• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Fusion Evolution V4

Status
Not open for further replies.
Parents: Whimsicott / Zeraora
Egg Group: DNA
Name: Zentajirr
Type: Fairy / Electric
Stats: 74/89/80/109/77/149 (+20 special attack and speed)
Ability and Description: Prankster + Volt Absorb = Whenever this pokemon is targeted with a status move, a move with priority, or electric move, heal 25% of max HP. Your electric type moves have +1 priority and heal yourself for 25% of max HP.
Notable Moves: Look it up.
Playstyle: +1 Volt Switch

Parents: Genesect / Genesect-Chill
Egg Group: DNA
Name: Klokrolok
Type: Bug / Steel
Stats: 76/145/100/145/100/104 (+20 special attack and attack, +5 to all stats)
Ability: Download + Download = Download 2.0
Notable Moves: Look it up.
Playstyle: Old Genesect but stronger.

Parents: Latios / Thundurus
Egg Group: DNA
Name: Artajirr
Type: Dragon / Electric
Stats: 79/102/75/147/95/130 (+20 speed and special attack)
Ability and Description: Levitate + Prankster = CRAFTY AURA - Your electric attacks ignore ground type immunity and hit as super effective hits with +1 priority. Your non-damaging moves have +1 priority as well. Immune to ground type attacks.
Notable Moves: Look it up.
Playstyle: Good attacking and speed stats. If that isn't enough, use Calm Mind. First aid kit? Go emergency Roost with +1 priority. Draco Meteor hits hard, and Thunderbolt never fails (I still don't get why Gamefreak nerfed like every single move by 5 BP in Gen 6...) Also, Screw Ground types.

Parents: Tangrowth / Stakataka
Egg Group: DNA
Name: Izotope
Type: Grass / Steel
Stats: 100/115/168/81/95/31 (+20 HP and special defense)
Ability and Description: Whenever stats are raised or lowered, recover 1/3 of max HP and raise highest stat by 1 (does not activate other part of ability).
Notable Moves: Curse, Synthesis, Leech Seed, Swords Dance, Toxic, Substitute, Amnesia, Psych Up, Gyro Ball, Stealth Rock, Iron Defense
Playstyle: Along with having awesome stats, this Howl's Moving Castle can be defense or offense... or both. With curse, you raise attack and defense and your highest stat, which probably will boost defense. Well, Swords Dance will boost attack by 2, and probably defense by 1. Good regenerative tank with a little offense.

Parents: Ho-oh / Castform
Egg Group: DNA
Name: Raegora
Type: Flying / Normal
Stats: 108/100/100/90/112/80 (+20 HP and defense)
Ability and Description: Regenerator + Forecast = RAINBOW SCALES - If Raegora, this pokemon’s type changes to the type corresponding to the active weather condition (Rain, Primordial Sea - Water; Sun, Desolate Land - Fire; Hail - Ice; Sandstorm - Rock; Delta Stream - Flying). If Raegora’s type matches the type of the current weather condition, heal ⅓ of max HP at the end of the turn.
Notable Moves: Sacred Fire, Hurricane, Weather Ball, Sunny Day, Sandstorm, Hail, Rain Dance, Hydro Pump, Ancient Power, Protect, Fly, Whirlwind, Will-o-Wisp, Thunder Wave, Toxic, Substitute, Recover, Roost, Thunder, Solar Beam, Celebrate, Curse, Fly, Scald, Ice Beam, Blizzard, Tailwind, Defog
Playstyle: This pokemon is soooo versatile! Honestly good for any situation, if a weather effect is active. Thanks to Castform, through weather, it has access to 5 STABs, and the awesome thing is that it has attacking moves for each type. Can go either route for attacking stats. Has Ice Beam and Blizzard STAB and Hail, Sunny Day and Fire Blast, Sacred Fire, Solar Beam, (and Burn Up is really good I guess because it will become a fire type again immediately after use), Sandstorm and no really good rock type move other than Ancient Power, but it gets a 1.5x boost to its special defense in Sandstorm, Rain Dance and Hydro Pump and Scald and Hurricane and Thunder, Brave Bird in Delta Storm (and also that you have no weaknesses in Delta Stream). Defog and Recover and Roost and Tailwind for support and sustain, and Raegora’s ability helps for even better sustain. Toxic and Will-o-Wisp and Thunder Wave if you want some status and stall. Weather Ball works as well, even though the coding doesn’t change to covering all aspects of this ability. Z-Celebrate, Whirlwind, Curse, Fly, Protect. The opponent’s or your team can both activate its ability. If Hail or other weather teams are going to be a huge part of the meta, this oddball pokemon will fit right in.
 
Last edited:
Parents: Tangrowth / Trevenant
Egg Group: Grass
Name: Weedomeg
Type: Grass / Ghost
Stats: 102/115/110/97/76/63 (+10 to all stats)
Ability and Description: Regenerator + Natural Cure = GODDESS APPLE - Any self-inflicted non-recoil damage heals you the same amount instead (excluding instant kill moves such as Explosion and Life Orb damage). When you are inflicted with any status, remove it and recover 1/3 of max HP.
Notable Moves: Leech Seed, Rest, Synthesis, Destiny Bond, Foul Play, Curse, Others
Playstyle: I'm getting so bored of explaining things to people. How about this: No-sleep Rest and Healing Curse. Have Fun.
how did you make the first part of that ability from Regenerator and Natural Cure? im confused
 
It is confusing overall, because both abilities only work when switching out. So the ability would more work along the lines of "When you are inflicted with a status, the pokemon automatically switches out removing the status and heal 1/3th of max HP."

Now for something completely different, after scouring through the dex I would like to present you the leading pokemon of the meta(this does not include mega pokemon);

HP: With a whopping 208 HP, Yvel-Chan stands on top of the food chain. No more fatty meat for this pokemon!
Atk: Currently two pokemon share the #1 Atk spot with a whopping 173 atk; Kira and Heratana. I certainly wouldn't want to wrestle with these two!
Def: With a whopping 182 Def, Cofagreelix is not one to mess with. Okay... who gave this pokemon steriods?
SpA: With a whopping 174 Spa, Axatree is the true specialist. Remember to wear your tinfold hats near this pokemon!
SpD: With a whopping 184 SpD, Regetta knows it's mind games. No seriously, don't play chess with it. It'll wipe the floor with you!
Spe: With a whopping 190 Spe, you never know if Ninxys is around. No really, it's too fast for the human eye to follow!
BST: With an overall of 670 BST, Deoxys-Confused is the most balanced pokemon. It truly found nirvana.
 
Last edited:
azumarill.gif
wigglytuff.gif

Parents: Azumarill / Wigglytuff
Shared egg group: Fairy
Offspring name: Azuwiggly
New type: Water / Fairy
New base stats: 130 / 70 / 72 / 82 / 75 / 57 [BST: 486]
New ability and desc: Mystic Power (Huge Power + Competitive) - Doubles Special Attack.
Notable moves:
STAB: Dazzling Gleam, Hydro Pump, Scald, Surf
Coverage: Knock Off, Thunderbolt, Focus Blast, Fire Blast, Flamethrower, Shadow Ball, Grass Knot, Ice Beam, Psychic
Status/Support: Encore, Heal Bell, Light Screen, Reflect, Refresh, Stealth Rock, Thunder Wave, Wish
Role Identification: At first glance, Azuwiggly may seem a bit underwhelming, with a movepool that's not particularly big and a paltry BST that doesn't even crack 500. However, Azuwiggly can prove to be a potent threat thanks to decent bulk (provided by its great HP stat), a solid collection of powerful coverage moves, and most of all, its ability, which raises its SpA to outstanding levels. With max EVs and a modest nature, its SpA stat peaks at 578 - just below the maximum of Mega Amdre-Marye, the strongest special attacker in the game. And it can hold an item since it doesn't need a mega stone, so in practice it can hit even harder.

aggron.gif
regirock.gif

DNA Donors: Aggron / Regirock
Offspring name: Aggrock
New type: Steel / Rock
New base stats: 100 / 120 / 200 / 60 / 90 / 55 (+20 HP, +10 Atk, +5 Def, +0 SpA, +5 SpD, +0 Spe) [BST: 625]
New ability and desc: Sturdy
Notable moves:
STAB: Head Smash, Rock Slide, Rock Tomb, Stone Edge, Heavy Slam, Iron Head, Iron Tail
Coverage: Dragon Tail, Thunder Punch, Drain Punch, Low Kick, Superpower, Fire Punch, Earthquake, Ice Punch, Aqua Tail
Status/Support: Curse, Roar, Rock Polish, Stealth Rock, Taunt, Thunder Wave
Other: Explosion
Role Identification: Ehhh just mega evolve it.

