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Pet Mod Fusion Evolution Restrictions | Slate 3 - Submission Phase | Please check post #109

set 1: Steeve99, G-Luke, Master Oden
set 2: Ema Skye, Orangesodapop, vishy fishy
set 3: Deviation395, Steeve99, soup
the stricter set restrictions made us a lot more creative with the submissions ngl, it was genuinely hard to decide what to vote on.
but i really like my set1 submission, i really should submit more defensive mons like Ho-Ops in future slates
 
Set 1: Cyaneedle, Yoshiblaze, AquaticPanic
Set 2: Low-Key (SV), Yoshiblaze, AquaticPanic
Set 3: Low-Key (SV), Cyaneedle, Mintly
 
Set 1: Yoshiblaze, G-Luke, Ema Skye
Set 2: Mintly (SV), Zenobei, gaogaobacon
Set 3: Mintly (SV), Cyaneedle, soup [PPower]
 
FLEAVOR
:ss/flygon::ss/kleavor:
1759973044563.png
1759973049299.png

75 / 125 / 90 / 68 / 75 / 92
Landing Blade: This Pokémon's slicing and Ground-type moves have their power multiplied by 1.5.

SCYPINCH
:trapinch::scyther:
1759984328916.png
1759973049299.png

57 / 113 / 65 / 56 / 62 / 57
Tripwire: If this Pokemon flinches, its Speed is raised by 1 stage and the opposing grounded Pokemon is now trapped.
Bug Force: This Pokémon's Bug-type moves and attacks with secondary effects have 1.3x power; nullifies the effects.
Tech Warranty: Effects of Hyper Cutter and Technician.
yoshi 17
rodg 13
oden 12
steeve 11
ema 11
gluke 9
flam 6
pqrdg 5
vish 4
soup 4
chango 3
ap 3
cyan 3
swag 2
dmn 2
wikd 1
zeno 1
osp 1

GYARAFABLE
:ss/gyarados::ss/clefable:
1759973602070.png
1759973612568.png

95 / 97 / 79 / 89 / 100 / 70
Fairy Portal: Effects of Intimidate + on switch in, this Pokemon only takes direct damage from attacks.

GYARAFABLE-MEGA
:gyarados-mega::clefable:
1759973602070.png
1759973970991.png

95 / 127 / 109 / 99 / 130 / 70
Mold Breaker: This Pokemon's moves and their effects ignore the Abilities of other Pokemon.

MAGIKLEFFA
:magikarp::cleffa:
35 / 17 / 44 / 42 / 42 / 47
1759973602070.png
1759973612568.png

Synchronized Swimming: If Rain Dance is active, this Pokemon and its allies' Speed is doubled and they take 3/4x damage from attacks.
Phobiaphilia: When this Pokemon is damaged by a Bug/Dark/Ghost move or is intimidated, the attacker becomes infatuated.
ema 17
mint 13
yoshi 11
earl 9
osp 8
ap 6
vish 5
flam 5
oden 4
log 4
dmn 4
scept 3
lowkey 3
soup 3
deneb 2
pqrdg 2
swag 2
ggb 2
zeno 2

DASHING WAKE-GALAR
:ss/rapidash-galar::ss/walking-wake:
1759973602070.png
1759973044563.png

83 / 91 / 81 / 103 / 81 / 121
Proto Veil: This Pokemon and its allies cannot be poisoned. On switch-in, cures poisoned allies. If it or an ally were to be poisoned by a foe: highest stat is 1.3x, or 1.5x if Speed.
oden 16
zeno 12
mint 11
cyan 11
dev 9
osp 9
lowkey 6
soup 6
yoshi 6
gluke 5
ema 4
log 4
flam 3
steeve 2
wikd 1
redwood 1
rodg 1
pqrdg 1
 
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whatever. go my slate

Set 1
- The fusion's Sp. Def must be between 80 and 100, their Defense must be between 60 and 80, and their Sp. Atk must be between 75 and 95
- The fusion should want to run the move Taunt.
- One of the fusion's abilities must have Flash Fire as a component.
- The fusion should be be at least part Electric.

Set 2
- For this set, the fusion must have a legal Mega Evolution (note that unreleased megas do not count for this!)

Set 3
- The fusion must not share a type with any fusion currently in the meta.
- The fusion's HP, Def, and Sp. Def must all be 80 or lower.
- The fusion must viably use a stat boosting status move.
- The fusion cannot have more than 5 points added to a single stat.
 
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Set 1 all
:swsh/flareon::swsh/dracozolt:
Inverse Voltage
DNA Donors: Flareon / Dracozolt
Fusion Name: Flacozolt
New Types:
Fire.png
Electric.png

Base Stats: 80 / 115 / 75 / 95 / 90 / 70 [BST: 525] (+3 HP / +0 Atk / +0 Def / +8 SpA / +0 SpD / +0 Spe)
New Ability: Inverse Voltage = (Flash Fire + Volt Absorb)
Ability Description: Electric Type Flash Fire
Notable Moves:
Physical.png
Bolt Beak, Flare Blitz, Trailblaze, Earthquake, Dragon Claw
Special.png

Status.png
Taunt, Thunder Wave
Intended Role: Wallbreaker
Role Justification: Powerful wallbreaker for the two broke waters. Additionally checks itself. How neat.
Set 2
:swsh/lopunny::swsh/toxtricity-low-key:
Idol Rock
DNA Donors: Lopunny / Toxtricity-Low-Key
Fusion Name: Lopcity-Low-Key
New Types:
Normal.png
Poison.png

Base Stats: 70 / 87 / 77 / 94 / 83 / 100 [BST: 511] (+0 HP / +0 Atk / +0 Def / +10 SpA / +0 SpD / +10 Spe)
New Ability: Idol Rock = (Cute Charm + Punk Rock) / The Method = (Limber + Technician) / Clumsy = (Klutz + Minus)
Ability Description: Damage from contact moves is halved / Combined / 1.5x spa when held item is useless, klutz effects
Notable Moves:
Physical.png
U-Turn
Special.png
Boomburst, Sludge Wave, Ice Beam, Psychic Noise
Status.png
Encore, Switcheroo
Intended Role: Special Breaker / Physical Wall
Role Justification: Good poison type push back for the two big fairies just added. Notably is a part physical wall. How convenient

:swsh/lopunny-mega::swsh/toxtricity-low-key:
Mega fusion
DNA Donors: Lopunny-Mega / Toxtricity-Low-Key
Fusion Name: Lopcity-Low-Key-Mega
New Types:
Fighting.png
Poison.png

Base Stats: 70 / 147 / 87 / 94 / 83 / 130 [BST: 611] (+0 HP / +60 Atk / +10 Def / +10 SpA / +0 SpD / +40 Spe)
New Ability: Scrappy = (Cute Charm + Punk Rock)
Ability Description: Scrappy
Notable Moves:
Physical.png
U-Turn, Gunk Shot, Close Combat, Triple Axel, Mega Kick, Fake Out, Nuzzle
Special.png
Boomburst
Status.png
Encore
Intended Role: Offensive Pivot
Role Justification: Offensive Poison type pivot that gets great coverage
Set 3 all

:swsh/xatu::swsh/mienshao:
Inner Sync / Berserker / Migration
DNA Donors: Xatu / Mienshao
Fusion Name: Mientu
New Types:
Flying.png
Fighting.png

Base Stats: 70 / 105 / 65 / 100 / 65 / 105 [BST: 510] (+5 HP / +5 Atk / +0 Def / +5 SpA / +0 SpD / +5 Spe)
New Ability: Inner Sync = (Synchronize + Inner Focus) Berserker = (Magic Bounce + Reckless) Migration = (Regenerator + Early Bird)
Ability Description: Immune to Burn/Psn/Para and Intimidate. / Combined / Combined
Notable Moves:
Physical.png
Close Combat, Knock Off, Drill Peck, Acrobatics, Triple Axel, Poison Jab
Special.png
Aura Sphere, Air Slash, Heat Wave,
Status.png
Swords Dance, Calm Mind, Trick
Intended Role: Offensive Pivot / Setup
Role Justification: Versatile but weak at times, mientu intends to impose a sense of unpredictability that requires proper scouting elsewhere you will harshly suffer. Its first ability is effective vs mons that are passive and require scald / Intim to deal with physical threats, its second ability makes it an incredibly potent offensive mon with high jump kick and status reflection, and the last is plain and simple regen with added early bird
 
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Set 1: 1,3,4
:swsh/houndoom::swsh/zebstrika:
DNA Donors: Houndoom / Zebstrika
Fusion Name: Houndstrika
New Types:
Dark.png
Electric.png

Base Stats: 75 / 95 / 60 / 95 / 80 / 110 [BST: 515] (+0 HP / +0 Atk / +4 Def / +0 SpA / +9 SpD / +5 Spe)
New Ability: Glowing Rod = (Flash Fire + Lightning Rod)/Motor Mind = (Early Bird + Motor Drive)/Berry Burner = (Unnerve + Sap Sipper)
Ability Description: When hit by a fire or electric type move, this pokemon takes no damage and has their special attack stat go up by one stage./When hit by an electric move or a move that inflicts sleep, this pokemon takes no damage and has their speed stat go up by one stage/Combined effects of both abilities
Notable Moves:
Physical.png
Sucker Punch, Foul Play, Supercell Slam, High Horsepower, Low Kick
Special.png
Thunderbolt, Volt Switch, Dark Pulse, Fire Blast, Sludge Bomb, Hyper Voice
Status.png
Nasty Plot, Will-O-Wisp
Intended Role: Offensive Pivot, Defensive Pivot, Set Up Sweeper
Role Justification: It's a fairly fast pivot that can switch in thanks to its abilities giving it immunities, and switch out thanks to volt switch. Odds are this is just going to be one of many electric types in the running due to the rise of bulky waters. Apologies for the trend about to be set.
:swsh/houndoom-mega::swsh/zebstrika:
DNA Donors: Houndoom-Mega / Zebstrika
Fusion Name: Mega Houndstrika
New Types:
Dark.png
Electric.png

Base Stats: 75 / 95 / 100 / 125 / 90 / 130 [BST: 615] (+0 HP / +0 Atk / +44 Def / +30 SpA / +19 SpD / +25 Spe)
New Ability: Solar Power
Notable Moves:
Physical.png
Sucker Punch, Foul Play, Supercell Slam, High Horsepower, Low Kick
Special.png
Thunderbolt, Volt Switch, Dark Pulse, Fire Blast, Sludge Bomb, Hyper Voice
Status.png
Nasty Plot, Will-O-Wisp
Intended Role: Offensive Pivot, Defensive Pivot, Set Up Sweeper
Role Justification: This mega just sorta exists. Idk if it's ban worthy but also given the lack of sun idk if it's even warrant discussing too much.

