Gettin' Physical

GETTIN' PHYSICAL

Hey guys, this will be my third RMT, and the first one not based on Scrafty (my favourite poke). With the prevalence of weather teams (still), I've gone from using weatherless teams, to sand teams, to rain teams and back to weatherless. I attempted using a sun team at one point, but that failed miserably. Anyways. I'm back to using weatherless, concentrating on a team rhythm of sorts and trying to get my resistances and physical/special pokes to match up in pairs.

What I have here, is a deliberate split between the team with 3 physical pokemon and 3 special pokemon. Each of the special pokemon pairs up with all three of the physical pokemon perfectly fine to produce a well articulated flow throughout the battle, in which the pattern just coincidentally happens to go physical-special-physical-special. Screens, another favourite feature of mine, is once again on my team. As demonstrated by the title though, my main sweepers are physical set-up sweepers, with 2/3 having a status immunity or status boost. Anyways, enough of the bullsh*t, lets take a look at this team.

TEAM BUILDING

So, I started with the one pokemon from my last team that was proving to be extremely useful: BU Breloom. This Breloom does extremely well in the rain, handling anything from jirachi, rotom, scizor even heatran. Although he is less durable outside of rain, his usefulness remains.​

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Next up, I added my favourite Dual Screener so far, something that nobody expects: Rotom-W

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After Rotom was added, I went looking for something that had some more surprise factor: SD scizor

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A 4x weakness to fire is never good, and having a 4x on top of a 2x weakness is even worse, so what better than a fire immunity, and all around good poke, than heatran?

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So now I have a team with nothing to combat the ever-present fighting type...i needed something that could hit fast and hard, and KO pretty much every fighting type in the tier. Magic Guard Alakazam is one of my favourite psychic types so i figured why not.

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Almost done, but I'd like at least one more thing to handle fighting types...I chose a bulk up/acrobatics/substitute tornadus.

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Tornadus was working well for awhile...but not great. I wanted something that was faster, possibly a scarfer since I lacked one of those. I tried out hydreigon for a bit.

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But the additional fighting weakness wasnt great, and i always lost to mach punches. What if, instead of having a fighting counter, I just have a fighting type myself? So finally I brought in conkeldurr who has been working amazingly ever since!

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THE SETS

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Breloom @ Toxic Orb
Poison Heal
Careful
236 HP / 216 SpDef / 56 Spd
Bulk Up
Seed Bomb
Drain Punch
Spore

So this is the current on-site Bulk Up set, not hard to use, and very bulky behind screens. Spore is standard fare, with Drain Punch for healing, Bulk Up for boosting and Seed Bomb for coverage. I like this thing because it can take hits and dish em out too, although it seems to have lost the surprise factor it had about two months ago, this thing can still win against the common banded scizor, jirachi, subpunch breloom, landorus, SD scizor and even defensive heatrans.

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Rotom-W @ Light Clay
Levitate
Bold
252 Def / 252 SpDef / 4 Spd
Reflect
Light Screen
Volt Switch
Pain Split (Testing Hydro Pump)

So most of you guys are probably thinking that this is a really strange Rotom st to run, and a lot of you will want to suggest another set but honestly, I'm quite satisfied with this set. Rotom's single weakness and relatively good bulk along with screens allow it to tank a lot of hits without reliable recovery. The lack of HP investment is obviously to abuse Pain Split to the max, although I often find that Hydro Pump is more useful against threats like Gliscor and Landorus.

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Scizor @ Leftovers
Technician
Adamant
252 HP / 252 Atk / 4 Spd
Sword Dance
Roost
Bug Bite
Bullet Punch

So I decided to use a scizor concentrated on attack, hence the positive attack nature and full ev investment, but I didnt want to sacrifice bulk, so I opted to keep its HP fully invested. The amount of teams that this scizor pushes through is amazing, handling both rain and sand teams extremely well. Most people expect a banded scizor, switching out to a counter while I SD. After they see the SD they attempt to batter me to pieces, but usually I'm behind screens so I take very little from their attacks. After I reach about 25%, I roost up just to show them that the game is over, and proceed to bullet punch sweep the whole team at +4 or +6.

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Heatran @ Air Balloon
Flash Fire
Modest
248 HP / 100 SpDef / 160 Spd
Lava Plume
Roar
Stealth Rock
Earth Power

So this is essentially the on site specially defensive heatran, with two minor mods that i made: its modest, and it has earth power. Now, I'm not sure what difference a modest nature would make over a calm nature, i may run some calcs on that later, but right now im not too concerned. I run earth power though, to catch switch ins such as infernape, darmanitan and chandelure. Thoughts or suggestions to keep the fire immunity and the stealth rocker would be great though, since heatran is often the weak link unless facing sun teams (although conkeldurr now handles sun teams like no other).

