Metagame [Gen 9] Balanced Createmons

im doing week reviews because i want to one up nog. this is the anablog or some shit. starting with w1

(because there are no set mons for this im replacing them with vanilla mons that match the ingame typing to make things look easier, besides imposter who gets a chansey instead)

i bring balance tttech brings the usual bulky balance. we both lead imp but because mine is faster i transform first (i forgot what the set is bc i didnt post it but it hardly matters) so we both switch out and double, but tttech gets the jump with imp on my :ferrothorn: (in retrospect it wouldve been reaaally nice to click twaves there bc that wouldve beat the imp). i get to work removing cloaks and spreading status until tttech brings out the mold :krookodile:, clicking a surprisingly weak cedge only doing 30 with a banded crit while i remove his item. i assume his thought process was to break down the fc mons i usually bring but there are none here, though it doesnt even do that much (252 Atk Choice Band Krookodile Precipice Blades vs. 252 HP / 252+ Def 252/100 Arceus-Water: 294-346 (41.5 - 48.8%) -- guaranteed 3HKO).
i take a few more waiting turns until he brings out the :flutter-mane: and reveals its normalize; luckily i have unaware worry seed :quagsire: to stave it off. it gets hit pretty hard but the clamulet tech pays off when i swap it into the prank pshot :scizor-mega: to get a free turn to heal.
the next time :krookodile: comes in to cedge, i bring out my toxic debris :hippowdon: to try to put him on the back foot, though he does have a slow pivot from paralyzed :palkia: into :giratina: to clear tspikes easily.
i swap my :chansey: into :scizor-mega: figuring he cant pshot on the :quagsire: but get nuzzled instead, which is a crazy play since :quagsire: blocks that too. either way it doesn't matter that much because i have two checks to :krookodile: and lose to :flutter-mane: either way so really its a good way to absorb a status for imp and ensure slow pivots on the things it transforms into.
i get the read on :scizor-mega: swapping in to spinblock :hippowdon: and get in :lunala: to get burned. it does absolute peanuts to :muk: with torch song implying its scales, but i have photon that 2hkos it while having enough bulk to not care much about knock. then i get the read on :scizor-mega: coming in again and click torch song. tttech brings :blissey: but that gets ohkod by astral barrage, and :flutter-mane: falls with it because ig tttech didnt realize it was faster due to quick feet. unfortunately thats where :lunala:'s reign ends as it gets pursuit trapped.
after this its not long until tttech forfeits - without :flutter-mane: and having finite hp on :krookodile: further pressured by :ferrothorn: coming in, he cannot adequately prevent me from transforming into all of his defensive mons and stalling them out. i think his team was pretty decent (:krookodile: seems pretty weak though i think something like ph wouldve done better setting spikes) but the misread cost him the game.

rc brings what looks like bulky offense against big tony's stall. another :chansey: double lead switches to :cosmoem: vs :muk-alola: who both set hazards, but big tony reveals magician which is a pretty interesting tech - its cost is 1 allowing him to get massive 250/160/150 bulk, and gives him the ability to steal items like cloak and hdb while setting spikes with cedge.
rc uturns into :heatran: which reveals opulse and :muk-alola: uses fling to reset magician to steal again. then he switches to :palkia: to take the vcreate pretty well. rc gets in :spectrier: as :palkia: defogs and slams a +4 growth thanks to simple and sun, but then only does 30 to the incoming :muk-alola: and then is forced to switch out thanks to :palkia:'s perish song.
rc transforms into :palkia: and reveals its anchor perish song, and traps the :ho-oh: with it. since its pretty clear that the :ho-oh: can switch out, :chansey: swaps to :palkia-origin: who gets poisoned from mortal spin. i think this was not a great play because you dont know the set and status most likely cripples :palkia-origin: greatly, especially when facing stall. i wouldve gone to :cosmoem: instead since its not really doing anything right now thanks to defog. either way tony swaps to :mimikyu: to take a flip turn and activate ph, and rc scouts the set.
:mimikyu: is now against :cosmoem: because :chansey: wouldve gotten burned by sizzly slide, and :cosmoem: reveals the last unknown slot (since theres very likely heal order) in psychic noise. this was probably done out of budget issues but i dont think this set seems good at all because it couldve done something more than being a uturn bot, plus its 60 spe means its not denying recovery anytime soon (especially with all the cloaks out there).
rc reveals the last mon, :persian-alola:, and the moment you see bunker + infestation with 1/1 offenses you know its gonna be some weird shit. its prank encore disable, which does do major chip to chinchou and poisons it but again gets hardwalled by :muk-alola:. rc transforms into the :muk-alola: and they set all the hazards up until he swaps to :palkia-origin: and reveals moonlight and ability shield, which is really confusing given the offensive slant. i have to assume its fc to improof the :heatran: and he had a lot of points to give to flip and probably core, but its still weird. anyway rc scouts the :corviknight: revealing the WORST MON ON TEAM, prank leppa with knock haze recover recycle.
i think the rest of the game can basically be boiled down to rc slowly losing to hazards because apparently he chose stone axe over defog. i would get this decision if it was a way faster team, but with only 2.5 attackers i dont see the vision of outoffensing the hazard game. the combo of mixed bulk :muk-alola: and :palkia: was definitely an uphill battle for the attackers, but i think that if rc budgeted better with them and either gave them more longevity or just added more threatening attackers he couldve gotten a better mu.