Set 2
:swsh/ampharos::swsh/gardevoir:
DNA Donors: Ampharos / Gardevoir
Fusion Name: Gardepharos
New Types:
Electric.png
Psychic.png

Base Stats: 80 / 70 / 75 / 120 / 105 / 80 [BST: 530] (+1 HP / +0 Atk / +0 Def / +0 SpA / +3 SpD / +13 Spe)
New Ability: Smarts = (Plus + Synchronize)
Ability Description: When this pokemon is statused it's special attack is 1.5x
Notable Moves:
Physical.png
N/A
Special.png
Volt Switch, Thunderbolt, Psyshock, Psychic, Psychic Noise, Shadow Ball, Moonblast, Energy Ball
Status.png
Calm Mind, Cotton Guard
Intended Role: Special Wallbreaker
Role Justification: I realized my earlier attempt doesn't exactly break the walls here, so I've decided to be a bit more gutsy in my approach here. A powerful heavy duty electric type that does indeed threaten the bulky waters while also being weak to ghost and dark types to make the match ups against them not so one sided.
:swsh/ampharos::swsh/gardevoir-mega:
DNA Donors: Ampharos / Gardevoir-Mega
Fusion Name: Mega Gardepharos X
New Types:
Electric.png
Psychic.png

Base Stats: 80 / 90 / 75 / 160 / 125 / 100 [BST: 630] (+1 HP / +20 Atk / +0 Def / +40 SpA / +23 SpD / +33 Spe)
New Ability: Pixilate
Notable Moves:
Physical.png
N/A
Special.png
Volt Switch, Thunderbolt, Psyshock, Psychic, Psychic Noise, Shadow Ball, Hyper Voice, Energy Ball
Status.png
Calm Mind, Cotton Guard
Intended Role: Special Wallbreaker
Role Justification: A certified weirdo mega right here. Pixilate isn't as helpful since it's not part fairy but hey whatever works I guess.
:swsh/ampharos-mega::swsh/gardevoir:
DNA Donors: Ampharos-Mega / Gardevoir
Fusion Name: Mega Gardepharos Y
New Types:
Electric.png
Dragon.png

Base Stats: 80 / 90 / 95 / 170 / 125 / 70 [BST: 630] (+1 HP / +20 Atk / +20 Def / +50 SpA / +23 SpD / +3 Spe)
New Ability: Mold Breaker
Notable Moves:
Physical.png

Special.png
Volt Switch, Thunderbolt, Dragon Pulse, Psyshock, Psychic Noise, Energy Ball, Aura Sphere
Status.png
Calm Mind, Cotton Guard
Intended Role: Special Wallbeaker
Role Justification: This is more of a straightforward special wallbreaker, but it does have a big weakness against fairies now since it lacks steel or poison coverage for them. That being said mold beaker is always a plus.

Set 3: All of them
:swsh/camerupt::swsh/iron_valiant:
DNA Donors: Camerupt / Iron Valiant
Fusion Name: Iron Camera
New Types:
Ground.png
Fighting.png

Base Stats: 74 / 120 / 80 / 116 / 68 / 82 [BST: 540] (+2 HP / +5 Atk / +0 Def / +4 SpA / +1 SpD / +4 Spe)
New Ability: Solid Drive = (Solid Rock + Quark Drive)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Earthquake, Close Combat, Iron Head, Knock Off, Leaf Blade, Stone Edge
Special.png
Earth Power, Aura Sphere, Vacuum Wave, Flash Cannon, Fire Blast, Overheat, Thunderbolt, Moonblast, Shadow Ball
Status.png
Calm Mind, Swords Dance, Will-O-Wisp
Intended Role: Set Up Sweeper, Physical Wallbreaker, Special Wallbreaker
Role Justification: Here's a funny guy for you. Easily one of the hardest hitting mons in the league to break through walls but at the cost of it being weak to those darn bulky water types. It has tools for them though so I guess it works out.
:swsh/camerupt-mega::swsh/iron_valiant:
DNA Donors: Camerupt-Mega / Iron Valiant
Fusion Name: Mega Iron Camera
New Types:
Ground.png
Fighting.png

Base Stats: 74 / 140 / 110 / 156 / 98 / 62 [BST: 640] (+2 HP / +25 Atk / +30 Def / +44 SpA / +31 SpD / +-16 Spe)
New Ability: Sheer Force
Notable Moves:
Physical.png
Earthquake, Close Combat, Iron Head, Knock Off, Leaf Blade, Stone Edge
Special.png
Earth Power, Aura Sphere, Vacuum Wave, Flash Cannon, Fire Blast, Overheat, Thunderbolt, Moonblast, Shadow Ball
Status.png
Calm Mind, Swords Dance, Will-O-Wisp
Intended Role: Special Wallbreaker
Role Justification: A fucking terrifying special wallbreaker and the face of the strongest earth power you'll ever see. Will probably be banned.
 
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SET 1 (1, 2, 4.)
:swsh/electivire::swsh/arcanine-hisui:
FREEING MYSELF FROM THESE SHACKLES
DNA Donors: Electivire / Arcanine-Hisui
Fusion Name: Electanine-Hisui
New Types:
Electric.png
Fire.png

Base Stats: 85 / 119 / 75 / 95 / 82 / 94 [BST: 550] (+0 HP / +0 Atk / +2 Def / +0 SpA / +0 SpD / +2 Spe)
New Ability: Headfast = (Motor Drive + Rock Head) / Lionheart = (Intimidate + Vital Spirit)
Ability Description: Combined effects of both the abilities. / Combined effects of both the abilities.
Notable Moves:
Physical.png
Extreme Speed, Flare Blitz, Heat Crash, Raging Fury, Knock Off, Earthquake, Supercell Slam
Special.png
Volt Switch
Status.png
Taunt, Bulk Up, Thunder Wave, Morning Sun, Will-O-Wisp, Stealth Rock,
Intended Role: Multi-role Physical Breaker.
Role Justification: Primarily a "strong neutrals hitter", but Electanine-Hisui also carries quite a lot of hidden utility, like Wisp, Taunt, and Stealth Rock.
:swsh/elekid::swsh/growlithe-hisui:
DNA Donors: Elekid / Growlithe-Hisui
Fusion Name: Elelithe-Hisui
New Types:
Electric.png
Fire.png

Base Stats: 52 / 70 / 41 / 65 / 52 / 75 [BST: 355] (+0 HP / +1 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Burning Sparks = (Static + Flash Fire) / Lionheart = (Intimidate + Vital Spirit)
Ability Description: Combined effect of both the abilities. / Combined effects of both the abilities.
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role: babby.
Role Justification:


SET 3 (3,4)
:swsh/kommo-o::swsh/sharpedo:
TIP THE SCALES.
DNA Donors: Kommo-o / Sharpedo
Fusion Name: Sharpmo-o
New Types:
Dragon.png
Dark.png

Base Stats: 75 / 115 / 82 / 97 / 75 / 91 [BST: 535] (+3 HP / +0 Atk / +0 Def / +0 SpA / +3 SpD / +1 Spe)
New Ability: Hyper Armor = (Bulletproof + Rough Skin) / Reverberations (Soundproof + Speed Boost.)
Ability Description: Combined effect of both the abilities + Rough Skin's effects also triggers when hit by a Ballistic move. / Soundproof's Effects + Gains +1 in speed if hit by a Sound move.
Notable Moves:
Physical.png
Close Combat, Crunch, Flip Turn, Poison Jab, Dragon Claw, Outrage,
Special.png
Boomburst, Aura Sphere, Dark Pulse, Flash Cannon, Clanging Scales, Vacuum Wave,
Status.png
Clangorous Soul, Dragon Dance, Taunt, Stealth Rock, Swords Dance.
Intended Role: Wallbreaker
Role Justification: should probably be posted later when we have an actual like foundation to go off of, but Sharpmo-o clicks his Stat Boosting move, and breaks using various attacks while getting mileage off of its 2 abilities.
:swsh/kommo-o::swsh/sharpedo-mega:
SUCCUMB TO THE JAWS.
DNA Donors: Kommo-o / Sharpedo-Mega
Fusion Name: Sharpmo-o-Mega
New Types:
Dragon.png
Dark.png

Base Stats: 75 / 135 / 112 / 112 / 100 / 101 [BST: 635] (+3 HP / +20 Atk / +30 Def / +15 SpA / +28 SpD / +11 Spe)
New Ability: Strong Jaw = ( + )
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role:
Role Justification: reap them benefits bro. Really big breaker Mon that actually really doesn't like the 2 Fairies but who really cares. Loves speed boosts from pre-mega
:swsh/jangmo-o::swsh/carvanha:
DNA Donors: Jangmo-o / Carvanha
Fusion Name: Janganh-a
New Types:
Dragon.png
Dark.png

