LC Foongus

Corporal Levi

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Overview
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Arguably the best Grass-type in the metagame, Foongus finds itself a niche on balanced and defensive teams through its incredible pivoting capabilities. Solid bulk when equipped with an Eviolite pairs well with a stellar defensive typing that grants numerous resistances to make Foongus an incredibly tough Pokemon to break against several top-tier threats, such as Mienfoo and Spritzee. An excellent disruptive movepool that includes Spore, Stun Spore, and Clear Smog means a well-played Foongus is a severe nuisance to the enemy team; although Spore and Stun Spore no longer work on opposing Grass-types, Foongus itself is really the only moderately common one. What really makes Foongus one of the best pivots available is its ability, Regenerator, which means that Foongus is easily able to switch in and out of favorable and unfavorable match-ups without worry.

Of course, every Pokemon has its weaknesses, and Foongus is certainly no exception. The same typing that grants so many resistances also curses Foongus with a weakness to several prominent types, of which the Flying-type is particularly bothersome due to the prevalence of Fletchling. However, the majority of Foongus's weaknesses stem from its low base stats, which total to less than 300. If Foongus loses its Eviolite, which is a frequent issue because several Pokemon that Foongus walls carry Knock Off, Foongus will take noticeable damage from even reasonably powerful neutral STAB attacks. Also, a mediocre damage output means that once its status moves are used up, Foongus really isn't all that threatening. Foongus is also very slow, although this isn't overly detrimental for a defensive Pokemon. The reverted sleep mechanics make Spore less crippling, and in conjunction with the addition of threats such as Abra and Fletchling, which are able to decimate Foongus with their STAB attacks, at the end of the day, Foongus isn't quite what it used to be.

Pivot
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name: Pivot
move 1: Spore
move 2: Giga Drain
move 3: Sludge Bomb / Clear Smog
move 4: Hidden Power Fighting / Stun Spore
ability: Regenerator
item: Eviolite
evs: 124 HP / 160 Def / 160 SpD
nature: Bold

Moves
========

This set makes full use of Foongus's brilliant supportive movepool and ability to pivot. Foongus is one of the few Pokemon with access to the coveted Spore, which allows it to consistently put one enemy, provided that it isn't a Grass-type, to sleep. From there, STAB attacks are a good idea so Foongus isn't completely helpless. Giga Drain acts as Foongus's primary STAB move and helps extend Foongus's longevity, and Sludge Bomb has more base power and allows Foongus to hit Snubbull, Snover, and opposing Foongus harder. Clear Smog is an alternative to Sludge Bomb for dissuading opponents from using stat boosting moves against Foongus, and has the bonus of going through Taunt. As a coverage option, Hidden Power Fighting can be used to damage Steel-types such as Pawniard, Ferroseed, and Magnemite, but Stun Spore is also a good choice as a secondary status move to paralyze sleep absorbers, innate sleep immunities, and faster Pokemon once Sleep Clause has been activated.

Set Details
========

The given EVs allow Foongus to reach 25 HP / 21 Def / 21 SpD after Eviolite, making Foongus very difficult to OHKO, with the Eviolite being necessary to give Foongus reasonable bulk. Regenerator is the vastly preferred ability because it allows Foongus to pivot effectively by healing when it switches out.

Usage Tips
========

Defensive Foongus is able to wall Chinchou and Fighting-types that lack Ice- or Psychic-type moves. Thanks to Regenerator, it doesn't mind repeatedly switching out of unfavorable match-ups. Foongus should always try to use Spore on something that is relevant and will be severely crippled by sleep, because Sleep Clause will only allow one Pokemon to be put to sleep at a time. Stun Spore should also be used cautiously or the paralyzed Pokemon will be unable to be hit by possibly more detrimental statuses. Paralyzing Timburr is usually not a good idea because Guts will allow it to muscle through Foongus with boosted attacks. As so much of Foongus's use revolves around its status moves, taking out the opposing cleric will make Foongus significantly more potent.

Team Options
========

Foongus fits into Fire / Water / Grass cores well because it takes advantage of Regenerator by switching. Slowpoke in particular handles Foongus's Fire-, Ice-, and Psychic-type weaknesses while Foongus is able to deal with Slowpoke's Grass- and Electric-type weaknesses, with a combination of the two completely shutting down Fighting-types. Both have Regenerator so they can switch back and forth easily, and Slowpoke greatly appreciates the removal of Toxic Spikes. Fighting-types can take out the Steel-types that wall Foongus, with Mienfoo in particular also possessing Regenerator for even more switching fun, although this will leave the team with a weakness to Flying-type moves. A combination of Foongus, Slowpoke, and Mienfoo creates a Regenerator core with numerous resistances that is remarkably difficult to break. A Steel-type on Foongus's own team, such as Pawniard, will be able to cover Foongus's weaknesses to Flying-, Psychic-, and Ice-type moves. However, this leaves the team more susceptible to Fire-type attacks.

Tirtouga and Archen are two defensive Rock-types that have great type synergy with Foongus, absorbing Flying- and Fire-type attacks aimed at Foongus, while in return Foongus can easily withstand the Fighting-, Electric-, Water-, and Grass-type attacks that plague these Pokemon. With its numerous status moves, Foongus makes a great partner for sweepers looking for a chance to set up, and as it tends to force a lot of switches, a Rock- or Steel-type with Stealth Rock can take advantage of that.

Other Options
########

Foongus actually has quite a few other interesting options, but their uses tend to be much more limited than the moves listed in the main set. Hidden Power Fire does more damage to Ferroseed than Hidden Power Fighting while also hitting Magnemite and opposing Foongus, but Pawniard tends to be much more threatening than Ferroseed because Ferroseed won't be able to hurt Foongus noticeably. Synthesis can work as additional recovery, but it is usually unnecessary when coupled with Giga Drain and Regenerator. Foul Play allows Foongus to deal heavy damage to Pokemon with high Attack that are hit neutrally by Dark-type moves, such as Bunnelby, but it lacks utility against the majority of the Pokemon Foongus is supposed to wall, which often either resist Foul Play or have low Attack stats. Toxic cripples Lileep and Munchlax that lack Rest and has perfect accuracy because Foongus is a Poison-type, but Stun Spore is better in almost every other scenario. Venoshock could be used in tandem with Toxic or Toxic Spikes support in order to hit harder than Sludge Bomb or Clear Smog, but Poison-type moves aren't very good offensively and Sludge Bomb usually does enough damage.