fluore brings bulky offense against max's bulky balance. :chansey: scores a lucky (or choice scarfed?) outspeed and eliminates :rotom-wash: immediately but gets forced by the :groudon-primal: improof who reveals scorching sands and knock? its one thing to go special and forsake the big button vcreate but its another to have 150 spa and be using defensive-ish utility.
max does a couple doubles to get :greninja-ash: in and does numbers to the :kingambit: with surging strikes and then gets forced out by :groudon-primal: into :giratina: who reveals its prank due to the slow core but fast pshot. max does more doubles to get :audino-mega: poisoned but lets the :kingambit: recover as they set spikes.
as the turns go on it becomes evident fluore cant adequately get past the delta stream :skarmory:, ph :audino-mega:, and :giratina: core as they attempt to break with tg :rayquaza-mega: but immediately get forced out by :chansey:. they go into their improof :altaria-mega: and immediately twinkle tackle the incoming :muk-alola: for a mere 39. it then reveals prank taunt failing into the dark allowing it to heal off the zmove damage.
not much happens until turn 36 when :rayquaza-mega: is able to get a free switch on :giratina: recovering and is able to tg. however it doesnt do enough to probably unaware/scales :muk-alola: and gets poisoned by mortal spin (it reveals its mg though). i wouldve maybe considered setting up two tgs when max was forced out to :audino-mega: on turn 37 but since :altaria-mega: is prank instead of dazzling to actually improof :rayquaza-mega:, :chansey could come in and countersweep easily.
thanks to the boost though its able to force max to sack :skarmory: to bring in :chansey:, which reveals that the improof is actually unaware :kingambit:, who is really suffering the burn and hazard damage and is forced to heal as max brings :greninja-ash: in but gets walled by :groudon-primal: again.
turn 51 fluore reveals vessel of ruin :gengar-mega: which is very confusing; it gets walled easily by :muk-alola:, who takes on :rayquaza-mega: coming in by spamming whirlwind to really put chip on :kingambit:.
turn 63 fluore gets to tg again and forces max to sack :audino-mega: to get :chansey: in. the fact that it clicked owing twice on :kingambit: and not dragon energy makes me think that its probably scarf. :greninja-ash: comes in on :kingambit: healing but guesses wrong the third time and clicks surging strikes into the :groudon-primal:.
turn 76 :rayquaza-mega: incorrectly clicks tg on an unsafe turn and loses its orb, dropping its damage output significantly. shortly after :greninja-ash: comes in to cleanly ko everyone by finally clicking the other stab.
although the game lasted longer than the other ones in the week it definitely couldve been shorter if max got more reads right and brought in :greninja-ash: more often. while spikes was doing a lot of work for them since fluore's team lacked hazard control, only the :rayquaza-mega: posed a significant offensive threat and max could simply ohko it on a well-timed switch or sack. also max revealed this was kirins team which is p unsurprising she runs this stuff
 
ok onto week 2
i bring balance against tony's hyper offense. tony makes a great play switching in his sash pursuit :spectrier: against my :chansey: and trades with it early.
i send out my :scizor-mega: against the prank screens :cosmoem: and set my rocks, then go back to :scizor-mega: and encore the :dialga-origin: as it clicks tg. they try to send out a (presumably triage) :blaziken-mega: to try and get a sd in but i uturn to :toxapex: and force it out, poisoning the :cosmoem: and knocking its clay as it teleports out.
:malamar: comes in and attempts to fillet away as i swap to :scizor-mega: and instantly haze, finishing it off with a uturn into :groudon-primal: with magical torque. :dialga-origin: reveals ep in what is probably an onyx set (draco plate prank tg judgment ep dbond) but :groudon-primal: takes it and ohkos it with vcreate.
:cosmoem: sets another round of screens before dying and allowing :zoroark-hisui: to come in. i was maybe concerned that this could be drum espeed but the fact that its 252 atk suggests that would cost way too much; sure enough, its a memey opportunist spicy extract set that i can just wall with :scizor-mega: combined with the poison from :toxapex:, who takes down :blaziken-mega: as it drums.
while i think the :spectrier: definitely cooked and preyed on my tendency to lead imp i think the rest of the team was too susceptible to prank, especially simple fillet away. might have been a tougher mu if i didnt have :toxapex: though

teamo brings (my) offense against tttech's bulky balance. teamo leads imp on a prank knock :pecharunt: and then reveals the sticky hold :groudon-primal:. unlucky for it, tttech has brought the perfect counter in wbb :celesteela: so its eternally walled. teamo swaps back into :chansey: and gets trapped and salted to death. definitely not a great idea to hard imp on an unrevealed defensive mon, he shouldve gone into :registeel: to uturn on it.
right before :chansey: dies tttech goes into :obstagoon: to get it poisoned, which allows :flutter-mane: to come in and qd as :pecharunt: switches in to haze. unfortunately unboosted judgment does 50 so it gets stuck in a recover loop, and when it tries to prank pshot it gets blocked by qm so :pecharunt: dies.
:diancie-mega: comes in and reveals its mg mind blown, but :groudon-primal: comes in and forces it out. after some switching and uturns teamo sends in :yveltal: and gets a tg, claiming the :diancie-mega:. tttech tries to revenge it with imp but gets blocked again by :flutter-mane:, who sets a qd before getting stolen by :ogerpon-wellspring: but not before it does 50 to it. this lets teamo come in with :registeel: and slow uturn back to :yveltal: to get another tg and get another kill.
tttech transforms into it again and doubles to giratina as it owings, and then judgments for 58 as it tries to whittle it down with salt cure. tttech then goes back into :blissey: and attempts to beat the :yveltal: again but gets switched in by :flutter-mane: who claims the game.
tttech brought pretty standard stuff (besides the :pecharunt:, which could make sense as an espeed immune, tspikes absorber, and pixilate resist) but unfortunately didnt consider triage and qm (sorry tttech). i do think the :celesteela: could have been changed to something more dynamic though it did have to improof the :diancie-mega: so it was definitely a very tough mu