Base Stats: 50 / 72 / 42 / 55 / 35 / 55 [BST: 309] (+5 HP / +0 Atk / +0 Def / +0 SpA / +3 SpD / +0 Spe)
New Ability: Hyper Armor = (Bulletproof + Rough Skin) / Reverberations (Soundproof + Speed Boost.)
Ability Description: Combined effect of both the abilities + Rough Skin's effects also triggers when hit by a Ballistic move. / Soundproof's Effects + Gains +1 in speed if hit by a Sound move.
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role: babby.
Role Justification:
 
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Shit man, it keeps being a valid sub
:bw/vanilluxe::bw/infernape:
DNA Donors: Vanilluxe / Infernape
Fusion Name: Vanillape
New Types:
Ice.png
Fighting.png

Base Stats: 73 / 107 / 78 / 107 / 83 / 105 [BST: 553] (+0 HP / +8 Atk / +0 Def / +0 SpA / +0 SpD / +12 Spe)
New Abilities: Forecast Fist = (Snow Warning + Iron Fist) / Training Weights: (Weak Armor + Blaze)
Ability Descriptions: Effects of Snow Warning + Iron Fist. / In a pinch, this Pokémon’s defense drops by 1 and its speed increases by 2
Notable Moves:
Physical.png
Icicle Crash, Ice Shard, Close Combat, Mach Punch, Drain Punch, Knock Off, U-Turn, Thunder Punch, Flare Blitz
Special.png
Ice Beam, Blizzard, Freeze Dry, Aura Sphere, Focus Blast, Flamethrower, Fire Blast
Status.png
Aurora Veil, Stealth Rock, Calm Mind, Bulk Up, Swords Dance, Nasty Plot
Intended Role: Mixed Attacker, Pivot, Snow Setter, Screen Setter
Role Justification:

Restrictions 1 and 3

Like many things with Infernape’s toolset, this is an everymon. Slap on Veil, Rocks, and U-Turn and you have a good pivot lead. Lean into both offenses for pressure, or opt for one offensive stat with SD or NP to be a sweeper.
 
Set 1 (1 and 4)
:swsh/bellibolt::swsh/amoonguss:
DNA Donors: Bellibolt / Amoonguss
Fusion Name: Belliguss
New Types:
Electric.png
Poison.png

Base Stats: 121 / 74 / 80 / 94 / 91 / 37 [BST: 497] (+10 HP / +0 Atk / +0 Def / +0 SpA / +10 SpD / +0 Spe)
New Ability: Electrogenerator = (Electromorphosis + Regenerator)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png

Special.png
Thunderbolt, Sludge Bomb, Volt Switch, Muddy Water?
Status.png
Toxic, Thunder Wave, Slack Off/Synthesis, soak
Intended Role: defensive pivot
Role Justification: pivots into the fairies and waters, getting boosted electric STAB in the process. can store boost and use poison or narrow coverage to deter future grounds from coming in.

Set 2
:swsh/iron-bundle::swsh/lopunny:
DNA Donors: Iron Bundle / Lopunny
Fusion Name: Lop Bundle
New Types:
Ice.png
Normal.png

Base Stats: 60 / 78 / 100 / 108 / 78 / 120 [BST: 544] (+0 HP / +0 Atk / +1 Def / +19 SpA / +0 SpD / +0 Spe)
New Ability: Quark Charm = (Quark Drive + Cute Charm)
Ability Description: 30% to get Quark Drive if hit by contact move
Notable Moves:
Physical.png
U-Turn
Special.png
Freeze-Dry/Ice Beam, Hyper Voice, Thunderbolt, Focus Blast,
Status.png
Encore, Thunder Wave, Work Up
Intended Role: offensive pivot
Role Justification: fast ice is cool and freeze dry helps with the big waters. lack of a good boost option keeps it in check but it's pretty good into the meta right now despite that.

:swsh/iron-bundle::swsh/lopunny-mega:
DNA Donors: Iron Bundle / Lopunny-Mega
Fusion Name: Lop Bundle
New Types:
Ice.png
Fighting.png

Base Stats: 60 / 138 / 110 / 108 / 78 / 150 [BST: 644] (+0 HP / +60 Atk / +11 Def / +19 SpA / +0 SpD / +30 Spe)
New Ability: Scrappy
Notable Moves:
Physical.png
U-Turn, Triple Axel, Close Combat, Thunder Punch, Fake Out
Special.png
Freeze-Dry
Status.png
Encore, Thunder Wave, Work Up
Intended Role: offensive pivot
Role Justification: looks broke but struggles with bulky waters (never 2HKOs quax or gyara), which contrasts well with base due to its better matchups with those. stats speak for themselves otherwise

Set 3 (1 and 4)
:swsh/mandibuzz::swsh/excadrill:
DNA Donors: Mandibuzz / Excadrill
Fusion Name: Excabuzz
New Types:
Flying.png
Ground.png

Base Stats: 110 / 120 / 82 / 52 / 80 / 84 [BST: 528] (+0 HP / +20 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Coat Breaker = (Overcoat + Mold Breaker) / Tough Claws = (Weak Armor + Sand Force) / Big Rush = (Big Pecks + Sand Rush)
Ability Description: Combined effect of both the abilities. / Contact moves have 1.3x power. / This Pokemon's Defense and Speed can't be lowered.
Notable Moves:
Physical.png
Brave Bird/Dual Wingbeat, Earthquake/Bone Rush/High Horsepower, Rock Slide, Knock Off, U-Turn, Rapid Spin
Status.png
Swords Dance, Toxic, Roost, Defog, Stealth Rock
Intended Role: defensive pivot, physical breaker, removal, hazards
Role Justification: we need a ground and this one is packed with utility. can also be a scary breaker if given a chance to setup. this is a landorus
 
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Set 2

:swsh/venusaur::swsh/manectric:
DNA Donors: Venusaur / Manectric
Fusion Name: Venectric
New Types:
Grass.png
Electric.png

Base Stats: 75 / 78 / 71 / 112 / 80 / 101 [BST: 517] (+0 HP / +0 Atk / +0 Def / +10 SpA / +0 SpD / +9 Spe)
New Ability: Power Plant = (Overgrow + Static) | Light Speed = (Chlorophyll + Lightning Rod)
Ability Description: Combined effect of both the abilities. | In sunlight or if hit by an Electric type move: Speed is doubled.
Notable Moves:
Physical.png
Knock Off
Special.png
Volt Switch, Giga Drain, Earth Power, Flamethrower, Overheat, Sludge Bomb,
Status.png
Thunder Wave, Growth, Toxic, Roar,
Intended Role:
Role Justification:

:swsh/venusaur-mega::swsh/manectric:
DNA Donors: Venusaur-Mega / Manectric
Fusion Name: Venectric
New Types:
Grass.png
Electric.png

Base Stats: 75 / 96 / 111 / 134 / 100 / 101 [BST: 617] (+0 HP / +18 Atk / +40 Def / +32 SpA / +20 SpD / +9 Spe)
New Ability: Thick Fat = (Overgrow + Static)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Knock Off
Special.png
Volt Switch, Giga Drain, Earth Power, Flamethrower, Overheat, Sludge Bomb,
Status.png
Thunder Wave, Growth, Toxic, Roar,
Intended Role:
Role Justification:

:swsh/venusaur::swsh/manectric-mega:
DNA Donors: Venusaur / Manectric-Mega
Fusion Name: Venectric
New Types:
Grass.png
Electric.png

Base Stats: 75 / 78 / 91 / 142 / 100 / 131 [BST: 617] (+0 HP / +0 Atk / +20 Def / +40 SpA / +20 SpD / +39 Spe)
New Ability: Intimidate = (Overgrow + Static)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Knock Off
Special.png
Volt Switch, Giga Drain, Earth Power, Flamethrower, Overheat, Sludge Bomb,
Status.png
Thunder Wave, Growth, Toxic, Roar,
Intended Role:
Role Justification:
 
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:swsh/breloom::swsh/noivern:
DNA Donors: Breloom / Noivern
Set: 2 (1, 2)
Fusion Name: Noiloom
New Types:
Fighting.png
Flying.png

Base Stats: 76 / 100 / 80 / 80 / 80 / 99 [BST: 515] (+4 HP / +0 Atk / +0 Def / +2 SpA / +10 SpD / +3 Spe)
New Ability: Toxic Gaze (Poison Heal + Frisk) / Hacker (Technician + Infiltrator)
Ability Description: Combined effects of both the abilities. / Combined effects of both the abilities.
Notable Moves:
Physical.png
Close Combat, Force Palm, Mach Punch, Dual Wingbeat, U-Turn
Status.png
Roost, Taunt, Swords Dance, Defog
Intended Role: Stallbreaker, Physical Wallbreaker, Offensive Pivot
Role Justification: can go sd with either tech for big machs and dwbs or ph to be immune to wisp from quaxtina (note that the format has sleep moves clause so dw about spore). uses taunt primarily to dodge wisp on tech but also to lock out roost and stuff

:swsh/metagross::swsh/reuniclus:
DNA Donors: Metagross / Reuniclus
Set: 2
Fusion Name: Metaclus
New Types:
Steel.png
Psychic.png

Base Stats: 95 / 110 / 105 / 110 / 90 / 50 [BST: 560] (+0 HP / +10 Atk / +3 Def / +0 SpA / +3 SpD / +0 Spe)
New Ability: Magic Metal (Light Metal + Magic Guard) / Autoassembler (Clear Body + Regenerator)
Ability Description: This Pokemon's indirect damage is halved. / Effects of both abilities.
Notable Moves:
Physical.png
Meteor Mash, Iron Head, Bullet Punch, Knock Off, Earthquake
Special.png
Flash Cannon, Future Sight, Psychic, Psychic Noise, Focus Blast, Thunder, Energy Ball
Status.png
Calm Mind, Recover, Stealth Rock, Acid Armor
Intended Role: Defensive Pivot, Setup Sweeper
Role Justification: classic regenvest option that has a lot of options to choose from, or it can try to run pseudomg with cm possibly

