Monotype Gardevoir (Fairy)

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[OVERVIEW]
Fairy
========

* Gardevoir is a great revenge killer and late-game cleaner because of its decent Special Attack and Speed that make it a successful Choice Scarf user.
one of the only three Fairy type Pokemon with decent Special Attack and Speed that allows it to use Choice Scarf, which makes it a great revenge killer and can also fill the roll of a late game cleaner. It can also check Poison-types due to its great typing and can use Healing Wish to heal a teammate.

* Gardevoir's Psychic-type STAB attacks allows it to hit Poison-types (AH) that would otherwise wall its teammates, especifically Mega Venusaur.
* Good coverage moves such as Focus Blast and Shadow Ball along with its expansive movepool including Trick and Healing Wish allows it to both hit more foes and & support the team.
* Trace lets Gardevoir check weather / terrain abusers Terrain and weather sweepers such as Alolan Raichu and Excadrill by grabbing copying their ability.
* Gardevoir lacks physical bulk and cannot take attacks well, making it hard for Gardevoir to switch into attacks an attack. The fragility of Gardevoir also makes it vulnerable to priority moves such as Bullet Punch and Extreme Speed, which means it can be easily revenge killed.
* It doesn't have amazing Speed The speed it has is not stellar, making it unable to outspeed other common Choice Scarf users such as Victini and Jirachi.


[SET]
name: Choice Scarf
move 1: Moonblast
move 2: Psychic / Psyshock
move 3: Focus Blast
move 4: Healing Wish / Trick
item: Choice Scarf
ability: Trace
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

* Moonblast is a solid STAB attack with has good coverage and that when pared with Gardevoir's attack hits hard even on neutral targets, making it a great answer to sweepers.
* Psychic is used as a second STAB attack that hits Poison-types (AH) such as Mega Venusaur and Toxapex with for super effective damage.
* Psyshock is used over Psychic to hit Pokemon with high SpD Special Defense such as Chansey, Volcarona, (AC) and Zapdos with for more damage than Psychic and OHKO'ing Nihilego.
* Focus Blast is used to hit most Steel-types (AH), (RC) such as Heatran and Magnezone, (RC) with for super effective damage.
* Healing Wish sacrifices Gardevior to fully restore a weakened teammate's health the health of a weakened teammate such as Tapu Koko or Azumarill and curing cure them of status, giving them a second chance to wallbreak or sweep curing a teammate capable of winning the game, such as Tapu Koko or Azumarill.
* Trick can be used to cripple defensive Pokemon that is are hard for fairy type Fairy teams to beat such as Mew and Chansey by forcing them to be locked into one move every time they are switched in.

Set Details
========

* Full Special Attack EV investment maximizes its damage output, granting it the ability to OHKO Volcarona with Psyshock after Stealth Rock damage, OHKO Excadrill with Focus Blast, (AC) as well as and 2HKOing Ferrothorn, Heatran, (AC) and physically defensive Skarmory.
* Maximum Speed investment with a Choice Scarf and a Timid nature lets it outspeed threats such as Tapu Koko and Greninja.
* Trace allows Gardevoir to check weather sweepers and & Alolan Raichu by copying their abilities, check Landorus by threatening to OHKO it after tracing Sheer Force, threatening to sweep by tracing Beast Boost, (AC) and take advantage of defensive abilities such as Intimidate from Landorus-T, Regenerator from Toxapex and Slowbro, and Volt Absorb from Lanturn.

Usage Tips
========

* Being one of the only revenge killers for Fairy teams type, Gardevoir should mostly be brought in when a teammate has fainted, as it is not bulky enough to switch into attacks easily.
* It is best to save Gardevoir to until mid- or late-game (AH) where threats are weakened so that it can function effectively as a late game cleaner.
* When using Psyshock, it must be made that it's a 2HKO against bulky threats such as Mega Venusaur. (What does this mean?) Gardevoir also have has to be aware of Dark-type's presence in Poison team which Dark-types, especially those on Poison teams, that are immune to its Psychic-type STAB moves, neutral to it's Fairy STAB its Moonblast, (AC) and are capable of using Pursuit to wear it down.
* Gardevoir should use Healing Wish to save an important teammate so that it can do its job well. It is important that it's teammate its recipient can successfully deal massive damage to opponent team to make up for losing Gardevoir as Gardevoir is usually very important pokemon in its team.
* Gardevoir is weak against physical moves even if it is they aren't super effective neutral, (RC) and is easily revenge killed by physical priority moves other bar Mach Punch is not so good against physical priorities bar Mach Punch. Try to bring it into the game use it after a teammate has fainted or through a slow pivoting move. (How does this differ from the first line in this section?) However, it's its massive special bulk allows it to take hits when needed, such as from killing Choice Scarf Nihilego locked into Power Gem after a +1 boost.
* Trick must be used only on walls the team cannot break and only when the wall is for sure going to receive the Choice Scarf in order to prevent turning a threat foe's Pokemon, such as Bisharp, (RC) into a threatening sweeper. Furthermore Further more, it Gardevoir should target walls that lacks offense presence such as Chansey or and Lanturn that would not be a threat even with a Choice Scarf. Gardevoir itself also dislikes losing its Choice Scarf, (AC) as it hinders its ability to be a revenge killer;, (Replace comma with semicolon) thus, (AC) it should be used when no threatening sweepers are able to battle remaining in the opponents team.
* Trace and Choice Scarf allows Gardevoir to outspeed threats such as Sand Rush Excadrill and Surge Surfer Alolan Raichu under Sandstorm and Electric Terrain accordingly and KO them. (Isn't this more of a Set Details line?)
* Trace can be used to bring Gardevoir in against certain types of attacks such as switching into Lanturn's Volt Switch by tracing Volt Absorb or into Heatran's Lava Plume by tracing Flash Fire.
* Gardevoir should avoid being paralyzed because it relies on its Speed due to its main niche being fast. Therefore, it should be careful about Whimiscott's Stun Spore and Klefki's Thunder Wave. It is also best to have a teammate remove Sticky Web off the field when using Gardevoir.
* Gardevoir should be wary of using Focus Blast and its Psychic-type attacks when there's a presence of Ghost- or Dark-types on the opponent's team. Focus Blast also have an imperfect accuracy, making it not as reliable and therefore must be only used when no alternative options are present.

