgoing Power Whip makes Ferrothorn a significantly worse check to Pokemon like Slowking and Tapu Fini. Gyro Ball is another alternative to Power Whip that lets Ferrothorn deal more damage to faster foes such as Tapu Koko, Tornadus-T, and Latios. Protect can be used to stall turns and gain extra recovery while scouting Choice-locked Pokemon such as Clefable, Tapu Fini, and Latios.

Checks and Counters
====

**Fire-type Pokemon and Coverage**: Heatran and Volcarona are extremely threatening to Ferrothorn, as they OHKO it with their STAB moves;(comma to semicolon) although however,(AC) they cannot safely switch in safely because of a potential Knock Off or Thunder Wave. Thanks to the prevalence of Ferrothorn itself, there are plenty of Pokemon that choose to run Fire-type coverage for it such as Calm Mind Clefable, Choice Specs Dragapult, and Nidoking.

**Fighting-type Pokemon and Coverage**: Fighting-types such as Urshifu-R and Buzzwole can easily pressure Ferrothorn with their STAB moves,(AC) but the former struggles to switch into it. Some Pokemon like Rillaboom, Tapu Lele, and Zeraora often run Fighting-type coverage to pressure Ferrothorn.

**(remove space)Strong Wallbreakers**: Swords Dance Landorus-T, Garchomp, and Kyurem threaten Ferrothorn with their STAB moves, although they must be wary of being worn down by Knock Off;(add semicolon) as well as the former two needing also need to set up in order to pressure it. It Ferrothorn can also be overwhelmed by the Pokemon it is meant to check such as Tapu Lele and Melmetal.

**Item Removal**: Ferrothorn is reliant on Leftovers, as it is one of its main sources of recovery. It often must avoid Pokemon that carry Knock Off or can remove Ferrothorn’s its item such as Landorus-T, Clefable, and Choice Scarf Tapu Fini to maintain its longevity.

**Burn**: Ferrothorn is prone to being vulnerable by Pokemon it checks such as Toxapex and Slowking, as it makes Ferrothorn much more passive as well as removing and removes its ability to recover health,(AC) which prevents it from reliably checking its intended targets.

[CREDITS]
- Written by: [[PA, 430787]]
- Quality checked by: [[ausma, 360720], [airfare, 513717]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
GP 1/2. [DC, 449990]
 
Last edited:

Milak

Stoïque fierté
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Staff Alumnus
2/2
[Overview]

Ferrothorn excels as a Spikes setter thanks to the combination of its solid Grass / Steel defensive typing, great defensive stats, and wide utility movepool, which lets it pressure common forms of entry hazard control such as Zapdos and Tornadus-T with Knock Off. Ferrothorn's typing also lets it deter attackers such as Tapu Koko, Tapu Lele, and Melmetal. Spikes is Ferrothorn's main attribute, slowly chipping down checks as well as offensive threats such as Tapu Lele and Tapu Koko with the support of Knock Off. Additionally, Iron Barbs is useful to punish pivots that try to generate momentum such as Landorus-T and Rillaboom. However, Ferrothorn has a glaring 4x weakness to Fire, which means that it is immediately forced out by Fire-types and Pokemon carrying Fire-type coverage such as Dragapult and Nidoking. It also struggles against Pokemon carrying Fighting-type coverage moves such as Tornadus-T and Tapu Lele, which it would otherwise be able to check comfortably. Ferrothorn is almost completely useless against Regenerator cores such as Toxapex + Tangrowth and Toxapex + Tornadus-T, as they can easily shrug off Ferrothorn's chip damage and PP stall it. Furthermore, Ferrothorn is very easily worn down due to its reliance on Leech Seed and Leftovers to make up for its lack of reliable recovery, which makes it susceptible to wallbreakers such as Kartana and Rillaboom and Knock Off users such as Toxapex and Clefable that can threaten it over time.

[SET]
name: Utility
move 1: Spikes / Stealth Rock
move 2: Knock Off
move 3: Leech Seed
move 4: Power Whip
item: Leftovers
ability: Iron Barbs
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

Ferrothorn is the best Spikes setter in the tier thanks to its ability to threaten common forms of entry hazard control like Zapdos, Tornadus-T, and Mandibuzz with Knock Off. Alternatively, Stealth Rock can be used over Spikes if your team lacks a Stealth Rock setter; however, Ferrothorn will have a harder time breaking through defensive cores. Leech Seed is Ferrothorn's main source of recovery and is particularly helpful because it makes Ferrothorn, which is usually a passive Pokemon, much harder to switch into. Maximum HP and Special Defense investment allows Ferrothorn to check Tapu Lele and other special attackers.