Checks & Counters
########

**Magic Bounce**: Natu is a complete stop to Foongus thanks to Magic Bounce and a resistance to Giga Drain, as well as access to Roost to prevent it from being worn down. It also has STAB Psychic- and Flying-type moves to defeat Foongus with.

**Grass-types**: Ferroseed walls any Foongus that lacks Hidden Power Fire and can freely set up entry hazards on it, but can't actually damage Foongus itself very much. Snover is immune to Spore, resists Giga Drain, and can deal heavy damage with Blizzard, but will not enjoy repeatedly switching into Foongus's Poison-type STAB moves. Although Grass-types are immune to Foongus's status moves, Sludge Bomb will heavily damage most of them.

**Sleep Absorbers**: Munchlax doesn't mind sleep or paralysis too much, and if it packs Rest and Sleep Talk, it can wear down Foongus with Body Slam. Similarly, defensive Mantyke with Rest and Sleep Talk is also able to wall Foongus and can use Air Slash to threaten it.

**Overcoat and Insomnia**: Overcoat carriers are immune to Foongus's status moves. Vullaby in particular doesn't mind anything Foongus can throw at it, as it is able to Roost off any damage sustained, and it can force Foongus out with its STAB Flying-type moves. Shelmet and Pineco are able to use Foongus to freely set up entry hazards.

**Substitute Users**: Substitute blocks status moves, including Spore, allowing the Pokemon behind the Substitute to freely set up or attack. Notable users of Substitute include Misdreavus and Gastly.

**Steel-types**: Magnemite is immune to Stun Spore and Clear Smog, and Foongus will be unable to hurt it significantly with Giga Drain while Magnemite can heavily damage Foongus with either Flash Cannon or Hidden Power Ice or Fire. Pawniard doesn't mind Stun Spore too much thanks to Sucker Punch and can cripple Foongus with Knock Off. However, neither of these Pokemon appreciate taking a Hidden Power Fighting. Bronzor is naturally slow, doesn't mind anything Foongus can throw at it, and can threaten it with a STAB Psychic.

**Fire-types**: Houndour can easily switch in on Giga Drain and can wake up quickly from Spore thanks to Early Bird, but will not want to be paralyzed by Stun Spore. Once Sleep Clause is activated, Vulpix, Magby, Larvesta, Growlithe, and Ponyta will be able to safely switch in on Giga Drain, but they will also want to avoid Stun Spore. Defensive Numel can wall Foongus with Stockpile and can hit it with a STAB Lava Plume and doesn't mind paralysis too much due to an already very low Speed. However, offensive Numel may want to avoid paralysis.

**Flying-types**: As previously mentioned, Vullaby is immune to Foongus's status moves and can force Foongus out with its STAB Flying-type attacks. Once Sleep Clause has been activated, Fletchling and Drifloon can come in on Giga Drain and pummel Foongus with their Flying-type moves, but will also have to stay away from Stun Spore. Fletchling is somewhat able to deal with paralysis due to Gale Wings.

**Poison-types**: Trubbish resists both of Foongus's STAB moves, allowing it to easily heal back any damage sustained with Berry Juice + Recycle while freely setting up entry hazards or wearing Foongus down with Gunk Shot. Other Poison-types such as Koffing and Grimer also resist Giga Drain and Sludge Bomb and can hit Foongus with neutral STAB Poison-type moves.
 
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Though I'm not QC, it looks good. Natu doesn't resist Poison, it just hits SE on poison, so you might want to change that.
 
I'd probably mention Pawniard in checks/counter since its really common right now. It also doesnt mind paralysis that much since it has Sucker Punch. Maybe mention Fighting-types as partners. They may not have good synergy with Foongus but they can deal with Steel-types like Pawniard. Fighting-types like Mienfoo can also form an annoying regenerator core that never dies.
 

Goddess Briyella

Banned deucer.
  • Emphasize how Clear Smog removes boosts without being blocked by Taunt.
  • Highlight with more detail how Slowpoke and Foongus make such a great Regenerator core, and also add Mienfoo to it. The core these three form has been incredible since last generation with its varied resistances, utility, and status moves, and is ready for efficient use again now that Yanma is gone.
  • Add Foul Play to Other Options, as well as Venoshock (to be used in tandem with Toxic Spikes).
  • The Checks & Counters segment is missing a lot. Group Steel-types into one sub-segment under Checks & Counters for organizational purposes. You can go into detail on each of them under this subject. They all screw Foongus anyway. Fire-types should all be grouped into one sub-segment here as well.
  • Overcoat carriers are very important counters to Foongus due to their immunity to powder-based moves such as Spore and Stun Spore, and should be added to Checks & Counters. The most notable of these is Vullaby, a mon that resists Grass, can remove Foongus's Eviolite with Knock Off, and threaten it with STAB Air Slash or Brave Bird. Other Overcoat carriers that can sit their asses down fearlessly in front of Foongus include Pineco and Shelmet, two mons that also resist Grass and are able to use various support moves for practically free, as well as set up hazards, while taking advantage of the situation.
  • Snover deserves a huge mention in Checks & Counters. It is immune to Spore and Stun Spore this generation, and hits Foongus incredibly hard with its STAB Blizzard attack.


Everything else looks good. You did an excellent job on this. Make these changes and that's QC 1/3 ♥
 
I think Sludge Bomb deserves a slash so it has a way to fight back against Grass types not named Ferroseed, Fairy types and the poison chance is nice.
 
I have an issue with this usage tip: "-Don't get hit by Knock Off because Foongus needs Eviolite to wall a lot of stuff"

The problem with this usage tip is a lot of Pokemon you want to wall (mainly Timburr and Mienfoo) have Knock Off, so sometimes losing Eviolite is unavoidable.

Otherwise this is well done.
 

Corporal Levi

ninjadog of the decade
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I edited the Knock Off part out and added Sludge Bomb as a secondary slash. Thank you.
 
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I feel like Sludge Bomb is too shitty to deserve a slash. Chlorophyll sweepers and Ferroseed don't care about Sludge Bomb anyway, Foongus loses to Swirlix and wins against Spritzee either way, but you can't Clear Smog any Calm Mind boosts. So you're hitting, what, Cotttonee and Snover?

76 SpA Foongus Clear Smog vs. 0 HP / 0- SpD Snover: 14-20 (63.6 - 90.9%) -- 93.8% chance to OHKO after Stealth Rock

76 SpA Foongus Clear Smog vs. 36 HP / 196 SpD Eviolite Cottonee: 16-24 (76.1 - 114.2%) -- 6.3% chance to OHKO

And Cottonee can't touch Foongus anyway.

Also, most of the stuff that would be hit by Sludge Bomb gets destroyed by Stun Spore.
 