:swsh/metagross-mega::swsh/reuniclus:
DNA Donors: Metagross-Mega / Reuniclus
Fusion Name: Metaclus-Mega
New Types:
Steel.png
Psychic.png

Base Stats: 95 / 120 / 125 / 120 / 110 / 90 [BST: 660]
Mega Ability: Tough Claws
Notable Moves:
Physical.png
Meteor Mash, Iron Head, Bullet Punch, Zen Headbutt, Knock Off, Earthquake, Drain Punch, Fire Punch, Thunder Punch, Ice Punch
Special.png
Grass Knot, Psychic Noise
Status.png
Recover, Stealth Rock
Intended Role: Physical Wallbreaker
Role Justification: fat megagross now with wider coverage and recover

:swsh/manectric::swsh/fezandipiti:
Set: 3 (1, 3 - Nasty Plot, 4)
DNA Donors: Manectric / Fezandipiti
Fusion Name: Fezantric
New Types:
Electric.png
Poison.png

Base Stats: 80 / 85 / 75 / 90 / 95 / 105 [BST: 530] (+1 HP / +2 Atk / +4 Def / +3 SpA / +3 SpD / +3 Spe)
New Ability: Electrician = (Lightning Rod + Technician)
Ability Description: This Pokemon draws attacks 60 BP or less to itself to raise Sp. Atk by 1; immunity to them.
Notable Moves:
Physical.png
U-Turn
Special.png
Thunderbolt, Volt Switch, Sludge Bomb, Flamethrower
Status.png
Nasty Plot, Roost, Taunt
Intended Role: Stallbreaker, Special Wallbreaker, Offensive Pivot
Role Justification: blocks spin and flip from quax while slapping it with electric stab. also checks gyarafable. has middling bulk and spa though.

:swsh/manectric-mega::swsh/fezandipiti:
DNA Donors: Manectric-Mega / Fezandipiti
Fusion Name: Fezantric-Mega
New Types:
Electric.png
Poison.png

Mega Stats: 80 / 85 / 95 / 120 / 115 / 135 [BST: 630]
Mega Ability: Intimidate
Notable Moves:
Physical.png
U-Turn
Special.png
Thunderbolt, Volt Switch, Sludge Bomb, Flamethrower
Status.png
Nasty Plot, Roost, Taunt
Intended Role: Stallbreaker, Special Wallbreaker, Offensive Pivot
Role Justification: likely banned
 
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Set 1: All Restrictions
:swsh/ceruledge::swsh/pawmot:
Healing Blade of Life
DNA Donors: Ceruledge / Pawmot
Fusion Name: Pawmoledge
New Types:
Ghost.png
Electric.png

Base Stats: 75 / 125 / 75 / 75 / 80 / 95 [BST: 525] (+3 HP / +5 Atk / +0 Def / +10 SpA / +0 SpD / +0 Spe)
New Ability: Soothing Sear = (Flash Fire + Natural Cure) / Weak Voltage = (Weak Armor + Volt Absorb)
Ability Description: If inflicted with a status condition by an opponent, heals it immediately and boosts its Fire type attacks by 1.5. / Combined Effects of Both Abilities.
Notable Moves:
Physical.png
Shadow Sneak, Poltergeist, Thunder Punch, Double Shock, Close Combat, Bitter Blade
Special.png
N/A
Status.png
Taunt, Swords Dance, Bulk Up, Revival Blessing, Will-O-Wisp
Intended Role: Physical Wallbreaker, Set Up Sweeper
Role Justification:

Set 2
:swsh/tyranitar::swsh/bellossom:
Silly little guy with their intimidating goth GF
DNA Donors: Tyranitar / Bellossom
Fusion Name: Bellossitar
New Types:
Rock.png
Grass.png

Base Stats: 90 / 110 / 105 / 100 / 100 / 55 [BST: 560] (+3 HP / +3 Atk / +3 Def / +8 SpA / +0 SpD / +0 Spe)
New Ability: Coffee Rush = (Unnerve + Chlorophyll) / Sand Sauna = (Sandstream + Healer)
Ability Description: Effects of Chlorophyll. While this Pokemon is active, it prevents opposing Pokemon from raising their speed. / Effects of Sand Stream. Heals status 30% of the time at the end of the turn while sand is active.
Notable Moves:
Physical.png
Stone Edge, Petal Blizzard, Earthquake, Knock Off, Triple Axel
Special.png
Giga Drain, Leaf Storm, Ice Beam, Fire Blast, Power Gem
Status.png
Swords Dance, Sleep Powder, Strength Sap, Quiver Dance, Stealth Rock, Dragon Dance
Intended Role: Set Up Sweeper
Role Justification:


:swsh/tyranitar-mega::swsh/bellossom:
This not getting Meteor Beam is F*cking stupid.
DNA Donors: Tyranitar-Mega / Bellossom
Fusion Name: Bellossitar
New Types:
Rock.png
Grass.png

Base Stats: 90 / 140 / 145 / 100 / 120 / 65 [BST: 655] (+3 HP / +33 Atk / +43 Def / +8 SpA / +20 SpD / +10 Spe)
New Ability: Sand Stream
Ability Description: Sand Stream
Notable Moves:
Physical.png
Stone Edge, Petal Blizzard, Earthquake, Knock Off
Special.png
Giga Drain, Leaf Storm, Ice Beam, Fire Blast, Power Gem,
Status.png
Dragon Dance, Sleep Powder, Strength Sap, Quiver Dance, Stealth Rock
Intended Role: Set Up Sweeper
Role Justification:
 
Set 1
:swsh/electrode::swsh/typhlosion:
DNA Donors: Electrode / Typhlosion
Fusion Name: Typhode
New Types:
Electric.png
Fire.png

Base Stats: 73 / 67 / 74 / 95 / 82 / 140 [BST: 531] (+4 HP / +0 Atk / +0 Def / +1 SpA / +0 SpD / +15 Spe)
New Ability: Summer Hit = (Soundproof + Flash Fire) // Flashy Flames = (Static + Blaze)
Ability Description: This Pokémon Fire and Sound moves deal 1.5 damage if hit by a Fire or Sound move. Fire and Sound immunities. //
When this Pokemon has 1/3 or less of its maximum HP, rounded down, its Fire-type attacks always paralyze.
Notable Moves:
Physical.png
Explosion, Foul Play
Special.png
Discharge, Eruption, Fire Blast, Flamethrower, Focus Blast, Lava Plume, Scorching Sands, Thunderbolt, Volt Switch
Status.png
Taunt, Thunder Wave, Will-O-Wisp
Intended Role: Offensive Pivot
Role Justification: Really good offensive stats, with a blazing Speed tier and a decent Special Attack to make use of its decent STAB combination. Will be mostly forced into some dual STAB + Volt Switch + Taunt set with Heavy-Duty Boots given its typing and lack of set-up, but it can easily drop the Electric STAB for Thunder Wave or Will-O-Wisp. Its abilities are both quite situational but can come very handy with strong effects if you manage to position Typhode correctly.

Set 2
:swsh/hawlucha::swsh/banette:
DNA Donors: Hawlucha / Banette
Fusion Name: Luchette
New Types:
Fighting.png
Ghost.png

Base Stats: 75 / 105 / 75 / 80 / 65 / 95 [BST: 495] (+4 HP / +2 Atk / +5 Def / +2 SpA / +2 SpD / +4 Spe)
New Ability: Sleep Paralyzis = (Limber + Insomnia)
Ability Description: Both effect combined
Notable Moves:
Physical.png
Brave Bird, Close Combat, Double-Edge, Gunk Shot, High Jump Kick, Knock Off, Low Kick, Poltergeist, Shadow Claw, Shadow Sneak, Stone Edge
Status.png
Defog, Encore, Roost, Swords Dance, Tailwind, Taunt, Thunder Wave, Will-O-Wisp
Intended Role:
Role Justification: Use its mega evolution.

:swsh/hawlucha::swsh/banette-mega:
DNA Donors: Hawlucha / Banette-Mega
Fusion Name: Luchette-Mega
New Types:
Fighting.png
Ghost.png

Base Stats: 75 / 155 / 85 / 90 / 85 / 105 [BST: 595] (+4 HP / +52 Atk / +15 Def / +12 SpA / +22 SpD / +14 Spe)
New Ability: Prankster
Notable Moves:
Physical.png
Brave Bird, Close Combat, Double-Edge, Gunk Shot, High Jump Kick, Knock Off, Low Kick, Poltergeist, Shadow Claw, Shadow Sneak, Stone Edge
Status.png
Defog, Encore, Roost, Swords Dance, Tailwind, Taunt, Thunder Wave, Will-O-Wisp
Intended Role: Swords Dance user, All-Out Attacker
Role Justification: Excellent offensive stats and STAB combination. Luchette will be a very threatening attacker to switch into. Its lackluster bulk means Swords Dance sets are probably going to struggle to set-up without additional support from Dual Screen or Memento, while the All-Out Attacker sets might lack a bit of power to break past through resists, especially since they cannot relly on Knock Off support because of their reliance on Poltergeist; they however can make great use of Prankster with a lot of great options, most notably Encore.

Set 3
:swsh/vivillon::swsh/gothitelle:
DNA Donors: Vivillon / Gothitelle
Fusion Name: Gothillon
New Types:
Flying.png
Psychic.png

Base Stats: 80 / 53 / 77 / 97 / 80 / 82 [BST: 469] (+5 HP / +0 Atk / +5 Def / +5 SpA / +0 SpD / +5 Spe)
New Ability: Emo Eyelashes = (Compound Eyes + Competitive)
Ability Description: This Pokemon's Special moves have their accuracy and power multiplied by 1.3.
Notable Moves:
Special.png
Focus Blast, Hurricane, Psychic, Psyshock, Stored Power
Status.png
Iron Defense, Quiver Dance, Taunt, Thunder Wave
Intended Role: Quiver Dance Sweeper
Role Justification: Gothillon is a threatening Quiver Dance sweeper with an integrated Life Orb, firing off 91% accurate STAB Hurricane. It got Focus Blast too for Steel- and Rock-types, and can use its last slot for a Psychic-type move of its choice, including Stored Power and Psyshock. It is kept in check by its terrible defensive typing and lackluster Speed, leaving it suspectible to every common form of revenge killing.
 