aggron-mega.gif
regirock.gif

DNA Donors: [Mega]
Offspring name: Mega Aggrock
New type: Steel
New base stats: 100 / 150 / 250 / 60 / 110 / 55 [BST: 725]
New ability and desc: Sturdy --> Filter
Notable moves:
STAB: Head Smash, Rock Slide, Rock Tomb, Stone Edge, Heavy Slam, Iron Head, Iron Tail
Coverage: Dragon Tail, Thunder Punch, Drain Punch, Low Kick, Superpower, Fire Punch, Earthquake, Ice Punch, Aqua Tail
Status/Support: Curse, Roar, Rock Polish, Stealth Rock, Taunt, Thunder Wave
Other: Explosion
Role Identification: Now that's what I'm talking about. Mega Aggrock is basically Mega Aggron, but superior in every single way. Movepool-wise, it doesn't gain much from Regirock, but what it does gain is a little bit of extra power and a whole lot of extra bulk. Mega Aggrock is blessed with a phenomenal defensive spread of 100/250/110, making it nigh-impenetrable on the physical side and pretty tough on the special side. It's best used as a defensive wall, a bulky wallbreaker, or a Curse sweeper- the same roles that Mega Aggron fills in standard play.

lilligant.gif
heatran.gif

DNA Donors: Lilligant / Heatran
Offspring name: Lillitran
New type: Grass / Steel
New base stats: 100 / 75 / 90 / 130 / 90 / 93 (+20 HP, +0 Atk, +0 Def, +10 SpA, +0 SpD, +10 Spe) [BST: 578]
New ability and desc: Cloud Clearer (Chlorophyll + Flash Fire) - Immune to Fire. Summons sunlight for five turns if targeted by a Fire-type move.
Notable moves:
STAB: Energy Ball, Giga Drain, Grass Knot, Petal Dance, Solar Beam, Flash Cannon
Coverage: Fire Blast, Fire Spin, Flamethrower, Lava Plume, Magma Storm, Overheat, Earth Power, Ancient Power
Status/Support: Encore, Heal Bell, Healing Wish, Leech Seed, Quiver Dance, Roar, Stealth Rock, Synthesis, Taunt, Will-o-Wisp
Other: Explosion
Role Identification: There are two different ways you can use Lillitran. Your first option is to put it in a support role, which it excels at thanks to its great defensive typing, its ability that negates its crippling double weakness, and its diverse status movepool that includes reliable recovery. Your second and arguably more enticing option is to use it as a Quiver Dance sweeper. Its coverage moves are pretty limited, but it has the bulk, it has the speed, and you'd better believe it has the power to pull it off. It'll be great on sun teams, as its ability lets it reap all the benefits of sun without any of the drawbacks.

weezing.gif
cresselia.gif

DNA Donors: Weezing / Cresselia
Offspring name: Cressing
New type: Poison / Psychic
New base stats: 117 / 85 / 120 / 90 / 120 / 77 (+20 HP, +0 Atk, +0 Def, +5 SpA, +15 SpD, +0 Spe) [BST: 614]
New ability and desc: Levitate
Notable moves:
STAB: Clear Smog, Sludge Bomb, Sludge Wave, Psychic, Psyshock, Psycho Cut, Zen Headbutt
Coverage: Dark Pulse, Thunderbolt, Moonblast, Fire Blast, Flamethrower, Shadow Ball, Energy Ball, Grass Knot, Ice Beam
Status/Support: Calm Mind, Destiny Bond, Haze, Light Screen, Lunar Dance, Magic Coat, Moonlight, Reflect, Taunt, Thunder Wave, Toxic, Toxic Spikes, Trick, Will-o-Wisp
Other: Explosion
Role Identification: Defensive wall/ bulky support. It has great defensive stats, solid typing, an ability that gets rid of one of its few weaknesses, and reliable recovery, so it's definitely built to last. It helps that it also has access to Clear Smog and Haze to discourage setup sweepers, and Will-o-Wisp to neuter physical attackers. Alternatively, it can be used as a setup sweeper itself with Calm Mind.

xatu.gif
celesteela.gif

DNA Donors: Xatu / Celesteela
Offspring name: Celexa
New type: Flying / Steel
New base stats: 101 / 88 / 96 / 101 / 95 / 78 (+20 HP, +0 Atk, +10 Def, +0 SpA, +10 SpD, +0 Spe) [BST: 559]
New ability and desc: Magic Absorb (Magic Bounce + Beast Boost): Immune to status moves. Raises most proficient stat by one stage if targeted by one.
Notable moves:
STAB: Air Slash, Drill Peck, Flash Cannon, Heavy Slam
Coverage: U-Turn, Foul Play, Sucker Punch, Dazzling Gleam, Superpower, Fire Blast, Flamethrower, Shadow Ball, Giga Drain, Grass Knot, Seed Bomb, Earthquake, Psychic, Psyshock, Stored Power, Rock Slide, Stone Edge
Status/Support: Autotomize, Calm Mind, Defog, Haze, Leech Seed, Light Screen, Reflect, Refresh, Roost, Tailwind, Thunder Wave, Trick, Wish
Other: Night Shade
Role Identification: A straightforward but nonetheless effective supporter, whose greatest asset is undoubtedly its immunity to status moves. Combine that with its great defensive typing and its access to Haze to stop setup sweepers, and you've got something that can check more than a few threats in the meta. Offensively, its Special Attack is pretty decent, and it has Foul Play and Night Shade as means of dealing damage without investment, so it's far from passive.

mantine.gif
seismitoad.gif

Parents: Mantine / Seismitoad
Egg Group: Water 1
Offspring name: Mantoad
New type: Flying / Ground
New base stats: 110 / 82 / 87 / 97 / 122 / 87 [BST: 585]
New ability and desc: Water Absorb
Notable moves:
STAB: Air Slash, Earth Power
Coverage: Focus Blast, Grass Knot, Ice Beam, Sludge Wave, Hydro Pump, Scald, Surf
Status/Support: Defog, Haze, Refresh, Roost, Stealth Rock, Tailwind
Other: Mirror Coat
Role Identification: A wall, blessed with a great defensive spread of 110/87/122, good typing, and an ability that turns one of its two weaknesses into an immunity. Its special bulk in particular is fantastic, and while it's not as great on the physical side, it can cripple incoming physical attackers with Scald. Throw in hazard setting and removal, plus Haze to stop setup sweepers, and you've got a solid, solid fusion on your hands.
 
Last edited:
deoxys.gif
deoxys-speed.gif

Well, might as well give Deoxys-Confused his own brother.
DNA Donors: Deoxys / Deoxys-Speed
Offspring name: Deoxys-Drunk
New Type: Psychic
Base Stats: 55 / 137 / 75 / 137 / 75 / 190 (669) (+10 Atk / +10 SpA / +20 Spe)
New ability and desc: Pressure - If this Pokemon is the target of an opposing Pokemon's move, that move loses one additional PP. (+5)
Notable Moves: Deoxys's movepool....which is quite big.
Role Identification: Wow, look who's drunk! Anyway, we got basically the counterpart to Deoxys-Confused, which just as fast as Ninxys (though its still faster than anything in the game thanks to its Ability) and basically Deoxys-Speed, but taking on more of a Normal Form statspread.


eelektross.gif
mimikyu.gif

On the other side of the gap...
DNA Donors: Mimikyu / Eelektross
Offspring name: Yukari
New Type: Electric / Ghost
Base Stats: 70 / 122 / 80 / 77 / 92 / 93 (669) (+20 Atk / +20 Spe)
New ability and desc: Danmaku Barrier (Levitate + Disguise) - Immune to damage until it gets hit. If it was hit, it will break the barrier and the user will levitate instead. If the target uses a Ground-type move, though, it will reactivate the barrier again after the attack is executed.
Notable Moves: Swords Dance, Wild Charge, Shadow Claw, Shadow Sneak, Drain Punch, Knock Off, Superpower, Fire Punch, U-Turn, Rock Slide, Volt Switch, Play Rough
Role Identification: The return of an old buddy. While having average stats across the board, its ability is what makes it pretty useful. It basically functions like normal Disguise which activates Levitate on deactivation. However, it will reactivate after the attack is done. Its definitely not a sitting duck, it can hit hard after a Swords Dance and with Z-Wild Charge, as well as solid coverage with Superpower and Knock Off. It can also pivot out.