Corporal Levi

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I guess we could always wait for the next QC check to decide whether Sludge Bomb should be relegated to Other Options
 
Toxic should probably get a slash somewhere in the last slot. Foongus is commonly used in Regencores alongside Slowpoke, and both of them carrying a Paralyzing move can get redundant on balanced teams where varying status is appreciated. It also gets perfect accuracy thanks to Foongus's poison typing, a new change this generation. I'll edit this in later over time with some more things, so just keep referring back here. If a lot of posts have been made though, I'll just post again.

edit:
overview (put the points in the order I list them, in your own words of course)
- combine the first three bullets, they all exemplify Foongus's bulk i.e:
Foongus's good defensive stats coupled with its cool typing lets it wall fighting-types.
Regnerator goes well with this, letting it wall fighting-types consistently throughout the match.
- I'm not sure if you should keep the stuff about toxic spikes, since with the defog buff and the lack of good toxic spikes users makes this kinda irrelevant IMO.
- The second bullet should state how it has access to a nice amount of status moves. Also mention clear smog here.
- After this put the thing about how Spore and Stun Spore no longer work on grass types. Mention that the small amount of viable grass types in the tier (mainly just Foongus, ferroseed, and chlorophyll mons) doesn't make this that bad.
- add in that it has a flying weakness. This is HUGE considering the prevalence of Gligar and Murkrow, among other flying types.
- add here that it loathes knock off, and that is has some trouble dealing with the users of use move bar fighting-types, which can bait the switch and knock it off there anyways.
- Mention how it has a low damage output here, and also mention that it is quite slow, but the speed doesn't matter /that/ much on a defensive pokemon.

Moves
- I don't think sludge bomb is worth mentioning. Clear Smog's ability to clear stat boosts is extremely helpful, and without it I'm pretty sure you get beaten by CM Spritzee (who you should be checking). Although the extra damage can be helpful in a stalemate, Clear Smog's side effect is too important to pass up.
- at the very least if QC decides toxic isn't worth a main set slash, I suggest mentioning it here in the moves section.
- stun spore is not just to paralyze sweepers. Any fast mon that will lose to something on your team if you paralyze it is worth going after. And since it hits all of the 19 speed tier (unless any electrics are in there), it can be helpful to win a crucial gligar vs gligar matchup, which decides the turnout of the match more often that you'd think.

Set Details
- just mention regenerator here, and what it means for Foongus

Usage Tips
- change ice punch to "ice-type moves" and psycho cut to "psychic-type moves"
- mention here to be careful not to let it get knocked off, make sure to emphasize this
- it should be a little careful about what it hits with status, since if you hit the wrong thing (like Paralyzing a munchlax you'd want to burn with something else) it could mess up your game plan a little bit. If a timburr is on the opposing team, DO NOT STATUS IT. You will get beaten by a guts boosted knock off followed by ice punch.
- try to beat the cleric on your opponent's team if they have one.

Team Options
- put the last three bullets first and combine them. mention that if you only want two of the regenerator core mons, go for slowpoke + Foongus.
- Foongus partners well with sweepers that appreciate status to give it setup opportunities. Scraggy is probably the best example. Spritzee and Swirlix could work too, but I haven't actually tried that out.
- add defensive tirtouga as a partner. they have great defensive synergy, tirtouga can help beat flying-types, fire types, etc, whereas Foongus statuses and walls several threats to tirtouga.

Other Options
- just remove the choice set mention. other options is for stuff that works and has a niche, but the mon just have other things to do or another mon just does it better. Foongus will not work the way it's meant to with a choice item.

Checks & Counters
- this section needs to be reordered. the bullets should be titled like this example:
**Steel-Types**
- steels go first. mention ferroseed here.
- flying types here. put murkrow and Vullaby here instead. add gligar here as well.
- fire-types here. remove darumaka and magby as they aren't really /that/ viable.
- grass-types here. note that only snover can really check it, other grass-types just can't do much without hp fire or weather ball in sun.
- overcoat and insomnia users here.
- remove substitute.
- give natu a special mention here, but don't emphasize it too much, it's not very viable.

don't for get to look this over Corporal Levi
 
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Corporal Levi

ninjadog of the decade
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Some of what you suggested contradicts with what others have said, but otherwise, I implemented most of your suggestions. Thank you.

Wobbyble said a spread of 124/156/196 is better because the speed EVs won't make a difference anyway so I changed it accordingly.
 
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Rowan

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set:
I actually prefer the spread 124 HP / 156 Def / 76 SpA / 76 SpD / 76 Spe. those 76 SpA EVs are what is needed to have a 75% chance ohKO swirlix with sludge bomb.

moves:
sludge bomb actually makes beating Belly Drum swirlix easier, as it can OHKO it so remove that comment.

set details:
go with my EV spread, mentioning the 75% chance with the SpAtk EVs.

team options:
more stuff to take on flyers, psychics and ice. pawniard covers all 3 of those weaknesses. steel types in general can cover some of foongus's weak points. archen takes on flyers and fires for example. any rock/steel type can set up rocks for foongus (can force lots of switches, especially with regencore)

this is a good analysis, QC 2/3
 

prem

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okay this looks really nice a few changes tohugh

-put hp fight over hp fire on the main set. keep hp fire in the OO. i know ferroseed technically walls you harder, but tbh pawniard is more common that both honedge and ferroseed, while you hit mag just as hard. pawn is also VERY threatening while hondge and ferroseed are much easier to beat with stuf.
-mention trubbish as it just sets up hazards on youw ithout caring, which is bad for most situations. also it wins in the end cause youre stabs are resisted

after that it looks good qc 3/3
 

Goddess Briyella

Banned deucer.
Absolutely. HP Fighting is super effective on Ferroseed anyway, and it can't do anything back to Foongus really, but it CAN block Spore and stay alive long enough to use Thunder Wave and/or set up hazards, which can be game-changing. You might mention these specific things when talking about HP Fighting in the Moves segment. Apart from that, everything looks great. ♥
 

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Additions
Removals
(Comments)
Overview
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As arguably Arguably the best grass type Grass-type in the metagame, Foongus finds itself a niche on balanced and defensive teams through its incredible pivoting capabilities. Solid bulk when equipped with an Eviolite pairs with a stellar defensive typing that grants numerous resistances to make Foongus an incredibly tough Pokemon to break against several top-tier threats, such as Mienfoo and Spritzee. An excellent disruptive movepool which that includes Spore, Stun Spore, and Clear Smog means a well played Foongus is a severe nuisance to the enemy team; although Spore and Stun Spore no longer work on opposing grass types Grass-types, Foongus itself is really the only moderately common grass type one. What really makes Foongus one of the best pivots available is its ability, Regenerator, which means that Foongus is easily able to switch in and out of favourable favorable and unfavourable unfavorable (use American spelling over British spelling) match-ups without worry.