rc brings bulky offense against max's offense. rc leads :ho-oh: and clicks tg as the :volbeat: clicks stone axe, and then owings breaking sash as it gets forced out by whirlwind. he then goes into psea :aegislash: to block mspin, then uses tidy up to remove the hazards as it also gets forced out.
this happens another time until max finally goes :greninja-ash: on the tidy up and clicks wicked blow on the :whimsicott:, dealing not quite half to it allowing :whimsicott: to stall it out with heal order. max goes :lunala: and then doubles to :volbeat: aiming to get another saxe in, then switches into :greninja-ash: again on the tidy up this time doing surging strikes on the :whimsicott:. this allows rc to go into dland :coalossal: but max goes into :lunala: first. unsure of the set, max sacks :volbeat: as :coalossal: smashses up and presumably rock judgments it to oblivion. dark aura :krookodile: then comes in and revenges it with sucker punch.
this allows rc to heal his low :whimsicott: up as :lunala: comes in and sets up on the vessel of ruin :kingambit: switchin. it reveals secret sword and instantly kills it, then reveals z-moongeist and almost kills :whimsicott: but just falls short. max goes to :jumpluff: in the middle of :whimsicott: recover cycling and tries to owing but gets blocked by dazzling :garchomp-mega:, who smashes in front of :krookodile: and wins the sucker 50/50 killing it.
:urshifu-rapid-strike: comes in and due to its high bulk is able to take a hit and dispatch :garchomp-mega:. :ho-oh: comes in to revenge kill but is blocked by max's own dazzling :lunala: who tries to fillet away again but gets walled by :whimsicott:. he goes into :jumpluff: and attempts to tg owing but gets walled again by haze :aegislash:, who baton passes into :ho-oh: as max goes into :greninja-ash: and kills it with surging strikes, leading to a forfeit.
rc's team is definitely not as cooked as it was last week but had some sussy budgeting still. :whimsicott: was probably aimed to check :greninja-ash: but took way too much from its atks, in addition to having to also take on hazing on :lunala: and a second surging strikes spammer. i wouldve probably elected for the water/dark check on another mon to use tablets/fc on with a different prank to take on random fillet away/tg mons. but yeah this was definitely a real bad mu with too many mons overloading :whimsicott: while having the bulk and ability tech to render the attackers ineffective.
 
onto week 3
i bring semistall vs woo's hyper offense. i scout the :abomasnow-mega: and reveal that it looks pretty familiar to something ive seen. figures that it comes from rc but itd be cooler if he committed to the bit and made the team all ice or fairy tbh. it immediately explodes on :scizor-mega: who takes just over half, then woo goes into :mamoswine:. i could recover here but in case theres fire coverage i go to :pelipper: and get hit by tarrows instead for 26, meaning i can wall easily.
after an espeed which does nothing, i click heal again in case it also explodes, but woo goes into :muk-alola: instead. because it has no offense i go into :scizor-mega: to heal back up, and it reveals that its anchor with prank pshot. i heal on the :blaziken-mega: switch and then go to :pelipper: to take the bitter blade, flipping on the :muk-alola: to scout it.
later woo goes :ogerpon: and i flip with :pelipper: to scout a dazzling sappy seed set, which might be a little annoying with anchor. then i go back to :pelipper: for a slow flip to poison my :slaking:, then to unaware :goodra: to take it on in case it clicks vd. i can easily steal boosts with specthief and remove the chip damage from seed with spin, which forces :ogerpon: out when its sub breaks.
woo goes :mamoswine: and takes anchor chip damage from :goodra:, then i switch to :scizor-mega: to take a espeed. i click heal order despite being at 75% in case of explosion again but it clicks sd. unluckily for woo, i reveal a second unaware and take only 27 and steal his boosts, forcing it out into :blaziken-mega: as i scout for explosion yet again. i go into :pelipper: as :blaziken-mega: clicks sd, but horn leech does a paltry 33% allowing me to recover and click specthief, then finish it off with beak blast.
:zacian: comes in and expecting a pixilate espeed or something i click beak blast again. it uses popbomb and gets burned immediately allowing me to live the hit, then i go into :scizor-mega: to take the second popbomb. woo explodes and then goes into :ogerpon:, and i try to wall it with :scizor-mega: before realizing the chip dmg is annoying so i go back into :goodra: which forces woo back into :mamoswine:. this time it finally explodes on :scizor-mega: but again only does a little more than half. thats basically game.
i assume rc was busy this week so he got woo to play instead and gave him a team thats easy enough to pilot, but i assumed itd be some cheesy stuff and brought a bunch of setup checks to shut it down and that worked real well. i think if rc built something like pmpl1 teams and woo didnt have the attention span of a xiaohongshu user he couldve done better