:swsh/electivire::swsh/cyclizar:
i love offensive regen!! [Set 1 (1, 2 (maybe), 4)]
DNA Donors: Electivire / Cyclizar
Fusion Name: Cyclivire
New Types:
Electric.png
Normal.png

Base Stats: 74 / 120 / 66 / 90 / 80 / 110 [BST: 540] (+2 HP / +11 Atk / +0 Def / +0 SpA / +5 SpD / +2 Spe)
New Ability: Restless Recharge = (Vital Spirit + Regenerator) / Speed Training = (Motor Drive + Shed Skin)
Ability Description: Effects of both abilities. / This Pokemon has a 33% chance to have its status cured and its Speed raised by 1 stage at the end of each turn.
Notable Moves:
Physical.png
Double-Edge, Wild Charge, U-turn, Knock Off, Supercell Slam, Ice Spinner, Earthquake, Temper Flare, Power Whip, Rapid Spin, Low Kick, Quick Attack
Special.png
N/A
Status.png
Shift Gear, Taunt, Thunder Wave
Intended Role: Offensive Pivot, Setup Sweeper, Physical Wallbreaker, Hazard Remover
Role Justification: Broke: Make a good Electric-type to check the strong Waters the tier already has, Woke: Make a good but physically frail Electric-type so worst-mon-in-tier Fleavor has something to switch-in on and check with Fimp. Outside of checking Waters, Cyclivire is generally just a really strong Regen Pivot, which allows it to heal off the recoil damage from its STABs, while having a ton of coverage and utility and even Shift Gear as a setup option. Held back by poor physical bulk and a below average defensive typing, while also pretty easily checked by all 3 current Electric resists.

:swsh/steelix::swsh/glimmora:
i don't have a tagline for this but this guy is actually sick tho [Set 2]
DNA Donors: Steelix / Glimmora
Fusion Name: Glimmix
New Types:
Ground.png
Poison.png

Base Stats: 80 / 70 / 145 / 105 / 75 / 60 [BST: 535] (+1 HP / +0 Atk / +0 Def / +13 SpA / +2 SpD / +2 Spe)
New Ability: Toxic Force = (Sheer Force + Toxic Debris) / Ever-Venom = (Sturdy + Corrosion)
Ability Description: This Pokémon's Physical attacks and attacks with secondary effects have 1.3x power; nullifies the effects. / Effects of both abilities.
Notable Moves:
Physical.png
Mortal Spin, Body Press, Explosion
Special.png
Earth Power, Sludge Wave, Sludge Bomb, Energy Ball, Dark Pulse, Ancient Power, Meteor Beam, Flash Cannon
Status.png
Stealth Rock, Spikes, Toxic Spikes, Spiky Shield, Toxic, Taunt, Acid Armor, Rock Polish, Memento, Rest, Sleep Talk
Intended Role: Physical Wall, Mixed Wall, Hazard Setter, Hazard Remover, Special Wallbreaker
Role Justification: Fat Ground-type to check the Electric-type we HOPEFULLY get this slate, but mainly here to handle Tink, Fleavor, and especially physical Silverade. Corrosion sets get to throw a Toxic off wherever they want, while Sheer Force sets give you a sneakily strong slow breaker with solid Ground/Poison/Grass coverage, and you can always Mega for more bulk as well.
:swsh/steelix-mega::swsh/glimmora:
DNA Donors: Mega Steelix / Glimmora
Fusion Name: Glimmix
New Types:
Ground.png
Poison.png

Base Stats: 80 / 110 / 175 / 105 / 105 / 60 [BST: 635]
New Ability: Sand Force
Ability Description: This Pokémon's Ground/Rock/Steel attacks do 1.3x in Sandstorm; immunity to it.
Notable Moves:
Physical.png
Mortal Spin, Body Press, Explosion, Earthquake, Gunk Shot, Stone Edge, Rock Slide, Fire Fang, Ice Fang, Aqua Tail, Thunder Fang
Special.png
Earth Power, Sludge Wave, Sludge Bomb, Energy Ball, Dark Pulse, Ancient Power, Meteor Beam, Flash Cannon
Status.png
Stealth Rock, Spikes, Toxic Spikes, Spiky Shield, Toxic, Taunt, Acid Armor, Rock Polish, Memento, Rest, Sleep Talk
Intended Role: Physical Wall, Mixed Wall, Hazard Setter, Hazard Remover
Role Justification: Trades Corrosion or Sheer Force power for a ton of extra bulk and the option to now use physical sets.
:swsh/onix::swsh/glimmet:
DNA Donors: Onix / Glimmet
Fusion Name: Glimmon
New Types:
Ground.png
Poison.png

Base Stats: 42 / 40 / 101 / 80 / 54 / 67 [BST: 384] (+1 HP / +0 Atk / +0 Def / +13 SpA / +2 SpD / +2 Spe)
New Ability: Rusted Armor = (Weak Armor + Toxic Debris) / Ever-Venom = (Sturdy + Corrosion)
Ability Description: Effects of both abilities. / Effects of both abilities.
Intended Role: Hazard Setter, Hazard Remover
Role Justification: Because Glimmix's Toxic Debris derivative doesn't have its effects, this mon actually does have a use as a dedicated suicide lead, and a very solid one at that with Weak Armor effects and Taunt being insane improvements to Glimmet's kit. This is the only thing it can do, though.
:swsh/chien-pao::swsh/pidgeot:
birdvile [Set 3 (all)]
DNA Donors: Chien-Pao / Pidgeot
Fusion Name: Chien-Geot
New Types:
Ice.png
Flying.png

Base Stats: 85 / 100 / 80 / 80 / 70 / 120 [BST: 535] (+4 HP / +0 Atk / +3 Def / +0 SpA / +3 SpD / +2 Spe)
New Ability: Eyes of Ruin = (Sword of Ruin + Keen Eye)
Ability Description: Effects of both abilities
Notable Moves:
Physical.png
Ice Spinner, Brave Bird, U-turn, Ice Shard, Icicle Crash, Sacred Sword, Sucker Punch, Crunch
Special.png
Ruination
Status.png
Swords Dance, Taunt, Roost, Recover, Defog, Toxic
Intended Role: Physical Wallbreaker, Offensive Pivot, Physical Sweeper
Role Justification: Ice-type to threaten the new Dragons and future Ground-types that'll exist to check the Electric-type that we get this slate (hopium). Super-duper Boots locked but Sword of Ruin makes up for the power loss from a boosting item somewhat.
:swsh/chien-pao::swsh/pidgeot-mega:
DNA Donors: Chien-Pao / Mega Pidgeot
Fusion Name: Mega Chien-Geot
New Types:
Ice.png
Flying.png

Base Stats: 85 / 100 / 85 / 145 / 80 / 140 [BST: 635]
New Ability: No Guard
Ability Description: Effects of both abilities
Notable Moves:
Physical.png
U-turn, Ice Shard
Special.png
Blizzard, Hurricane, Heat Wave
Status.png
Taunt, Roost, Recover
Intended Role: Special Wallbreaker, Offensive Pivot
Role Justification: the reason why i made this mon was for this to be legal but its stats (namely speed) ended up a smidge too high (in spite of the 4x Rocks weakness), so ignore it lol. base form is good enough.
 
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Set 1: Restrictions 2, 3, 4
:swsh/kilowattrel::swsh/heatran:
DNA Donors: Kilowattrel / Heatran
Fusion Name: Kilotran
New Types:
Steel.png
Electric.png

Base Stats: 85 / 80 / 85 / 120 / 85 / 105 [BST: 560] (+5 HP / +0 Atk / +2 Def / +3 SpA / +2 SpD / +4 Spe)
New Ability: Heat Sink = (Wind Power + Flash Fire) // Passionate = (Competitive + Flame Body)
Ability Description: Wind Power + Gains the Charge effect when hit by a Fire-type move; Fire immunity. // Competitive + Foe that lowers this Pokemon's stats is burned.
Notable Moves:
Physical.png
Body Press, U-Turn, Quick Attack
Special.png
Volt Switch, Thunderbolt, Flash Cannon, Magma Storm, Earth Power
Status.png
Roost, Tailwind, Thunder Wave, Taunt, Stealth Rock, Will-o-Wisp, Iron Defense
Intended Role: Fast Pivot, Status Spreader
Role Justification: While it isn't the bulkiest, its great spread of resists along with recovery would allow it to take multiple turns switching in and out to take hits and spread status. Abilities allow for a solid hit if activated.

Set 2:
:swsh/falinks::swsh/aggron:
DNA Donors: Falinks / Aggron
Fusion Name: Falgron
New Types:
Fighting.png
Rock.png

Base Stats: 70 / 105 / 140 / 65 / 60 / 65 [BST: 505] (+3 HP / +0 Atk / +0 Def / +0 SpA / +0 SpD / +3 Spe)
New Ability: Death Defy = (Defiant + Sturdy)
Ability Description: Effects of both abilities; +2 Atk if Sturdy effect activates.
Notable Moves:
Physical.png
Body Press, Close Combat, Rock Slide Head Smash, Iron Head, Heavy Slam, Megahorn, First Impression, Knock Off Dragon Tail, Counter
Special.png

Status.png
No Retreat, Iron Defense, Bulk Up, Swords Dance, Hone Claws, Agility, Roar, Stealth Rock, Thunder Wave
Intended Role: Bulky Setup Sweeper, Phys Wall, Revenge Killer
Role Justification: THE WALL HITS BACK. It will be weathered down eventually, but don't give it a chance to build itself up.