Of course, every Pokemon has its weaknesses, and Foongus is certainly no exception. The same typing that grants so many resistances also curses Foongus with a weakness to several prevalent types, of which the Flying type Flying-type is particularly bothersome due to the prevalence of Murkrow, among other types. However, the majority of Foongus's weaknesses stem from its low base stats, which total to less than 300. If Foongus loses its Eviolite, which is a frequent issue because several Pokemon which that Foongus walls carry Knock Off, Foongus will take noticeable damage from even reasonably powerful neutral STAB attacks. A mediocre damage output means that once its status moves are used up, Foongus really isn't all that threatening. Foongus is also very slow, although this isn't overtly detrimental for a defensive Pokemon. The reverted sleep mechanics make Spore less crippling, and in conjunction with the addition of threats such as Meditite and Fletchling, which are able to decimate Foongus with their STAB attacks, this means that at the end of the day, Foongus isn't quite what it used to be.

Pivot
########
name: Pivot
move 1: Spore
move 2: Giga Drain
move 3: Sludge Bomb / Clear Smog
move 4: Hidden Power Fire / Stun Spore
ability: Regenerator
item: Eviolite
evs: 124 HP / 156 Def / 156 SDef SpD
nature: Bold

Moves
========

This set makes full use of Foongus's brilliant supportive movepool and ability to pivot. Foongus is one of the few Pokemon with access to the coveted Spore, which allows Foongus it to consistently put one non-grass type enemy, provided that it isn't a Grass-type, to sleep. From there, STAB moves attacks are a good idea so Foongus isn't completely helpless. Giga Drain acts as Foongus's primary STAB move and helps extend Foongus's longevity, while Sludge Bomb has more base power and allows Foongus to hit Snubbull, Snover, and opposing Foongus harder. Clear Smog is an alternative to Sludge Bomb by for dissuading opponents from using stat boosting moves against Foongus, and has the bonus of going through Taunt. As a coverage option, Hidden Power Fighting can be used to damage steel types such as Pawniard, Ferroseed, and Magnemite, but Stun Spore is also a good choice as a secondary status move to paralyze sleep absorbers, innate sleep immunities, and faster Pokemon once Sleep Clause has been activated.

Set Details
========

The given EVs allow Foongus to reach 25 HP / 21 Def / 21 SDef SpD after Eviolite, making Foongus very difficult to OHKO, with the Eviolite being necessary to give Foongus reasonable bulk. Regenerator is the vastly preferred ability because it allows Foongus to pivot effectively by healing when it switches out.

Usage Tips
========

Defensive Foongus is able to wall Chinchou and fighting types Fighting-types that lack ice Ice- or psychic type Psychic-type moves. Thanks to Regenerator, it doesn't mind repeatedly switching out of unfavourable unfavorable match-ups. Foongus should always try to use Spore on something that is relevant and severely crippled by sleep, because sleep clause Sleep Clause will only allow one Pokemon to be put to sleep at a time;. Stun Spore should also be used cautiously or the paralyzed Pokemon will be unable to be hit by possibly more detrimental statuses. Paralyzing Timburr is usually not a good idea because Guts will allow it to muscle through Foongus with boosted attacks. Since so much of Foongus's use revolves around its status moves, taking out the opposing cleric will make Foongus significantly more potent.

Team Options
========

Foongus fits into fire-water-grass Fire / Water / Grass cores well because it takes advantage of Regenerator by switching. Slowpoke in particular handles Foongus's fire Fire-, ice Ice-, and psychic Psychic-type weaknesses while Foongus is able to deal with Slowpoke's grass Grass- and electric Electric-type weaknesses, with a combination of the two completely shutting down fighting types; both Fighting-types. Both have regenerator Regenerator so they can switch back and forth easily, and Slowpoke greatly appreciates the removal of Toxic Spikes. Fighting types Fighting-types can take out steel types who the Steel-types that wall Foongus, with Mienfoo in particular also possessing Regenerator for even more switching fun, although this will leave the team with a weakness to flying type Flying-type moves. A combination of Foongus, Slowpoke, and Mienfoo creates a Regenerator core with numerous resistances that is remarkably difficult to break. A steel type Steel-type on Foongus's own team, such as Pawniard, will be able to cover Foongus's flying weaknesses to Flying-, psychic Psychic-, and ice weaknesses Ice-type moves. However, this leaves the team more susceptible to fire type Fire-type attacks.

Tirtouga and Archen are two defensive rock types Rock-types that have great type synergy with Foongus, absorbing flying Flying- and fire type Fire-type attacks aimed at Foongus, while in return, Foongus can easily withstands fighting withstand the Fighting-, electric Electric-, water Water-, and grass type Grass-type attacks that plague these Pokemon in return. Foongus, with With its numerous status moves, Foongus makes a great partner for sweepers looking for a chance to set up, and as it tends to force a lot of switches, which a rock Rock- or steel type able to set up Steel-type with Stealth Rock can take advantage of that.

Other Options
########

Foongus actually has quite a few other interesting options, but their uses tend to be much more limited than the moves listed in the main set. Hidden Power Fire does more damage to Ferroseed than Hidden Power Fighting while also hitting Magnemite and opposing Foongus, but Pawniard tends to be much more threatening than Ferroseed, since Ferroseed won't be able to hurt Foongus noticeably. Synthesis acts can work as additional recovery, but it is usually unnecessary when coupled with Giga Drain and Regenerator. Foul Play allows Foongus to do deal heavy damage against to Pokemon with high Attack who that are hit neutrally by dark type Dark-type moves, such as Meditite, but it lacks utility against the majority of the Pokemon Foongus is supposed to wall, which often either resist Foul Play or have low Attack stats. Toxic cripples Lileep and Munchlax without that lack Rest and has perfect accuracy because Foongus is a poison type Poison-type, but Stun Spore is better in almost every other scenario. Venoshock could be used in tandem with Toxic or Toxic Spikes support in order to hit harder than Sludge Bomb or Clear Smog, but poison typing isn't Poison-type moves aren't very good offensively, and Sludge Bomb usually does enough damage.

