U-Turn is the most common pivot move (which allows teambuilding creativity) and the other pivot moves could easily be abused with U-Turn to create a cycle of constantly dealing damage with fast attackers and switching out.Is there a reason U-Turn is allows a forte Flip Turn and Volt Switch are banned?
I am going to expand on my idea of a complex ban (or restriction? idk) of U-Turn that I said in the surveybecause I really do not want to see Lokix lose its viability from a U-Turn restriction.https://docs.google.com/forms/d/e/1...Stl_pdZ1OsFQSja3yMq4fujbmuEwtTQ/viewanalytics
Hello all, you may now view the results of the survey. Let me start by prefacing just because we had not voted on something on the previous ban slate, or we did not end up taking any action on something doesn't mean we can't revisit and potentially tier it again. The survey will still be used to steer any potential tiering actions we may take the remainder of this month, as well as tiering actions next month.
Because of these reasons, I would like to propose a complex ban/restriction: U-Turn is unable to be held in the item slot if the Pokemon also has a move with a drawback in its moveset.
Moves that cannot be called by Copycat now have a flag, so Copycat cannot call anything if it's holding Circle Throw.
The issue is, the only time Draco Meteor and Hydro Cannon and Blast Burn are really used is when they are paired with U-Turn, so banning them doesn't make sense because they are terrible moves. U-Turn itself also doesn't deserve to be restricted either as said in #456 due to the existence of Lokix, which is a viable physical U-Turn user using a move without a major drawback and it is not broken.welp, pecharunt is legal in OU now.
Complex ban is a solid no.
Either u-turn itself is too polarizing, or these moves are too polarizing.
I am worried that there will be too many Pokemon that could be potentially banned for this one specific combination due to people seeking out substitutes to the banned U-Turn Pokemon (Greninja, Inteleon, Infernape, Zoroark-Hisui, Cyclizar, Dragapult, Noivern).Id rather ban the abusers not counting lokix as one of the strong -to the point of beeing disruptive for the meta- ones.
Anyways i find your analysis accurated :)
My bad for spreading misinformation, I was only partially correct and the post should be updated to reflect this. If the previously used move is not copyable with Copycat or if the user of the move was holding such a move, Copycat cannot call it regardless of whether the user is holding an move such as Circle Throw. However, this also means that you cannot chain together Copycats like you previously could, which is why it is currently manageable.Confirming this is not implemented.
Turns out the truth is more complicated. Investigated today and managed to make this game happen:Confirming this is not implemented.
I am going to expand on my idea of a complex ban (or restriction? idk) of U-Turn that I said in the surveybecause I really do not want to see Lokix lose its viability from a U-Turn restriction.
Out of the four main viable U-Turn Pokemon (Dragapult, Infernape, Lokix, Greninja pre-ban), only Lokix used a move that did not have some sort of drawback (Cinderace also exists but it is literally a worse Lokix and there is no reason to use it over Infernape). Blast Burn and Hydro Cannon have a recharge turn, Draco Meteor lowers Special Attack, etc. First Impression, on the other hand, has a precondition, not a drawback. Given how Lokix is also a physical attacker, it faces a myriad of walls, Flame Body, 4x resist Pokemon, and other problems mentioned in #444. Compare this to the special U-Turners, who use much higher BP for U-Turning so they deal higher damage to special walls and have fewer reliable counters due to their high speed.
Clearly, these powerful moves with drawbacks being paired with with U-Turn are the issue, not U-Turn itself. If Greninja used Surf, Dragapult used Dragon Pulse, and Infernape used Flamethrower, I heavily doubt many would be asking for a restriction on U-Turn.
Because of these reasons, I would like to propose a complex ban/restriction: U-Turn is unable to be held in the item slot if the Pokemon also has a move with a drawback in its moveset.
I suppose I should have been more specific. By "drawback", what I really meant was "negative consequence as a result of using the move".First Impression objectively has a pretty clear drawback - only being able to be used on the first turn out. If First Impression could be used willy nilly on any turn that the mon is out, it would pretty be a significantly better move than it is now.
Every move arguably has some kind of drawback given that a "perfect move" does not really exist, which would basically preclude a rule this abstract from ever existing.
I don't think that will fix the problem. Electrode-Hisui can use Volt Switch Leaf Storm, Regieleki can use Volt Switch and Thunderbolt/Hyper Beam/Thunder, Inteleon can use Flip Turn Hydro Cannon, and Latios and Walking Wake can use Flip Turn Draco Meteor.I personally think that u-turn should be restricted out of the item slot. Imo being able to switch out with no immunities for essentially free is too good. Flip turn and volt switch both have immunities and are mostly relegated to their types while u-turn isn’t. I propose that we either unrestrict flip turn or volt switch.
it does, using this on pecharunt atmout of curiosity, if you have hex as a forte and use venoshock on a poisoned pokemon, does it do x4 damage? Probably not any good, I'm just envisioning a really stupid toxapex set
Triple Axel's power raising is replaced with Assurance's effect, resulting in a 20/40/40 BP move. The third hit was weaker than the second because there is some RNG involved in the exact damage.https://replay.pokemonshowdown.com/gen9fortemons-2034983065-5xtl859iq9fyzmigrg9266pws96sjfvpw Assurance doesn't seem to be working as a Forte currently. Turn two, triple axel's power rises the amount you would expect in normal gameplay without the assurance forte applying for the second hit. The third hit seemed to somehow lower in damage, contrary to what it should with or without the forte.
Present causes a move to have varying base power being either 40, 80 or 120 base power, or 1/4 health to the opponent.Forgive my ignorance, but Delibird with Present at A???? I've never seen in on the ladder or mentioned on the chat. How does Present work as a Forte and how does that make Delibird so effective in the metagame?
Without a doubt. Some tiering will need to be redone.But it's on delibird, and I think fake out is banned? This is a weird tiering