:swsh/falinks::swsh/aggron-mega:
DNA Donors: Falinks / Aggron-Mega
Fusion Name: Falgron-Mega
New Types:
Fighting.png
Steel.png

Base Stats: 70 / 135 / 190 / 65 / 80 / 65 [BST: 605] (+0 HP / +30 Atk / +50 Def / +0 SpA / +20 SpD / +0 Spe)
New Ability: Filter
Notable Moves:
Physical.png
Body Press, Close Combat, Rock Slide Head Smash, Iron Head, Heavy Slam, Megahorn, First Impression, Knock Off Dragon Tail, Counter
Special.png

Status.png
No Retreat, Iron Defense, Bulk Up, Swords Dance, Hone Claws, Agility, Roar, Stealth Rock, Thunder Wave
Intended Role: Bulky Setup Sweeper, Phys Wall, Revenge Killer
Role Justification: THE WALL HITS BACK. It will be weathered down eventually, but don't give it a chance to build itself up.

Set 3: give me a bit hold on
 
Revenge of the Ice-Types (and Abomode-Hisui)

Set 1: Restrictions 1, 2, 4
:swsh/abomasnow::swsh/electrode-hisui:
DNA Donors: Abomasnow / Electrode-Hisui
Fusion Name: Abomode-Hisui
New Types:
Ice.png
Electric.png

Base Stats: 75 / 71 / 72 / 91 / 82 / 120 [BST: 511] (+0 HP / +0 Atk / +0 Def / +5 SpA / +0 SpD / +15 Spe)
New Ability: Whiteout = (Snow Warning + Aftermath)
Ability Description: Sets snow upon entry, and after being KO'd by a contact move.
Notable Moves:
Physical.png
Explosion, Foul Play
Special.png
Blizzard, Ice Beam, Thunderbolt, Giga Drain, Focus Blast, Leaf Storm, Weather Ball, Earth Power, Energy Ball, Volt Switch, Chloroblast
Status.png
Aurora Veil, Taunt, Leech Seed, Thunder Wave
Intended Role: Snow Setter, Veil Setter
Role Justification: A fast Snow setter that gets access to Aurora Veil, as well as various coverage moves and some decent utility with Leech Seed and T-Wave.

:swsh/abomasnow-mega::swsh/electrode-hisui:
DNA Donors: Abomasnow-Mega / Electrode-Hisui
Fusion Name: Abomode-Hisui-Mega
New Types:
Ice.png
Electric.png

Base Stats: 75 / 111 / 102 / 131 / 102 / 90 [BST: 611] (+0 HP / +40 Atk / +30 Def / +45 SpA / +20 SpD / +-15 Spe)
New Ability: Snow Warning = (Snow Warning + Aftermath)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Explosion, Wood Hammer, Supercell Slam, Ice Spinner, Earthquake
Special.png
Blizzard, Ice Beam, Thunderbolt, Giga Drain, Focus Blast, Leaf Storm, Weather Ball, Earth Power, Energy Ball, Volt Switch, Chloroblast
Status.png
Aurora Veil, Leech Seed, Taunt, Thunder Wave
Intended Role: Snow Setter, Breaker
Role Justification: High offensive stats with a still respectable Attack stat.


Set Two: Yes
:swsh/glalie::swsh/aggron:
DNA Donors: Glalie / Aggron
Fusion Name: Glagron
New Types:
Steel.png
Ice.png

Base Stats: 80 / 100 / 130 / 70 / 70 / 70 [BST: 520] (+5 HP / +5 Atk / +0 Def / +0 SpA / +0 SpD / +5 Spe)
New Ability: Brain Freeze = (Rock Head + Ice Body)
Ability Description: Combined effects of both abilities.
Notable Moves:
Physical.png
Body Press, Crunch, Dragon Tail, Earthquake, Explosion, Head Smash, Heavy Slam, Ice Shard, Ice Spinner, Icicle Crash, Low Kick, Superpower, Trailblaze
Special.png

Status.png
Curse, Iron Defense, Rock Polish, Stealth Rock, Spikes, Taunt, Thunder Wave, Toxic
Intended Role: Wallbreaker, Hazard Setter, Mega Slot Candidate
Role Justification: Despite its less-than-stellar type combination, Glagron has a good blend of offense and hazard setting capabilities. Additionally, it has two different Mega Evolutions, which allow for a more customizable playstyle.

:swsh/glalie-mega::swsh/aggron:
DNA Donors: Glalie-Mega / Aggron
Fusion Name: Glagron-Mega-X
New Types:
Steel.png
Ice.png

Base Stats: 80 / 140 / 130 / 110 / 70 / 90 [BST: 620] (+5 HP / +45 Atk / +0 Def / +40 SpA / +0 SpD / +25 Spe)
New Ability: Refrigerate = (Rock Head + Ice Body)
Ability Description: Combined effects of both abilities.
Notable Moves:
Physical.png
Body Press, Body Slam, Crunch, Double-Edge, Dragon Tail, Earthquake, Explosion, Head Smash, Heavy Slam, Ice Shard, Ice Spinner, Icicle Crash, Low Kick, Return, Superpower, Trailblaze
Special.png
Blizzard, Dark Pulse, Fire Blast, Flamethrower, Focus Blast, Flash Cannon, Freeze-Dry, Hydro Pump, Ice Beam, Shadow Ball, Signal Beam, Surf, Thunderbolt
Status.png
Curse, Iron Defense, Rock Polish, Stealth Rock, Spikes, Taunt, Thunder Wave, Toxic
Intended Role: Wallbreaker, Hazard Setter, Mega Slot Candidate
Role Justification: Capable of offense on both sides of the split, you can either go raw power with 140 Attack and Refrigerate Double-Edge plus Heavy Slam, or you can go with amazing coverage off of its still impressive 110 Special Attack. Both sets can also still run Body Press for fighting coverage.

:swsh/glalie::swsh/aggron-mega:
DNA Donors: Glalie / Aggron-Mega
Fusion Name: Glagron-Mega-Y
New Types:
Steel.png

Base Stats: 80 / 130 / 180 / 70 / 90 / 70 [BST: 620] (+5 HP / +35 Atk / +50 Def / +0 SpA / +20 SpD / +5 Spe)
New Ability: Filter = (Ice Body + Rock Head)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Body Press, Crunch, Dragon Tail, Earthquake, Head Smash, Heavy Slam, Ice Shard, Ice Spinner, Icicle Crash, Low Kick, Superpower, Trailblaze
Special.png

Status.png
Curse, Iron Defense, Rock Polish, Stealth Rock, Spikes, Taunt, Thunder Wave, Toxic, Rest, Sleep Talk, Snowscape
Intended Role: Wallbreaker, Hazard Setter, Mega Slot Candidate
Role Justification: The more defensive side of the Mega spectrum. While it's still only somewhat impressive at base 180 Defense, the combination of higher HP and Special Defense should make up for it. 130 Attack is still perfect for dealing heavy damage with Heavy Slam and various coverage moves.


Set 3: All Restrictions
:swsh/froslass::swsh/salazzle:
DNA Donors: Froslass / Salazzle
Fusion Name: Froslazzle
New Types:
Ice.png
Poison.png

Base Stats: 70 / 72 / 70 / 100 / 70 / 117 [BST: 499] (+1 HP / +0 Atk / +5 Def / +5 SpA / +5 SpD / +4 Spe)
New Ability: Caustic Curse = (Cursed Body + Corrosion)
Ability Description: Combined effect of both the abilities.
Notable Moves:
Physical.png
Endeavor, Fake Out, Foul Play, Ice Shard, Sucker Punch
Special.png
Blizzard, Chilling Water, Dragon Pulse, Draining Kiss, Fire Blast, Flamethrower, Hex, Ice Beam, Psychic, Overheat, Sludge Bomb, Sludge Wave, Shadow Ball, Thunderbolt, Tera Blast
Status.png
Aurora Veil, Destiny Bond, Encore, Haze, Light Screen, Nasty Plot, Reflect, Spikes, Substitute, Taunt, Thunder Wave, Toxic, Toxic Spikes, Trick, Will-O-Wisp
Intended Role: Nasty Plot Sweeper, Hazard Stacker
Role Justification: A fast 'mon that can either stack boosts or stack hazards to its heart's content. Additionally, it's an Ice-type that doesn't fear Steel switch-ins since it can still poison or burn them, and it has a wild amount of coverage to pack an unexpected punch.
 