bronzong.gif
magearna.gif

When the world is in shambles...
DNA Donors: Bronzong / Magearna
Offspring name: Bronzarna
New Type: Steel / Fairy
Base Stats: 93 / 92 / 125 / 114 / 115 / 49 (588) (+20 HP / +10 Def / +10 SpA)
New ability and desc: Clockwark Soul (Soul-Heart + Heatproof) - Takes half damage from Special attacks, as well as being immune to Fire-type moves and burns. If a Pokemon is knocked out, it will raise its Special Attack up by 1.
Notable Moves: Trick Room, Shift Gear, Calm Mind, Fleur Cannon, Dazzling Gleam, Flash Cannon, Psychic, Shadow Ball, Volt Switch, Thunderbolt, Aura Sphere, Focus Blast, Ice Beam, Gyro Ball, Earthquake, Rock Slide Explosion, Stealth Rock, Heart Swap
Role Identification: Well, here we have one of the best Special tanks you can get. Able to tank hits with its solid 93/125/115 bulk, it takes Bronzong's better traits and puts them with a good old improvement with Magearna's offensive prowlness. It's also immune to both types of residual damage, as well as one of its weaknesses thanks to its ability, which also provides the Special bulk it can carry. Its Speed, while bad, is perfect for Trick Room and Gyro Ball, if you choose that route.


xerneas.gif
shelgon.gif

A shell is merely one piece of work.
DNA Donors: Xerneas / Shelgon
Offspring name: Exgon
New Type: Dragon / Fairy
Base Stats: 95 / 113 / 97 / 115 / 74 / 94 (588) (+20 SpA / +20 Spe)
New ability and desc: Rapid Destruction (Rock Head + Fairy Aura) - Immune to recoil and Fairy-type moves. In addition, all Pokemon's recoil-inducing moves and Fairy-type moves are increased by 33% in power.
Notable Moves: Outrage, Dragon Claw, Draco Meteor, Moonblast, Double-Edge, Focus Blast, Fire Blast, Thunderbolt, Close Combat, Megahorn, Geomancy, Dragon Dance, Rock Slide,
Role Identification: No shell can break it. Nothing can see beyond its appearance on how average it is for this metagame. But hey, a Dragon/Fairy with Geomancy sounds exciting, as well as great neutral coverage in Double-Edge.
 
Last edited:
muk-alola.gif
ama-ama-png.95176

DNA Donors: Muk-Alola / Stakataka
Offspring name: Automata
New Type:
dark.gif
steel.gif

Base Stats: 103 Hp/137 Atk/143 Def/59 SpA/101 SpD/31 Spe (+20 HP, +19 Atk, +1 SpD)
New ability and desc: Nocive Creature (Poison Touch + Beast Boost) - Contact moves used by this Pokémon have their power boosted by 50% and always poison the target. This Pokemon's highest stat is raised by 1 if it attacks and KOes another Pokemon.
Notable Moves:
-Physical:
Gyro Ball, Knock Off, Pursuit, Crunch, Iron Head, Elemental Punches, Stomping Tantrum, Superpower, Poison Jab, Zen Headbutt, Stone Edge, Rock Slide, Power-Up Punch, Shadow Sneak, EXPLOSION.
-Status: Stealth Rock, Trick Room, Curse, Taunt, Haze, Disable, Magic Coat, Magnet Rise, Rock Polish.
Role Identification:
tapulele.gif
swellow.gif

Y'all know what this thing is gonna do, no descriptions needed :]
DNA Donors: Tapu Lele / Swellow
Offspring name: Tapu Wew
New Type:
psychic.gif
normal.gif

Base Stats: 65 Hp/85 Atk/67 Def/122 SpA/82 SpD/130 Spe (+20 SpA, +20 Spe)
New ability and desc: Miracle Surge (Psychic Surge + Scrappy) - Summons Miracle Terrain for 5 turns on switch in. Miracle Terrain lets Psychic-type moves to hit Dark-types and Normal and Fighting-type moves to hit Ghost-types. Miracle Terrain boosts the power of Psychic, Normal and Fighting-type attacks x1.5. Under this terrain, grounded Pokémon are inmune to priority moves.
Notable Moves:
-Physical:
Return, Frustration, U-Turn, Double Edge, Endeavor, Quick Attack (for non-grounded mons), Pursuit.
-Special: B O O M B U R S T, Psychic, Psyshock, Focus Blast, Heat Wave, Moonblast, Thunderbolt, Grass Knot, Energy Ball, Nature's Madness, Extrasensory, Hurricane, Shadow Ball, Dazzling Gleam, Air Slash, Draining Kiss.
-Status: Calm Mind, Roost, Taunt, Defog, Aromatherapy, Refresh, Agility, Tailwind, Whirlwind.
Role Identification:
 
Last edited:
dewgong.gif
darmanitan.gif
(resub)
Parents: Dewgong/Darmanitan
Shared egg group: Field
Offspring name: Ganadew
New type: Ice / Fire
New base stats:
107 / 115 / 77 / 60 / 85 / 92
New ability and desc: Blubber Brunt (Thick Fat + Sheer Force) - This Pokemon's Fire and Ice moves against the opponent deal damage with this Pokemon's attack stat doubled, moves with secondary effects do 0.7x damage to this Pokemon and have nullified effects.
Notable moves: Attacking : Flare Blitz, Ice Shard, Icicle Spear, Avalanche, Fake Out, Earthquake, Fire Punch, Superpower, U-Turn, Stone Edge
Status : Taunt, Bulk Up
Role Identification: With this interesting typing and ability, this Pokemon is able to hit very hard with its various STAB attacks. Flare Blitz means something will take damage, and moves like icicle spear back its coverage up. Also with access to a good priority move to combo with its ability, this Pokemon can hit on all angles, especially with its wide move pool.
muk-alola.gif
swalot.gif

Parents: Muk-Alola / Swalot
Shared egg group: Amorphous
Offspring name: Swalokum-Lol
New type: Dark / Poison
New base stats:
112 / 99 / 89 / 79 / 101 / 62
New ability and desc: Slime Drench (Liquid Ooze + Poison Touch) - If the foe is poisoned, whenever it tries to heal (with an item or move), it takes that amount of damage.
Notable moves: Attacking : Earthquake. Fire Punch, Gunk Shot, Ice Punch, Thunder Punch, Knock Off, Pursuit, Poison Jab, Shadow Sneak
Status : Taunt. Pain Split
Role Identification: Stallbreaker - With taunt and this ability, this Pokemon almost completely negates stall. Taunt the cleric and just start clicking toxic. Other than that, it performs as a status spreader and trapper like Alolan Muk.

steelix.gif
stakataka.gif

DNA Donors: Steelix / Stakataka
Offspring name: Axis
New Type: Ground / Steel
Base Stats: 70 / 109 / 225 / 54 / 100 / 21 (+2 HP, +1 Atk, +20 Def, +0 SpA, +17 SpD, +0 Spe)
New ability and desc: Snake Eyes (Sheer Force + Beast Boost) - If this foe uses their highest stat to attack this Pokemon, the damage is reduced to 0.7x its normal power, and its secondary effects are nullified.
Notable Moves: Attacking : Gyro Ball, Earthquake, Iron Head, Superpower, Fire Fang, Ice Fang, Aqua Tail, Thunder Fang, Heavy Slam
Status : Stealth Rock, Roar, Trick Room
Role Identification: Tanky Rocks/TR Setter - With the HIGHEST defense base stat of all fusion mons (including vegas), this Pokemon can soak physical hits for days in combination with its ability. Also with a decent HP and SpDef stat, this Pokemon can afford to take hits from those mons as well.
steelix-mega.gif
stakataka.gif

DNA Donors: Steelix-Mega / Stakataka
Offspring name: Axis-Mega
New Type: Ground / Steel
Base Stats:
70 / 149 / 255 / 54 / 130 / 21
New ability and desc: Sand Force - This Pokemon's Ground/Rock/Steel moves have their power increased by 1.3x in sandstorm.
Notable Moves: Attacking : Gyro Ball, Earthquake, Iron Head, Superpower, Fire Fang, Ice Fang, Aqua Tail, Thunder Fang, Heavy Slam
Status : Stealth Rock, Roar, Trick Room
Role Identification: Tanky Rocks/TR Setter - With the HIGHEST defense base stat of all fusion mons (including megas), this Pokemon can soak physical hits for days. Also with a decent HP and SpDef stat, this Pokemon can afford to take hits from special mons as well.