tony brings stall against Matchup Fisher 3000 (provided by yours truly), leading :muk-alola: against opulse :blaziken-mega:. assist vcreate does 72 while :muk-alola: reveals magician cedge like in w1, and another vcreate finishes it off.
tony then goes into :altaria-mega: and uses spiky shield to proc toxic orb as teamo goes into :victini:, then clicks spiky shield again to scout the magical torque. tony swaps into :aegislash: to take the hit easily and then doubles to :swampert-mega: as it vcreates for a 2hko.
:altaria-mega: comes back in and flips to :aegislash: as :victini: tries to dbond (against a 1/1 offense mon). tony tries to read the torque but gets vcreated instead, so :altaria-mega: comes in and clicks ruination as :victini: torques it for 56. it flips to :celesteela: to take the second torque, and this goes on as tony is able to read the vcreates and torques and eventually force teamo out to :blaziken-mega: to keep clicking magical torque. assuming tony will switch teamo goes to :darmanitan: but gets ruinationd. it tries to copy the ruination but :altaria-mega: clicks spiky shield so it fails. it bulwarks on another ruination and is able to copy that one into the incoming :chansey:, which :darmanitan attempts to vcreate but is walled by the incoming :altaria-mega:. tony dances around it with spiky shield and flip turn, but due to the 1 base atk it does really bad damage even when the :darmanitan: is -5 def, so tony has to sack :chansey: to reset the momentum for :altaria-mega:. finally teamo brings in :salazzle: and ends the silly endgame.
despite teamo saying otherwise i think the team i gave him is ridiculously inconsistent (bring one fire immune or 4x resist and theyre cooked). with how much tony relied on :altaria-mega: its hard to say what his team was but in the end it was just a terrible mu to have.

tttech brings The Third Bulky Balance against max's offense, leading :chansey: against :heatran: and swapping to :giratina: to take the vcreate. max then goes into bor :lunala: as :giratina: heals and clicks fillet on the incoming :celesteela:, but only does 52 with moongeist and gets its stats stolen and finished off by cedge. dark aura :krookodile: comes in to pursuit trap it afterward and later reveals its not band as it hyperspace furies on the incoming :giratina: as it pshots to :regigigas: to poison it.
:scizor-mega: comes in as it ddances, and :regigigas: reveals dtail to phaze the nonimposter :volbeat: as it switches in (what is this set). :regigigas: tries to ddance again but gets roared out into :muk-alola:, who knocks :volbeat:'s hdb. :volbeat: clicks magic coat (?) as :muk-alola: clicks knock again expecting a switch, and then tailwind (???) as :regigigas: comes in and finishes it off with facade.
:heatran: comes in for a ko and because :giratina: is low tttech has to sack :chansey: to bring :giratina: in and recover. as hes doing so :krookodile: comes in and hyperspace furies it bringing it back to half while it pshots to :regigigas:.
the next few turns is tttech setting up :regigigas: or :diancie-mega: and getting a couple hits in while :scizor-mega: just spams roar. :urshifu-rapid-strike: tries to set up itself but gets thieved easily by :giratina:. :heatran: comes in and gets a cheeky burn on it.
later, :regigigas: sets a dd as :scizor-mega: pshots to :ledian: and inexplicably leaves it in to get kod. :regigigas: trades with :urshifu-rapid-strike:, and :krookodile: trades with :muk-alola: which seals the game for tttech as hes left with :diancie-mega: against a mono stoss :scizor-mega:.
this time tttech was ready for the weird setup mons max brought. while it took some time i think the moment the :diancie-mega: was able to breathe it was game. im most confused about what budgeting youd have to do to be forced to use a :volbeat: with mcoat and tailwind though.
 
late cause im on vacation but heres week 4
i bring semistall against max's balance. i lead with :chansey: against :xerneas: and seeing that its cedge i go to :muk-alola: to spin it but realize that it gets spinblocked by :forretress: which is problematic. i figure i can stall it out enough by transforming into it though. i double into :scizor-mega: and gigaton the :dondozo: for 94, but decide not to struggle ko since i cant easily remove the hazards. i dance around the :forretress: attempting to get an encore on a bad move but :skuntank: comes in and blocks it.
on turn 28 i have :poliwrath: as :xerneas: switches in. i figure i can stay in because if max has no reason to remove hazards considering :skuntank: but fail to realize mspin is just free to throw out so :poliwrath: gets poisoned, which was a pretty big mistake. on turn 52 i inexplicably stay in on :ogrepon-hearthflame: with :scizor-mega: and that pretty much marks the loss for me as i have no more offensive presence or way to remove hazards.
this all came down to a big teambuilder mistake of having mspin on :muk-alola: instead of rspin. as a dark mon with knock it naturally dissuades a good amount of ghosts (besides the fat ones) from coming in and i had scouted max using bug steels before so that was a real blunder.