Team Options
========

* Azumarill appreciates almost all sets that Gardevoir runs, as Healing Wish restores Azumarill's health back to 100% HP after it has lost some HP so that it can use Belly Drum again, while Trick gives it a free turn to set up on walls. In return, Azumarill can take on some Steel-type attackers that threaten Gardevoir, such as Choice Scarf Excadrill, Heatran, or and weakened Mega Scizor. At +6 after setting up a Belly Drum, it Azumarill can also OHKO Ferrothorn and Doublade while severely weakening Mega Scizor and Skarmory.
* Magearna is another Pokemon that appreciates Gardevoir's ability to let it set up Shift Gear by crippling an foe using Trick Choice Scarf or healing it back to 100% HP. In return, Magearna can take some Steel-type (AH) attacks as well as Poison-type (AH) attacks for Gardevoir when its locked into a move. It can also bring Gardevoir in easily by using a slow Volt Switch.
* Togekiss appreciate the ability Gardevoir has to heal them it back to 100% HP. In return, it can provide Fire Blast to kill KO Doublade and Scizor that Gardevoir cannot deal with, spread paralysis, (AC) and clean the entry hazards.
* Klefki can provide entry hazards support that helps Gardevoir successfully revenge kill a threat without the need needing to consider about Sturdy & and Focus Sash as well as providing dual screens to make Gardevoir able to take more hits. It can also take Poison-type attacks and spread paralysis to further increase improve Gardevoir's ability as a revenge killer against extremely fast targets such as Mega Aerodactyl. It can also take poison attacks for Gardevoir.
* With its powerful physical attacks, Tapu Bulu threatens special walls that Gardevoir cannot beat with its powerful physical attacks. In return, Gardevoir can target Poison-type attackers which that can easily kill KO Tapu Bulu.
* Clefable can provide Stealth Rock support and can support Gardevoir by using Wish / and Heal Bell.
* Tapu Koko can effectively use U-turn or and Volt Switch to bring in Gardevoir safely.
* Tapu Fini can provide Defog and Misty Terrain that prevents to prevent Gardevoir from being slowed by Sticky Web or paralysis. It can also run Nature's Madness to weaken special walls such as Celesteela that Gardevoir struggles against.


[STRATEGY COMMENTS]
Other Options
=============

Fairy
--------

* Shadow Ball targets Doublade, a huge threat do to Fairy teams that can wall Gardevoir otherwise, (AC) . It and also deals decent damage against Psychic-types (AH).
* Memento gives one of its teammates, especially Azumarill and Magearna, a free turn to set up Belly Drum / Shift Gear without having to fear being killed in the set up. It can also help Trick Room setters to do their job without getting taking too much damage. However, (AC) it is generally worse than Healing Wish.
* Thunderbolt and Energy Ball can also be used to kill KO Mantine and Gastrodon, (AC) which that would otherwise wall it. However, (AC) they usually these moves do not have a great coverage and does do not usually help Gardevoir revenge kill its targets become a better revenge killer in most cases.
* Will-O-Wisp / Taunt along with Wish + Protect A utility set with Will-O-Wisp, Wish, Protect, and Moonblast (QC: Taunt isn't useful on this "set".) can be an alternative option for Gardevoir to stall out enemies; (ASC) opponents as an utility set, (RC) however, (AC) it is not recommended due to its Gardevoir's poor physical bulk and low HP hindering the ability to survive or heal a teammate.

Checks and Counters
===================

Fairy
--------

**Steel-types**: Most Steel-type (AH) Pokemon such as Heatran, Magearna, Celesteela, (AC) and Magnezone can take most of Gardevoir's attacks and hit back with their super effective STAB moves. However, (AC) they have to be wary of switching into a Focus Blast. Scizor can use Bullet Punch and KO Gardevoir while being able to take any attack Gardevoir can launch at it. Doublade can take almost any attack from Gardevoir bar Shadow Ball and set up Sword Dance too.

**Revenge Killers**: Choice Scarf users such as Excadrill, Victini, Nihilego, (AC) and faster attackers such as Mega Aerodactyl can force Gardevoir out due to its poor defensive typing and underwhelming physical Defense.

**Psychic-types**: Most Psychic-types (AH) , (RC) like Jirachi, Celebi, (AC) and Meloetta Slowbro (QC: Slowbro's pretty sketchy here to be honest. It gets 2HKOed sometimes and always with Stealth Rock. Let's go with Meloetta instead), can resist Gardevoir's Psychic-type STAB attacks while also being able to take Moonblast its Fairy STAB due to their great bulk.

**Bulky Special Walls**: Special walls such as Chansey, Jirachi, (AC) and Mew can wall Gardevoir's attacks fairly easily and hit back or inflict status in return or throw status at it. However, all of them apart from Jirachi the have to be aware beware of Trick which gives them Choice Scarf.

**Paralysis**: Paralysis halfs halves the speed of Gardevoir, severely hurts it hurting its ability to revenge kill.

Please be more careful with its / it's, the Oxford comma, and subject-verb agreement!
GP 1/1
 
Please be much more careful when implementing GP checks. A lot of changes weren't implemented.

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