charjabug.gif
vikavolt.gif

Parents: Charjabug / Vikavolt
Shared egg group: Bug
Offspring name: Kavovia
New type: Bug / Electric
New base stats:
77 / 86 / 102 / 110 / 85 / 49
New ability and desc: Earthly Charge (Battery + Levitate) - This Pokemon's special attacks are increased by 1.3x power, this Pokemon is immune to ground moves, and when targeted by one, its special attacks are increased by a further 1.3x power.
Notable moves: Attacking : Thunderbolt, Volt Switch, Energy Ball, Bug Buzz, Flash Cannon
Status - Thunder Wave, Agility
Role Identification: Powerful/Bulky Hitter - With an immediate life orb boost to its special attacks, this Pokemon can hit very hard. Also with access to agility and ok bulky stats, this Pokemon can function as a sweeper under the right conditions.

luvdisc.gif
xurkitree.gif

DNA Donors: Luvdisc / Xurkitree
Offspring name: Luvee
New Type: Water / Electric
Base Stats:
63 / 59 / 63 / 126 / 68 / 110 (+0 HP, +0 Atk, +0 Def, +20 SpA, +0 SpD, +20 Spe)
New ability and desc: Doused Motor (Swift Swim + Beast Boost) - This Pokemon's highest stat is raised by 2 if it attacks and KOs another Pokemon.
Notable Moves: Attacking : Thunderbolt, Hydro Pump, Surf, Ice Beam, Energy Ball, Dazzling Gleam, Volt Switch, Signal Beam
Status : Tail Glow, Hypnosis, Calm Mind
Role Identification: With Tail Glow, a broken ability, BoltBeam, and Z Hypnosis, this Pokemon is a real threat to sweep teams. If you hit a Z Hypnosis, you can consider it game because nothing walls this Pokemon's coverage (except for shedinja and dialcatty).

azumarill.gif
giratina.gif

DNA Donors: Azumarill / Giratina
Offspring name: Zualina
New Type: Fairy / Ghost
Base Stats:
140 / 80 / 110 / 80 / 110 / 70 (+15 HP, +5 Atk, +10 Def, +0 SpA, +10 SpD, +0 Spe)
New ability and desc: Bubble Bend (Thick Fat + Telepathy) - Moves targeting this Pokemon deal damage with a halved attacking stat.
Notable Moves: Attacking : Play Rough, Shadow Sneak, Shadow Claw, Shadow Force, Superpower, Earthquake, Knock Off, Brick Break
Status : Belly Drum, Will-O-Wisp, Thunder Wave, Defog, Roar
Role Identification: Tanky Support / Sweeper - With an absolutely broken ability, this Pokemon is able to setup Belly Drum, comboed with its already high defenses. Also with its access to stab priority, and support moves like wisp, t wave, and defog, it is very easy to fit this mon on any team.
 
Last edited:
deoxys-attack.gif
aerodactyl.gif

The meteor wasn't what killed the dinosaurs. It was the virus inside it.
DNA Donors: Deoxys-Attack / Aerodactyl
Offspring name: Ye Olde Dark Taco Soda
New Type: Psychic / Rock
Base Stats: 70 / 167 / 47 / 125 / 52 / 165 (+20 Atk / +20 Spe)
New ability and desc: Pressure - If this Pokemon is the target of an opposing Pokemon's move, that move loses one additional PP.
Notable Moves: Earthquake, Stone Edge, Extreme Speed, Crunch, Zen Headbutt
Role Identification: Quite Obvious role is obvious.

deoxys-attack.gif
aerodactyl-mega.gif

DNA Donors: Deoxys-Attack / Aerodactyl-Mega
Offspring name: Ye Mega Olde Dark Taco Soda
New Type: Psychic / Rock
Base Stats: 70 / 197 / 67 / 135 / 72 / 185 (+20 Atk / +20 Spe)
New ability and desc: Tough Claws - This Pokemon's contact moves have their power multiplied by 1.3.
Notable moves: Earthquake, Stone Edge, Extreme Speed, Crunch, Zen Headbutt, Iron Head, Elemental Punches, Superpower, Knock Off
Role Identification: Same as base but with a useful ability and can live a resisted hit.


pyroar.gif
thundurus.gif

Taunt only lasts for a few turns, you say?
DNA Donors: Pyroar / Thundurus
Offspring name: Thunduroar
New Type: Fire / Electric
Base Stats: 82 / 91 / 71 / 137 / 73 / 128 (+20 SpA/+20 Spe)
New ability and desc: Waggery (Unnerve + Prankster) - As long as this mon is active, the foe cannot use status moves.
Notable Moves: Flamethrower, Thunderbolt, Volt Switch, Nasty Plot, Knock Off
Role Identification: Simple yet effective stallbreaker. Can trap Stall mons in with Fire Spin, set up with Nasty Plot or spread Thunder Wave as the stall switches out.


rotom-mow.gif
bronzong.gif

Ring ring ring, ring ring ring, phone call, phone call
DNA Donors: Rotom-Mow / Bronzong
Offspring name: Brotom-Alarm
New Type: Electric / Steel
Base Stats: 78 / 77 / 121 / 92 / 121 / 59 (+20 HP/+10 Def /+10 SpD)
New ability and desc: Time Flies (Levitate + Heatproof) - Immune to Fire, Ground and Burns. Counts as levitating.
Notable Moves: Defog, Psywave, Stealth Rock, Thunder Wave, Confuse Ray, WoW, Volt Switch, Foul Play
Role Identification: First, lemme explain how good defensively this thing is. It resists Bug, Dragon, Electric, Fairy, Flying, Grass, Ice, Normal, Psychic, Rock, Steel, and is immune to Poison, Fire and Ground, being then only hit super-effectively by Fighting, and neutrally by Water, Dark and Ghost. So, out of 18 types, 4 are useful against it. Not only that, but it's immune to Toxic, Paralizys and Burns, being a great status absorber, and also has no problem dealing with hazards, being immune to Spikes, Toxic Spikes and Sticky Web, and resisting Stealth Rock, resulting in a fantastic Defogger.

The actual moves it has are also pretty good. Foul Play and Psywave make it not entirely passive, while Volt Switch gives it momentum, and it can also sprea status through either Thunder Wave, Confuse Ray or WoW.


giratina.gif
cacturne.gif

Tfw your scarecrow takes the birds to another dimension instead of just scarring them
DNA Donors: Giratina / Cacturne
Offspring name: Giraturne
New Type: Ghost / Dark
Base Stats: 110 / 107 / 110 / 107 / 110 / 72 (+20 Def/+20 SpD)
New ability and desc: Vacuum Absorb (Pressure + Water Absorb) - Immune to water. When hit by a move it's immune to, restores HP by 50%, and that move has it's PP halved. All other moves use 2 extra PP when used against this mon
Notable Moves: Foul Play, Encore, Leech Seed, Seismic Toss, Spikes, Spiky Shield, Synthesis, Worry Seed
Role Identification: A nice stall mon. While it's stats can leave it below other stall mons in the meta, what sells it is the moves it can learn. How often is it that you'd see a defensive mon in FE with Spiky Shield? Well, Cacturne surprisingly has good stall moves. Seismic Toss and Foul Play are here, making it not passive. Leech Seed should be obvious in what it contributes. Spikes can be used for utility. And while not ideal, it can try to use Nasty Plot or Swords Dance for something.