tony brings offense against tttech's Fourth Bulky Balance, leading :lunala: against :chansey:. tony pulls the same trick he did in w2 but with anger shell to take advantage of pursuit getting :lunala: down to 1 hp. :registeel: comes in and pshots to ph :zorua-hisui: blocking the incoming reversal, who gets off a last photon before dying.
:darmanitan: is next and gets a torch song on the incoming vest/scales :muk-alola:, with simple throat spray boosting it to +4. sadly this is not enough as the next torch song only does 36 and gets all its boosts stolen, but because :muk-alola: has no attack :darmanitan: can keep clicking torch song and eventually :muk-alola: has to pivot to the prank :registeel: to zpshot back and keep the boosts at bay.
eventually :darmanitan: switches to :yveltal: aiming to block pshot; i could see the other option of continuing to spam since at some point :registeel: has to haze though torch song is running out of pp. :yveltal: sets up as it gets its plate knocked, which will make it a bit more annoying to break through it as it attempts to use pcharge and owing at +3, both doing about 30 before getting hazed.
eventually :yveltal: switches to :palkia-origin: though considering pcharge has 32 pp it could pretty easily pp stall recover. :registeel: pshots to :palkia: who takes a whopping 6% from lo surging strikes. :palkia-origin: then clicks tidy up to remove spikes while :palkia: pshots back to :registeel: to pshot again on the incoming :darmanitan: into :muk-alola:, who can get free regen healing. it cedges on the :palkia-origin: who immediately removes the spikes and predicts the :registeel: pshotting to :palkia:, dealing a big 52 with tech dragon darts. :registeel: comes in and removes the boosts but takes an even bigger 75 from surging strikes. unfortunately tony chooses wrong in the subsequent 50/50 (whether :registeel: clicks recover or pshot) and lets :registeel: heal for free then pshot to :palkia:, who is able to recover, steal :palkia-origin:'s boosts, and poison it with mspin.
this eventually forces :palkia-origin: out to :darmanitan: who also gets poisoned; however, it reveals sparkly swirl curing itself and its teammate while :muk-alola uturns to :zorua-hisui: to click qd. :scizor-mega: comes in to flip its boosts but gets burned in the process, then pshots to :palkia-origin: who also gets burned as it fails to predict a switch. still it threatens to 2hko the incoming :palkia: and manages to take down the :registeel:.
skipping to turn 53, :scizor-mega: has forced out :zorua-hisui: after it kod :darmanitan: and pshots to :yveltal:. with no more :registeel: its able to setup even in the face of :muk-alola: forcing tttech to sack :palkia:.
:gliscor: switches in to force :yveltal: out and sets up, then subs to block :scizor-mega:'s topsy. unfortunately its not soundproof or gag so :scizor-mega: is still able to pshot to :zoroark-hisui:, who gets a tactical dodge on pblades and breaks the sub, dying the next turn. :scizor-mega: comes back in and tttech gets the 50/50 right, vdancing on the pshot and claiming another kill on :palkia-origin:.
unfortunately the :gliscor: is bitter blade instead of a flying move (though tbf dascent wouldnt have killed either), letting :yveltal: end the game.
definitely a closer game than i expected but in the end tony was able to exploit the passivity of tttech's defensive mons by loading several setup mons, and it also helped that the physical wallbreaker happened to hit the physical wall se. i think tttech prepped mostly for stall but got a bad mu against this offense team.

rc brings semistall/bulky balance against teamo's offense (which looks pretty familiar, see w2). he leads sand :cradily: against :registeel: and immediately switches to :scizor-mega: to take any steel moves, but :registeel: just uturns to :groudon-primal: and :scizor-mega: pshots back to :cradily: to take the magma storm. :groudon-primal: attempts to set up but gets hazed and pshot cycled, forcing it out to :registeel:. rc scouts with :chansey: but gets splitted as it uturns to tablets :mandibuzz:, clicking knock to reveal a z crystal as it uturns to :munchlax:. :munchlax: spikes as it gets dtailed out to :yveltal:, who saps the chip from sr from the incoming :cradily:. it too tries to set up on :cradily: but gets hazed and pshotted into :chansey:, forcing it out to :flutter-mane: while rc doubles to :cradily:.
:flutter-mane: qds as :cradily: pshots to :scizor-mega:, then pain splits as it clicks stab se anchor shot for a measly 20% (this is why you put atk evs onto your defensive mons). this locks :scizor-mega: into a losing game where :flutter-mane: can chip it significantly with pain split while taking very little damage in return. rc goes into :cradily: but it too faces the same problem as it just keeps spamming qd stabs.
eventually though rc is able to get a free switch to ph :mismagius:, who is likely bulky enough to take an unboosted judgment and retaliate with infernal parade; :yveltal: takes the hit but gets burned, but is able to heal itself on :cradily: and then block the incoming :chansey: with :flutter-mane: again, continuing to pp stall :scizor-mega:.
turn 58 teamo blunders the :flutter-mane: against :mandibuzz: by letting it get knocked. even so it still holds its own against :cradily: and :scizor-mega: until :mismagius: gets a free switch forcing it out again into :yveltal:. however teamo is able to position :flutter-mane: back in and annoy the :scizor-mega: more.
turn 95 the :groudon-primal: finally comes back in and tries to beat the opposing :mismagius: but gets taunted. however due to its incredible bulk and immunity to burn it takes extremely little from infernal parade and outspeeds so its able to click take heart in between taunts, eventually forcing :mismagius: out to :chansey: who immediately dies to ground judgment; :mismagius: faints shortly afterward.
toxic orb :blissey: revenges but not before taking significant damage from judgment. it then unfortunately misses a magma against the :munchlax: and gets phazed. :munchlax: is also able to defog and then switch to :flutter-mane: as :mandibuzz: sets a spike. after pp stalling some more :mewtwo-mega-y: comes in and clicks simple tail glow as :scizor-mega: pshots to :cradily:, dealing 54 with ice beam before getting hazed. :munchlax: is then able to come in easily on :scizor-mega:, forcing in :yveltal: and then going into :flutter-mane: to continue its reign of terror.
the rest of the game continues this way, with :flutter-mane: chipping both :cradily: and :scizor-mega: with :munchlax: in the back to force it out. :flutter-mane: eventually wins using all of its pain split, judgment, and moonblast pp, which is pretty nice.
rc's admittedly non-targeted building did kind of have setup checks for teamo's offensive mons, but they were way too passive to actually prevent the mons from setting up anyway. also if teamo loaded Matchup Fisher 3000 again it wouldve just instawon probably
 