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Alakazam @ Focus Sash
Magic Guard
Timid
4 HP / 252 SpAtk / 252 SPd
Focus Blast
Psychic
Shadow Ball
Hidden Power Ice

I use this poke as my main revenge killer and one of my best answers to landorus, gliscor, dragonite and salamence. After nite's multiscale has been broken, hp ice rapes it. Besides that, zam has had amazing use throughout my experience with it, being able to remove threats like gengar, starmie and toxicroak with ease. Magic Guard actually makes this poke, and I could not imagine using it without that.

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Conkeldurr @ Leftovers
Guts
Adamant
120 HP / 252 Atk / 136 SpDef
Bulk Up
Drain Punch
Payback
Mach Punch

Another on-site set, bulk up conkeldurr definitely saves my ass against almost any kind of weather, taking down things like ferrothorn, all three weather inducers, scizor, terrakion, sawsbuck etc. You name it, and this guy can handle almost all of them. Biggest threats are reuniclus, slowbro, tornadus and acrobatics gliscor, but besides supereffective hits, this guy can tanks everything from behind screens and retaliate with an extremely powerful drain punch or payback. Not much else to explain, besides bringing this guy in after screens are set and taking down 3-4 pokes on a regular basis.​
 
SubDD Gyarados can really threaten your team, as it can set up on Heatran, Scizor, or Conkeldurr. After it set up a Dragon Dance, it outspeeds and threatens every single member of your team. Rotom-W can tank a Stone Edge and does a ton of damage with Volt Switch, but Substitute can just avoid that, making Rotom-W lose eventually. All of your other team members are KOed by a boosted Waterfall, while none of Heatran, Scizor or Conkeldurr can really hurt Gyarados. Breloom is easily KOed by Bounce.
Swords Dance Lucario can set up by forcing out Heatran, or possibly Scizor. After a Swords Dance, you're likely to get swept unless Alakazam still has a Focus Sash intact, or Focus Blast misses. The rest of your team falls to either +2 Close Combat or ExtremeSpeed, and Conkeldurr's Mach Punch is outprioritized by ExtremeSpeed.

A possible solution is replacing Alakazam with a Latias. Latias can take a Waterfall from Gyarados quite easily and Thunderbolt to OHKO, or break its Sub if that is up. Gyarados can't set up both a Substitute and Dragon Dance, and if it tries to Bounce you can Recover. Lucario is outsped by Latias and OHKOed with Hidden Power Fire, while ExtremeSpeed doesn't KO. If you decide to forgo Hidden Power Fire in the set I'll mention, you can lure out a Close Combat to OHKO with either Draco Meteor or Surf. The exact set is:

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Latias @ Life Orb | Levitate
Modest | 152 HP / 176 SpA / 180 Spe
Draco Meteor / Surf or Hidden Power Fire / Thunderbolt / Recover


Good luck with the team!
 
Hello,

Since you just have one semi-wall (Rotom-W) your team heavily relies on synergy. Having said that i think that you don't need both Conkeldurr and Breloom. You can replace Breloom/Conkeldurr (depends on who is less useful) with a scarf landorus who can easily revenge kill when your alakazam would have trouble and it can also stop sweeps from gyarados or dragonite. It would also hep you strengthen your offensive synergy. I would recommend you to switch out Conkeldurr if you have problems with rain teams, of not then switch out breloom.
 
You have a big weakness to sun teams, DD Dragonite and boosting sweepers in general. Your only hope against sun teams and checking Dragonite is keeping Heatrans balloon in tact which is very unreliable and Alakazam is also useless once its sash is broken. I think a Choice Scarf Terrakion would benefit the team a lot by giving you a reliable method to revenge kill these threats. a set consisting of Stone Edge / Close Combat / X-Scissor / Earthquake with 4 HP / 252 Atk / 252 Spd and a Jolly nature would to the trick. Give it a shot.
 
Hey,

I don't really see what Rotom-W is doing on this team with that set, since it really doesn't fit with the team well considering there really isn't a member benefiting from it much except for possibly Scizor. That said, I think you should try out the standard Rotom-W spread with Thunderbolt > Volt Switch. Dual Screen support won't be sorely missed, and now you can scare out any SubDD Gyarados thinking they can set up on you. Fully Offensive Heatran is another neat idea to try, as it gives this team a lot more offensive power versus sun teams, as well as a reliable check to Dragonite and Salamence, who can otherwise to heavy damage to most of this team with Outrage or their coverage attacks.

That out of the way, this team is pretty weak to NP Celebi with HP Fire if it gets the chance to set up, seeing as Alakazam isn't doing anywhere near the damage it should be doing to KO Celebi with Shadow Ball, while Scizor is outsped and KO'd; same situation applies to Breloom. A quick fix that will help this is to change Scizor to a Choice Scarf variant. This will always outspeed Celebi and KO with U-turn, and give you a more solid check to things like the Latis (you're forced to rely on Alakazam for them). Getting those out of the way can often lead to a clean sweep by Conkeldurr. Hope this rate helped, GL!

