DNA Donors: Nihilego / Froslass
Fusion Name: Froslego
New Types:
Base Stats: 89 / 67 / 61 / 109 / 101 / 113 [BST: 540] (+0 HP / +1 Atk / +3 Def / +6 SpA / +1 SpD / +7 Spe)
New Ability: Beast Body = (Beast Boost + Cursed Body)
Ability Description: Combined effects of both abilities
Notable Moves:
NA
Meteor Beam, Power Gem, Ice Beam, Thunderbolt
Stealth Rock, Spikes, Taunt, Will-O-Wisp, Trick
Intended Role: Special Sweeper, Offensive Hazards, Suicide Lead
Role Justification: Finally a Meteor Beam sweeper! Typing is awful defensively but it works well offensively when combined with Thunderbolt and its high speed. Also has access to Spikes and Stealth Rock to run offensive hazard sets. Also can run suicide lead sets if you’re desperate lol. Still held by the typing and middling initial power.
Fusion Name: Froslego
New Types:
Base Stats: 89 / 67 / 61 / 109 / 101 / 113 [BST: 540] (+0 HP / +1 Atk / +3 Def / +6 SpA / +1 SpD / +7 Spe)
New Ability: Beast Body = (Beast Boost + Cursed Body)
Ability Description: Combined effects of both abilities
Notable Moves:
Intended Role: Special Sweeper, Offensive Hazards, Suicide Lead
Role Justification: Finally a Meteor Beam sweeper! Typing is awful defensively but it works well offensively when combined with Thunderbolt and its high speed. Also has access to Spikes and Stealth Rock to run offensive hazard sets. Also can run suicide lead sets if you’re desperate lol. Still held by the typing and middling initial power.
DNA Donors: Claydol / Empoleon
Fusion Name: Clayeon
New Types:
Base Stats: 75 / 78 / 100 / 100 / 110 / 67 [BST: 530] (+3 HP / +0 Atk / +4 Def / +10 SpA / +0 SpD / +0 Spe)
New Ability: High and Mighty = (Levitate + Competitive)
Ability Description: Combined effects of both abilities.
Notable Moves:
Flip Turn, Rapid Spin, Knock Off
Future Sight, Psychic, Earth Power, Scorching Sands, Flash Cannon, Ice Beam
Roost, Stealth Rock, Toxic
Intended Role: Hazard Control, Hazard Setter, Mixed Wall
Role Justification: Now this is the ultimate hazard remover. It resists Stealth Rock while being immune to every other hazard, while also having access to Rapid Spin. Clayeon can even set its own Stealth Rock. Also good at pivoting out with Flip Turn. It can also threaten ghosts that come in with Knock Off or the more reliable Toxic. However, its only alright bulk means strong attacks can take it down, and it often has to compete with various other bulky Grounds and Steels.
Fusion Name: Clayeon
New Types:
Base Stats: 75 / 78 / 100 / 100 / 110 / 67 [BST: 530] (+3 HP / +0 Atk / +4 Def / +10 SpA / +0 SpD / +0 Spe)
New Ability: High and Mighty = (Levitate + Competitive)
Ability Description: Combined effects of both abilities.
Notable Moves:
Intended Role: Hazard Control, Hazard Setter, Mixed Wall
Role Justification: Now this is the ultimate hazard remover. It resists Stealth Rock while being immune to every other hazard, while also having access to Rapid Spin. Clayeon can even set its own Stealth Rock. Also good at pivoting out with Flip Turn. It can also threaten ghosts that come in with Knock Off or the more reliable Toxic. However, its only alright bulk means strong attacks can take it down, and it often has to compete with various other bulky Grounds and Steels.
DNA Donors: Baltoy / Piplup
Fusion Name: Piptoy
New Types:
Base Stats: 60 / 45 / 55 / 50 / 65 / 50 [BST: 325] (+14 HP / +0 Atk / +1 Def / +0 SpA / +2 SpD / +3 Spe)
New Ability: High and Mighty = (Levitate + Competitive)
Ability Description: Combined effects of both abilities.
Notable Moves:
Flip Turn, Rapid Spin
Psychic, Earth Power, Scorching Sands, Hydro Pump, Surf, Ice Beam
Roost, Stealth Rock
Intended Role: LC
Role Justification: Pretty neat LC mon with almost all of the same tools as its evolution and a good defensive typing.
Fusion Name: Piptoy
New Types:
Base Stats: 60 / 45 / 55 / 50 / 65 / 50 [BST: 325] (+14 HP / +0 Atk / +1 Def / +0 SpA / +2 SpD / +3 Spe)
New Ability: High and Mighty = (Levitate + Competitive)
Ability Description: Combined effects of both abilities.
Notable Moves:
Intended Role: LC
Role Justification: Pretty neat LC mon with almost all of the same tools as its evolution and a good defensive typing.
DNA Donors: Espathra / Kilowattrel
Fusion Name: Espawattrel
New Types:
Base Stats: 100 / 65 / 60 / 105 / 60 / 115 [BST: 505] (+18 HP / +0 Atk / +0 Def / +2 SpA / +0 SpD / +0 Spe)
New Ability: Auto Charge = (Frisk + Wind Power)
Ability Description: Upon switch-in, this Pokémon gains the Charge effect.