Checks & Counters
########

**Magic Bounce**: Natu is a complete stop to Foongus thanks to Magic Bounce and a resistance to Giga Drain, as well as access to Roost to prevent it from being worn down, and STAB Psychic Psychic- and Flying type Flying-type moves to defeat Foongus with.
**Grass-types**: Ferroseed walls any Foongus lacking that lacks Hidden Power Fire and can freely set up hazards on it, but can't actually damage Foongus itself very much. Snover is immune to Spore, resists Giga Drain, and can deal heavy damage with Blizzard, but will not enjoy repeatedly switching into Foongus's poison Poison-type STAB moves. Although grass types Grass-types are immune to Foongus's status moves, Sludge Bomb will heavily damage most of them.
**Sleep absorbers Absorbers**: Munchlax doesn't mind sleep or paralysis too much, and if it packs Rest and Sleep Talk, it can wear down Foongus down with Body Slam. Similarly, defensive Mantyke with Rest and Sleep Talk is also able to wall Foongus and can use Air Slash to threaten Foongus it.
**Overcoat and Insomnia**: Overcoat carriers are immune to Foongus's status moves. Vullaby in particular doesn't mind anything Foongus can throw at it, being as it is able to Roost off any damage sustained, and it can force Foongus out with its STAB flying type Flying-type moves., while Shelmet and Pineco are able to use Foongus to freely set up hazards. Insomnia Murkrow is immune to Spore and OHKOs OHKOes with Brave Bird most of the time even without Life Orb, but it must be wary of Stun Spore and Sludge Bomb.
**Substitute users**: Substitute blocks status moves, including Spore, allowing the Pokemon behind the Substitute to freely set up or attack. Notable examples of Substitute users include Misdreavus and Gastly.
**Steel-types**: Magnemite is immune to Stun Spore and Clear Smog, and Foongus will be unable to hurt it significantly with Giga Drain, while Magnemite can heavily damage Foongus with either Flash Cannon or Hidden Power Ice or Fire in return. Pawniard doesn't mind Stun Spore too much thanks to Sucker Punch and can cripple Foongus with Knock Off. However, neither of these Pokemon will appreciate taking a Hidden Power Fighting. Bronzor is naturally slow, doesn't mind anything Foongus can throw at it, and can threaten Foongus it with a STAB Psychic.
**Fire-types**: Houndour can easily switch in on Giga Drain and can wake up quickly from Spore thanks to Early Bird, but will not want to be paralyzed by Stun Spore. Once sleep clause Sleep Clause is activated, Vulpix, Magby, Larvesta, Growlithe and Ponyta will be able to safely switch in on Giga Drain, but they will also want to avoid Stun Spore. Defensive Numel can wall Foongus with Stockpile and can hit Foongus it with a STAB Lava Plume, and it doesn't mind while not minding paralysis very too much due to an already very low speed, but Speed. However, offensive Numel may want to avoid paralysis.
**Flying-types**: As previously mentioned, Vullaby is immune to Foongus's status moves and can force Foongus out with its STAB flying type Flying-type attacks, while Murkrow works can work similarly but doesn't have lacks an immunity to Stun Spore. Once sleep clause Sleep Clause has been activated, Fletchling and Drifloon can come in on Giga Drain and pummel Foongus with their flying type Flying-type moves, but will also have to stay away from Stun Spore. Fletchling is somewhat able to deal with paralysis through due to Gale Wings Acrobatics.
**Poison-types**: Trubbish resists both of Foongus's STAB moves, allowing it to easily heal back any damage sustained with berry juice Berry Juice + recycle Recycle, while freely setting up hazards or wearing Foongus down with Gunk Shot. Other mono-poison type Poison-types such as Koffing and Grimer also resist Giga Drain and Sludge Bomb and can hit Foongus with neutral STAB poison Poison-type moves.
Overview
########
Arguably the best Grass-type in the metagame, Foongus finds itself a niche on balanced and defensive teams through its incredible pivoting capabilities. Solid bulk when equipped with an Eviolite pairs with a stellar defensive typing that grants numerous resistances to make Foongus an incredibly tough Pokemon to break against several top-tier threats, such as Mienfoo and Spritzee. An excellent disruptive movepool that includes Spore, Stun Spore, and Clear Smog means a well played Foongus is a severe nuisance to the enemy team; although Spore and Stun Spore no longer work on opposing Grass-types, Foongus itself is really the only moderately common one. What really makes Foongus one of the best pivots available is its ability, Regenerator, which means that Foongus is easily able to switch in and out of favorable and unfavorable match-ups without worry.

Of course, every Pokemon has its weaknesses, and Foongus is certainly no exception. The same typing that grants so many resistances also curses Foongus with a weakness to several prevalent types, of which the Flying-type is particularly bothersome due to the prevalence of Murkrow. However, the majority of Foongus's weaknesses stem from its low base stats, which total to less than 300. If Foongus loses its Eviolite, which is a frequent issue because several Pokemon that Foongus walls carry Knock Off, Foongus will take noticeable damage from even reasonably powerful neutral STAB attacks. A mediocre damage output means that once its status moves are used up, Foongus really isn't all that threatening. Foongus is also very slow, although this isn't overtly detrimental for a defensive Pokemon. The reverted sleep mechanics make Spore less crippling, and in conjunction with the addition of threats such as Meditite and Fletchling, which are able to decimate Foongus with their STAB attacks, at the end of the day, Foongus isn't quite what it used to be.

Pivot
########
name: Pivot
move 1: Spore
move 2: Giga Drain
move 3: Sludge Bomb / Clear Smog
move 4: Hidden Power Fire / Stun Spore
ability: Regenerator
item: Eviolite
evs: 124 HP / 156 Def / 156 SpD
nature: Bold

Moves
========

This set makes full use of Foongus's brilliant supportive movepool and ability to pivot. Foongus is one of the few Pokemon with access to the coveted Spore, which allows it to consistently put one enemy, provided that it isn't a Grass-type, to sleep. From there, STAB attacks are a good idea so Foongus isn't completely helpless. Giga Drain acts as Foongus's primary STAB move and helps extend Foongus's longevity, while Sludge Bomb has more base power and allows Foongus to hit Snubbull, Snover, and opposing Foongus harder. Clear Smog is an alternative to Sludge Bomb for dissuading opponents from using stat boosting moves against Foongus, and has the bonus of going through Taunt. As a coverage option, Hidden Power Fighting can be used to damage steel types such as Pawniard, Ferroseed, and Magnemite, but Stun Spore is also a good choice as a secondary status move to paralyze sleep absorbers, innate sleep immunities, and faster Pokemon once Sleep Clause has been activated.

