Hey guys, this is my first OU team, which I'm not used to since I focus on only using Ground Types from all tiers (except Groudon), so please go easy on me! Lol. It's your basic Sandstorm Team, though I'd still like to use ground, rock, and steel type pokemon only if you guys have any changes you want to make.
Sand Bringer
Tyranitar (male)
Nature: Adamant
Item: Leftovers
Ability: Sand Stream
EV value: 252 HP / 32 Atk / 224 SpD
Move set:
Stealth Rock
Payback
Earthquake
Stone Edge
This is the Standard lead set for Ttar. His job is to set up SR and bring in the Sand. If he's up against something he can hurt I keep him in, but if he goes up against something like Infernape or any pokemon that likes to carry Earthquake or Close Combat, I have the guy below to come in.
Tricky Bomb
Claydol
Nature: Brave
Item: Focus Sash
Ability: Levitate
EV Value: 252 HP / 252 Atk / 4 Def
Move set:
Protect
Trick Room
Explosion
Earthquake
I know what many of you will say. "What the hell is he thinking? Why a Claydol?" Claydol unlike the popular OU Bronzong has the fighting resistance, which Bronzong lacks due to it's steel type. Fighting is Ttar's achilles heel and Clay here is to stop fighting and ground type threats. Trick room is here to give the others a massive boost since most powerful rock, steel, or ground type are, let's be honest, slow. After he gets it up, I can have him explode to either KO a pokemon, force a switch into stealth rock, or just to get one of my other team members out.
I am also wondering if I should send him in first rather than risk switching him in to save Ttar to ensure a TR.
Falcon Punnnnnnnch!!!!!
Scizor (Male)
Nature: Adamant
Item: Choice Band
Ability: Technician
EV Value: 252 Atk / 4 Def / 252 Spe
Move set:
Superpower
U-Turn
Quick Attack/Pursuit
Bullet Punch
Another standard set, like Ttar. Scizor here is made to make use of his high attack and ability. With technician, Bullet Punch and Quick Attack get a boost and the former gets STAB. U-Turn is for STAB and Superpower is for coverage. I went with scizor to deal with annoying grass and ice types that could surprise my team and to revenge kill anything else.
Plus if Trick Room is out, even if Scizor is slower Bullet Punch will still let him go first.
Bayou Boy
Swampert (Male)
Nature: Jolly
Item: Choice Band/Life Orb
Ability: Torrent
EV Value: 252 Atk / 4 Def / 252 Spe
Move set:
Ice Punch
Waterfall
Stone Edge
Earthquake
This is one of the members of my ground team, like Claydol. I went with a Jolly nature this time so he could out speed other bulky pokemon and hit hard with STAB WF and EQ. SE and IP are here for coverage. Swampert also gets alot of help from Trick Room especially against fast sweepers like Aerodactyl, Infernape, and others without getting hurt in the process of attacking.
The Tricky Sweeper
Rhyperior (Male)
Nature: Adamant
Item: Leftovers
Ability: Solid Rock
EV Value: 244 HP / 16 Atk / 248 SpD
Move set:
Swords Dance
Megahorn
Stone Edge
Earthquake
Rhyperior is another unorthodox pokemon, which I admit may not really fit into the OU environment. He is only ever really called upon after two things have happened; Sandstorm and Trick Room. With this combination and his speed of 90 and Solid Rock, Rhyperior's spd reaches nearly 300 and will go first for three turns at max and take a hit.
Leftovers is used to heal the damage from attacks after SD and to heal him as he sweeps until TR wears off.
Walking Globe
Torterra (Male)
Nature: Jolly
Item: Life Orb
Ability: Overgrow
EV Value: 252 Atk / 4 Def / 252 Spe
Move set:
Wood Hammer
Crunch
Stone Edge
Earthquake
Another pokemon made to abuse trick room, and has a speed of 225. Unlike Rhyperior, Torterra works better against water types, specifically bulky ones with no speed EVs, whom he is generally faster than with his given EV Values and Nature. With TR out he can hit the fast, but defensivly frail water sweepers like Starmie with STAB moves while using SE and Crunch on fast Flying,Ghost, Ice, and Psychic pokemon Rhyperior may be too risky to use against.
I'm also wondering if instead I should emphasize EV in Hp to make him bulkier to withstand the recoil from WH.