necrozma.gif
zygarde.gif

For something with as much edges as Necrozma, this is pretty well-rounded
DNA Donors: Necrozma / Zygarde
Offspring name: Necrogarde
New Type: Psychic / Ground
Base Stats: 102 / 103 / 111 / 104 / 112 / 107 (+20 SpD/+20 Spe)
New ability and desc: Shattered Prism (Prism Armor + Aura Break) - This Pokemon receives 3/4 damage from supereffective attacks. Not very effective moves used by this pokémon do 75% more damage and this pokemons moves ignore the foes ability, whereas this pokémon's ability can't be ignored by foes
Notable Moves: Coil, DD, Earth Power, Earthquake, Thousand Arrows, Thousand Waves, Extreme Speed, Glare, Haze, Sludge Wave, Stone Edge, Autotomize, Brick Break, Calm Mind, Dark Pulse, Flash Cannon, Heat Wave, Iron Head, Knock Off, Screens, Moonlight/Morning Sun, Photon Geyser, Power Gem, Psychic, Stealth Rocks, SD
Role Identification: Talk about versality. With a pretty dang nice all-around stat spread that allows it to be whatever it wants. Not to mention, it has a fantastic movepool that allows it to fill any role it wants. Finally, it's ability works both defensively and offensively, further expanding it's already insane versality. Some sets it can have include Defensive, Support, Bulky Coil Offense, Bulky Calm Mind User, Bulky D-Dance, Offensive D-Dance. It would also be the first to have Ground / Psychic as a fusion (Not counting Kecleus)


zoroark.gif
nihilego.gif

It's an alien virus that inflicts you with illusions
DNA Donors: Zoroark / Nihilego
Offspring name: Zorilego
New Type: Dark / Poison
Base Stats: 100 / 80 / 54 / 125 / 95 / 124 (+16 HP, +1 Atk, +1 Def, +2 SpA, +20 Spe)
New ability and desc: Illusiobeast (Illusion + Bease Boost) - The user copies the highest non-HP stat of the last mon in it's party (Uses actual stat rather than base)
Notable Moves:

Special Attacker: Nasty Plot, Dark Pulse, Flamethrower, Sludge Wave, Dazzling Gleam, Power Gem, Psychic, Psyshock, Thunderbolt, Focus Blast, Agility

Bulky Support: Clear Smog, Snarl, Foul Play, Knock Off, Stealth Rock, Toxic Spikes, Mirror Coat, Counter, Worry Seed, Memento, Trick

Physical Attacker: Swords Dance, Knock Off, Throat Chop, Sucker Punch, U-Turn, Gunk Shot, Head Smash, Iron Head, Posion Jab, Zen Headbutt, Agility


Role Identification: Where to begin with this? It has various roles. It all depends on who's the last mon in your party. Do you want to be a fast special attacker? Use Ninxys, or some other fast fusion, in your last slot. Perhaps you want a bulky attacker? It has fine Sp. Def already, so set something for your Defense and make use of that surprisingly decent supportive moves. You can even pull off physical sets and surprise the foes.

When begining a battle, shows the option to select the order of your mons. If you last mon's highest stat is 400 Defense, Zorilego, for the rest of the battle, regardless if the other mon faints or not, will have 400 Def as well.
Finished with these. Feedback would be appreciated.
 
Finished with these. Feedback would be appreciated.
Personally, I'm not the biggest fan of Ye Old Dark Taco Soda. Deoxys-Attack fusions feel overdone and lazy at this point, and Deo-A / Aerodactyl isn't really a clever or cool combo, instead just coming off as random and contrived for the sake of having stupid Attack and Speed. For lack of a better word, YODTS feels... Purposeless and uncompelling. Also, Zorilego's ability feels a tad similar to Gardelego. Other than that, cool stuff.
 

Parents: Tyranitar + Tapu Bulu
Shared Egg Group: DNA
Offspring Name: Tyra Tara
Type: Rock/Grass
Base Stats: 95(+10)/137(+5)/122(+10)/95(+5)/103(+5)/73(+5) (625 BST)
Ability: Oasis (Sand Stream + Grassy Surge) - Summons Sandstorm and Grassy Terrain on switch in.
Notable Moves:
Physical: Wood Hammer, Horn Leech, Seed Bomb, Stone Edge, Rock Slide, Superpower, Brick Break, Earthquake, Megahorn, Fire Punch, Ice Punch, Thunder Punch, Aqua Tail, Crunch, Pursuit, Iron Tail, Iron Head, Dragon Tail, Focus Punch
Special: Fire Blast, Focus Blast, Dazzling Gleam, Surf, Dark Pulse, Ice Beam, Thunderbolt, Nature's Madness
Status: Dragon Dance, Rock Polish, Bulk Up, Calm Mind, Hone Claws, Leech Seed, Toxic, Taunt, Stealth Rock, Synthesis (but not really), Protect, Whirlwind

Role Identification: Bulky Physical attacker with an excellent movepool and very useful support ability. Choice Band, Life Orb, Assault Vest, Leftovers, Rocky Helmet, and Choice Scarf all allow it to fill slightly different roles for the team. If that's not good enough for you, how about Tyranitarite?

------------------------

Offspring Name: Mega-Tyra Tara
Type: Rock/Grass
Base Stats: 95/167/162/95/123/83 (725 BST)
Ability: Sand Stream
Notable Moves:
Same as regular except the status section is just Dragon Dance and Rock Polish copy & pasted 11 times.

Role Identification: Recovery in the form of Horn Leech, boosting with Dragon Dance, and coverage for whatever you could possibly need. This is what Mega Tyranitar should have been.


Parents: Kyurem + Deoxys-Defense
Shared Egg Group: DNA
Offspring Name: Xyerom-D
Type: Dragon/Psychic
Base Stats: 92/120(+15)/130/120(+15)/130/108(+10) (700 BST)
Ability: Pressure
Notable Moves:
Special: Psycho Boost, Psychic, Psyshock, Draco Meteor, Dragon Pulse, Ice Beam, Thunderbolt, Focus Blast, Flash Cannon, Earth Power, Energy Ball, Shadow Ball, Dark Pulse, Signal Beam, Mirror Coat, Blizzard, Thunder, Zap Cannon, Glaciate, Night Shade
Physical: Outrage, Dragon Claw, Zen Headbutt, Extreme Speed, Knock Off, Throat Chop, Pursuit, Superpower, Dynamic Punch, Drain Punch, Poison Jab, Meteor Mash, Iron Head, Stone Edge, Rock Slide, Stomping Tantrum, Fire Punch, Ice Punch, Thunder Punch, Shadow Claw, Counter, Seismic Toss
Status: Calm Mind, Agility, Nasty Plot, Hone Claws, Recover/Roost, Taunt, Thunder Wave, Toxic, Cosmic Power, Gravity, Trick, Spikes, Stealth Rock, Role Play/Skill Swap, Light Screen/Reflect, Amnesia, Iron Defense, Magic Coat

Role Identification: Thanks to its boring ability, Xyerom-D has the highest possible base stat total out of any non-mega fusion and the movepool to do just about whatever you want with them.
 
Last edited:
I had a good idea, but I forgot midway. Anyways, can you giys help me simplify this or something...

Parents: Zygarde / Probopass
Egg Group: DNA
Name: Kalkogen-Unsaturated
Type: Dragon / Steel
Stats: 104/77/133/78/142/67 (+20 HP and 20 special defense)
Name: Kalkogen-Unsaturated
Type: Dragon / Steel
Stats: 158/77/133/83/142/62 (+20 HP and special defense)
Ability and Description: If Kalkogen-Unsaturated, transform into Kalkogen-Saturated if at 1/2 max HP or less at the end of the turn. If Kalkogen-Unsaturated, cannot be OHKOed and endures the hit at 1/2 max HP. Only activates once per switch-in.
Notable Moves: Dragon Dance
Playstyle: Good Tank. If ability activates, you recover more HP. Good for endgame.
 
magearna.gif
landorus-therian.gif

DNA Donors: Magearna / Landorus-Therian
Offspring name: Landona-Ton
New Type: Ground/Steel
Base Stats: 100 / 120 / 105 / 120 / 105 / 88 (+16 HP, +0 Atk, +3 Def, +3 SpA, +8 SpD, +10 Spe)
New ability and desc: Weakening (Soul Heart + Intimidate) - On switch-in, lowers foe's Spa. and Atk. by 1 Stage.
Notable Moves: Shift Gear, Iron Head, Superpower, EQ, SR, Screens, Defog, Knock Off, U-Turn, Stone Edge, Rock Slide, Calm Mind, Earth Power, Flash Cannon, Focus Blast, Psychic, Sludge Bomb/Wave, Energy Ball, Dazzling Gleam, Fleur Cannon, Thunderbolt, Volt Switch, Ice Beam, Shadow Ball, Aura Sphere, Heart Swap, Heal Bell
Role Identification: Landona-Ton has a lot going for it. Solid defenses, amazing ability, good offenses, setup in shift gear. Also has SR, Knock Off, U-Turn/Volt Switch, and Defog for utility. An all-around good mon.
cryogonal.gif
audino.gif