Set Details
========

The given EVs allow Foongus to reach 25 HP / 21 Def / 21 SpD after Eviolite, making Foongus very difficult to OHKO, with the Eviolite being necessary to give Foongus reasonable bulk. Regenerator is the vastly preferred ability because it allows Foongus to pivot effectively by healing when it switches out.

Usage Tips
========

Defensive Foongus is able to wall Chinchou and Fighting-types that lack Ice- or Psychic-type moves. Thanks to Regenerator, it doesn't mind repeatedly switching out of unfavorable match-ups. Foongus should always try to use Spore on something that is relevant and severely crippled by sleep, because Sleep Clause will only allow one Pokemon to be put to sleep at a time. Stun Spore should also be used cautiously or the paralyzed Pokemon will be unable to be hit by possibly more detrimental statuses. Paralyzing Timburr is usually not a good idea because Guts will allow it to muscle through Foongus with boosted attacks. Since so much of Foongus's use revolves around its status moves, taking out the opposing cleric will make Foongus significantly more potent.

Team Options
========

Foongus fits into Fire / Water / Grass cores well because it takes advantage of Regenerator by switching. Slowpoke in particular handles Foongus's Fire-, Ice-, and Psychic-type weaknesses while Foongus is able to deal with Slowpoke's Grass- and Electric-type weaknesses, with a combination of the two completely shutting down Fighting-types. Both have Regenerator so they can switch back and forth easily, and Slowpoke greatly appreciates the removal of Toxic Spikes. Fighting-types can take out the Steel-types that wall Foongus, with Mienfoo in particular also possessing Regenerator for even more switching fun, although this will leave the team with a weakness to Flying-type moves. A combination of Foongus, Slowpoke, and Mienfoo creates a Regenerator core with numerous resistances that is remarkably difficult to break. A Steel-type on Foongus's own team, such as Pawniard, will be able to cover Foongus's weaknesses to Flying-, Psychic-, and Ice-type moves. However, this leaves the team more susceptible to Fire-type attacks.

Tirtouga and Archen are two defensive Rock-types that have great type synergy with Foongus, absorbing Flying- and Fire-type attacks aimed at Foongus, while in return, Foongus can easily withstand the Fighting-, Electric-, Water-, and Grass-type attacks that plague these Pokemon. With its numerous status moves, Foongus makes a great partner for sweepers looking for a chance to set up, and as it tends to force a lot of switches, a Rock- or Steel-type with Stealth Rock can take advantage of that.

Other Options
########

Foongus actually has quite a few other interesting options, but their uses tend to be much more limited than the moves listed in the main set. Hidden Power Fire does more damage to Ferroseed than Hidden Power Fighting while also hitting Magnemite and opposing Foongus, but Pawniard tends to be much more threatening than Ferroseed, since Ferroseed won't be able to hurt Foongus noticeably. Synthesis can work as additional recovery, but it is usually unnecessary when coupled with Giga Drain and Regenerator. Foul Play allows Foongus to deal heavy damage to Pokemon with high Attack that are hit neutrally by Dark-type moves, such as Meditite, but it lacks utility against the majority of the Pokemon Foongus is supposed to wall, which often either resist Foul Play or have low Attack stats. Toxic cripples Lileep and Munchlax that lack Rest and has perfect accuracy because Foongus is a Poison-type, but Stun Spore is better in almost every other scenario. Venoshock could be used in tandem with Toxic or Toxic Spikes support in order to hit harder than Sludge Bomb or Clear Smog, but Poison-type moves aren't very good offensively, and Sludge Bomb usually does enough damage.

Checks & Counters
########

**Magic Bounce**: Natu is a complete stop to Foongus thanks to Magic Bounce and a resistance to Giga Drain, as well as access to Roost to prevent it from being worn down, and STAB Psychic- and Flying-type moves to defeat Foongus with.
**Grass-types**: Ferroseed walls any Foongus that lacks Hidden Power Fire and can freely set up hazards on it, but can't actually damage Foongus itself very much. Snover is immune to Spore, resists Giga Drain, and can deal heavy damage with Blizzard, but will not enjoy repeatedly switching into Foongus's Poison-type STAB moves. Although Grass-types are immune to Foongus's status moves, Sludge Bomb will heavily damage most of them.
**Sleep Absorbers**: Munchlax doesn't mind sleep or paralysis too much, and if it packs Rest and Sleep Talk, it can wear down Foongus with Body Slam. Similarly, defensive Mantyke with Rest and Sleep Talk is also able to wall Foongus and can use Air Slash to threaten it.
**Overcoat and Insomnia**: Overcoat carriers are immune to Foongus's status moves. Vullaby in particular doesn't mind anything Foongus can throw at it, as it is able to Roost off any damage sustained, and it can force Foongus out with its STAB Flying-type moves. Shelmet and Pineco are able to use Foongus to freely set up hazards. Insomnia Murkrow is immune to Spore and OHKOes with Brave Bird most of the time even without Life Orb, but it must be wary of Stun Spore and Sludge Bomb.
**Substitute users**: Substitute blocks status moves, including Spore, allowing the Pokemon behind the Substitute to freely set up or attack. Notable examples of Substitute users include Misdreavus and Gastly.
**Steel-types**: Magnemite is immune to Stun Spore and Clear Smog, and Foongus will be unable to hurt it significantly with Giga Drain, while Magnemite can heavily damage Foongus with either Flash Cannon or Hidden Power Ice or Fire in return. Pawniard doesn't mind Stun Spore too much thanks to Sucker Punch and can cripple Foongus with Knock Off. However, neither of these Pokemon appreciate taking a Hidden Power Fighting. Bronzor is naturally slow, doesn't mind anything Foongus can throw at it, and can threaten it with a STAB Psychic.
**Fire-types**: Houndour can easily switch in on Giga Drain and can wake up quickly from Spore thanks to Early Bird, but will not want to be paralyzed by Stun Spore. Once Sleep Clause is activated, Vulpix, Magby, Larvesta, Growlithe and Ponyta will be able to safely switch in on Giga Drain, but they will also want to avoid Stun Spore. Defensive Numel can wall Foongus with Stockpile and can hit it with a STAB Lava Plume, and it doesn't mind paralysis too much due to an already very low Speed. However, offensive Numel may want to avoid paralysis.
**Flying-types**: As previously mentioned, Vullaby is immune to Foongus's status moves and can force Foongus out with its STAB Flying-type attacks, while Murkrow can work similarly but lacks an immunity to Stun Spore. Once Sleep Clause has been activated, Fletchling and Drifloon can come in on Giga Drain and pummel Foongus with their Flying-type moves, but will also have to stay away from Stun Spore. Fletchling is somewhat able to deal with paralysis due to Gale Wings.
**Poison-types**: Trubbish resists both of Foongus's STAB moves, allowing it to easily heal back any damage sustained with Berry Juice + Recycle, while freely setting up hazards or wearing Foongus down with Gunk Shot. Other Poison-types such as Koffing and Grimer also resist Giga Drain and Sludge Bomb and can hit Foongus with neutral STAB Poison-type moves.