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double feature :interrobang:
to make up for being late heres week 5
i bring semistall against teamo's ho (actually thats not his team he stole that from me). i send :palkia: against :dusknoir: and spam mspin against it as it tries to set hazards. it curses me and then switches into :blissey: as i switch into ph :darkrai: and finish off the :dusknoir: with a cedge.
mg :ogerpon-wellspring: comes in and smashes as i immediately burn it, then i go into unaware :dragalge: to steal the boosts. :blissey: copies me and tries to steal my boosts but i go into :darkrai:, so teamo goes into :mewtwo-mega-x: to cc me. unfortunately i bulwark that turn and burn him, allowing my :palkia: to live +2 photon and steal its boosts. dland :ogerpon-hearthflame: comes in but is swiftly walled and dispatched by :dragalge: which ends the game.
i basically pulled all the stops to beat any cheese (4x water resist, low hp unaware, etc) and even though i didnt expect this team (or even recognize it tbh, i made it almost a year ago and never used/tested it) the poison/dragon fish was able to soundly beat it.

tony brings bo against max's balance, leading :chansey: against tc :kingambit: and forcing it out to the improof, barbs helmet :cobalion:. it gets forced out to :tapu-fini: as :cobalion: clicks coil + bp back into :kingambit:, but :tapu-fini: steals the boosts and bps those to :sableye-mega:. unaware :muk-alola: comes in on the normalize and :sableye-mega: tries to trap it with jaw lock but gets tricked a sludge, instantly ending its career. however :chansey: is able to copy it and trick its scarf onto :primarina:, crippling it.
:spiritomb: comes in and tries to set rocks but immediately gets spinned on by :tapu-fini:, triggering its red card (?) and letting both tony and max to set rocks on each other. tony reveals vessel :mewtwo: (??) and gets forced out by :kingambit: into :zebstrika: which takes massive dmg from wicked blow. expecting something like galvanize espeed max goes into :cobalion: as tony goes to :tapu-fini: and immediately steals coil boosts as :cobalion: loads them. it and :muk-alola: exchange mspins before :tapu-fini: bps to :mewtwo: who cores the :spiritomb:, who just sets hazards and hwishes to :kingambit:. when :tapu-fini: is unable to take its sunsteels, :skarmory: comes in to wall it and force it out to :palkia-origin: and then z-pshot to heal :tapu-fini: back up for the incoming surging strikes.
tony is able to keep the :kingambit: and :palkia-origin: at bay until turn 40 when :skarmory: makes an ill-advised heal and takes 85 from strikes forcing tony to sack the (albeit useless) :sableye-mega: to reset momentum. however :tapu-fini:'s lack of presence against the :kingambit: allows it to freely sd and sunsteel it, and when :chansey: tries to get some mileage out of it it dies to the chip from hitting :cobalion:. meanwhile :kingambit: is able to finally break through the :tapu-fini: by clicking +2 sss. :zebstrika: attempts to revenge but meets the same fate as :chansey:, and :palkia-origin: cleans up the rest of the team.
while max teams are always a little janky tonys team this week is almost unintelligible, featuring galvanize popbomb (ig it hits steel neutral and the water attackers se? id just load a dland fire or something) and the gimmicky normalize trap set. this must have taken a serious cut out the budget to require a spdef psychic and a physdef wall with cheap attacks, and in the end :tapu-fini: not having a way to threaten :kingambit: sealed tony's fate.

rc brings offense against tttech's stall (combo breaker). he leads with vessel :muk: against :muk-alola: and attempts to pshot but gets bounced by :aegislash:, who gets to poison with :tapu-fini:. however, :muk: tricks its sludge canceling out the ph and then pshots to flame orb :flutter-mane: as :tapu-fini: uturns to :muk-alola:. it clicks plot as :empoleon: comes in and is evidently quick feet as it does a paltry 33 on a crit moongeist after geting hazed. it then does 25 with +2 moonblast against the :muk-alola: before getting its boosts stolen, but at least pain splits before getting uturned on into :sandaconda:. it sets rocks before going back into regenvest :muk-alola: and forcing :flutter-mane: out.
after a few turns :ursaluna-bloodmoon: comes in and uses torch song on the incoming :empoleon:, boombursting the :muk-alola: for 60 while tactically dodging two circle throws. unfortunately :empoleon: is able to keep it at bay by spamming haze and heal order, forcing it out.
:flutter-mane: tries to get something going again now that :muk-alola: and :empoleon: are chipped but predicts wrong against :muk-alola: and loses the speed tie against scarf :chansey:, getting beamed to death. :tapu-koko: comes in to do some damage but due to it being understatted it doesnt do enough damage to threaten :muk-alola: or :empoleon: enough, forcing it out to :yveltal:.
this time though tttech is prepared with circle throw to force it out instead of having to uturn to :empoleon: to remove boosts. :muk: makes a dubious decision to trick the vest onto itself, removing its bulk boost but also making :muk: completely useless. :tapu-koko: comes back in hoping the bulk nerf from :muk: can help it break but gets phazed. luckily :yveltal: gets a tactical crit fainting the :muk-alola: but not before it gets poisoned. :chansey: comes in and :tapu-koko: is revealed to be the improof with unaware; however, it still cannot adequately break thanks to specthief port :aegislash: and :sandaconda:. :muk: finishes itself off while :tapu-fini: clicks the third spike and then pivots into :chansey: to get the kill on :yveltal:.
:tapu-koko: comes back in to setup again but :aegislash:, :sandaconda:, and :empoleon: are still too much to handle. with 4 hazards on his side rc has no path to win.
rc pretty much fell into the same trap as w1 where he loaded offense with no hazard control and not enough offensive presence to win fast enough. the double split users were nice in theory but they werent threatening enough to prevent tttech from pshot cycling, and it didnt help that none of the 4 special attackers he ran had a good way around :muk-alola: which tttech had been running for quite a few weeks. definitely wouldve had a better game had he loaded something like prank court change or idk ground :tapu-koko: with more spa.
 