DNA Donors: Cryogonal / Audino
Offspring name: Cryodino
New Type: Normal/Ice
Base Stats: 110 / 55 / 85 / 80 / 110 / 78 (+19 HP, +0 Atk, +17 Def, +3 SpA, +0 SpD, +1 Spe)
New ability and desc: Status Freeze (Healer + Levitate) - Immune to major status conditions.
Notable Moves: Defog, Rapid Spin, Hyper Voice, Fire Blast, Knock Off, Ice Beam, Explosion, Reflect, Light Screen, Flash Cannon, Wish, Protect, Thunderbolt, Surf, Psychic.
Role Identification: Mega. This forme=trash.
cryogonal.gif
audino-mega.gif

DNA Donors: Cryogonal / Audino
Offspring name: Cryodino-Mega
New Type: Normal/Fairy
Base Stats: 110 / 55 / 125 / 100 / 150 / 78 (+19 HP, +0 Atk, +17 Def, +3 SpA, +0 SpD, +1 Spe)
New ability and desc: Healer
Notable Moves: Defog, Rapid Spin, Hyper Voice, Fire Blast, Knock Off, Ice Beam, Explosion, Reflect, Light Screen, Flash Cannon, Wish, Protect, Thunderbolt, Surf, Psychic, Dazzlingly Gleam, Calm Mind, Recover.
Role Identification: Cryodino-Mega has 110/125/150 bulk. That’s pretty good. Coupled with hazard removal in Rapid Spin/Defog, newfound recovery in of course Recover, and a wider move pool, this is a greatly improved Mega Audino.
rhydon.gif
pikachu.gif

Parents: Rhydon/Pikachu
Shared egg group: Field
Offspring name: Rhychu
New type: Electric/Ground
New base stats: 80/102/90/57/57/75
New ability and desc: Static Head (Rock Head + Static) - Takes 0 recoil damage except struggle/recoil crash damage and when using a move that originally has recoil damage, that move Paralyzes it’s target.
Notable moves: V O L T T A C K L E, EQ, Stealth Rock, Wish/Protect, Dragon Tail, Hammer Arm, Ice Punch, Megahorn, Poison Jab, Knock Off, Rock Polish, Stone Edge, Fake Out, Encore, Extreme Speed, Volt Switch.
Role Identification: Hooray! \o/ An Eviolite user!!! 80/90/57 is pretty bad, but Eviolite helps make up for that. In addition, it has Volt Tackle, which now has no recoil AND paralyzes! I’m addition, it has rocks, priority, wide move pool, phazing, volt switch, and a decent typing! But never mind all that, it is a good EVIOLITE user! 00::
Likely done with these. Thoughts?
 
Last edited:
naganadel.gif
keldeo.gif

This is likely new: an all-special Poison/Fighting attacker.

DNA Donors: Naganadel + Keldeo
Offspring Name: Keldel
New typing: Poison/Fighting
New base stats: 82/72/81/148/81/134 (+20 SpA, +20 Spe)
New Ability + description: Beast Boost + Justified = Divine Beast (The bearer's highest non-HP stat is raised by one stage if it attacks and KOs another Pokemon; two stages if it attacks and KOs a Dark-type)
Notable moves: Nasty Plot, Sludge Bomb, Secret Sword, Fire Blast/Flamethrower, Thunderbolt, Hydro Pump, Dark Pulse, U-turn
Role identification: A dedicated specially offensive Poison/Fighting type. It has Nasty Plot for breaking, effective Choice sets due to its access to U-turn and its Stealth Rock resistance, and it's fast. Secret Sword helps it get past special walls, always important for a special attacker. Personally, I see a Life Orb + 4 attacks set being the most popular, but I'm interested to see what people come up with.

dhelmise.gif
reuniclus.gif

Also a special attacker, but with an interesting twist.

DNA Donors: Dhelmise + Reuniclus
Offspring Name: Celmuse
New typing: Ghost/Psychic
New base stats: 110/98/87/125/87/35 (+20 HP, +20 SpA) (542 BST)
New Ability + description: Steelworker + Magic Guard = Magicworker (If the bearer would take indirect damage in a turn, it does not take the damage, and the power of its attacking moves is 1.33x; multiple instances of passive damage do not affect the power multiplier)
Notable moves: Calm Mind, Psychic, Shadow Ball, Focus Blast, Energy Ball, Signal Beam, Surf, Psyshock, Flash Cannon, Sludge Wave, Trick, Recover, Trick Room, Rapid Spin
Role identification: A slow, but powerful force. Who'd expect that from a Ghost/Psychic type, huh? Anyways, this is actually a capable Toxic Orb user, due to its Ability boosting its power when afflicted with indirect damage. It can also run a Life Orb for attacks at an effective 1.729x power (if I have my math wrong, let me know). Apart from that, it has reliable recovery, Trick Room, and--rather surprisingly--Rapid Spin. Granted, Ghost/Psychic isn't the greatest typing defensively or offensively, it's slow, and Dark-types walk all over it, but it's still an interesting, powerful fusion.
 
Last edited:
azumarill.gif
wigglytuff.gif

Parents: Azumarill / Wigglytuff
Shared egg group: Fairy
Offspring name: Azuwiggly
New type: Water / Fairy
New base stats: 130 / 70 / 72 / 82 / 75 / 57 [BST: 486]
New ability and desc: Mystic Power (Huge Power + Competitive) - Doubles Special Attack.
Notable moves:
STAB: Dazzling Gleam, Hydro Pump, Scald, Surf
Coverage: Knock Off, Thunderbolt, Focus Blast, Fire Blast, Flamethrower, Shadow Ball, Grass Knot, Ice Beam, Psychic
Status/Support: Encore, Heal Bell, Light Screen, Reflect, Refresh, Stealth Rock, Thunder Wave, Wish
Role Identification: At first glance, Azuwiggly may seem a bit underwhelming, with a movepool that's not particularly big and a paltry BST that doesn't even crack 500. However, Azuwiggly can prove to be a potent threat thanks to decent bulk (provided by its great HP stat), a solid collection of powerful coverage moves, and most of all, its ability, which raises its SpA to outstanding levels. With max EVs and a modest nature, its SpA stat peaks at 578 - just below the maximum of Mega Amdre-Marye, the strongest special attacker in the game. And it can hold an item since it doesn't need a mega stone, so in practice it can hit even harder.

aggron.gif
regirock.gif

DNA Donors: Aggron / Regirock
Offspring name: Aggrock
New type: Steel / Rock
New base stats: 100 / 120 / 200 / 60 / 90 / 55 (+20 HP, +10 Atk, +5 Def, +0 SpA, +5 SpD, +0 Spe) [BST: 625]
New ability and desc: Sturdy
Notable moves:
STAB: Head Smash, Rock Slide, Rock Tomb, Stone Edge, Heavy Slam, Iron Head, Iron Tail
Coverage: Dragon Tail, Thunder Punch, Drain Punch, Low Kick, Superpower, Fire Punch, Earthquake, Ice Punch, Aqua Tail
Status/Support: Curse, Roar, Rock Polish, Stealth Rock, Taunt, Thunder Wave
Other: Explosion
Role Identification: Ehhh just mega evolve it.

aggron-mega.gif
regirock.gif

DNA Donors: [Mega]
Offspring name: Mega Aggrock
New type: Steel
New base stats: 100 / 150 / 250 / 60 / 110 / 55 [BST: 725]
New ability and desc: Sturdy --> Filter
Notable moves:
STAB: Head Smash, Rock Slide, Rock Tomb, Stone Edge, Heavy Slam, Iron Head, Iron Tail
Coverage: Dragon Tail, Thunder Punch, Drain Punch, Low Kick, Superpower, Fire Punch, Earthquake, Ice Punch, Aqua Tail
Status/Support: Curse, Roar, Rock Polish, Stealth Rock, Taunt, Thunder Wave
Other: Explosion
Role Identification: Now that's what I'm talking about. Mega Aggrock is basically Mega Aggron, but superior in every single way. Movepool-wise, it doesn't gain much from Regirock, but what it does gain is a little bit of extra power and a whole lot of extra bulk. Mega Aggrock is blessed with a phenomenal defensive spread of 100/250/110, making it nigh-impenetrable on the physical side and pretty tough on the special side. It's best used as a defensive wall, a bulky wallbreaker, or a Curse sweeper- the same roles that Mega Aggron fills in standard play.