GP approved 1/2
EDIT: Nainil, "overtly" is actually a word, although I suppose "overly" does make it a bit easier to understand.
 
Last edited:

Aelita

Return To The Past, Now~
is a Community Contributoris a Battle Simulator Moderator
Just some minor mistakes from the above GP check
(this is an amcheck)

Of course, every Pokemon has its weaknesses, and Foongus is certainly no exception. The same typing that grants so many resistances also curses Foongus with a weakness to several prevalent types, of which the Flying-type is particularly bothersome due to the prevalence of Murkrow. However, the majority of Foongus's weaknesses stem from its low base stats, which total to less than 300. If Foongus loses its Eviolite, which is a frequent issue because several Pokemon that Foongus walls carry Knock Off, Foongus will take noticeable damage from even reasonably powerful neutral STAB attacks. A mediocre damage output means that once its status moves are used up, Foongus really isn't all that threatening. Foongus is also very slow, although this isn't overtly detrimental for a defensive Pokemon. The reverted sleep mechanics make Spore less crippling, and in conjunction with the addition of threats such as Meditite and Fletchling, which are able to decimate Foongus with their STAB attacks, at the end of the day, Foongus isn't quite what it used to be.

This set makes full use of Foongus's brilliant supportive movepool and ability to pivot. Foongus is one of the few Pokemon with access to the coveted Spore, which allows it to consistently put one enemy, provided that it isn't a Grass-type, to sleep. From there, STAB attacks are a good idea so Foongus isn't completely helpless. Giga Drain acts as Foongus's primary STAB move and helps extend Foongus's longevity, while Sludge Bomb has more base power and allows Foongus to hit Snubbull, Snover, and opposing Foongus harder. Clear Smog is an alternative to Sludge Bomb for dissuading opponents from using stat boosting moves against Foongus, and has the bonus of going through Taunt. As a coverage option, Hidden Power Fighting can be used to damage sSteel -types such as Pawniard, Ferroseed, and Magnemite, but Stun Spore is also a good choice as a secondary status move to paralyze sleep absorbers, innate sleep immunities, and faster Pokemon once Sleep Clause has been activated.
 

Corporal Levi

ninjadog of the decade
is a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Site Content Manager Alumnusis a Team Rater Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnus
Thank you.
I'm going to be gone for the next ten days or so but I just need one more official GP check and a final QC check after that, so if it's necessary for this to be taken over hopefully it won't be too much work
 

GatoDelFuego

The Antimonymph of the Internet
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Smogon Discord Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Corporal Levi

REMOVE CHANGE COMMENTS

Overview
########
Arguably the best Grass-type in the metagame, Foongus finds itself a niche on balanced and defensive teams through its incredible pivoting capabilities. Solid bulk when equipped with an Eviolite pairs well with a stellar defensive typing that grants numerous resistances to make Foongus an incredibly tough Pokemon to break against several top-tier threats, such as Mienfoo and Spritzee. An excellent disruptive movepool that includes Spore, Stun Spore, and Clear Smog means a well-played Foongus is a severe nuisance to the enemy team; although Spore and Stun Spore no longer work on opposing Grass-types, Foongus itself is really the only moderately common one. What really makes Foongus one of the best pivots available is its ability, Regenerator, which means that Foongus is easily able to switch in and out of favorable and unfavorable match-ups without worry.

Of course, every Pokemon has its weaknesses, and Foongus is certainly no exception. The same typing that grants so many resistances also curses Foongus with a weakness to several prevalent prominent types, of which the Flying-type is particularly bothersome due to the prevalence of Murkrow. However, the majority of Foongus's weaknesses stem from its low base stats, which total to less than 300. If Foongus loses its Eviolite, which is a frequent issue because several Pokemon that Foongus walls carry Knock Off, Foongus will take noticeable damage from even reasonably powerful neutral STAB attacks. Also, a mediocre damage output means that once its status moves are used up, Foongus really isn't all that threatening. Foongus is also very slow, although this isn't overly detrimental for a defensive Pokemon. The reverted sleep mechanics make Spore less crippling, and in conjunction with the addition of threats such as Meditite and Fletchling, which are able to decimate Foongus with their STAB attacks, at the end of the day, Foongus isn't quite what it used to be.

Pivot
########
name: Pivot
move 1: Spore
move 2: Giga Drain
move 3: Sludge Bomb / Clear Smog
move 4: Hidden Power Fighting / Stun Spore
ability: Regenerator
item: Eviolite
evs: 124 HP / 160 Def / 160 SpD
nature: Bold

Moves
========

This set makes full use of Foongus's brilliant supportive movepool and ability to pivot. Foongus is one of the few Pokemon with access to the coveted Spore, which allows it to consistently put one enemy, provided that it isn't a Grass-type, to sleep. From there, STAB attacks are a good idea so Foongus isn't completely helpless. Giga Drain acts as Foongus's primary STAB move and helps extend Foongus's longevity, while and Sludge Bomb has more base power and allows Foongus to hit Snubbull, Snover, and opposing Foongus harder. Clear Smog is an alternative to Sludge Bomb for dissuading opponents from using stat boosting moves against Foongus, and has the bonus of going through Taunt. As a coverage option, Hidden Power Fighting can be used to damage Steel-types such as Pawniard, Ferroseed, and Magnemite, but Stun Spore is also a good choice as a secondary status move to paralyze sleep absorbers, innate sleep immunities, and faster Pokemon once Sleep Clause has been activated.

Set Details
========

The given EVs allow Foongus to reach 25 HP / 21 Def / 21 SpD after Eviolite, making Foongus very difficult to OHKO, with the Eviolite being necessary to give Foongus reasonable bulk. Regenerator is the vastly preferred ability because it allows Foongus to pivot effectively by healing when it switches out.

Usage Tips
========

Defensive Foongus is able to wall Chinchou and Fighting-types that lack Ice- or Psychic-type moves. Thanks to Regenerator, it doesn't mind repeatedly switching out of unfavorable match-ups. Foongus should always try to use Spore on something that is relevant and will be severely crippled by sleep, because Sleep Clause will only allow one Pokemon to be put to sleep at a time. Stun Spore should also be used cautiously or the paralyzed Pokemon will be unable to be hit by possibly more detrimental statuses. Paralyzing Timburr is usually not a good idea because Guts will allow it to muscle through Foongus with boosted attacks. Since As so much of Foongus's use revolves around its status moves, taking out the opposing cleric will make Foongus significantly more potent.