Notable Moves:
U-Turn
Lumina Crash, Psyshock, Stored Power, Thunderbolt, Volt Switch, Dazzling Gleam, Hurricane, Energy Ball, Shadow Ball
Calm Mind, Trick, Roost
Intended Role: Special Wallbreaker, Set-Up Sweeper
Role Justification: Resub! With a decent offensive typing, great speed, and Lumina Crash, Espawattrel is a solid special threat. Its ability allows anything that can handle Lumina Crash instead take a Charge-boosted Thunderbolt. It also has decent coverage such as Dazzling Gleam for Darks. However, its bulk is poor and it struggles against Steels.
Fusion Name: Espawattrel
New Types:
Base Stats: 100 / 65 / 60 / 105 / 60 / 115 [BST: 505] (+18 HP / +0 Atk / +0 Def / +2 SpA / +0 SpD / +0 Spe)
New Ability: Auto Charge = (Frisk + Wind Power)
Ability Description: Upon switch-in, this Pokémon gains the Charge effect.
Notable Moves:
Intended Role: Special Wallbreaker, Set-Up Sweeper
Role Justification: Resub! With a decent offensive typing, great speed, and Lumina Crash, Espawattrel is a solid special threat. Its ability allows anything that can handle Lumina Crash instead take a Charge-boosted Thunderbolt. It also has decent coverage such as Dazzling Gleam for Darks. However, its bulk is poor and it struggles against Steels.
DNA Donors: Flittle / Wattrel
Fusion Name: Flittrel
New Types:
Base Stats: 45 / 40 / 35 / 55 / 35 / 75 [BST: 285] (+10 HP / +3 Atk / +3 Def / +0 SpA / +0 SpD / +3 Spe)
New Ability: Auto Charge = (Frisk + Wind Power)
Ability Description: Upon switch-in, this Pokémon gains the Charge effect.
Notable Moves:
U-Turn
Psychic, Psyshock, Stored Power, Thunderbolt, Volt Switch, Hurricane
Calm Mind, Trick, Roost
Intended Role: LC
Role Justification:
Fusion Name: Flittrel
New Types:
Base Stats: 45 / 40 / 35 / 55 / 35 / 75 [BST: 285] (+10 HP / +3 Atk / +3 Def / +0 SpA / +0 SpD / +3 Spe)
New Ability: Auto Charge = (Frisk + Wind Power)
Ability Description: Upon switch-in, this Pokémon gains the Charge effect.
Notable Moves:
Intended Role: LC
Role Justification:
DNA Donors: Chesnaught / Overqwil
Fusion Name: Chesqwil
New Types:
Base Stats: 90 / 115 / 110 / 69 / 77 / 74 [BST: 535] (+4 HP / +4 Atk / +2 Def / +0 SpA / +7 SpD / +0 Spe)
New Ability: Imposing Armor = (Bulletproof + Intimidate)
Ability Description: Combined effects of both abilities.
Notable Moves:
Wood Hammer, Seed Bomb, Gunk Shot, Barb Barrage, Earthquake, Body Press, Knock Off
NA
Leech Seed, Synthesis, Spiky Shield, Toxic, Toxic Spikes, Spikes, Haze
Intended Role: Physical Wall, Hazard Setter
Role Justification: We’re lacking physically defensive Poisons so here’s one that serves as a nice Iron Mimic check because we sure need more of those. Its amazing physical bulk combined with Intimidate makes it really hard to take down on that end. It also has access to useful support moves such as hazards, Knock Off, and STAB Barb Barrage, also preventing passiveness. However, its mediocre special bulk and somewhat common weaknesses balances it out.
Fusion Name: Chesqwil
New Types:
Base Stats: 90 / 115 / 110 / 69 / 77 / 74 [BST: 535] (+4 HP / +4 Atk / +2 Def / +0 SpA / +7 SpD / +0 Spe)
New Ability: Imposing Armor = (Bulletproof + Intimidate)
Ability Description: Combined effects of both abilities.
Notable Moves:
Intended Role: Physical Wall, Hazard Setter
Role Justification: We’re lacking physically defensive Poisons so here’s one that serves as a nice Iron Mimic check because we sure need more of those. Its amazing physical bulk combined with Intimidate makes it really hard to take down on that end. It also has access to useful support moves such as hazards, Knock Off, and STAB Barb Barrage, also preventing passiveness. However, its mediocre special bulk and somewhat common weaknesses balances it out.
DNA Donors: Chespin / Qwilfish-Hisui
Fusion Name: Qwilpin-Hisui
New Types:
Base Stats: 78 / 80 / 75 / 51 / 50 / 61 [BST: 395] (+18 HP / +2 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Imposing Armor = (Bulletproof + Intimidate)
Ability Description: Combined effects of both abilities.
Notable Moves:
Wood Hammer, Seed Bomb, Gunk Shot, Barb Barrage, Stomping Tantrum, Drain Punch, Rock Slide
Synthesis, Leech Seed, Toxic, Toxic Spikes, Spikes, Haze
Intended Role: LC
Role Justification: Funny LC mon that has crazy bulk with Eviolite and Intimidate.
Fusion Name: Qwilpin-Hisui
New Types:
Base Stats: 78 / 80 / 75 / 51 / 50 / 61 [BST: 395] (+18 HP / +2 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Imposing Armor = (Bulletproof + Intimidate)
Ability Description: Combined effects of both abilities.
Notable Moves:
Intended Role: LC
Role Justification: Funny LC mon that has crazy bulk with Eviolite and Intimidate.
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