Ferrothorn fits on balance and bulky offense teams that appreciate the defensive utility it provides as a Spikes setter. Wallbreakers such as Dragapult, Kyurem, and Nidoking appreciate the entry hazards Ferrothorn sets up and can pressure revenge killers such as Zeraora and Weavile. Clefable and Heatran both have great defensive synergy with Ferrothorn, as they can wear down common checks such as Corviknight. They, and alongside other Stealth Rock setters such as Landorus-T, can also help Ferrothorn by allowing it to run Spikes. It's incredibly important to provide checks to Fire-type Pokemon such as Heatran and Volcarona, as Ferrothorn is extremely vulnerable to them. Therefore, Pokemon like Tapu Fini and Garchomp are fantastic partners for it. Fast pivots such as Tornadus-T and Tapu Koko provide VoltTurn support and retain momentum against Pokemon like Corviknight and Mandibuzz, which only fear Knock Off from Ferrothorn, while benefiting from it setting up Spikes to further pressure their defensive switch-ins like Heatran and Galarian Slowking. They can also give Ferrothorn opportunities to set up entry hazards and utilize Knock Off more reliably after pivoting against its checks such as Corviknight and Zapdos. Rain teams also deserve a special mention, as they have formidable synergy with Ferrothorn; Ferrothorn provides Spikes support to wear down the opposing team for rain wallbreakers like Kingdra, Seismitoad, and Barraskewda, it acts as a great check to many Pokemon that threaten rain teams such as Tapu Koko and Rillaboom,(AC) while rain reduces its weakness to Fire,(RC) and it acts as a great check to many Pokemon that threaten rain teams such as Tapu Koko and Rillaboom.

[STRATEGY COMMENTS]
Other Options
====

A more physically defensive EV spread of 252 HP / 88 Def / 168 SpD with an Impish nature can be run to check offensive variants of Landorus-T and Kartana. Thunder Wave can be run to disrupt pivots and wallbreakers such as Tornadus-T and Kartana. Body Press is an option that lets Ferrothorn dish out super effective damage to Pokemon such as Heatran, Hydreigon, and opposing Ferrothorn, although forgoing Power Whip makes Ferrothorn a significantly worse check to Pokemon like Slowking and Tapu Fini. Gyro Ball is another alternative to Power Whip that lets Ferrothorn deal more damage to faster foes such as Tapu Koko, Tornadus-T, and Latios. Protect can be used to stall turns and gain extra recovery while scouting Choice-locked Pokemon such as Clefable, Tapu Fini, and Latios.

Checks and Counters
====

**Fire-type Pokemon and Coverage**: Heatran and Volcarona are extremely threatening to Ferrothorn, as they OHKO it with their STAB moves; however, they cannot safely switch in because of a potential Knock Off or Thunder Wave. Thanks to the prevalence of Ferrothorn, there are plenty of Pokemon that choose to run Fire-type coverage for it such as Calm Mind Clefable, Choice Specs Dragapult, and Nidoking.

**Fighting-type Pokemon and Coverage**: Fighting-types such as Urshifu-R and Buzzwole can easily pressure Ferrothorn with their STAB moves, but the former struggles to switch into it. Pokemon like Rillaboom, Tapu Lele, and Zeraora often run Fighting-type coverage to pressure Ferrothorn.

**Strong Wallbreakers**: Swords Dance Landorus-T, Garchomp, and Kyurem threaten Ferrothorn with their STAB moves, although they must be wary of being worn down by Knock Off; the former two also need to set up in order to pressure it. Ferrothorn can also be overwhelmed by the Pokemon it is meant to check such as Tapu Lele and Melmetal.

**Item Removal**: Ferrothorn is reliant on Leftovers, as it is one of its main sources of recovery. It often must avoid Pokemon that carry Knock Off or can remove its item such as Landorus-T, Clefable, and Choice Scarf Tapu Fini to maintain its longevity.

**Burn**: Ferrothorn is prone to being vulnerable by Pokemon it checks such as Toxapex and Slowking, as it makes Ferrothorn much more passive and removes its ability to recover health, which prevents it from reliably checking its intended targets.

[CREDITS]
- Written by: [[PA, 430787]]
- Quality checked by: [[ausma, 360720], [airfare, 513717]]
- Grammar checked by: [[Finland, 517429 DC, 449990], [DC, 449990 Milak, 262594]]
 

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