This is my first C&C Analysis, so lets hope im doing it right.
[SET]
name: Baton Passer
move 1: Baton Pass
move 2: Calm Mind
move 3: Psychic
move 4: Hyper Voice / Thunderbolt
item: Leftovers
ability: Sap Sipper
nature: Timid
evs: 4 HP / 252 SPA / 252 Spe
[SET COMMENTS]
[Overview]
- It can utilize one set that allows it to have an excuse to be on certain teams, which is a baton passer.Psychic/Normal typing gives it a handy ghost immunity.
- Immense movepool with tons of attacking moves and support moves.
- Great ability in Sap Sipper, which gives it another good immunity to grass types
- Average offensive stats and frail defenses.
- Outclassed offensively by many psychic types if you are wanting a special attacking set.
[SET]
name: Baton Passer
move 1: Baton Pass
move 2: Calm Mind
move 3: Psychic
move 4: Hyper Voice / Thunderbolt
item: Leftovers
ability: Sap Sipper
nature: Timid
evs: 4 HP / 252 SPA / 252 Spe
[SET COMMENTS]
- This set utilizes Girafarig's only moves and ability that makes it different from other psychic types.
- Calm Mind can be used to boost Girafarig's special attack and defense to give it a shot at sweeping, or to pass off the boosts to a teammate.
- Baton Pass is obviously used here to pass the boosts off to teammates.
- It is also used to avoid pursuits from pokemon like skuntank.
- Psychic is a good STAB move to use against really anything neutral or weak to it like Gurdurr, Sawk, Vileplume, etc.
- Hyper Voice can be used as a secondary STAB move with Psychic to hit dark types.
- Thunderbolt can be used over hyper voice to deal more damage to pokemon such as Metang, Lunatone, and Solrock. It also 2 hit ko's physically defensive mandibuzz and has a chance to 2 hit ko the special variant after stealth rocks
- You could also do max hp and speed with a timid nature to be a more bulky calm mind passer.
- There arent really any better moves to use with this set besides maybe Grass Knot to hit seismitoad better or HP Fighting to hit steel types like lairon and bastiodon better.
- Golem is a nice partner for girafirig as it can take common switch-ins to girafarig such as skuntank and doesnt mind having a sap sipper boost or substitute. It also can lure in grass types for girafarig tos switch into to get the sap sipper boost.
- Girafarig could also have a sub calm mind set with baton pass and hyper voice if you want to, if you do that use max hp and speed since girafarig is now focusing more on passing calm minds and substitutes. keep in mind that ghost types beat you now if you use this moveset.
- Girafirig also likes pokemon that can sweep easily with a Calm Mind boost like Charizard.
- Girafarig likes having wish support from pokemon such as alomomola and audino to help it live longer.
- You could also use substitute instead of Calm Mind but Girafarig is usually outclassed by sawsbuck when it uses subpass.
- Girafarig can run a dual screens set but is generally outclassed by gardevoir, so use it if you absolutely need a grass immunity.
- It can run a physical set but usually gets outclassed by miltank, so only a physical set with baton pass wouldnt be too outclassed.
- Chioced Girafarig is viable enough since it has access to Trick to cripple walls that try to switch in, but once again be aware that gardevoir usually outclasses girafarig in this role.
- Girafarig has the support moves to be a kind of good support pokemon but its to frail defensively to pull this off consistently.
- Besides for these, girafarig could run different baton pass variants, but pretty much all of the other baton pass options are generally outclassed by sawsbuck who has a ghost immunity and grass immunity as well.
- You could use shadow ball to hit psychic types but other coverage moves are generally better.
- You could try to use Magic Coat somewhere on the set to bounce back status, whirlwind, roar, and taunt, but there isnt much of a place on the set to have it.
- Steel types almost always wall girafarig, but be wary of girafarig baton passing out without getting hurt. Good examples of these counters are metang, bastiodon, and klang.
- Make sure you have entry hazard up on their side of the field so it gets hard for girafarig to switch in and out all the time since it has a lack of reliable recovery.
- If you dont have a grass type or misdreavus on your team, you usually dont need to worry about girafarig too much since it cant take a strong nuetral hit. faster pokemon are good checks since they can usually one hit ko girafirig with a strong attack.
- Taunt users such as skuntank and mandibuzz can work too since they can stop girafarig from using Calm Mind, Substitute, or Baton Pass.
- Phazing moves can also be quite the hassle for girafarig since it wipes away its CM boosts or Substitute, and this coupled with entry hazards is even a bigger counter to girafarig.
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