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to catch up to the present heres tiebreaker and semis
max brings bulky balance against hooooooooly its Matchup Fisher 3000 again. teamo leads :blaziken-mega: against :sneasler: to set up sun and promptly gets flinched by serene grace triple arrows, forcing him to go to cloak :blissey: to force it out to the improof :corviknight:. then :darmanitan: comes in to take a weak knock and fires off a vcreate to do a mere 22 to the incoming fc :dondozo:. bc its 1 atk though it can afford to just click it again as :dondozo: flips to ph :regigigas:. :darmanitan: trades with it using dbond but it couldve just clicked vcreate (252+ Atk Darmanitan V-create vs. 252 HP / 252 Def Regigigas in Sun: 738-868 (105.4 - 124%) -- guaranteed OHKO).
:blaziken-mega: and :sneasler: meet again and teamo immediately goes back to :blissey: to take a dire claw. max curiously goes into :magearna: and gets twaved, getting hit by tarrows next turn but managing not to flinch. it reveals shed shell (!?) and goes back to the real improof to which teamo replies by going into :victini: on the salt cure and vcreating it. :dondozo: comes in to take the hit and magical torque does a massive 26% on a crit, forcing :victini: to go back to :blaziken-mega: to reset sun. it gets a lucky para by combat torque and two full paras allowing :salazzle: to come safely in and deal 66% thanks to tinted lens. :sableye-mega: tries to come in and gets obliterated.
:sneasler: comes in to revenge and this time gets the read on :blissey: coming in and twaves it (honestly you couldve just twaved this whole time its sextuple ground weak), winning the speed tie and killing it. :victini: aims to trade with dbond but max expecting prank assist switches to :dondozo: (which was again a mistake on teamos part bc vcreate wouldve ohkod 252+ Atk Blaziken-Mega V-create vs. 252 HP / 252 Def Sneasler in Sun: 994-1171 (164.5 - 193.8%) -- guaranteed OHKO). he goes into :blaziken-mega: to reset sun and max doubles to :sneasler: to kill it.
:flareon: comes in and fails the assist (because i forgot that you cant assist your own moves thats why youre supposed to put vcreate on chansey. Lol!). luckily max just sets hazards so vcreate kills, and since it has vcreate it catches the :sneasler: by surprise. :salazzle: finishes the :dondozo: off.
not too much to say other than the matchup turned out well for teamo, max may have built somewhat for the other team considering steel/fairy for :yveltal:, maybe the :regigigas: for :flutter-mane:, no great check for the :groudon-primal: mon though. however fc :dondozo: with only 87 def was not enough to take on band tinted in sun.

teamo loads offense (similar to the previous :flutter-mane::yveltal: team) against tony's balance. :victini: comes out against :darmanitan-zen:, who switches to :palkia: to take the incoming stone axe and mtorque fairly comfortably, poisoning the :victini: in return with mspin. despite doing only 25 with mtorque :victini: aims to pp stall shore up, so :palkia: eventually bps to :darmanitan-zen: again and pops the simple no retreat. teamo switches to :chansey: and locks himself in with his own no retreat, to which tony goes into the scales(?) :mandibuzz: and takes advantage of the trap with toxic and freezy frost, taking the :chansey: down (albeit by spending 6 recover pp).
:bibarel: comes in to safely activate ph, nuzzling the incoming :forretress: and scouting a pshot. teamo goes to :scizor-mega: to take a knock and slow uturn back to :bibarel: to attempt to nuzzle the :palkia: (which is blocked by cloak). :palkia: bps to :zoroark-hisui: and extracts the :scizor-mega: on the switch, and then surprises it with fire multiattack to ohko even after the haze.
:stunfisk: comes in and misses the tcage as :zoroark-hisui: does extract + specthief to ohko it, and then takes down the :victini: as well. :bibarel: is a bit fatter than the other mons (though you can just espeed anyway honestly +4 252+ Atk Zoroark-Hisui Extreme Speed vs. 252 HP / 252 Def Bibarel: 552-651 (85.1 - 100.4%) -- 6.3% chance to OHKO) so it extracts again as it gets parad, then gets full parad a couple more times as teamo flips to :sawsbuck: in hopes to get a third full para:
☆naere's 20-80 mu: okay now watch this

The opposing Rather Lie used Extreme Speed!
(BaddyGames2012 lost 100% of its health!)

BaddyGames2012 fainted!
☆naere's 20-80 mu: im so mad
teamo simply cannot stop using the same teams so tony took big advantage of that with fire multi attack :zoroark-hisui:, which outspeeds everything on Matchup Fisher 3000 and beats quite a few things on the other team (besides :yveltal: and :flutter-mane:, which :mandibuzz: and :forretress: likely were there for). not much to say other than that

not worth analyzing bc bro didnt bring the team he was gonna use that week and he instantly folded when 1 hax occured :rage:
 
teamdump and stuff
w1: Bombers!