lilligant.gif
heatran.gif

DNA Donors: Lilligant / Heatran
Offspring name: Lillitran
New type: Grass / Steel
New base stats: 100 / 75 / 90 / 130 / 90 / 93 (+20 HP, +0 Atk, +0 Def, +10 SpA, +0 SpD, +10 Spe) [BST: 578]
New ability and desc: Cloud Clearer (Chlorophyll + Flash Fire) - Immune to Fire. Summons sunlight for five turns if targeted by a Fire-type move.
Notable moves:
STAB: Energy Ball, Giga Drain, Grass Knot, Petal Dance, Solar Beam, Flash Cannon
Coverage: Fire Blast, Fire Spin, Flamethrower, Lava Plume, Magma Storm, Overheat, Earth Power, Ancient Power
Status/Support: Encore, Heal Bell, Healing Wish, Leech Seed, Quiver Dance, Roar, Stealth Rock, Synthesis, Taunt, Will-o-Wisp
Other: Explosion
Role Identification: There are two different ways you can use Lillitran. Your first option is to put it in a support role, which it excels at thanks to its great defensive typing, its ability that negates its crippling double weakness, and its diverse status movepool that includes reliable recovery. Your second and arguably more enticing option is to use it as a Quiver Dance sweeper. Its coverage moves are pretty limited, but it has the bulk, it has the speed, and you'd better believe it has the power to pull it off. It'll be great on sun teams, as its ability lets it reap all the benefits of sun without any of the drawbacks.

weezing.gif
cresselia.gif

DNA Donors: Weezing / Cresselia
Offspring name: Cressing
New type: Poison / Psychic
New base stats: 117 / 85 / 120 / 90 / 120 / 77 (+20 HP, +0 Atk, +0 Def, +5 SpA, +15 SpD, +0 Spe) [BST: 614]
New ability and desc: Levitate
Notable moves:
STAB: Clear Smog, Sludge Bomb, Sludge Wave, Psychic, Psyshock, Psycho Cut, Zen Headbutt
Coverage: Dark Pulse, Thunderbolt, Moonblast, Fire Blast, Flamethrower, Shadow Ball, Energy Ball, Grass Knot, Ice Beam
Status/Support: Calm Mind, Destiny Bond, Haze, Light Screen, Lunar Dance, Magic Coat, Moonlight, Reflect, Taunt, Thunder Wave, Toxic, Toxic Spikes, Trick, Will-o-Wisp
Other: Explosion
Role Identification: Defensive wall/ bulky support. It has great defensive stats, solid typing, an ability that gets rid of one of its few weaknesses, and reliable recovery, so it's definitely built to last. It helps that it also has access to Clear Smog and Haze to discourage setup sweepers, and Will-o-Wisp to neuter physical attackers. Alternatively, it can be used as a setup sweeper itself with Calm Mind.

xatu.gif
celesteela.gif

DNA Donors: Xatu / Celesteela
Offspring name: Celexa
New type: Flying / Steel
New base stats: 101 / 88 / 96 / 101 / 95 / 78 (+20 HP, +0 Atk, +10 Def, +0 SpA, +10 SpD, +0 Spe) [BST: 559]
New ability and desc: Magic Absorb (Magic Bounce + Beast Boost): Immune to status moves. Raises most proficient stat by one stage if targeted by one.
Notable moves:
STAB: Air Slash, Drill Peck, Flash Cannon, Heavy Slam
Coverage: U-Turn, Foul Play, Sucker Punch, Dazzling Gleam, Superpower, Fire Blast, Flamethrower, Shadow Ball, Giga Drain, Grass Knot, Seed Bomb, Earthquake, Psychic, Psyshock, Stored Power, Rock Slide, Stone Edge
Status/Support: Autotomize, Calm Mind, Defog, Haze, Leech Seed, Light Screen, Reflect, Refresh, Roost, Tailwind, Thunder Wave, Trick, Wish
Other: Night Shade
Role Identification: A straightforward but nonetheless effective supporter, whose greatest asset is undoubtedly its immunity to status moves. Combine that with its great defensive typing and its access to Haze to stop setup sweepers, and you've got something that can check more than a few threats in the meta. Offensively, its Special Attack is pretty decent, and it has Foul Play and Night Shade as means of dealing damage without investment, so it's far from passive.

mantine.gif
seismitoad.gif

Parents: Mantine / Seismitoad
Egg Group: Water 1
Offspring name: Mantoad
New type: Flying / Ground
New base stats: 110 / 82 / 87 / 97 / 122 / 87 [BST: 585]
New ability and desc: Water Absorb
Notable moves:
STAB: Air Slash, Earth Power
Coverage: Focus Blast, Grass Knot, Ice Beam, Sludge Wave, Hydro Pump, Scald, Surf
Status/Support: Defog, Haze, Refresh, Roost, Stealth Rock, Tailwind
Other: Mirror Coat
Role Identification: A wall, blessed with a great defensive spread of 110/87/122, good typing, and an ability that turns one of its two weaknesses into an immunity. Its special bulk in particular is fantastic, and while it's not as great on the physical side, it can cripple incoming physical attackers with Scald. Throw in hazard setting and removal, plus Haze to stop setup sweepers, and you've got a solid, solid fusion on your hands.

Aaaand finished! Thoughts?
 
View attachment 110672
Parents: Arbok / Mewtwo
DNA Fusion
Offspring Name: Mewdeuca
New Type: Poison/Psychic
New Base Stats: 89 (+1 HP) / 120 (+13 Attack) / 89 (+5 Defense) / 115 (+1 Special Attack) / 89 / 130 (+20 Speed)
New Ability and Description: Unnerve (Unnerve*2) - Bonus +5 to All Base Stats
Notable Moves: Gunk Shot, Poison Jab, Zen Headbutt, Crunch, Throat Chop, Sucker Punch, Sludge Wave, Sludge Bomb, Dark Pulse, Shadow Ball, Drain Punch, Elemental Punches, Mewtwo's Special Coverage, Psystrike, Earthquake, Coil, Glare, Haze, Recover
Role Identification: Thanks to now having both Hidden Abilities unlocked, these two can fuse with +5 in all of their stats. In particular, Mewdeuca is a balanced attacker, with a wide variety of coverage for both sides. With a unique dual STAB in Poison and Psychic moves, as well as ways to abuse them on both fronts (Gunk Shot and Zen Headbutt for Physical, Sludge Wave and Psystrike for Special), it can dish out a lot of punishment. It even has both Calm Mind and Coil, for multiple setup options.
View attachment 110673
Parents: Arbok / Mewtwo-Mega-X
DNA Fusion
Offspring Name: Mewdeuca-Mega-X
New Type: Poison/Fighting
New Base Stats: 89 / 200 / 99 / 115 / 99 / 130
Mega Ability: Steadfast
Notable Moves: See Mewdeuca
Role Identification: With the sheer power of Mega Mewtwo X increased even further, the typing of Toxicroak, and a slew of fantastic options to attack with, this Mega is packing some strong hits. Coil, Gunk Shot, and Drain Punch are all especially notable for this mega. Additionally, thanks to being neutral to Psychic in its base form, it can feel much more safe about setting up a Coil before going mega to bruise them with Crunch or even Sucker Punch, or take advantage of its own Psychic STAB in its base form to threaten other potential things. And, even though its Special Attack stat is near entirely eclipsed, it can still be used to catch the foe's defensive walls off guard.
View attachment 106973
Parents: Arbok / Mewtwo-Mega-Y
DNA Fusion
Offspring Name: Mewdeuca-Mega-Y
New Type: Poison/Psychic
New Base Stats: 89 / 160 / 69 / 155 / 119 / 140
Mega Ability: Insomnia
Notable Moves: See Mewdeuca
Role Identification: This balanced attacking version of Mewtwo can now actually take advantage of getting balanced boosts to its offenses from its Mega-Y form. Does everything regular Mewdeuca did even better, with an ability that could be useful when fighting things that like Sleep.
View attachment 110674
Parents: Shaymin-Sky / Victini
DNA Fusion
Offspring Name: Tien-Shinhan
New Type: Grass/Fire
New Base Stats: 100 / 101 / 87 / 130 / 87 / 133
New Ability and Description: Celestial Grace (Serene Grace + Victory Star) - This Pokemon and its allies moves have their accuracy multiplied by 1.1. If the move has a secondary effect, its accuracy is multiplied by 1.3 and has its secondary effect(s) doubled in chance.
Notable Moves: Seed Flare, Blue Flare, Searing Shot, Thunder, Focus Blast, Psychic, Earth Power, Air Slash, Glaciate, Bolt Strike, V-Create, Fusion Flare, Fusion Bolt, U-Turn, Leech Seed, Celebrate (Z), Stored Power
Role Identification: With a fantastic STAB combo, remarkable offensive stats, and stupidly strong moves to abuse them with, it's a fast wallbreaker. Seed Flare, Blue Flare, and Thunder create a tough-to-beat core of moves. Not only that, but its ability gives it the power to abuse the secondary effects of these incredible moves more often, thanks to the accuracy boost it provides. To top it off, it can utilize Z-Celebrate to give it even more wallbreaking potential.
View attachment 110675
Parents: Arcanine / Dhelmise
DNA Fusion
Offspring Name: Archangel of Nine Helms
New Type: Fire/Grass
New Base Stats: 100 / 130 / 95 / 93 / 90 / 67
New Ability and Description: Dark Matter Blade (Justified + Steelworker) - Boosts Steel moves and Dark moves used by this Pokemon by 1.5x.
Notable Moves: Flare Blitz, Flame Charge, Power Whip, Anchor Shot, Gyro Ball, Iron Head, Close Combat, Brick Break, Wild Charge, Earthquake, Knock Off, Rock Slide, Crunch, Extreme Speed, Shadow Claw, Morning Sun, Synthesis, Will-O-Wisp, Rapid Spin, Swords Dance, Switcheroo, Roar
Role Identification: Four STABs and good Attack. What more can be said? It has a lot of good support options, and Swords Dance for possible setup, but really, a set of moves utilizing its four STABs is a great way to have the best coverage. Banded with Flare Blitz, Power Whip, Crunch/Knock Off, and Anchor Shot can really punch some holes.