Last edited:
Set1: Restriction 3, 4 (Maybe 2 as well, idk if taunt is worth a move slot most of the time)
1760283801337.png
1760283844522.png

Magnet Pull go brrr!
DNA Donors: Heatran / Mangnezone
Fusion Name: Heatzone
New Types: Fire / Electric
Base Stats: 85 / 80 / 115 / 131 / 100 / 69 [BST: 580] (+5 HP / +0 Atk / +5 Def / +1 SpA / +2 SpD / +1 Spe)
Ability: Flashing Pull (Flash Fire + Magnet Pull) / Analytic Flame (Analytic + Flame Body)
Ability Description: Effects of both abilities. / The power of this Pokemon's move is multiplied by 1.3 and has a 30% chance to burn the opponent if it is the last to move in a turn. Does not affect Doom Desire and Future Sight.
Notable Moves:
Physical.png
Heat Crash, Flare Blitz, Flame Charge, Supercell Slam, Wild Charge, Body Press, Explosion, Heavy Slam, Gyro Ball, Iron Head, Lunge, Earthquake, Stomping Tantrum, Rock Slide, Stone Edge, Rock Blast, Crunch
Special.png
Overheat, Magma Storm, Flamethrower, Fire Blast, Heat Wave, Lava Plume, Volt Switch, Thunderbolt, Thunder, Discharge, Charge Beam, Flash Canon, Steel Beam, Earth Power, Scorching Sands, Power Gem, Ancient Power, Dark Pulse, Dragon Pulse, Tri Attack, Mirror Coat
Status.png
Stealth Rock, Iron Defense, Will-O-Wisp, Thunder Wave, Taunt, Protect, Substitute, Rest, Sleep Talk, Sunny Day, Light Screen, Reflect, Electric Terrain, Magnet Rise
Intended Role: Steel-Type Trapper via Magnet Pull, Trapper via Magma Storm, Stealth Rock Setter, Bulky Offense, Defensive Pivot, Burn Spreader
Role Justification: Heatzone is a bulky-offensive Pokemon with a good typing and a ton of versatility, being able to fill quite a lot of different roles, depending on what your team needs, and what ability you choose!
With its first ability "Flashing Pull", Heatzone can punish Steel-Type Pokemon by trapping them with Magnet Pull and hitting them hard with stab fire type moves, allowing other team mates to sweep that would otherwise be walled by them. An extra fire resistance with Flash Fire is also pretty neat and allows to potentially boost its fire type moves even further.
With its second ability "Analytic Flame", Heatzone can dish out a lot more damage and spread annoying burns at the same time if it is slower than the opponent. When combined with Lava Plume and/or Scorching Sands, the chance of burning the enemy is really high, assuming the two burn chances are allowed to stack (depending on how that is calculated, its either 51% if two 30% chances are rolled and at least one of them is a positive burn roll, or 60% if the two 30% chances are added together and rolled once).
With its amazing movepool, it can also set up stealth rocks, pivot with volt switch, sweep with Iron Defense + Body Press, Explode with its pretty decent 80 atk, trap Non-Steel type Pokemon with Magma Storm, etc.
Just keep in mind that quad weakness to Ground type moves, or use Air Baloon.

Set 2: Mega
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Sniper from TF2: "Professionals have standards!"
DNA Donors: Pidgeot / Golem-Alola
Fusion Name: Golgeot-Alola
New Types: Electric / Flying
Base Stats: 85 / 100 / 105 / 65 / 70 / 75 [BST: 500] (+4 HP / +0 Atk / +3 Def / +3 SpA / +3 SpD / +2 Spe)
Ability: Galvanized Pecks (Galvanize + Big Pecks)
Ability Description: Effects of both abilities.
Notable Moves:
Physical.png
Brave Bird, Double-Edge, Body Slam, Facade, Quick Attack, Explosion, Supercell Slam, Body Press, U-Turn, Iron Head, Earthquake, High Horsepower, Fire Punch, Rock Blast, Rock Slide, Stone Edge, Counter, Gyro Ball
Special.png
Volt Switch
Status.png
Stealth Rock, Tailwind, Thunder Wave, Rock Polish, Agility, Iron Defense, Roost, Defog, Protect, Substitute, Whirlwind, Curse
Intended Role: Defensive Pivot, Stealth Rock Setter, Tailwind Support, Defogger
Role Justification: Preset for its Mega, probably somewhat good in lower tiers...
Pidgeot's moveset in this metagame is pretty terrible too since it has to use its most recent game, BDSP, almost all the good moves are from Golem lol.
Electric-Type Explosion is pretty cool though, the utility is pretty good and Body Press is always an option.
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DNA Donors: Pidgeot-Mega / Golem-Alola
Fusion Name: Golgeot-Alola-Mega
New Types: Electric / Flying
Base Stats: 85 / 100 / 110 / 130 / 80 / 95 [BST: 600] (+4 HP / +0 Atk / +8 Def / +68 SpA / +13 SpD / +22 Spe)
Ability: No Guard
Notable Moves:
Physical.png
Body Press, Explosion, Quick Attack, Stone Edge, Counter
Special.png
Zap Canon, Volt Switch, Charge Beam, Hurricane, Fire Blast, Focus Blast, Earth Power, Meteor Beam
Status.png
Stealth Rock, Tailwind, Thunder Wave, Rock Polish, Agility, Iron Defense, Roost, Defog, Protect, Substitute, Whirlwind, Work Up
Intended Role: Special Sweeper, No Guard Spam, Paralysis Spreader
Role Justification: No Guard + Zap Canon Spam is always crazy, this thing may be too strong considering it has quite a good amount of bulk and speed together with an amazing type combo. It should be somewhat manageable though considering most offensive pokemon are faster and use the Ice and Rock Type moves its weak to as coverage. 130 Special Attack is somewhat low for a mega as well, still brutal though. Pretty much a Zapdos but on crack!
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DNA Donors: Pidgey / Geodude-Alola
Fusion Name: Geogey-Alola
New Types: Electric / Flying
Base Stats: 40 / 70 / 70 / 35 / 35 / 40 [BST: 290] (+0 HP / +8 Atk / +0 Def / +3 SpA / +3 SpD / +2 Spe)
Ability: Galvanized Pecks (Galvanize + Big Pecks)
Ability Description: Effects of both abilities.
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DNA Donors: Pidgeotto / Graveler-Alola
Fusion Name: Graveotto-Alola
New Types: Electric / Flying
Base Stats: 60 / 85 / 85 / 50 / 50 / 55 [BST: 385] (+1 HP / +8 Atk / +0 Def / +3 SpA / +3 SpD / +2 Spe)
Ability: Galvanized Pecks (Galvanize + Big Pecks)
Ability Description: Effects of both abilities.

Set 3: Restriction 1, 4
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Tiki Torch (Resubmission lol)
DNA Donors: Ho-Oh / Spidops
Fusion Name: Ho-Ops
New Types: Bug / Fire
Base Stats: 85 / 105 / 95 / 85 / 125 / 65 [BST: 560] (+2 HP / +1 Atk / +4 Def / +4 SpA / +5 SpD / +3 Spe)
Ability: Insomniac Pressure (Insomnia + Pressure) / Rejuvenating Ambush (Stakeout + Regenerator)
Ability Description: Effects of both abilities. / Effects of both abilities
Notable Moves:
Physical.png
First Impression, U-Turn, Leech Life, Sacred Fire, Flare Blitz, Flame Charge, Knock Off, Sucker Punch, Brick Break, Circle Throw, Poison Jab, Shadow Claw, Throat Chop, Assurance Trailblaze, Brave Bird, Earthquake, Iron Head, Zen-Headbutt, Low Kick
Special.png
Bug Buzz, Overheat, Flamethrower, Fire Blast, Heat Wave, Giga Drain, Grass Knot, Future Sight, Earth Power, Air Slash, Hurricane, Psychic, Ancient Power, Scorching Sands, Shadow Ball, Thunderbolt, Thunder
Status.png
Silk Trap, Sticky Web, Recover, Tail Wind, Whirlwind, Spikes, Toxic Spikes, Taunt, Will-O-Wisp, Reflect, Light Screen, Pain Split, Calm Mind, Substitute, Memento
Intended Role: Sticky Web / Spike Setter, Defensive Pivot, Bulky Offense
Role Justification: Ho-Ops is a slow defensive Regenerator pivot and a Sticky Web / Spike setter in a single team slot. It can also pressure the opponent offensively with strong stab Sacred Fire and its plentiful coverage, especially when punishing switch-ins with double damage from Stakeout (Pseudo-Pursuit). But Ho-Ops' main bread and butter is abusing its stab First Impression + U-Turn combo together with Regenerator and Heavy Duty Boots (Pretty much mandatory with quad weakness to Stealth Rock). What balances out its outstanding Ability and Moveset is its many weaknesses from its Type combination.
 
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Set 1 (3/4)
:swsh/houndoom::swsh/sandyshocks:
DNA Donors: Houndoom / Sandy Shocks
Fusion Name: Doom shocks
New Types:
Dark.png
Electric.png

Base Stats: 80 / 85 / 75 / 115 / 85 / 100 [BST: 540] (+0 HP / +0 Atk / +2 Def / +0 SpA / +3 SpD / +2 Spe)
New Ability: sun-eater = (Flash Fire + Protosynthesis)
Ability Description: combined effect of both abilities
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role:
Role Justification: Nasty plot sweeper offensive pivot, mega is sun abuser
:swsh/houndoom-mega::swsh/sandyshocks:
DNA Donors: Houndoom-Mega / Sandy Shocks
Fusion Name: Doom shocks
New Types:
Dark.png
Electric.png

Base Stats: 80 / 85 / 115 / 145 / 95 / 120 [BST: 640] (+0 HP / +0 Atk / +42 Def / +30 SpA / +13 SpD / +22 Spe)
New Ability: Solar Power = (Flash Fire + Protosynthesis)
Ability Description: Immune to sun, fire type moves, instead give flash fire effect (moves not boosted/hindered by sun but first time in sun gains flash fire effect (per sun…

U can ignore immune to sun if it makes no sense
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role:
Role Justification: Nasty plot sweeper offensive pivot, mega is sun abuser
Set 2(all)
:swsh/brambleghast::swsh/altaria:
DNA Donors: Brambleghast / Altaria
Fusion Name: Altarighast
New Types:
Ghost.png
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Base Stats: 70 / 95 / 80 / 75 / 90 / 85 [BST: 495] (+5 HP / +3 Atk / +0 Def / +0 SpA / +3 SpD / +0 Spe)
New Ability: Floating in the clouds = (Wind Rider + Cloud Nine)
Ability Description: Combined effect of both abilities
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role: Spinner, sweeper
Role Justification: Pixilate spin and a pseudo-shift gear in base bc altaria learns tailwind
:swsh/brambleghast::swsh/altaria-mega:
DNA Donors: Brambleghast / Altaria-Mega
Fusion Name: Altarighast
New Types:
Ghost.png
1760308090482.png