so starting off i didnt really know where to start so i employed Glimmer who gave me ideas including tech popbomb and qf torch song so i built around that. grasssteel is nice to bonk imp while also just having a hell of a lot of bulk; toxic debris ground is there to pressure generic fatmons like fc water etc and amulet unaware blocks pshot and checks some random setup stuff. i lucked out considering tttech brought no dark poison
sprites are the first row of gravity monkey's "aesthetic box" for a clean slate meta:
1742940764541.png


w2: the iron fistening
:palkia-origin::xerneas::toxapex::landorus-therian::zygarde-complete::wooper:

viewing big tonys replay showed hard stall i imagined him bringing ho too so i started off with mega launcher water/dragon to hit the last teams spd of choice (scales fire/flying) with shold ground/electric to beat the prank as well. dland fire/fairy improofs waterdragon while putting out offensive pressure itself, with debris waterpoison to improof and again set tspikes to poison walls. prank encore bugsteel checks setup stuff for ho and definitely did a lot in the actual game
sprites are iconic iron fist mons

the

teamo begged me for a team so i just ported a team from hpl with shold arc and imp over gambit zygc. pain split qd is reallly effective esp when youre facing 1 atk mons as long as you dodge status and knock. teamo won twice with this team and i claim all the credit
sprites are from the original team with wooper as the imp bc i just have imp that way (also i forgot it was darkceus and made it fairy instead)

w3: OOPS! ALL THIEF
:xerneas::rayquaza-mega::dialga::ho-oh::zygarde-complete::chansey:

woo was my opponent this week so i expected nothing less than ho, so i took a page from OOPS! ALL THIEF and built an antiho team featuring imp, 4 specthiefs, and 1 prank screener to really clamp down on any setup, which worked great when woo brought a bunch of setup
sprites are from my mega tryhard bh7 rmt

w4: idk what to put here

seeing as max had brought a bunch of weird offense i opted for a safe semistall featuring band tinted fimp. he used sniper water/dark twice in a row so i opted for a fc water/fighting with scales normal and darkpoison to beat the ghost psychic and a last prank ground to wall electrics. unfortunately i made the critical error of making it mspin instead of rspin so that was a major L
sprites are references to spookymod

w5:
mark.jpg

:gourgeist:

teamo asked for a rfn so i was a little nervous considering now id have to face my own teams so i went all in on beating Matchup Fisher 3000 with fast dark and three fire resists, along with rock prank to beat triage and low hp unaware to beat pain split. dark ph wasnt for anything super specific but it sets spikes really well. teamo brought neither the or Matchup Fisher 3000 but brought yet another one of my teams which this beat very handily.
sprites are gourgeist gigantic + 5 shiny pokestars so they show up as broken images lol

lol

while i was building for tttech i noticed that ogerpon mask and tera forms were legal to bring which made them difficult to distinguish from each other, so i built around a double dark offensive core to block prank pshot and keep the opp guessing which one was which. i dont really get the grassrock or waterpoison though
sprites are all mons with big faces

semifinals

decided to bring this instead. icefighting mixed sf broke through tttechs def core real well, with normaldark blocking pshot and setting cedge while stealing momentum through taunting walls. fireflying improofs icefighting while also beating fairyground sf and steelflying wspirit beats ph. glimmer kept nailing me on the "no rend beak resist" so prank is dragon steel with amulet to trap pshot users (even though im p sure it doesnt beat even prank 1v1 even if anchor is neutral). tttech didnt face me with his real team though he showed it to me and i probably wouldve lost lol
sprites are references to jollymod

Matchup Fisher 3000

guys its that team. not hard to see the appeal its 5 mons with 200+ atk all spamming vcreate that cant be impostered so if you face a team without a really good fire resist you can run it over. if they do though or have strong prio then you instalose lol

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Untitled 52
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overall meta thoughts: i think its remarkably better than last pl especially when you can put 100 on a wall without too much cost increase. despite what non bc players say the archetypes are much more diverse and not just limited to stall/semistall/bulky balance which makes it feel a lot better to play. i do think some things should probably be nerfed like pain split and maybe triage but otherwise its quite stable atm

shoutouts
hidin thanks for managing with me, i know you were managing ndbd at the same time and congratulations for the win there
Orangesodapop you did really well despite no support, sorry i couldnt help as much as i wanted to
i mean sorry you were HAXED and MU FISHED
Runo i know 0 about mg4 or nd so i left it to you and hidin and about15gals (shoutout) and you did real well
shreyashhy seth thanks for playing dnu. last pl i had a super hard time navigating that meta with hidin and you guys made it look easy. also shrey especially was great about joining a lot of the matches from other teammates that was cool to see
Kinzo when hidin suggested drafting you i just figured it was the ndam connection but you turned out to be an absolute sleeper hit. it was super fun building and testing scootopia with you
SquidSpring i was nervous about drafting you since you were super new to mods let alone a pl but you were definitely on top of things (and even when you werent you still won at 2am with an untested team). i really enjoyed testing vgc with you even though im ass at doubles
EeveeGirl1380 Clas thanks for playing clubmons, and thanks to eeveegirl especially for accomodating the weirdass circumstances thanks to discord being an ass. wish i couldve tested more with you guys
HydreigonTheChild thanks for playing cu2 despite the quality of the meta. next time could you schedule your matches later so i can wake up and test with you before you play them /s
crow crumbs gali Pokemh AlyssaVGC A Welcome Guest sayyonara Frixel sorry i couldnt put you guys in or adequately test with you just due to the sheer size of our team and thanks for being good sports regardless
edit:
ihbst Smudge LovelyLuna Glimmer JeoZ 3MoreMinutes thanks for supporting the team i really appreciated the help especially in the metas i know jackshit in

third times the charm gourgeists are winning smpl3
 
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Thank you! Is there a version without the "point cost" limitation? And is there any "Doubles" variations?
not sure about doubles variants (you might be able to do that with custom game? haven't tested that though so take it with a grain of salt), and you only need to select "pure createmons" in the teambuilder to have the points not matter
 
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