Remember this is my first OU team and I admit is extremely unorthodox with half of the team not even being in OU, but UU. I hope I get alot of response from veteran Sandstorm users and Rock, Steel, and Ground users. Thank you.
Sand Bringer
Tyranitar (male)
Nature: Adamant
Item: Leftovers
Ability: Sand Stream
EV value: 252 HP / 32 Atk / 224 SpD
Move set:
Stealth Rock
Payback
Earthquake
Stone Edge
This is the Standard lead set for Ttar. His job is to set up SR and bring in the Sand. If he's up against something he can hurt I keep him in, but if he goes up against something like Infernape or any pokemon that likes to carry Earthquake or Close Combat, I have the guy below to come in.
Tricky Bomb
Claydol
Nature: Brave
Item: Focus Sash
Ability: Levitate
EV Value: 252 HP / 252 Atk / 4 Def
Move set:
Protect
Trick Room
Explosion
Earthquake
I know what many of you will say. "What the hell is he thinking? Why a Claydol?" Claydol unlike the popular OU Bronzong has the fighting resistance, which Bronzong lacks due to it's steel type. Fighting is Ttar's achilles heel and Clay here is to stop fighting and ground type threats. Trick room is here to give the others a massive boost since most powerful rock, steel, or ground type are, let's be honest, slow. After he gets it up, I can have him explode to either KO a pokemon, force a switch into stealth rock, or just to get one of my other team members out.
I am also wondering if I should send him in first rather than risk switching him in to save Ttar to ensure a TR.
Falcon Punnnnnnnch!!!!!
Scizor (Male)
Nature: Adamant
Item: Choice Band
Ability: Technician
EV Value: 252 Atk / 4 Def / 252 Spe
Move set:
Superpower
U-Turn
Quick Attack/Pursuit
Bullet Punch
Another standard set, like Ttar. Scizor here is made to make use of his high attack and ability. With technician, Bullet Punch and Quick Attack get a boost and the former gets STAB. U-Turn is for STAB and Superpower is for coverage. I went with scizor to deal with annoying grass and ice types that could surprise my team and to revenge kill anything else.
Plus if Trick Room is out, even if Scizor is slower Bullet Punch will still let him go first.
Bayou Boy
Swampert (Male)
Nature: Jolly
Item: Choice Band/Life Orb
Ability: Torrent
EV Value: 252 Atk / 4 Def / 252 Spe
Move set:
Ice Punch
Waterfall
Stone Edge
Earthquake
This is one of the members of my ground team, like Claydol. I went with a Jolly nature this time so he could out speed other bulky pokemon and hit hard with STAB WF and EQ. SE and IP are here for coverage. Swampert also gets alot of help from Trick Room especially against fast sweepers like Aerodactyl, Infernape, and others without getting hurt in the process of attacking.
The Tricky Sweeper
Rhyperior (Male)
Nature: Adamant
Item: Leftovers
Ability: Solid Rock
EV Value: 244 HP / 16 Atk / 248 SpD
Move set:
Swords Dance
Megahorn
Stone Edge
Earthquake
Rhyperior is another unorthodox pokemon, which I admit may not really fit into the OU environment. He is only ever really called upon after two things have happened; Sandstorm and Trick Room. With this combination and his speed of 90 and Solid Rock, Rhyperior's spd reaches nearly 300 and will go first for three turns at max and take a hit.
Leftovers is used to heal the damage from attacks after SD and to heal him as he sweeps until TR wears off.
Walking Globe
Torterra (Male)
Nature: Jolly
Item: Life Orb
Ability: Overgrow
EV Value: 252 Atk / 4 Def / 252 Spe
Move set:
Wood Hammer
Crunch
Stone Edge
Earthquake
Another pokemon made to abuse trick room, and has a speed of 225. Unlike Rhyperior, Torterra works better against water types, specifically bulky ones with no speed EVs, whom he is generally faster than with his given EV Values and Nature. With TR out he can hit the fast, but defensivly frail water sweepers like Starmie with STAB moves while using SE and Crunch on fast Flying,Ghost, Ice, and Psychic pokemon Rhyperior may be too risky to use against.
I'm also wondering if instead I should emphasize EV in Hp to make him bulkier to withstand the recoil from WH.
Remember this is my first OU team and I admit is extremely unorthodox with half of the team not even being in OU, but UU. I hope I get alot of response from veteran Sandstorm users and Rock, Steel, and Ground users. Thank you.