Base Stats: 70 / 135 / 100 / 115 / 90 / 85 [BST: 595] (+5 HP / +43 Atk / +20 Def / +40 SpA / +3 SpD / +0 Spe)
New Ability: Pixilate = (Wind Rider + Cloud Nine)
Ability Description: Combined effect of both abilities
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role: Spinner, sweeper
Role Justification: Pixilate spin and a pseudo-shift gear in base bc altaria learns tailwind
 
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Set 1: Restrictions 1, 2, and 4
:swsh/thundurus::swsh/revavroom:
DNA Donors: Thundurus / Revavroom
Fusion Name: Thunduroom
New Types:
Electric.png
Steel.png

Base Stats: 80 / 120 / 80 / 90 / 80 / 105 [BST: 555] (+1 HP / +3 Atk / +0 Def / +1 SpA / +7 SpD / +5 Spe)
New Ability: Retaliation = (Defiant + Filter)
Ability Description: 3/4 damage taken from super-effective moves. +2 Attack when hit by one.
Ability 2: Fool’s Cloak = (Prankster + Overcoat)
Ability Description: Combined effects of both abilities.
Notable Moves:
Physical.png
Supercell Slam, Wild Charge, Iron Head, High Horsepower, Temper Flame, Knock Off, U-Turn
Special.png
Volt Switch
Status.png
Thunder Wave, Shift Gear, Parting Shot, Taunt, Toxic, Toxic Spikes, Haze
Intended Role: Physical Wallbreaker, Set-Up Sweeper, Offensive Pivot, Stallbreaker, Offensive Utility
Role Justification: Its unique offensive typing allows it to break past the bulky Waters and Fairies introduced so far. It has two great abilities to either counter attempts to revenge kill it with super effective moves or give priority to its large utility movepool. With a single Shift Gear, this Pokemon can outspeed the entire unboosted metagame and hit rather hard. However, it’s balanced by underwhelming STABs, subpar bulk, and a crucial weakness to Ground, which can hurt its matchup against Mega Gyarafable with Earthquake, a mon it normally could revenge kill.

Set 2:
:sv/iron valiant::swsh/abomasnow:
DNA Donors: Iron Valiant / Abomasnow
Fusion Name: Iron Snow
New Types:
Fighting.png
Ice.png

Base Stats: 82 / 112 / 82 / 112 / 82 / 90 [BST: 560] (+0 HP / +1 Atk / +0 Def / +6 SpA / +10 SpD / +2 Spe)
New Ability: Snow Storm = (Quark Drive + Snow Warning)
Ability Description: In snow or upon using a Booster Energy, boost highest stat.
Notable Moves:
Physical.png
Close Combat, Ice Spinner, Icicle Crash, Knock Off, Wood Hammer, Earthquake, Rock Slide, Spirit Break, Liquidation, Fire Punch, Thunder Punch
Special.png
Focus Blast, Aura Sphere, Vacuum Wave, Ice Beam, Leaf Storm, Energy Ball, Earth Power, Moonblast, Thunderbolt
Status.png
Swords Dance, Encore, Calm Mind, Taunt, Destiny Bond
Intended Role: Physical Wallbreaker, Special Wallbreaker, Set-Up Sweeper, Mixed Attacker
Role Justification: It’s Iron Valiant. It does Iron Valiant things. That means a wide movepool with strong STABs and coverage on both ends, both Calm Mind and Swords Dance for set-up, ability to use Booster Energy, and more. While its stats are much worse compared to broken Valiant, it has a very strong offensive typing that when combined with Grass coverage, hits the entire metagame super-effectively. However, its poor unboosted speed, mediocre bulk, awful defensive typing, and lack of a strong physical Ice or a reliable special Fighting STAB keep it balanced.

:sv/iron valiant::swsh/abomasnow-mega:
DNA Donors: Iron Valiant / Abomasnow-Mega
Fusion Name: Iron Snow-Mega
New Types:
Fighting.png
Ice.png

Base Stats: 82 / 152 / 112 / 152 / 102 / 60 [BST: 660] (+0 HP / +41 Atk / +30 Def / +46 SpA / +30 SpD / +-28 Spe)
New Ability: Snow Warning = (Quark Drive + Snow Warning)
Ability Description: Snow Warning
Notable Moves:
Physical.png
Close Combat, Ice Spinner, Icicle Crash, Knock Off, Wood Hammer, Earthquake, Rock Slide, Spirit Break, Liquidation, Fire Punch, Thunder Punch
Special.png
Focus Blast, Aura Sphere, Vacuum Wave, Blizzard, Ice Beam, Leaf Storm, Energy Ball, Earth Power, Moonblast, Thunderbolt
Status.png
Swords Dance, Encore, Calm Mind, Taunt, Destiny Bond
Intended Role: Physical Wallbreaker, Special Wallbreaker, Set-Up Sweeper, Mixed Attacker
Role Justification: This mega is significantly stronger and bulkier at the cost of a large Speed cut. Slow Ice is tough to work with but you have giant Snow-boosted bulk and multiple priority moves. Also Snow Warning gives it a strong Blizzard for mixed or special sets.
 
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Set 1(1, 2)
:swsh/chien-pao::swsh/seismitoad:
croak
DNA Donors: Chien-Pao / Seismitoad
Fusion Name: Chien-Toad
New Types:
Ice.png
Ground.png

Base Stats: 92 / 107 / 77 / 87 / 80 / 112 [BST: 555] (+0 HP / +0 Atk / +0 Def / +0 SpA / +10 SpD / +8 Spe)
New Ability: Toad of Ruin = (Sword of Ruin + Poison Touch)
Ability Description: Active Pokemon without this Ability have their Defense multiplied by 0.75 when being hit by a contact move.
Notable Moves:
Physical.png
Ice Punch, Earthquake, Sacred Sword, Sucker Punch, Psychic Fangs, Power Whip, Low Kick, Ice Shard, Knock Off
Special.png
no
Status.png
Taunt, Swords Dance, Stealth Rock
Intended Role: Physical Wallbreaker, Set-up Sweeper, Suicide Lead
Role Justification: powerful, fast ice to prey on the dragons. defensive utility is very poor and will struggle to break specific targets due to its solid but not amazing atk holding it back a bit

Set 2
:swsh/charizard::swsh/bellibolt:
belli
DNA Donors: Charizard / Bellibolt
Fusion Name: Bellizard
New Types:
Electric.png
Flying.png

Base Stats: 93 / 79 / 93 / 106 / 84 / 75 [BST: 530] (+0 HP / +5 Atk / +9 Def / +0 SpA / +0 SpD / +3 Spe)
New Ability: Thermal Throttle = (Static + Blaze), Solar Panel = (Electromorphosis + Solar Power)
Ability Description:
Thermal Throttle: 30% chance a Pokemon contacting this Pokemon or using a Fire attack on this Pokemon will be paralyzed.
Solar Panel: Effects of Electromorphosis. This Pokemon gains the Charge effect per turn in Sunny Day.
Notable Moves:
Physical.png
see mega x i guess
Special.png
Volt Switch, Discharge, Thunderbolt, Hurricane, Scorching Sands
Status.png
Slack Off, Toxic, Will-o-Wisp, Thunder Wave
Intended Role: Defensive Pivot, Physical Wall
Role Justification: ah yes a classic. the elec/flying phys wall pivot. checks stuff like gyarafable and tinkascorch with typing and stats, and does defense pivot stuff. has pretty much every status option imaginable so there is that.

:swsh/charizard-mega-x::swsh/bellibolt:
the legal
DNA Donors: Charizard-Mega-X / Bellibolt
Fusion Name: Bellizard-Mega-X
New Types:
Electric.png
Dragon.png

Base Stats: 93 / 125 / 126 / 127 / 84 / 75 [BST: 630] (+0 HP / +51 Atk / +42 Def / +21 SpA / +0 SpD / +3 Spe)
New Ability: Tough Claws
Ability Description:
Tough Claws
Notable Moves:
Physical.png
Outrage, Supercell Slam, Wild Charge, Thunder Punch, Dragon Claw Flare Blitz, Earthquake, Sucker Punch
Special.png
use the base
Status.png
Slack Off, Dragon Dance
Intended Role: Set-Up Sweeper, Physical Wallbreaker, Physical Cleaner
Role Justification: really FAT dder held back by type with mediocre phys stabs


:swsh/charizard-mega-y::swsh/bellibolt:
the banned
DNA Donors: Charizard-Mega-Y / Bellibolt
Fusion Name: Bellizard-Mega-Y
New Types:
Electric.png
Flying.png

Base Stats: 93 / 99 / 93 / 156 / 114 / 75 [BST: 630] (+0 HP / +25 Atk / +9 Def / +50 SpA / +30 SpD / +3 Spe)
New Ability: Drought
Ability Description: Drought
Notable Moves:
Physical.png
no
Special.png
Volt Switch, Discharge, Thunderbolt, Air Slash, Scorching Sands, Weather Ball, Solar Beam
Status.png
Slack Off, Toxic, Will-o-Wisp, Thunder Wave
Intended Role: Banned Mega
Role Justification: Guys Its Banned.

:swsh/charmander::swsh/tadbulb:
child
DNA Donors: Charmander / Tadbulb
Fusion Name: Tadmander
New Types:
Electric.png
Fire.png

Base Stats: 50 / 41 / 44 / 70 / 45 / 55 [BST: 305] (+0 HP / +0 Atk / +2 Def / +11 SpA / +3 SpD / +0 Spe)
New Ability: Thermal Throttle = (Blaze + Static), Tempest Flame = (Own Tempo + Solar Power)
Ability Description:
Thermal Throttle: read above
Tempest Flame: This Pokemon cannot be confused or Intimidated. If it were to be confused or Intimidated: SpAtk is 1.5x.
Notable Moves:
Physical.png

Special.png

Status.png

Intended Role:
Role Justification:
 
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