Team Options
========

Foongus fits into Fire / Water / Grass cores well because it takes advantage of Regenerator by switching. Slowpoke in particular handles Foongus's Fire-, Ice-, and Psychic-type weaknesses while Foongus is able to deal with Slowpoke's Grass- and Electric-type weaknesses, with a combination of the two completely shutting down Fighting-types. Both have Regenerator so they can switch back and forth easily, and Slowpoke greatly appreciates the removal of Toxic Spikes. Fighting-types can take out the Steel-types that wall Foongus, with Mienfoo in particular also possessing Regenerator for even more switching fun, although this will leave the team with a weakness to Flying-type moves. A combination of Foongus, Slowpoke, and Mienfoo creates a Regenerator core with numerous resistances that is remarkably difficult to break. A Steel-type on Foongus's own team, such as Pawniard, will be able to cover Foongus's weaknesses to Flying-, Psychic-, and Ice-type moves. However, this leaves the team more susceptible to Fire-type attacks.

Tirtouga and Archen are two defensive Rock-types that have great type synergy with Foongus, absorbing Flying- and Fire-type attacks aimed at Foongus, while in return, (RC) Foongus can easily withstand the Fighting-, Electric-, Water-, and Grass-type attacks that plague these Pokemon. With its numerous status moves, Foongus makes a great partner for sweepers looking for a chance to set up, and as it tends to force a lot of switches, a Rock- or Steel-type with Stealth Rock can take advantage of that.

Other Options
########

Foongus actually has quite a few other interesting options, but their uses tend to be much more limited than the moves listed in the main set. Hidden Power Fire does more damage to Ferroseed than Hidden Power Fighting while also hitting Magnemite and opposing Foongus, but Pawniard tends to be much more threatening than Ferroseed, (RC) since because Ferroseed won't be able to hurt Foongus noticeably. Synthesis can work as additional recovery, but it is usually unnecessary when coupled with Giga Drain and Regenerator. Foul Play allows Foongus to deal heavy damage to Pokemon with high Attack that are hit neutrally by Dark-type moves, such as Meditite, but it lacks utility against the majority of the Pokemon Foongus is supposed to wall, which often either resist Foul Play or have low Attack stats. Toxic cripples Lileep and Munchlax that lack Rest and has perfect accuracy because Foongus is a Poison-type, but Stun Spore is better in almost every other scenario. Venoshock could be used in tandem with Toxic or Toxic Spikes support in order to hit harder than Sludge Bomb or Clear Smog, but Poison-type moves aren't very good offensively, (RC) and Sludge Bomb usually does enough damage.

Checks & Counters
########
Put spaces between each counter
**Magic Bounce**: Natu is a complete stop to Foongus thanks to Magic Bounce and a resistance to Giga Drain, as well as access to Roost to prevent it from being worn down. It also has and STAB Psychic- and Flying-type moves to defeat Foongus with.
**Grass-types**: Ferroseed walls any Foongus that lacks Hidden Power Fire and can freely set up entry hazards on it, but can't actually damage Foongus itself very much. Snover is immune to Spore, resists Giga Drain, and can deal heavy damage with Blizzard, but will not enjoy repeatedly switching into Foongus's Poison-type STAB moves. Although Grass-types are immune to Foongus's status moves, Sludge Bomb will heavily damage most of them.
**Sleep Absorbers**: Munchlax doesn't mind sleep or paralysis too much, and if it packs Rest and Sleep Talk, it can wear down Foongus with Body Slam. Similarly, defensive Mantyke with Rest and Sleep Talk is also able to wall Foongus and can use Air Slash to threaten it.
**Overcoat and Insomnia**: Overcoat carriers are immune to Foongus's status moves. Vullaby in particular doesn't mind anything Foongus can throw at it, as it is able to Roost off any damage sustained, and it can force Foongus out with its STAB Flying-type moves. Shelmet and Pineco are able to use Foongus to freely set up entry hazards. Insomnia Murkrow is immune to Spore and OHKOes with Brave Bird most of the time even without Life Orb, but it must be wary of Stun Spore and Sludge Bomb.
**Substitute Users**: Substitute blocks status moves, including Spore, allowing the Pokemon behind the Substitute to freely set up or attack. Notable examples user of Substitute users include Misdreavus and Gastly.
**Steel-types**: Magnemite is immune to Stun Spore and Clear Smog, and Foongus will be unable to hurt it significantly with Giga Drain, (RC) while Magnemite can heavily damage Foongus with either Flash Cannon or Hidden Power Ice or Fire in return. Pawniard doesn't mind Stun Spore too much thanks to Sucker Punch and can cripple Foongus with Knock Off. However, neither of these Pokemon appreciate taking a Hidden Power Fighting. Bronzor is naturally slow, doesn't mind anything Foongus can throw at it, and can threaten it with a STAB Psychic.
**Fire-types**: Houndour can easily switch in on Giga Drain and can wake up quickly from Spore thanks to Early Bird, but will not want to be paralyzed by Stun Spore. Once Sleep Clause is activated, Vulpix, Magby, Larvesta, Growlithe, (AC) and Ponyta will be able to safely switch in on Giga Drain, but they will also want to avoid Stun Spore. Defensive Numel can wall Foongus with Stockpile and can hit it with a STAB Lava Plume, (RC) and it doesn't mind paralysis too much due to an already very low Speed. However, offensive Numel may want to avoid paralysis.
**Flying-types**: As previously mentioned, Vullaby is immune to Foongus's status moves and can force Foongus out with its STAB Flying-type attacks, (RC) while and Murkrow can work similarly but lacks an immunity to Stun Spore. Once Sleep Clause has been activated, Fletchling and Drifloon can come in on Giga Drain and pummel Foongus with their Flying-type moves, but will also have to stay away from Stun Spore. Fletchling is somewhat able to deal with paralysis due to Gale Wings.
**Poison-types**: Trubbish resists both of Foongus's STAB moves, allowing it to easily heal back any damage sustained with Berry Juice + Recycle, (RC) while freely setting up entry hazards or wearing Foongus down with Gunk Shot. Other Poison-types such as Koffing and Grimer also resist Giga Drain and Sludge Bomb and can hit Foongus with neutral STAB Poison-type moves.


2/2
 
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