View attachment 110796
Parents: Cosmoem / Togetic
DNA Fusion
Offspring Name: Cosmetic
New Type: Psychic/Fairy
New Base Stats: 61 / 34 / 127 / 54 / 127 / 38
New Ability and Description: Beauty Preservation: (Sturdy + Serene Grace) - Sturdy + If this Pokemon is hit by a move with a secondary effect that would normally activate, it does not activate, and this Pokemon will survive the attack on at least 1 HP.
Notable Moves: Roost, T-Wave, Softboiled, Encore, Toxic, Tailwind, Heal Bell, Wish, Defog, Cosmic Power, Magic Coat, Seismic Toss
Role Identification: Its stats are highly passive, and Cosmoem is leaving its movepool to Togetic, but it's got access to Eviolite with an incredible set of defenses. Togetic's got some great options, including reliable recovery, hazard removal, T-Wave, Heal Bell, Tailwind, and Encore for shutting down certain Pokemon. Seismic Toss keeps it from being unable to damage its foes, and it overall serves a role not unlike that of a much more balanced Chansey.

Parents: Slaking / Excadrill
Egg Group: Field
Offspring name: Mekaniking
New Type: Normal/Steel
New Base Stats: 140 / 157 / 90 / 82 / 75 / 104
New Ability and Description: S-Mercenary (Sand Rush + Truant) - On switching in, this Pokemoon has double Speed and half speed on alternating turns, respectively. In Sand, its Speed is always doubled.
Notable Moves: Return, Frustration, Facade, Iron Head, Earthquake, Rock Slide, Play Rough, Night Slash, Sucker Punch, Elemental Punches, Gunk Shot, Pursuit, Encore, Swords Dance, Shadow Claw, Rapid Spin, Stealth Rock
Role Identification: A strong physical attacker that has a much more beneficial ability than Slaking. This Pokemon can revenge kill things with more speed than it thanks to its ability, but on the next turn can easily be revenge killed. Standard sets are most likely Band and Life Orb, the latter being run on Sand teams to secure some solid damage with its doubled speed. You can also run Protect to bypass its turns with halved Speed, though this may lead to the opponent gaining an opening. Of course, watch out for Fighting types and Mach Punch, because even with its respectable bulk those are still dangerous.


And don't worry, the best one is still here.

View attachment 110676
Parents: Avalugg / Charmander
Egg Group: Monster
Offspring: Avacado Candle Table
New Type: Ice/Fire
New Base Stats: 77 / 94 / 123 / 62 / 58 / 56
New Ability and Description: Melted Candles (Solar Power + Ice Body) Heals the user like Ice Body when in sun, powers up the user in Hail like Solar Power.
Notable Moves: Rapid Spin, Dragon Dance, Fire Punch, Hail, Sunny Day, Avalanche, Ice Fang, Earthquake, Iron Head, Recover, Thunder Punch, Will-O-Wisp, Seismic Toss, Dynamic Punch because why not
Role Identification: It is a table with avacadoes and candles on it, and it is trying its best to be a table with avacadoes and candles on it. If you try to knock the stuff off of the table, it will punch you.
I have also finished. Thoughts would be appreciated.
 
Mewtwo / Arbok
Victini / Shaymin-Sky
Arcanine / Dhelmise
Cosmoem / Togetic
Slaking / Excadrill
Avalugg / Charmander
Regice / Volcanion
Necrozma / Zygarde
Dhelmise / Reuniclus
Aegislash / Silvally
 
Last edited:
Aegislash / Silvally (SV)
Type: Null / Doublade (SV)
Mewtwo / Arbok
Necrozma / Zygarde
Azumarill / Wigglytuff
Bidoof / Sandile
Xerneas / Shelgon
Tyranitar / Tapu Bulu
Kyurem / Deoxys-Defense
Zeraora / Walrein
 
Last edited:
Zeraora / Walrein
Muk-Alola / Swalot
(I had to)
Type: Null / Doublade (Good Eviolite users are in short supply and this seems pretty good)
Gyarados / Wishiwashi
Naganadel / Keldeo
(Fighting/Poison Sp.Attacker sounds really cool actually)
Dhelmise / Reuniclus (FE could use more trick room abusers)
Lilligant / Heatran
Regice / Volcanion
(Works on/against most weather teams)
Tyranitar / Tapu Bulu (Fills a role that nothing else does yet while also being a solid mon; Self Vote)
Kyurem / Deoxys-D (Biggest non-mega/battle bond stats possible, big movepool, is a space dragon and I like those; Self Vote)
 
Muk-Alola/Swalot
Necrozma/Zygarde
Dhelmise/Reuniclus
Mewtwo/Arbok
Arcanine/Dhelmise
Eelektross/Mimikyu
Naganadel/Keldeo
Type: Null/Doublade
Azumarill/Wigglytuff (Self-Vote)
Lilligant/Heatran (Self-Vote)
 
Dhelmise / Reuniclus
Mewtwo / Arbok
Arcanine / Dhelmise
Aegislash / Silvally
Bidoof / Sandile
Muk-Alola / Swalot
Kyurem / Deoxys-Defense
Deoxys / Deoxys-Speed
Necrozma / Zygarde
Zoroark / Nihilego
 
Last edited:
Muk-Alola / Swalot (sv)
Steelix / Stakataka (sv)
Azumarill / Giratina (sv)
Dhelmise / Reuniclus
Mewtwo / Arbok
Necrozma / Zygarde
Type:Null / Doublade
Silvally / Aegislash
Xatu / Celesteela
Deoxys / Deoxys-Speed
 
Last edited:
Mygavolt.... why did you just write my submissions as 'Kunaial's subs?'
I suppose that was unfair on my part. I'll list them by name...except Latios / Thundurus; that Ability is too much of a stretch to allow. (Electric, ignoring, and super-effective damage have nothing to do with Levitate or Prankster.)


Anyway...
Necrozma / Zygarde
Aegislash / Silvally
Type: Null / Doublade
Muk-Alola / Swalot
Bidoof / Sandile
Cosmoem / Togetic
Xerneas / Shelgon
Xatu / Celesteela
Gligar / Type: Null
Giratina / Cacturne


Aegislash / Silvally (7)
Necrozma / Zygarde (7)
Type: Null / Doublade (7)
Dhelmise / Reuniclus (6)
Muk-Alola / Swalot (6)
Mewtwo / Arbok (6)
Bidoof / Sandile (5)
Kyurem / Deoxys-D (4)
Arcanine / Dhelmise (3)
Lilligant / Heatran (3)
Naganadel / Keldeo (3)
Xerneas / Shelgon (3)
Zeraora / Walrein (3)
Aggron / Regirock
Azumarill / Wigglytuff
Cosmoem / Togetic
Deoxys / Deoxys-S
Regice / Volcanion
Steelix / Stakataka
Tyranitar / Tapu Bulu
Xatu / Celesteela
(up to date as of Keegan's edit)

Voting ends tomorrow at 5 PM EDT (which is quite soon at this point).
 
Last edited:
Status
Not open for further replies.
Back
Top