Rotom-W@ Leftovers
Levitate | Modest Nature
112 HP / 252 SpA / 144 Spe
Hydro Pump / Thunderbolt / Will-O-Wisp / Pain Split

Heatran @ Air Baloon
Flash Fire | Timid Nature
4 HP / 252 SpA / 252 Spe
Fire Blast / HP Ice / Stealth Rock / Earth Power

Scizor @ Choice Scarf
Technician | Jolly Nature
4 HP / 252 Atk / 252 Spe
U-Turn / Iron Head or Bullet Punch / Pursuit / Superpower
 
Wow thanks for all the rates and suggestions guys.

@ tomahawk9

thank you for pointing out my weakness to gyarados, although so far, every gyarados i've seen has been dealt with by conkeldurr's payback, and i have yet to have serious trouble with gyarados in general. I will consider the latias set though, as it provides nice coverage, but it will probably be in conjunction with one of the following replacements.

@ emirinho

thanks for your scarf landorus suggestion, i was considering replacing breloom with something although i might look at an acrobatics gliscor instead. not quite sure at the moment, revenge killing doesnt seem to be an issue. i will test out your landorus though, thanks

@ Olympus

thanks for your terrakion suggestion but i'll have to disagree with my team's supposed weakness to sun: so far, every sun team ive faced has been decimated by conkeldurr. terrakion also adds a lot of weaknesses that arent properly covered since my team is not particularly defensive, so i will have to pass on the suggestion.

@ NatGeo

I will be replacing volt-switch with thunderbolt guaranteed, but for now, I like the support provided by dual screens for conkeldurr. as well, i will be changing heatran to an offensive set seeing as roar does me almost no good at all. currently, i'd prefer to have the suggested landorus as a scarfer as opposed to scizor, considering the sheer number of surprise ko's netted by +2 bullet punches.

Thanks guys for your suggestions again, if any of you would like to explain things further in response to my message, feel free to post here or message me personally.
 
Hey there! I made a similiar team like this but unfortunately you dont have sweepers to abuse Rotom-W´s screen.

To start with, change your Heatran set to a more Offensive Air Balloon set. Sp.Def sets get no benefit from an Air Balloon rather than setting up Stealth Rock. Under Screens you will be surprised how Heatran can survive hits like Terrakion´s Close Combat and KO back with Earth Power respectively. It also works as a 2nd check to DD Dragonite since HP Ice is also a OHKO after SR.

Breloom seems to be the weakest link on this team, since Dragonite & Latios walls him even if you got Screens. I would use another pokemon that can abuse better screen support. My suggestion is to use a CM Latios instead of Breloom. Under Screens, Tyranitar & Scizor cant really dent Latios anymore while he can 2HKO with Surf & OHKO with HP Fire respectively.

Nice job making the team and I hope my recommendation helps. If you need any further help regarding Screen support, you can pm me. Also you might want to check the RMT I made with the same purpose: Screen Hazards! You can find below the sets of the pokemon:

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Heatran (F) @ Air Balloon Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Stealth Rock
- Hidden Power [Ice]
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Latios (M) @ Life Orb Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Calm Mind
- Dragon Pulse
- Hidden Power [Fire]
 
Just a tiny nitpick, seeing as I'm not good enough to improve this. A couple of your sets are missing EVs, like Scizor, Alakazam, and Rotom. For these pokes, you have 252/252 spreads, but you're missing four EVs, so change them for 252/252/4 spreads.
 
I think 3 physical sweepers(2 Bulk Up) is ineffective and every team NEEDS a scarfer. Replace Breloom for Scarfed Heracross.

Heracross @ Choice Scarf
Nature: Adamant/Jolly
Ability: Guts
EVs: 252 Attack/252 Speed/4 Hp
~Close Combat
~Megahorn
~Stone Edge
~Pursuit/Night Slash

Scizor should be replaced with Dragonite.

Dragonite @ Leftovers/ Lum Berry
Nature: Adamant/Jolly
Ability: Multiscale
EVs: 252 Attack/252 Speed/4 Sp.Defense
~Dragon Dance
~Outrage/Dragon Claw
~Fire Punch
~Earthquake/Extremespeed/Roost

This is the Offensive Dragon Dance from smogon. Dragonite and Heracross both can put a HUGE dent in the foe's team.
 
@MaTr1x: Scarf Heracross does not really gets benefits on this team since he sets up screens to bulk up his sweepers. It makes him more durable, but being locked in one move means that he is forced out and wastes a turn where other pokemon like Conkeldurr can take advantage of it and get more boosts.
On the other hand, although Dragonite seems like a natural choice for sweeping under Screens, it needs to keep SR away since Multi-scale is his biggest trait and under Screens he does want to abuse that ability even better. Without Rapid-Spin or Magic Bounce support, Dragonite can´t be considered under this team
 
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